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Everything posted by SnapDragon

  1. Yup. I wasted 4 hours on it this morning, with no luck. I did record a video of one of my perfect runs: However, somebody has now gotten the "No Diving" achievement, so I don't know what's going on. Without a notification of when you've failed the conditions, this achievement is just incredibly poorly designed.
  2. I have no idea why people recommend the jetpack levels for the Looker achievement. I think the dino jetpack level is the hardest Looker badge, and heaven is up there too. A couple of Looker badges that I thought were quite generous in their time limits: Atlantis level 3, the sewer (use Zackosaurus to murderify the boss instantly), which I beat with 11 seconds to spare, and the Dr. Infinity escape level (use Aimy to activate switches long before you get to the doors/ladders), which I beat with 8 seconds to spare.
  3. Over the weekend I managed to get all the medals in both modes. I think I'm the first. If you go to my Twitch highlights ( http://www.twitch.tv/snapdragon64/profile ) you can see me getting each of the Super Hardcore Lookers. Maybe somebody will find it helpful. Note: Despite what everyone seems to believe, you don't have to get the Looker, rewind, then get to the Looker again for it to count. Just get to the Looker as fast as possible. That's all.
  4. If it makes you feel better, I think Hell is easier than the mothership.
  5. Sadly, no. That was in the PC version only; it takes more luck with shops to hit high bomb totals now. As far as I can tell, the rewards are: 1 Damsel: random useful item that you don't have yet 2 Damsels: Kapala Every 2 Damsels after that: 4-8 health Note that 4 dead Shopkeepers/Yetis = 1 Damsel, and 2 live Yetis = 1 damsel. Not totally sure on the numbers (or how valuable other monsters are), but that's what I go by. One trick I used for high gold totals was to open up the Shopkeeper vaults, kill the Shopkeeper and shoot open the chests, then wait for the Ghost to come and turn them into diamonds. You'll get $70k-$100k per vault, which helps a lot if you don't luck into very many bombs.
  6. Awesome, congrats! I'd be rather nervous going in to Olmec with under $500k...
  7. You both share the same treasure score, so I highly doubt it would work.
  8. There are 4 of us on http://www.trueachievements.com/100club.aspx?gameid=4403 so far. You could probably find a few more if you checked the leaderboards (looking at people with more than $500k). The achievements do seem utterly impossible when you start out, but they can be done. A few weeks of constant practice will do wonders. Mind you, half the reason there are so "many" completions is because the game is such addictive fun. If a lesser game were this hard, you might not see any at all. There are a few XBLA games that are tougher completions. Robotron, Battlezone, and Asteroids come to mind. But out of the 396 I've managed to complete, this one is probably the hardest. That ought to tell you something... And Jakez, that's why we're scoffing at your overconfidence.
  9. Yeah, the right gold one is for Ironman. And as far as I can tell, having all the jewels filled in changes nothing.
  10. What an informed opinion! Please, tell me more about the things you haven't tried that you hate. I await with breathless anticipation.
  11. That's odd... maybe you just hit a bug? He always dies after two bombs for me, regardless of how long I wait in between. Agreed!
  12. Hmm... could be! I guess it's relatively easy to test this: whenever you see a "random" item in a wall, check whether you're missing the glasses. If you are, that will prove the Eye reveals all items. If nobody sees this happen, across many games, it will be strong evidence that it doesn't.
  13. Um, it's not bullshit because you can easily prevent it by checking the area before you set off explosives. Like everything else in this game, it's on you to be careful. That's not a bug that's going to get fixed, in case you're wondering. Mind you, debris doesn't take off 6 lives. I wasn't there, so I don't know what happened to you. But I can say random explosion deaths have never happened to me, and I've played a LOT... Random deaths from the Scepter and Olmec, on the other hand, definitely happen. I never use the Scepter, and I never use the "fast" strategy on Olmec on a real run (even on my speed run I tunneled under him with bombs!). It's possibly my favorite game of the year, which seems a good reason to be a "fanboy". And it seems to me like you're just frustrated (it's a very frustrating game at times!) and complaining about everything you see, justified or not. I see very little wrong with the randomized levels, and a hell of a lot right. They're not going to patch the very nature of the game away, so if you don't like it, maybe you should play something else?
  14. On my last trip to Hell I was able to goof off a bit more since I wasn't worried about winning. I'll describe King Yama's attacks a bit: - His two lieutenants throw bombs at you before you kill them. This is bad because it breaks the floor, and there's lava below. They die quickly to the shotgun, though. - Vampires randomly swoop down at you, but they're not too bad. - Important: when you fly or climb up to the level of his head, he hits the ceiling and three skulls rain down, centered on your location. If you move quickly left or right this will miss you. Getting hit is pretty deadly since you fall all the way back down, possibly into spikes or lava. - After you blow up or shoot his hands, his head detaches and starts flying left and right, shooting fireballs that become Magma Men when they land. Again, you need to blow up or shoot his head, though it's trickier because of the aforementioned move. But the shotgun can hit his head from a little below, because of its spread. It's a relatively safe way to kill him. Here's a link to a blurry image from Hell and my stats.
  15. I'm sure. I've seen the ghost on the Ice Caves level after getting the Hedjet, too. (I remember being pretty surprised.)
  16. Ok, I found the final item. I just missed something silly. In Vlad's tower, "Vlad's Amulet" is hidden in one of the walls. It's a gold amulet with a large circular red jewel. It protects you from fire, which is awesome! Magma men walk right through you, and you can even walk around in lava unharmed. (I never would have dared to try if I didn't already have Hell finished...) One of the final boss's main attacks is throwing Magma Men at you, so it's great for fighting him. Edit: Yep, BanditBanks, that was it. Thanks!
