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Achievement Guide and Road Map


The Pants Party
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Overview:

- Estimated achievement difficulty: 5/10

- Offline: 48 [1000:1gs:]

- Approximate amount of time to 1000:1gs:: 35-40 Hours

- Minimum number of playthroughs needed: 2

- Missable achievements: Yes

- Does difficulty affect achievements: Yes

- Unobtainable/glitched achievements: No

- Extra equipment needed: No

 

Description:

The Outer Worlds is a new single-player sci-fi RPG from Obsidian Entertainment and Private Division. As you explore the furthest reaches of space and encounter a host of factions all vying for power, who you decide to become will determine the fate of everyone in Halcyon. In the corporate equation for the colony, you are the unplanned variable.

 

Step 1: Completionist Playthrough

Because "Mightier than the Sword"/"Ludwig Was Right" require so much setup (the first choice is an hour or two into the game), you will need a minimum of two playthroughs to complete this game, with this playthrough getting you prepared for Supernova. During this playthrough you'll want to recruit all of the companions, do their quests, collect all the science weapons, hit Level 30, and pay at least minor attention to all the miscellaneous combat-related achievements.

 

Use this mini-walkthrough for a brief rundown of things to accomplish in each location before moving to the next. It isn't meant to be a full walkthrough of the entire game, just a guidepost to keep you on track for the achievements (and many things can be done in a different order). I'd actually suggest just saving prior to the point of not return and reloading that to get everything done prior to your Supernova run. You could even turn the difficulty down to Story at that point to make everything a breeze. For your second run, you should really only need one of the two achievements I mentioned above, and the one for beating the game on Supernova difficulty.

 

Note: Supernova stacks with the Hard difficulty, so if you want to do this playthrough on the easiest setting, feel free. It will make a lot of the combat-related achievements easier, and you can bump the difficulty up to Hard for the two that require you to hit the enemies with multiple things before death.

 

Step 2: Supernova Playthrough

Supernova difficulty uses the default Hard settings, while adding a litany of annoying features like limited save functionality and survival requirements. In essence, it's Hardcore mode from Fallout: New Vegas but worse. You'll want to take your time before and during combat even more than you did on Hard difficulty, as encounters will be much trickier, especially with companions now susceptible to perma-death. See "Supernova" below for a full list of changes and tips. You should only have one thing to worry about during this playthrough, which is the one side-quest related achievement we didn't get in the first playthrough.

 

For a speedrun walkthrough of this playthrough, see here.

 

Step 3: Clean Up on Story Difficulty

If you missed any combat-related achievements (cumulative ones track over multiple playthroughs), you can finish them up on a new game in Story mode (or reload a save from your first playthrough and lower the difficulty if all you need is combat-related stuff).

 

Conclusion:

Despite what may seem daunting with the Supernova mode, this completion is actually quite simple. It will run a decent amount of time and two playthroughs, though it's worth every second. This is easily one of the best games of 2019 in my opinion, and the best Fallout-type game in ages.

Edited by The Pants Party
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http://www.xboxachievements.com/images/achievements/5664/184218-lo.jpg Best Friend 15:1gs:

Recruit a companion.

 

See "One for All" for more info.

 

http://www.xboxachievements.com/images/achievements/5664/184220-lo.jpg The Outer Worlds 130:1gs:

Complete The Outer Worlds on any difficulty.

 

Story related and can not be missed.

 

http://www.xboxachievements.com/images/achievements/5664/184221-lo.jpg Hard 30:1gs:

Complete The Outer Worlds on hard difficulty.

 

Hard difficulty must be selected when you begin the game, and can not be changed at any time to earn this achievement. The game is largely the same as on lower difficulties, enemies just have more health and do more damage.

 

http://www.xboxachievements.com/images/achievements/5664/184222-lo.jpg Supernova 30:1gs:

Complete The Outer Worlds on supernova difficulty.

 

Supernova difficulty is unlocked from the start, and combines Hard difficulty modifiers with a host of other limitations. Despite this, I found it to be fairly simple since you can cheese a number of the limitations, and you can combine this playthrough with a stealth/speech focused approach to avoid almost every combat encounter in the game. Here are some tips and the limitations for this playthrough:

 

