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Achievement Discussion


L3giOn
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  • 7 months later...

Gears was only hard because you were only going to get 4 kills each round. It took so long to get kills it was ridiculous. I have a feeling that this game will allow you to keep killing the same noob over and over in a single match and come away with 15+ in 5 min. compared to gears, you wouldn't even make it out of the lobby in 5 min.

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Gears was only hard because you were only going to get 4 kills each round. It took so long to get kills it was ridiculous. I have a feeling that this game will allow you to keep killing the same noob over and over in a single match and come away with 15+ in 5 min. compared to gears, you wouldn't even make it out of the lobby in 5 min.

 

I agree, Gears was so dumb with the only 10 kills per game. 10,000 was so rediculous to even make and achievement. Now if this game is going to be GRAW or Halo style, respawn in 15 seconds that will make it much easier.

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  • 4 weeks later...

Insane mode is... well, insane, you really need to memorize everything on the level. Tough 1000 IMO. But it looks like a very addictive game, ideal for short gaming sessions. There's an old school arcade feel, and some sort of snuff movie - manhunt 1 feel to it that's really intriguing.

 

I'm a bit concerned about the multiplayer, though: I wish there were some sort of cover system, plus the gameplay is a bit too loose IMO. I'm not going for the 10 001 kills if multiplayer turns out to be subpar...

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For the record, I managed 1.5M on normal difficulty, and wow, that was a great adrenaline rush that sold the game for me. There's a "save 5 playlists" achievement, I hope that somehow means there's some sort of halo-like film-saving feature here, because the game really needs one.

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I've played the demo level a few times and insane seems kinda easy. I can get to 3.9 million pretty easy. It's still freaking awesome though. Reckless and Casual seemed way too casual, so I'm probably going to play it on Insane when i get it

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