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A couple of frustration-avoidance tips...


Pyr0sa
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Your first death will likely be hunger. Just getting to the point where you're in actual dungeon rooms with actual enemies takes forever, and even then you're presented with a 2nd waterway path that circles back around topside. At the first underground campfire, which has the 2nd water path, you head SOUTH/DOWN TWICE through a rock formation (that looks nothing like a doorway) to move into the dungeon proper. DON'T automatically light campfires. They're single use (for awhile), and you need them to turn basic foodstuff (including inedible stuff like raw intestines and mushrooms) into more filling recipes. DO light all the little sconces/hearths/whatever as soon as you see them; when you backtrack and they've burned out, you'll get an ember. You can craft not only torches, but fire arrows... and you ALWAYS want a fire arrow handy in case you encounter a root-blocked door to extra loot. All puddles are potable/drinkable water. On the 2nd floor, there's a big ocean cove that is safe to fully explore. Do this BEFORE you exit the 2nd level. (I chose Eaat, then South, then West, YMMV.) There are set pieces and random pieces in between. If you're going to starve to death, try to sprint back to the previous level stair/set piece. If it's red, swing your sword at it beforeit kills you. And chase the little bastards who run away, back to the middle so their light doesn't fall off the map. (apologies -- Android doesn't post CR/LF correctly here )

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