  • Character Creation: No changes here. Put Charm/Temperment to High and Dexterity/Perception to Good. Put your bonus points into Dialog/Stealth. Each time you level up, increase your skills so that you can end up with 100 in Persuasion and at least 90 in Science and Hacking. Bear in mind, your companions and armor will give you bonuses to skills as well. Get Leadership to 20 early to unlock the companion combat skills. Put your perk points into getting extra health, dialog bonuses, and companion ability cooldowns.
  • Companions: Companions who die in combat will die for good. You can counteract this with the Don’t Go Dyin’ On Me! and Second Wind perks, but your best bet is to just set them to Defensive, Ranged Only, and direct them in combat as needed. I would suggest keeping Parvati and Max with you the entire game. They have great crowd control abilities, and their skill bonuses are exactly what you need for what I described above.
  • Combat: This uses the settings for Hard, so enemies have more health and do more damage. We won't be doing much of this though. Sneak whenever possible and avoid fights with more than 1-3 enemies at a time. Use your companion abilities to disable enemies. Use doorways to funnel them to you. Use ranged combat only. And most importantly... RUN! When in doubt, get the F out. Most enemies won't be able to hit you while you run away, and will stop pursuing eventually if you're not inside a closed location.
  • Survival: You must eat, sleep, and drink to stay alive. As you get hungry, thirsty, or tired your stats will drop, making you worse at speech checks, weaker in combat and carrying capacity, and other issues. Ignore it for too long and you straight up die. Buy water and food from every vendor you find, and visit your ship often enough to sleep. Also, sleeping is the only way to heal negative physical issues like concussions.
  • Fast Travel: You can now only fast travel to your ship. You can still unlock new landing pads on planets to move your ship to be a bit closer, but you'll be walking a lot more.
  • Saving: You can now only manually save on your ship, and auto-saves only happen when transitioning to a new location. However, you can abuse this to your advantage since the auto-save happens before you move locations. When inside a building and you've won a fight you can backtrack and leave to make an auto-save and reload it. When out in the open, you can travel to your ship and reload that for a free save anywhere.
  • Gear: Having good gear isn't a huge deal since we won't be doing much combat, but aim to have 25-30 rating on your armor by the end of the game with a bonus to something useful like Science or Hacking, and hopefully with empty slots to put Silver Tongue mods on for extra skill points. Your weapon shouldn't need to be more than 120dps or so (I used a plasma long gun).
  • Story: Focus only on the main quest. With the experience you get from this, you should be Level 23-25 by the end of the game with more than enough skill points to max out the things I suggested above (assuming you got decent skill bonuses from your companions and gear) and get through the game by sneaking and talking your way through everything, including the final boss. You can skip every side-quest not linked to the main quest.

http://www.xboxachievements.com/images/achievements/5664/184223-lo.jpg The Harder They Fall 15:1gs:

Kill a mega creature.

 

Mega creatures are larger and tougher enemies found randomly in the game world, starting in the Monarch Wilderness. They will always have "Mega" in front of their normal names, so they are easy to spot. Killing your first Mega creature will unlock this achievement. I found my first just outside Cascadia, though some can be found near Edgewater as well. I would suggest going for the "Mad Scientist" achievement against these enemies.

 

http://www.xboxachievements.com/images/achievements/5664/184224-lo.jpg Got Your Back 15:1gs:

Kill 50 enemies with companion abilities.

 

Companion abilities are tied to the :1left: and :1right: buttons when you have companions with you. These can help immensely in battle and should be used often. You'll likely get this naturally, though you can force the issue by hurting enemies yourself and then using the companion ability to finish them off.

 

http://www.xboxachievements.com/images/achievements/5664/184225-lo.jpg Silver Tongue 15:1gs:

Use dialog skills 30 times in conversations.

 

Dialog skills will show up in conversations as choices tied to your character's skills/traits. For instance, when you are found out of disguise in a restricted area, you'll need to pass a speech check. Others can be tied to things like Science or Medicine. There are plenty of these in the game, so you should have no issue getting this naturally. If not, farm the speech checks from areas you need to be disguised in.

 

http://www.xboxachievements.com/images/achievements/5664/184226-lo.jpg Poor Sportsmanship 15:1gs:

Hit 30 enemies in the groin during tactical time dilation.

 

Tactical Time Dilation (TTD) is used by pressing :1rb: in combat, and will slow things down similar to Fallout's VATS system. In this mode, you will want to target the groin area of 30 human enemies and hit them with an attack (ranged and melee both count). You'll notice them bend over and try to protect themselves if done correctly.

 

http://www.xboxachievements.com/images/achievements/5664/184227-lo.jpg Upgrades Available 15:1gs:

Improve your gear 30 times through tinkering and mods.

 

Using a workbench, upgrade or install a mod on 30 different weapons. You can use a bunch of low-level crap items that you don't even want to get this done quickly and cheaply, though you'll likely be improving most of your gear as you play, so it should come naturally along the way. Workbenches are located in basically every location of the game, even most hostile areas.

 

http://www.xboxachievements.com/images/achievements/5664/184228-lo.jpg Never Seen 15:1gs:

Kill 50 enemies with sneak attacks.

 

To perform a sneak attack, you'll first need 20 points invested in the Stealth skill tree. Having 20 points in Melee can help as well, as this allows you to use power attacks straight from stealth (though this can be accomplished with guns as well). Always go for a critical attack to the head in TTD mode for maximum effect.

 

This achievement is much easier to work on if your game is on Story difficulty, so if you don't get it naturally, start a new game there and farm the rest. Another way to make this slightly easier is to equip a silencer on a gun, this should allow multiple shots before the enemy is aware of what's happening.

 

http://www.xboxachievements.com/images/achievements/5664/184229-lo.jpg Short Circuit 15:1gs:

Kill 30 automechanicals with shock damage.

 

"Automechanical" is simply a fancy term for robots. Shock damage weapons are fairly common, and you can mod shock damage onto weapons you find as well, so you should have little issue getting this naturally. Just be sure to use your shock weapon any time you're fighting robots, even if it isn't your best.

 

http://www.xboxachievements.com/images/achievements/5664/184230-lo.jpg Health Insurance 15:1gs:

Use the medical inhaler 300 times.

 

Your inhaler uses Adreno by default, and you can slot in extra things for additional effects outside of the basic healing. Regardless of what is inside the pipe, hit that inhaler 300 times for this achievement. It tracks over multiple save files, so you can huff all your Adreno in succession and save in a new slot, then reload the old one to do it all over again if you want to boost it quickly. However, it'll come naturally most likely between your two playthroughs.

