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Achievement Guide & Roadmap


Lavindathar
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Overview:

Estimated achievement difficulty:2/10

Offline: 9 (90:gsicon:)

Online: 0 (0:gsicon:)

Approximate amount of time to 90:gsicon:: 2-3 hours

Minimum number of playthroughs needed: 1

Missable achievements: 4

Does difficulty affect achievements?: No

Unobtainable/glitched achievements: None

Extra equipment needed?: None

 

 

Introduction:

 

Welcome to the Dead Rising 3 Last Agent DLC Achievement Guide & Roadmap, the fourth piece of DLC for Capcoms zombie slaying adventure set in Los Perdidos. In the following guide I'll walk you through how to obtain all nine of the DLC's achievements to add another 90g to your gamerscore and hopefully your 1390g on Dead Rising 3. The DLC was released worldwide on March 18th 2014 for £7.99/$9.99. Five of the nine achievements are story related and unmissable with the remaining four tied to collectibles.

 

To start the DLC, from the main menu you need to select 'Untold Stories'. The Last Agent DLC will start when you select 'Episode 4'.

 

In Episode 4, you control Brad Park, a ZDC agent trapped within the city limits of Los Perdidos, trying to ascertain the truth behind the outbreak. You will follow him on his journey to uncover the truth, and exact justice. The DLC features five new weapons including 'The Slagshot', a new combo weapon in 'The Glaciator' and a new combo vehicle, the 'ZDC Control Vehicle'.

 

Collectibles

 

In the DLC there are four different kinds of collectibles; Biohazards, Bootlegged Zombrex, Survivors and ZDC Chips. These can be collected at any point during the story before finishing the last mission. Feel free to collect these as you play, or wait until later in the story and do them all at once. There is an optimal time to collect these when all are available indiciated in the walkthrough below. This is because you need to progress to a certain stage in the story before they are all avaialble to collect.

 

In total there are 120 collectibles in the DLC.

 

Abbreviated Walkthrough:

 

Step 1 - Story mode.

 

Difficulty doesn't effect any of the achievements so feel free to choose either normal mode or nightmare mode. The choice is yours.

 

After the opening cutscene you will come to your senses after your encounter with Nick. After talking on your radio, Cora from the hospital informs you there is a van containing Zombrex is located nearby and the hospital has nearly ran out of supplies. Time to go get some! Head to your marker indicating the supply van, get in and make your way to the hospital in Central. It's at this point you will notice you first kind of collectible; Survivors. Similar to the base game and other DLC's, survivors are members of the public surrounded by Zombies marked on your map when you get close. Simply kill all zombies to free the survivor, but please note survivors in this DLC can't join you and can't be summoned from safehouses. Feel free to either collect the survivors as you play through the story, or wait until later on in the game.

 

When you are at the hospital you must speak to Cora, the doctor. She will inform you that ZDC chips seem to be malfunctioning and she'd like a small sample - twenty in fact. You will need to locate a pacifier weapon in order to do this, so head to your waypoint and get the weapon from on the metro track in the back of a truck. Once you have the pacifier, you will need to head to Sunset Hills and kill the kings with the pacifier, dropping their chips. Collect all of them and return to Cora to complete the mission.

 

You will now be asked to investigate the gunshots in Central. Head over there and defeat the three bikers. The survivors (who do not count towards any achievements) will

 

inform you of other bikers terrorising local residents. Head off to the waypoint markers and kill all six bikers. The survivors you save here also do not count towards any achievements. Return to the hospital again to dispose of the three biker leaders, unlocking 'Out With The Bad'.

 

Cora will task you with another fetch mission - go to south Ingelton and get some bootlegged Zombrex and bring it back to her. A simple case of fetch and return. When you have returned the Zombrex, this opens up the twenty Zombrex collectibles in the game. Cora now needs you to find Nelson, a hacker who may have information on why the Zombrex chips have failed. Head over to the dance studio in Sunset Hills (you have to enter via the roof, dropping down onto the girder).

