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About Hishoa

  • Birthday 07/20/1990

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  1. I am a bit confused. When I make a spell, I had believed I was using just one "catalyst" per spell craft. You can use more (such as 28 and 62 respectively)? Sorry if this sounds confusing. edit: NVM I goofed. I see what you're talking about now.
  2. I'm not at Ch. 3 yet, but I have a question. When you're using the PMP, is it visible at all (wired earbuds, headset, etc)?
  3. Oh that'll be neato then. Hopefully it at least doubles it. Three is just too few!
  4. It might be presumptuous, but you're probably more prepared and levelled for later enemies than they are.
  5. I'm unfamiliar with the skill tree; could you clarify if you're talking about using the skill tree to increase the spell charges, or the amount of flasks you have? TBH I'm more concerned with the amount of charges. I know there's a "history" feature, but I'd hate to have to constantly be crafting spells. edit: changed "I'm not concerned" to "I'm more concerned", oops
  6. Look at this filthy double-poster up here.
  7. Been playing for just a couple days and had a question about magic. Can each flask only hold three spell charges? Or is there a way to get more charges if you lessen the potency? Searched for "spell charges" and "spell quantity" and pulled up no results.
  8. Mutha'fuckin' daedric dog armor. I'll pay $3 bucks for that shit. You gonna looks sooo good, Dogmeat.
  9. I have my Xbox set to instant-on with the condition of not auto-installing updates.
  10. Because I don't think there's much practicality in making 300k nades unless it's for exploitation reasons.
  11. So yeah. Infinite XP, ammunition, building materials and other exploits to increase your S.P.E.C.I.A.L. stats even further. Infinite XP/Material Basic premise is this: [ame] [/ame] Similar method of duplication present in Dragon Age I and II. In the thread linked in the video description, it's noted that you can get ~15xp (more w/ high Int or Idiot Savant perks) by mass-producing Molotov Cocktails. The traditional item to mass-produce is sign decorations (6xp a pop?), relying on a duplicative source of steel shipments. Another method is using settlements to amass ingredients needed for Vegetable Adhesive(sp?) which also nets a good amount of XP and can be crafted in rather large amounts and doesn't call for any glitches/exploits, though the prep time might be more than one would like. Infinite Ammo Requires Spectacle Island (but may be possible elsewhere). [ame] [/ame] Infinite Perception, bonus other S.P.E.C.I.A.L. stats The actual method is in text-form so I'll just direct you to the actual source. ps: With unlimited perception, who needs MacCready's perk anyway?
  12. You should be more specific in your OP. That sort of save is called an auto-save and is what is used to save-scum in FO4. "Each time the area is loaded" is just too vague and doesn't really specify what at all you're referring to.
  13. I'd have no problem overwriting if the save dialog box didn't lag itself to hell nearly everytime it presented itself. I'm often times waiting 4-5 seconds for the dialog to finish loading so it's better to just spam the [New Save]. I spend enough time in the save/load screen as it is, no reason to overstay my welcome.
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