 

http://www.xboxachievements.com/images/achievements/5664/184231-lo.jpg We All Fall Down 15:1gs:

Turn 100 enemies to ash with plasma damage.

 

Plasma damage weapons are not all that uncommon in the game, and are most effective against organic (non-robot) enemies. You can also mod weapons to add plasma damage. Most times when killing an organic enemy with plasma damage, they will turn into a pile of ash which will count for this achievement. Just keep using your favorite plasma weapon until it unlocks.

Edited by The Pants Party
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http://www.xboxachievements.com/images/achievements/5664/184232-lo.jpg Tossball All Star 15:1gs:

Kill 50 enemies with a tossball stick or tossball blocker.

 

Tossball weapons are a bit more rare than other weapon types (though much more common in the first half of the game oddly). Sticks are two-handed melee weapons, while blockers are one-handed. Once you find one, I'd suggest sticking with it until you get the achievement, then you can go back to something more your playstyle or work on another one of the combat-related achievements.

 

http://www.xboxachievements.com/images/achievements/5664/184233-lo.jpg Everything Must Go 15:1gs:

Sell 10,000 bits worth of items to vendors.

 

This one is quite obvious. It should come naturally, though if you want to save and dump your entire inventory then buy stuff with the profits and repeat until it unlocks, that's a nice way to get it out of the way early.

 

http://www.xboxachievements.com/images/achievements/5664/184234-lo.jpg Everybody Likes Me 30:1gs:

Have maximum positive reputation with 3 factions.

 

For this achievement, you must have three factions at 85% or above in positive reputation at the same time. You don't need to hit a full 100% standing with them for it to count. The first three factions in the game are probably the easiest, so do every side-quest for Spacer's Choice and the Deserters in Emerald Vale, then fix up all the issues on Groundbreaker for the third. Unless you play as a jerk character, it's tough to not get friendly with factions if you're doing a ton of quests for experience.

 

http://www.xboxachievements.com/images/achievements/5664/184235-lo.jpg Destroyer of Worlds 30:1gs:

Have maximum negative reputation with 3 factions.

 

Opposite to the last achievement, you need to have three factions at 85% or more negative reputation for this achievement. The easiest thing to do is save your game, then travel to Monarch and massacre the three settlements of Stellar Bay, Amber Heights, and Fallbrook to get hated by all three of MSI, Iconclasts, and SubLight. Positive and negative reputation are tracked separately for each faction in this game, so you could ironically have both 100% positive and negative reputation with every faction if you played the game as a good guy and then went on a rampage later on.

 

http://www.xboxachievements.com/images/achievements/5664/184236-lo.jpg Flawed Hero 15:1gs:

Acquire 3 flaws.

 

Flaws are offered randomly to the player after having something negative done to you a number of times. This can be anything from taking damage from raptids, getting caught out of disguise in restricted areas, or drinking too many sugary drinks. The flaw will give you negative effects while you are in those situations going forward, but offer you a free perk point in return. Many of these are perfectly safe to take, especially later in the game, though anything having to do with increased damage is probably too much on the higher difficulties so I'd suggest denying those. Once you have accepted three flaws in the same playthrough, the achievement will unlock.

 

http://www.xboxachievements.com/images/achievements/5664/184237-lo.jpg Not the Best Choice 15:1gs:

Simultaneously equip Spacer's Choice brand clothing, headgear, and 4 weapons.

 

You can get this achievement fairly quickly in Emerald Vale. Nearly every weapon you find at the beginning of the game will be Spacer's Choice, and Edgewater sells both pieces of clothing for only 50 bits each. Put both pieces of clothing on, then fill your weapon slots with Spacer's Choice brand weapons to unlock the achievement.

 

http://www.xboxachievements.com/images/achievements/5664/184238-lo.jpg Well Dressed 15:1gs:

Wear 'A Nice Hat' and 'Chimaera' at the same time.

 

A Nice Hat can be found in a church just south of Stellar Bay once you get to the Monarch Wilderness. At the back of the church you'll find a dead man wearing the hat. Be sure not to sell or destroy it until you get the Chimaera clothing and achievement!

 

http://www.powerpyx.com/wp-content/uploads/The-Outer-Worlds-11.jpg

 

The Chimaera clothing is a bit more labor intensive to track down. You should be pointed to a store on Byzantium during Parvati's Don't Bite the Sun companion quest, and this same person will send you on a bit of a wild good chase for clothing and items. The store is called Jolicoeur’s Haberdashery just in case you don't have Parvati's quest to guide you.

 

You will need to model three sets of clothing first. Iconclast can be purchased in Amber Heights, Maurader can be looted from nearly any enemy, and Spacer actually refers to SubLight clothing which you can purchase in Fallbrook. The flavor text of the items will tell you if you have the right kind or not. Next you'll have to get three types of items: Primal Leather can be got easily on Scylla, while Raptidon Flank Hide and Mantiqueen Chitin can be looted from enemies on Monarch (or simply purchased from Sebastian Adams in Stellar Bay). Lastly, she'll ask you to pick up an item she ordered. Simply follow the quests markers to get it, and return to her... to find her dead. Loot the key to her office off her body, and head inside to get the Chimaera. Put Chimaera on with A Nice Hat to unlock the achievement.