 

Clear out the dance studio of zombies and speak to him to unlock 'Hacking the Hacker'. Take him with you to find the things he needs to locate the jamming signal. Head to the downed chopper in Ingelton to retrieve the Spectrum Analyser. Further south in Ingleton is the computer parts he needs. Just a simple case of heading to the waypoint and picking up both items. It is in this shop you will find the blueprint to the new combo weapon, the 'Glaciator'. To finish off this little section, go with Nelson to Triple XXX in South Almuda.

 

Once in the control room, Nelson will tell you he needs time to set up and also point out that the biohazards need burning. He will ask you to return later. This is the perfect time to get all collectibles in the game, as all four sets are now fully available. Make sure you have a fire weapon for the biohazards, but don't fear, near Nelson is a box of Slagshot guns.

 

You now want to go to each of the four zones in turn, collecting everything in all four zones. This will unlock 'Bootleg Operator', 'Ashes to Ashes', 'Bag of Chips' and 'Sworn to Protect'.

 

When you return to Nelson, he's located the source of the signal. A house in Sunset Hills. Head over to your waypoint, watch the cutscene and notice the outfit change. This will unlock 'Sourced'. After heading through the subway to the trainyard, we will learn the location of the military base, which as we know is at the taxi rank in Ingleton. So, you guessed it, head over there.

 

When you get there, you will need to plant your chip on an old friend. The Spec Ops will exit the base, and you can either sneak in or blast in. The choice is yours! Head up onto the roof so you can jump across and meet another familiar face, unlocking 'Kane's Last Words'. Now we know the truth and have the evidence to proove it. All we need to do is escape.

 

This is now the final mission. From the hospital we must collect survivors in Sunset Hills before returning to South Almuda to collect Nelson. Then just drive your ZDC truck to the diner where it all started in Ingleton to unlock 'Agent of Justice'.

 

Conclusion:

 

After following the above walkthrough you should now have all nine of the DLC achievements. If you have missed any, you will have to replay the DLC again to mop up as there is no chapter select available.

 

Achievement Guide:

 

http://images-eds.xboxlive.com/image?url=z951ykn43p4FqWbbFvR2Ec.8vbDhj8G2Xe7JngaTToDRRqbgZVCItdd7OgPzc8ickbcc.iAAziY786rV_j9_7tn_zPK64O3KL7ctErZBvqYUQ3UU_ByVho4flUPVyZq.RiF6dPmTU3XcmukzNs1XNJLNRR8OyUC3Zj0bBEKbOuXKVuvJm4zbnSIkgmLWqRAM&w=648&h=320

Bag of Chips 10:gsicon:

Collect all ZDC Chips

 

In total there are forty ZDC chips scattered around the city, ten in each zone. The ZDC chips are not available until the side mission is given to you by Cora. These chips are located by blue side mission waypoints making this virtually impossible to miss unless you choose not to do the sidequest. When you arrive at a waypoint you will find two kings. Kill the kings, and each will drop a chip. Once you have all forty the achievement will unlock. The best time to collect these is while you are waiting for Nelson, alongside the other collectibles.

 

http://images-eds.xboxlive.com/image?url=z951ykn43p4FqWbbFvR2Ec.8vbDhj8G2Xe7JngaTToDRRqbgZVCItdd7OgPzc8ickbcc.iAAziY786rV_j9_7tn_zPK64O3KL7ctErZBvqbegzY2dA0qrQYcP3NZYSw9PUBy1N9xjNWRs9e9tkhjLMrvprql_CI7Dy6mmljXKoJ6KIwBDQ5Hw7cU9C.RzoXq&w=648&h=320

Bootleg Operator 10:gsicon:

Collect all Bootleg Zombrex

 

There are five of these you need to collect in each zone for a total of twenty. They become available to collect after returning the first Zombrex (not part of the forty) to Cora back at the hospital. They are marked on your map by a yellow circle with a + icon inside which will show up when you are fairly close to them. The best time to collect these is while you are waiting for Nelson, alongside the other collectibles.