  17. It's possible. Identifying this final item is officially the last thing I need to do in the game, so I'm going to make a few more Hell runs to see what I can uncover. I searched Yama's room pretty thoroughly after killing him, so it must just be hidden somewhere in the normal Hell levels. I hope!
  18. Bombs can kill you at a distance with debris. The gold nuggets they uncover only hurt enemies, but if there are stones, arrows, chests, or even (I think) gold bars near the bomb the flying debris can hurt you a lot. I almost never use the Scepter as a weapon on a real run. It's just too risky. A large part of the learning process is figuring out what endangers you. If you die and don't know why, you're probably missing something.
  19. The Hedjet definitely doesn't stop the ghost from spawning on the XBLA version. (In particular, you'll have to dodge the ghost if you want to spend a while blowing up the City of Gold!) I can't recall if I've gotten a dark level while wearing the Hedjet or not. On the plus side, it's easier to get the Hedjet; as far as I can tell, dying anywhere in any way on the Moai level will spawn you inside it. Even blowing yourself up or falling off the bottom of the level work.
  20. After winning Hell, I have everything in the Journal except the final item. No clue what it might be! Places Entry 5: Hell (duh) Monsters Entry 48: Anubis II Monsters Entry 50: Vlad (uber-vampire found in a tower in 5-1) Monsters Entry 51: Imp (little flying red devils, not too dangerous) Monsters Entry 52: Devil (blue devils; I think they hurt you if you jump on their head) Monsters Entry 53: Succubus (female demons that look like Damsels until you get close) Monsters Entry 54: Horse Head (appears to your left at the final boss) Monsters Entry 55: Ox Face (appears to your right at the final boss) Monsters Entry 56: King Yama (final boss) Items Entry 32: Book of the Dead (in City of Gold) Items Entry 33: Vlad's Cape (dropped by Vlad, lets you flap once but not as useful as a jetpack) Items Entry 34: ????? (Still no clue!) Traps Entry 13: Spike Ball (rotating ball & chain, similar to Super Mario. Destroy one with a bomb to enter it in your journal) Things I haven't tried that might have something to do with the final item: - Shooting Olmec with the Plasma Cannon - Wearing Vlad's Cape then approaching a Succubus - Winning the game wearing Vlad's Cape - Hell, anything else with Vlad's Cape.
  21. Took three tries, but I managed to finish Hell! I can confirm that you unlock Yang, the tutorial guy, when you beat Lord Yama, the "true" final boss. Since it's impossible to practice Hell and it takes a while to get there even if you're good, I'll give some painfully-learned tips: - You need Olmec to fall into the lava right where the hidden door is in order to get in, since it has no floor. You stand on him and enter the door while he's dying. The door's in a random location (always just above the lava), so you might have to get him to dig down a bit before you can look for it. (Or dig down yourself with bombs, if you have a lot...) EDIT: Oh, hm, BanditBanks said the Book of the Dead blinks faster when you're over the door. I guess that makes sense! - Hell isn't THAT bad, not really any harder than Temple. Especially if you have a Jetpack, which you really should. - The first level has a tower to one side with an uber-vampire called Vlad at the top. Beware. - Blue demons can't be stomped without hurting yourself. - There are Succubi that look like Damsels until you get close, when they launch themselves at you. I almost died the first time this happened! - The final boss starts with two mini-bosses to either side of you. I just blasted away with the shotgun and they died without much trouble, dropping 12-bomb boxes. - Don't climb to the top of the boss's lair; he likes to shake the room and rain projectiles down on you if you do this. That's what killed me the first time. - I'm not EXACTLY sure what Yama's attacks are since I was a wuss and stayed to one side shooting with the shotgun. I think you have to destroy his hands. Then his head detaches and starts moving back and forth, and you have to destroy it. I basically just kept shooting with the shotgun and won. - Yama's throne consists of something like 10x4 layers of rubies! I imagine that'll help if you're going for $500,000 (considering you already had to come through the City of Gold...)
  22. The Scepter is dropped by the unique Anubis enemy in 4-1 (NOT Mummies like in the PC version). He's the jackal-headed god flying around shooting pink rings at you. By the way, I don't recommend using the Scepter as a weapon. It's unbelievably risky, since the pink rings can double back and instakill you with no warning.
  23. Thanks for the info about the door at the bottom of Olmec's room. I beat him with the Book of the Dead but couldn't figure out what to do... I finally gave up and went through the exit, hoping it would do something special. Wish I'd seen your post earlier! Word of warning: I beat Olmec a second time with the Book of the Dead, then tried going through the door. I had a jetpack, but I was expecting the door to have a floor (like every other door in the game), so I dropped down into it. Bad move ... I fell right through (briefly seeing "push RB"), and into the lava. D'oh! I actually wonder if you can even go through the door without a floor, or if you need to make sure Olmec sinks into the lava there so you can stand on him...
  24. I've only had a few instances where I truly, justifiably felt dicked around by the game. (One was a City of Gold run where a crocman got hit by a magma man and teleported INTO me, fragging me!) Honestly, you just need to get better. And you won't unless you realize that most of your deaths are Your Fault. (Especially in the Mines...) The game gives you so many tools, it's ridiculous. I keep learning new ways to handle tough situations. For instance, to get past an arrow trap, you can throw literally ANYTHING, including rats, chests, crates, and even whipping gold into it. And, of course, you can fall past it safely if you're about 3-4 squares away.
  25. I don't agree, Drog. There's almost always a way to get through a tricky setup; usually if you end up stuck it's because you wasted your resources earlier. Some levels are harder than others; you have to learn to deal with it. The runs I mess up vastly outnumber the ones where the randomness made it impossible. (Oh, and if a maiden takes too many resources to rescue... don't rescue her, and try to get hit less. )
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