 

http://www.xboxachievements.com/images/achievements/5664/184239-lo.jpg Level 30 15:1gs:

Reach character level 30.

 

This one's a bit obvious, but does take some effort. You will want to complete most side-quests and fight most hostile enemies in the game to get plenty of extra experience, and invest in your dialog skills to pass speech checks for more bonus xp. If you are thorough, it won't be an issue hitting Level 30 before the end of the game. If you reach the point of no return and still don't have this, head back to previous locations and find some more things to do.

 

http://www.xboxachievements.com/images/achievements/5664/184240-lo.jpg Anything for a Friend 15:1gs:

Finish a companion's quest line.

 

See "All for One" for more info.

 

http://www.xboxachievements.com/images/achievements/5664/184241-lo.jpg Elemental Maelstrom 15:1gs:

Kill an enemy that was hit with all 5 damage types.

 

The five damage types in the game are Physical (no additional attribute), Plasma, Shock, Corrosive, and N-Ray. With N-Ray weapons being so rare, you'll obviously need to wait until later in the game to go for this. It's also a good idea to wait for harder enemies such as Mega creatures so they can take enough damage. Your best bet for this is to bring two companions with you and equip each of them with a weapon type you need. For instance, give one plasma and one physical. Then, equip yourself with the other three. Make sure your allies land at least one hit each, and then quickly cycle through your three weapons and hit the enemy with the final three. Once the enemy dies, the achievement will unlock.

 

http://www.xboxachievements.com/images/achievements/5664/184242-lo.jpg Patient N 15:1gs:

Kill 20 enemies that are infected by spreading N-rays.

 

As mentioned above, the N-Ray damage type is fairly rare to find on weapons. The first you'll come across is likely in Cascadia on Monarch (such as Purpleberry Launch or The Candy Cane), and there's a great one in Phineas' Lab that you can get right near the end of the game. Hitting enemies with these weapons can cause them to become infected, and they will then spread the effect to nearby enemies. It almost always takes effect, so essentially you just need to kill 20 enemies with an N-Ray weapon. Bear in mind, enemies can die before getting infected though, so don't worry if it doesn't track on every kill.

 

http://www.xboxachievements.com/images/achievements/5664/184243-lo.jpg Skilled 15:1gs:

Raise a skill to 100.

 

Skills in the game will raise as groups until the a skill hits 50, then from there you must raise a skill on its own another 50 points for this achievement. You'll want to be very focused to earn this, as spreading your points out over multiple skills will run the risk of not leaving enough to max anything once you hit the level cap. I'd suggest getting Persuasion or Lockpicking to 100 as those skills are used extremely often.

 

You can use the Vocational Competence Respecification Machine on the Unreliable to respec your character and get this easily. Save prior to using it if you're just trying to get the achievement to save some money.

Edited by The Pants Party
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http://www.xboxachievements.com/images/achievements/5664/184244-lo.jpg Jack of All Trades 30:1gs:

Kill an enemy with a science weapon sneak attack during TTD, with a weakspot critical hit.

 

Realistically, the easiest science weapon to do this with is the Prismatic Hammer you find on Groundbreaker (see "Mad Scientist" for the location of all give science weapons). You can tinker the weapon to add extra damage, and you'll need 20 points in Stealth to perform sneak attacks. Add another 20 points in melee so you can use a power attack in stealth. Now, sneak up behind a weak enemy like a raptid or basic marauder, enter TTD mode, and load up a power swing while aiming at the head. If the enemy dies in a single hit, the achievement should unlock.

 

http://www.xboxachievements.com/images/achievements/5664/184245-lo.jpg Well Balanced Breakfast 15:1gs:

Simultaneously have bonuses for meat, carbohydrates, sugary drink, caffeine, and alcohol.

 

Even without any perks, weight was rarely an issue for me in this game. So, as you play, feel free to pick up nearly everything. Along the way, you should have a fair amount of consumables that you can consume by holding :1a: from the menu, or put in your inhaler to use with :1lb: outside the menu. You'll need to find five items with each of the bonuses listed above and have them active at the same time. Pay attention to how long the bonuses last, as some are 30 seconds or less. You need to consume all five items before any of the effects wear off for the achievement.

 

http://www.xboxachievements.com/images/achievements/5664/184246-lo.jpg Mad Scientist 15:1gs:

Kill an enemy under the effects of 4 science weapons.

 

There are a total of five science weapons in the game. Their locations are as follows:

  • Phineas' Lab: Just outside the room he sealed himself inside.
  • Prismatic Hammer: On Groundbreaker, just past the customs checkpoint, go through the door on the left and through the small hole above the lockers to find a hidden room.
  • Mind Control Ray: In the Secret Lab in Cascadia, all the way at the back inside the elevator shaft.
  • Gloop Gun: Inside the UDL Lab in the Monarch Wilderness. You'll need to get a keycard for the terminal to unlock the gun. You can hack it right away, or answer the questions with the following answers: protect the Chairman, berate him relentlessly, arrest your spouse.
  • Mindibular Rearranger: On Scylla, in one of the buildings on the east side of the planet.