Edited by Lavindathar
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http://images-eds.xboxlive.com/image?url=z951ykn43p4FqWbbFvR2Ec.8vbDhj8G2Xe7JngaTToDRRqbgZVCItdd7OgPzc8ickbcc.iAAziY786rV_j9_7tn_zPK64O3KL7ctErZBvqZqZmbdzEaddVMsqa8WVsN2FTfnRKicJPkehcfOfNhKs.T6S9KquTPs1sSGHIkQgFMrvmtRUd0MOAyjn5qR.DtG&w=648&h=320

Sworn to Protect 10:gsicon:

Rescue all Survivors

 

There are twenty surivors to be rescued in this DLC, five in each zone. The survivors are available right from the start if you choose, although you may find it beneficial to get them whilst doing the other collectibles when you are waiting for Nelson. Be warned, if a survivor dies he will not respawn making it not possible to get this achievement. The survivors are marked on your map when you get close by a little person icon.

 

The survivors are :

South Almuda - Jack,Mila, Maia, Vicki & Ryan

Central - Madeline, Bob, Sam, Alec & Jordan

Sunset Hills - Eva, Greta, Alex, Jasmine & Tracey

Ingleton - Steven, Kristen, Mike, Scott and Kaliyan

 

Here is a video guide showing you all twenty locations.

 

[ame=http://www.youtube.com/watch?v=Ju6VXXix0hI]Dead Rising 3 Sworn To Protect Achievement - YouTube[/ame]

 

http://images-eds.xboxlive.com/image?url=z951ykn43p4FqWbbFvR2Ec.8vbDhj8G2Xe7JngaTToDRRqbgZVCItdd7OgPzc8ickbcc.iAAziY786rV_j9_7tn_zPK64O3KL7ctErZBvqb5GvDNGy_tJRfLpgfTK7hcVxJe.wEGOSv53JLAE6q4AiUAv.OQHB5m.u9RX4p.n7Xqk4w3kJjGNl0h6pY7VJ3J&w=648&h=320

Ashes to Ashes 10:gsicon:

Burn all Biohazards

 

There are forty Biohazards to burn throughout Los Perdidos, ten in each zone. These become available after Nelson asks you to wait while he works and is also the optimal time to collect them in conjunction with all other collectibles. They are marked on your map by a solid yellow circle and a green flare will indicate which pile of bodies you must burn. To burn a pile of bodies you must either shoot or melee them with a fire weapon. The DLC is filled with a new gun called the 'Slagshot' and these are perfect for this achievement.

 

http://images-eds.xboxlive.com/image?url=z951ykn43p4FqWbbFvR2Ec.8vbDhj8G2Xe7JngaTToDRRqbgZVCItdd7OgPzc8ickbcc.iAAziY786rV_j9_7tn_zPK64O3KL7ctErZBvqbSocka_DGkiar6jQys.KUk5ne9EjwGmadNzm8dTtRyiwSx.cQ.luhs2mdZR1Ej4IN3hEkLhvM6QKb52Ng8__AL&w=648&h=320

Out With The Bad 10:gsicon:

Defeat all Bikers

 

Story related and cannot be missed. This will unlock after returning to the hospital and killing the final three bikers.

 

http://images-eds.xboxlive.com/image?url=z951ykn43p4FqWbbFvR2Ec.8vbDhj8G2Xe7JngaTToDRRqbgZVCItdd7OgPzc8ickbcc.iAAziY786rV_j9_7tn_zPK64O3KL7ctErZBvqZsIn7eyvmFDBLTPOhFklIKzP5P9EGW91v7Vxxj_W843mlGmY9eeZZ0hTddg.cbsDnJ.dZAJKyyQk8n_HIfJtV9&w=648&h=320

Hacking the Hacker 10:gsicon:

Find Nelson

 

Story related and cannot be missed. This will unlock after clearing out the dance studio in Sunset Hills and speaking with Nelson for the first time.

 

http://images-eds.xboxlive.com/image?url=z951ykn43p4FqWbbFvR2Ec.8vbDhj8G2Xe7JngaTToDRRqbgZVCItdd7OgPzc8ickbcc.iAAziY786rV_j9_7tn_zPK64O3KL7ctErZBvqY5N8ApOaKSZWlcj7CuBn32eQwrUGLtrT8dIzLB5TRWWzgb8rOPpSJ6.0QK420RxdUHmbZxn4hI4xBXlkvAz4cI&w=648&h=320

Sourced 10:gsicon:

Discover source of military signal

 

Story related and cannot be missed. This will unlock after you locate the server in Sunset Hills.