Now that you have all five weapons, we'll need to kill an enemy while it has been affected with at least four of them. Your best bet will be to give two of the weapons to your companions and instruct them to only use that weapon (switch them to melee or ranged only), then equip two others on yourself (leave two empty weapon slots so you can switch faster). You could even have all three others equipped and juggle those which should help slightly, though it could also hinder you. You'll have to see how it goes.

 

I found this easiest to do on a large enemy (I used Col. Butterscotch on Scylla, any Mega enemy should work just fine though). Save prior to initiating the fight, and take it down to half health or less with normal weapons first, then focus on the science weapons. Since your two companions are always using theirs, you should have the effect of two things almost the entire time, and just need to juggle the other two yourself. Use TTD right before the enemy is about to die to get in another hit or two if something has worn off. Even with this method, it might take a few tries as you get the kill with only 2-3 active since they don't last long.

 

http://www.xboxachievements.com/images/achievements/5664/184247-lo.jpg Impossible Mission 15:1gs:

Succeed at 3 dialog conversation checks with a single disguise.

 

Phineas will give you the Shroud item which will allow you to travel beyond restricted areas in a disguise if you have the proper data chip for it. When you enter one of these areas, you'll have three charges to the Shroud and each charge will drain as you move around. Once a charge runs out, when someone sees you they will stop you, and you'll need to pass a speech check. You'll need about 60 points in a speech skill to pass the third check after all your charges have run out, so this will likely wait until later in the game. I got it using the checkpoint at the C&P Factory on March during the Slaughterhouse Clive quest.

 

http://www.xboxachievements.com/images/achievements/5664/184248-lo.jpg All for One 30:1gs:

Complete all companion quests.

 

There are a total of 10 companion quests in the game. I would suggest following the Achievement Walkthrough that I wrote, which will help you follow through these quests, since some will last for nearly half the game and multiple planets. The quests, and when you first acquire them, are as follows:

  • Max: The Illustrated Manual - Speak to him during the first main quest Stranger in a Strange Land. This is his recruitment quest and can be completed right away.
  • Max: The Empty Man - Speak to him on the Unreliable to get his second quest. This one takes place over the course of the game.
  • SAM: The Cleaning Machine - Inspect it on the Unreliable. This is its recruitment quest and will wait until you go to Roseway.
  • Parvati: Drinking Sapphire Wine - Talk to Parvati on the Unreliable when you land at Groundbreaker, you can complete this after Roseway.
  • Ellie: Worst Contact - Talk to her in the Medical Bay on Groundbreaker. This is her recruitment quest and can be completed right away.
  • Parvati: Don't Bite the Sun - After getting the NavKey for the main quest, speak to her on the Unreliable. This quest lasts nearly the rest of the game.
  • Nyoka: Passion Pills - Speak to her in Stellar Bay. This is her recruitment quest and can be completed right away.
  • Nyoka: Star-Crossed Troopers - Speak to her while you have her as an active companion in Monarch Wilderness. This requires moving the main story a bit and going to different planets.
  • Felix: Friendship's Due - Speak with him on the ship after completing the story decision to either give the targeting module to someone, or broker peace between them. This can be completed right away but requires going to different planets.
  • Ellie: The Low Crusade - Speak to her on the ship after getting the NavKey for Byzantium. This can be completed right away.

Once you complete all ten quests during the same playthrough, the achievement will unlock. I would suggest making sure all six companions are always with you even if you've completed their quests, just to be safe. I don't know why it would affect the achievement though.

 

http://www.xboxachievements.com/images/achievements/5664/184249-lo.jpg One for All 15:1gs:

Recruit all of the companions.

 

There are six total companions in the game. Aside from the first, each has a quest tied to recruiting them. Here are the methods to recruit each companion:

  • Parvati: Accept her help during the main quest Stranger in a Strange Land. Later, when you return to the Unreliable, be sure to accept her help permanently.
  • Max: Accept and complete his quest The Illustrated Man. This can be completed right away.
  • SAM: Inspect it on your ship when you first get to orbit to get The Cleaning Machine, then get the item required on Roseway, and return to the Unreliable to install it.
  • Felix: When you first land on Groundbreaker, intervene as he is questioned by some guards. After you get your ship out of impound and return to board it, he will be waiting there and you can recruit him.
  • Ellie: Talk to her on the Groundbreaker and complete Worst Contact to recruit her.
  • Nyoka: Talk to her in Stellar Bay and complete Passion Pills to recruit her.

Once you have recruited all six companions, the achievement will unlock. I don't know if you have to have them all at the same time (for instance if you lose Max during his quest or someone dies on Supernova), but I'd suggest keeping them all alive and with you to be safe.

 

Secret Achievements

 

http://www.xboxachievements.com/images/achievements/5664/184217-lo.jpg Ticket to Anywhere 30:1gs:

Get your own ship.

 

Story related and can not be missed.

 

http://www.xboxachievements.com/images/achievements/5664/184219-lo.jpg Welcome to Halcyon! 30:1gs:

Land in Emerald Vale.

 

Story related and can not be missed.

 

http://www.xboxachievements.com/images/achievements/5664/184250-lo.jpg Something's Fishy 30:1gs:

Reach Stellar Bay.

 

Story related and can not be missed.

 

http://www.xboxachievements.com/images/achievements/5664/184251-lo.jpg Paradise Found 30:1gs:

Land in Byzantium.

 

Story related and can not be missed.

 

http://www.xboxachievements.com/images/achievements/5664/184252-lo.jpg Hard Time 30:1gs:

Land on Tartarus.

 

Story related and can not be missed.

 

http://www.xboxachievements.com/images/achievements/5664/184253-lo.jpg Lost and Found 15:1gs:

Skip the Hope.

 

Story related and can not be missed.

Edited by The Pants Party
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http://www.xboxachievements.com/images/achievements/5664/184254-lo.jpg Pirate Radio 15:1gs:

Stop the Monarch broadcasts.

 

Story related and can not be missed.

 

http://www.xboxachievements.com/images/achievements/5664/184255-lo.jpg The Audience Gasps 15:1gs:

Learn the shocking truth about the colony.

 

Story related and can not be missed.

 

http://www.xboxachievements.com/images/achievements/5664/184256-lo.jpg SubLight to the End 15:1gs:

Complete the SubLight quest lines.

 

There are four quests to complete for this achievement. You will first learn about SubLight either from Gladys or one of the public terminals on Groundbreaker. Your next goal will be to get the NavKey from the main story, then speak to Lilyn in the SubLight office on Groundbreaker. This begins the quest chain. The quests are as follows:

  • Space-Crime Continuum - This will take you to meet Catherine in Fallbrook on Monarch. The quest continues for a while after that but concludes on Monarch.
  • Slaughterhouse Clive - Catherine gives you this when you meet her for the above quest, and it can be completed right away.
  • The Ice Palace - Once you turn in the first quest, this begins and can immediately be completed by going to the space station in question.
  • The Chimerist’s Last Experiment - This begins immediately after the previous quest, and can be completed once you have access to Byzantium.

Once you have completed all four quests, the achievement will unlock.

 

http://www.xboxachievements.com/images/achievements/5664/184257-lo.jpg Peace in Our Time 15:1gs:

Broker peace between the Iconoclasts and MSI.

 

This achievement and "Monarch Abides" are opposing, and only one can be earned in a playthrough unless you save prior to important choices and reload to do the other side. Since you need two playthroughs to complete the game anyway, just do one in your first and then the other in your second.

 

To broker peace, you will want to side with Zora during the quests The Commuter and Pay for the Printer (by getting extra food as supplies and rescuing the twins), then she will privately give you the quest Sucker Bait to complete. This will cause her to overthrow and kill Graham. When working with Sanjar during BOLT with His Name and Errors Unseen make sure you read his reviews on the terminal that he asks you to erase as leverage later. You will also want to find reviews of Zora in Rizzo's Secret Lab, but if you don't come across them naturally, he'll give you a quest marker for it later.

 

After working with Hiram for the main story, you will get the quest Canid's Cradle when you see a ship crash on Monarch. Retrieve the targeting module from the ship, then speak with Zora and Sanjar but don't give either one the module, and instead convince them to work with each other. Zora will require some sweet talking and a speech check, while Sanjar will require the reviews we got earlier. They will arrange a meeting outside Stellar Bay, just use neutral dialog options and make both sides happy to unlock the achievement. Save prior just in case you accidentally anger one side or the other.

 

http://www.xboxachievements.com/images/achievements/5664/184258-lo.jpg Monarch Abides 15:1gs:

Win the battle of Stellar Bay.

 

This achievement and "Peace in Our Time" are opposing, and only one can be earned in a playthrough unless you save prior to important choices and reload to do the other side. Since you need two playthroughs to complete the game anyway, just do one in your first and then the other in your second.

 

For this achievement, simply choose to turn the targeting module in to someone during the story quest Canid's Cradle (doesn't matter who) and then ally with them to attack the other faction. Once the leader of the opposite faction dies, the achievement will unlock.

 

http://www.xboxachievements.com/images/achievements/5664/184259-lo.jpg Dentastic 15:1gs:

Save the universe's greatest diet toothpaste recipe.

 

This achievement takes place during The Doom That Came to Roseway, a side-quest given to you by Gladys when you need to purchase the Stellar Bay NavKey. Technically this quest can be skipped if you have 10k bits and buy the NavKey right away, so be sure to do it even if you can afford the key.

 

Head to Roseway and speak with Anton to pick up a sub-quest to find the diet toothpaste research. Follow the quest markers and get the research, then be sure to turn it in to Anton instead of keeping it to sell to Gladys. Once you turn it in, the achievement unlocks.

 

http://www.xboxachievements.com/images/achievements/5664/184260-lo.jpg Mightier than the Sword 15:1gs:

Save Edgewater permanently.

 

This achievement and "Ludwig Was Right" are opposing, and are the cause of the two playthroughs. There are a number of factors that go in to saving/destroying Edgewater, and the first takes place during the first main story quest, just an hour or two into the game, while the achievements unlock well toward the end, nearly 20 hours later.

 

As I mentioned above, this quest has a number of steps. The first takes place during the Now Comes the Power main story quest. You will want to send the power to Edgewater, do both side-quests for the Deserters to convince them to return to Edgewater (though Adelaide will refuse), and allow Reed to remain in charge.

 

Later, when working with Sophia during The Demolished Woman, you will want to either turn Phineas in for real, or send the corrupted signal from his ship to convince Sophia you did. The next step will be Signal Point in Space, which requires you to solve the MSI/Iconclast conflict (doesn't matter how you do this), and when you return to Sophia to turn in this quest, the achievement will unlock.