 

http://images-eds.xboxlive.com/image?url=z951ykn43p4FqWbbFvR2Ec.8vbDhj8G2Xe7JngaTToDRRqbgZVCItdd7OgPzc8ickbcc.iAAziY786rV_j9_7tn_zPK64O3KL7ctErZBvqasuSxXja2k_WBt7gUAueA9NHjhZuZbeTW2LYKxSgyQwYtlFwhsTO8Vw5xglfcv4rciOGFAoNnHGaVMfjo_q1ml&w=648&h=320

Kane's Last Words 10:gsicon:

Collect the evidence

 

Story related and cannot be missed. Unlocked after speaking to Kane at the taxi base in Ingleton.

 

http://images-eds.xboxlive.com/image?url=z951ykn43p4FqWbbFvR2Ec.8vbDhj8G2Xe7JngaTToDRRqbgZVCItdd7OgPzc8ickbcc.iAAziY786rV_j9_7tn_zPK64O3KL7ctErZBvqbYfLNDIhczlxNR.JMaaFC7gQ_e82FHiVLQdPe43IIu5ughZY9BWxpj3W4MA2Ni9ZKvkpj3e4vLIJsw1H70lk8E&w=648&h=320

Agent of Justice 10:gsicon:

Complete Dead Rising 3: The Last Agent

 

Story related and cannot be missed. Unlocked for escaping with all survivors in the ZDC Control Vehicle.

Edited by Lavindathar
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Please, please make mention of the glitchiness of the biohazard piles, either in the road map or the achievement. Piles not showing on the map or stopping being counted has affected many players, so it would be good as a word of caution.

 

Thanks, but I'll need more info. I've heard a few people mention the glitch with stuff not showing on the map, but it's a very small percentage of the player base, and luckily it doesn't stop you earning the achievements (you can still burn the bodies, they just don't show on the map) so I don't consider them game breaking and won't put them in the roadmap as glitched.

 

However, provide details of what you want going in, and I will add them to the relevant achievement description.

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Thanks, but I'll need more info. I've heard a few people mention the glitch with stuff not showing on the map, but it's a very small percentage of the player base, and luckily it doesn't stop you earning the achievements (you can still burn the bodies, they just don't show on the map) so I don't consider them game breaking and won't put them in the roadmap as glitched.

 

However, provide details of what you want going in, and I will add them to the relevant achievement description.

 

The piles not appearing on the map can be found if you know where they are, so that's a display issue.

 

There is a glitch where the piles burned stop counting, so if you get 37, then get 38, the game will count it as 37. There is no real workaround other than deleting your save data from your console and starting anew at level 1 to try again.

 

There discussion about it in the collectible thread I started. Some there said to save after each pile if the counter goes up, and to quit the game and try again if it repeats. When reloading the pile counter should increase. That didn't work for me, so I can't attest to its validity.

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I think the fact that to get the achievement you look at your map for collectibles and the a few of the bio-hazards are not on the map means it is a glitch. It happened to me and I am stuck at 39/40 now. It is a glitched achievement.

 

You misunderstand. I didn't say it wasn't a glitch.

 

However, we can't name every glitch in a game as the list would be miles long. It is not a game breaking glitch.

 

If you find the one you are missing in game, despite it not showing on your map you can burn it and pop your achievement.

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Congratulations!

 

This Achievement Guide and Roadmap has been reviewed by Guide Team Staff member THE DEADLY DOG and has been published as the Official x360a.org Achievement Guide and Roadmap! The link to the Official Guide is here:

 

Official x360a.org Dead Rising 3 / DLC: The Last Agent Achievement Guide and Roadmap

 

Please post any updates within the Update: Guides & Roadmaps thread.

Also, please check the Award Tracking: Guides & Roadmaps forum to make sure we are up to date.

You may request for those to be edited/updated within that forum as well.

 

We look forward to your future submissions!

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