 

http://www.xboxachievements.com/images/achievements/5664/184261-lo.jpg Ludwig was Right 15:1gs:

Bring robo-destruction to Edgewater.

 

This achievement and "Mightier Than the Sword" are opposing, and are the cause of the two playthroughs. There are a number of factors that go in to saving/destroying Edgewater, and the first takes place during the first main story quest, just an hour or two into the game, while the achievements unlock well toward the end, nearly 20 hours later.

 

As I mentioned above, this quest has a number of steps. The first takes place during the Now Comes the Power main story quest. You will want to send the power to the Deserters, and replace Reed with Adelaide as leader of Edgewater.

 

Later, when working with Sophia during The Demolished Woman, you will want to either turn Phineas in for real, or send the corrupted signal from his ship to convince Sophia you did. The next step will be Signal Point in Space, which requires you to solve the MSI/Iconclast conflict (doesn't matter how you do this), and when you return to Sophia to turn in this quest, she will offer you another quest called Foundation. Completing this quest will unlock this achievement.

 

http://www.xboxachievements.com/images/achievements/5664/184262-lo.jpg A Star is Born 15:1gs:

Star in an Odeon Pictures movie.

 

This achievement is unlocked by completing the At Central side-quest on Byzantium. Find Maverick Johnson, follow the quest marker, and pass some speech checks to unlock the achievement. This is one of the quickest side-quests and achievements in the game.

 

http://www.xboxachievements.com/images/achievements/5664/184263-lo.jpg The Cartographer 15:1gs:

Deal with the cartographer.

 

You will get a chance at this achievement while working on "Mightier than the Sword" by turning Phineas in to Udom Bedford during the Radio Free Monarch quest. Get Udom's seal back from Glady's to be introduced to Sophia, and she will give you The Demolished Woman.

 

For this quest, you'll need to find Rachel Lockwood in the maintenance tunnels. Killing her is the quickest resolution to the quest and doesn't affect anything else, so go for it. Return to Sophia to unlock the achievement.

 

http://www.xboxachievements.com/images/achievements/5664/184264-lo.jpg Sunburn 15:1gs:

Skip the Hope into the sun.

 

To get this achievement, you must have "below average" intelligence when you make the decision of where to skip the Hope late in the game. You can do this in one of two ways:

  1. During character creation, remove points from intelligence until you are at "below average" and play the entire game that way.
  2. Use "Adrena-Time" consumables to get an effect of -1 to all attributes. This stacks up to three times, so at most you could have put +2 into intelligence during character creation and still get to "below average" on that character. I've also read about a negative perk that gives you a permanent concussion which could work, but this one's more foolproof.

If you choose the first option, I'd suggest playing on Story difficulty and just rushing to the end of the game, as you'll be slightly handicapped in many areas. It's not easy to play as an idiot. With the second method, you can simply pound the Adrena-Time consumables right before initiating the skip. During the conversation with ADA, you will want to tell her you can do it yourself and you'll get a "[DUMB]" dialog option. Choose that and watch the fireworks.

Edited by The Pants Party
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A good start but I think you have the difficulty too high. It's more like a 4...maybe a 5 on supernova. The firefights just arent that hard and I didnt find myself even using the consumables that often.

 

I also want to add a tip for supernova. If you fast travel to your ship and Manuel save, you can reload the quick save before you fast traveled, giving you a way to bypass the quick saving limitations. It can help in harder fights or parts you think you might fail.

 

Lastly, I found my first mega on earth 2, before I got a ship. It was west of the thermo plant; in a secluded area I found a body and a data pad that explained they were studying the canids(?) Sorry for the spelling. Then I'm not sure if they spawned or if I just didnt notice them but there were some canids and a megacanid loaming around. I wish I could provide a better location description but I would have to go explore it again

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Lastly, I found my first mega on earth 2, before I got a ship. It was west of the thermo plant; in a secluded area I found a body and a data pad that explained they were studying the canids(?) Sorry for the spelling. Then I'm not sure if they spawned or if I just didnt notice them but there were some canids and a megacanid loaming around. I wish I could provide a better location description but I would have to go explore it again

 

 

 

 

My First Mega was also on Earth 2. It was under the Landing Pad next to spacers choice base and was a giant version of those little worm thingies that are often peaceful (I think their name starts with S...)

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The game does definitely get easier the more you level up and learn how to use your companions and TTD better. I think the only reason I'm struggling a bit (which is why I picked a 6) is that I have taken five flaws and I'm getting like 25% more damage from nearly every source lol. I'll likely settle on a 5 in the end.

 

Great tip about the fast travel! I haven't fully fleshed out that solution yet since I haven't started Supernova myself but I will certainly add that in. I'll also mention the Mega monsters in Emerald Vale. Thanks guys!

Edited by The Pants Party
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For "Mightier than the Sword" and "Ludwig is right"

 

 

In one you say to send the power to Edgewater and leave Reed in charge, for the other Send the power to the Deserters and have Adelaide take over.

 

 

If I sent the power to Edgewater and had Adelaide take over, am I screwed out of both of these achievements?

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If I sent the power to Edgewater and had Adelaide take over, am I screwed out of both of these achievements?

 

I'm not 100% sure since not every permutation has been mentioned in other guides I've read. I'd say the only one you have a shot at is Ludwig Was Right since Reed is definitely required for the other one. Just keep following the other steps and hope for the best I guess.

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I'm not 100% sure since not every permutation has been mentioned in other guides I've read. I'd say the only one you have a shot at is Ludwig Was Right since Reed is definitely required for the other one. Just keep following the other steps and hope for the best I guess.

 

 

I'm doing my "good" playthrough first, I'm not sure wiping out a city would fit my playstyle... Guess I'm gonna revert to a previous save. (wasn't 100% sure about putting a Grave Robber in charge anyways)

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The Merchant you save on the bridge is selling the Iconclast outfit. Not the one in Amber Heights. After saving him he waits outside of Amber Heights. If you get out of Amber Heights and take the road left he is a little bit hidden behind some crates on the right side with a few iconclast guards.

 

The merchant on the Groundbreaker sells the spacer outfit, you can only loot it in fallbrook but since the quest comes up way later the groundbreaker is the save location to buy it.

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The Merchant you save on the bridge is selling the Iconclast outfit. Not the one in Amber Heights. After saving him he waits outside of Amber Heights. If you get out of Amber Heights and take the road left he is a little bit hidden behind some crates on the right side with a few iconclast guards.

 

The merchant on the Groundbreaker sells the spacer outfit, you can only loot it in fallbrook but since the quest comes up way later the groundbreaker is the save location to buy it.

 

There are probably dozens of pieces of equipment that will work for each outfit in that quest, it's not one specific outfit. I got my Iconclast stuff from the chef/quartermaster inside Amber Heights (I don't even remember saving a merchant on a bridge actually). You just need to pay attention to the flavor text at the bottom of the item, the most random stuff could work.

Edited by The Pants Party
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A couple notes after getting to the end of the game:

 

Elemental Maelstrom is way easier if you use the Prismatic Hammer. Don't need companions, just Science 80+ to trigger each element, and a second weapon to deal normal damage. Four hits with the hammer and then finish it off with whatever else.

 

Sunburn can be gotten on a Very High Intelligence character (just did it, myself). Along with the three stacks of Adrena-Time Crash, get the flaw Permanently Concussed (-1 Mind Attributes) by blowing up some mines or explosive barrels in your face. That puts max Intelligence characters down to Below Average for the [Dumb] dialogue trigger.

 

All the achievements that use an enemy (sneak attack kills, tossball kills, companion kills, etc.) can be farmed either on sprats or in large civilian areas with weak NPCs such as Groundbreaker and Byzantium. Makes some of them a piece of cake!

 

Good guide, thanks for it as always.

 

Sorry for the double post but I'm beginning to amass a large pile of unique weapons/armor on my ship. Do I ever need any of them for a quest/etc. or can I sell them for some good bits?

 

To answer my own question from earlier, all of these can be sold save for a few: A Nice Hat and Chimaera for Well Dressed, and if you want to speed along the acquisition of Chimaera, one set each of Spacer, Iconoclast, and Marauder gear.

 

 

Edit: Oh and by the way, The Cartographer is time sensitive and cannot be completed once you've accepted the quest The City and the Stars, because Udom will have been replaced with a different NPC. Found this out the hard way (only had ten saves!).

Edited by Floyd.
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I did my Supernova run in under three hours using a modified version of a speed run. Didn’t need any companions, only used one weapon after the first forty minutes or so and there are only 2 real fights you need to get through. I can try to flesh out something more descriptive if anyone is interested.

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I did my Supernova run in under three hours using a modified version of a speed run. Didn’t need any companions, only used one weapon after the first forty minutes or so and there are only 2 real fights you need to get through. I can try to flesh out something more descriptive if anyone is interested.

 

 

*Raises hand!

 

 

I'm interested. I'd be happy to get supernova done in as little time and with as little issue as possible. :p

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I'm having a lot of trouble with the combat related achievements. I know I am doing what is required for them but the tracker won't budge.

 

 

Yeah it's dodgy, what you need to do is, make a save before grinding, then kill the enemies with whatever weapon you're grinding, then make a new save. Then load your original save from before you started grinding and kill them again, then make another new save, etc. Repeat as necessary. I think making the new save is what forces the tracker to update. You can then delete the new saves every time so they don't get too much too, after reloading the original save.

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Yeah it's dodgy, what you need to do is, make a save before grinding, then kill the enemies with whatever weapon you're grinding, then make a new save. Then load your original save from before you started grinding and kill them again, then make another new save, etc. Repeat as necessary. I think making the new save is what forces the tracker to update. You can then delete the new saves every time so they don't get too much too, after reloading the original save.

 

Ohhh okay. Thanks!

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If you're only interested in playing through the game once it might be worth noting you can get 'Mightier than the sword' and 'Ludwig was right' within the same playthrough.

 

 

Just follow the guide as if you were going for mightier than the sword, ie returning the deserters and leaving Reed in charge, then [sAVE] when you resolve Monarch and return to Sophia to unlock 'Mightier than the sword'. Then reload the [sAVE] referenced above, fast travel to Edgewater and kill Reed and his bodyguards up in the tower (the town below literally dont even care that you do this) then immediately fast travel back to Sophia and you'll get given a quest called foundation. Finish that and you'll get the Ludwig was right achievement too.

 

Then reload [sAVE] and carry on your playthrough with whichever outcome you prefer. I did this yesterday and it works fine.

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