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Challenge Guide


Khaos
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List of Games, Explanations, and Tips

 

Brain Training

 

Logic (Blue Gears)

Balance: Choose which object pictured is the heaviest.

Tips: Take a look at one relationship. Look for whichever picture has tipped the scale, then try to see if that picture appears anywhere else, so you can see if anything is shown as being heavier than it. If you don't see it again, chances are it's the heaviest, or if you do see it again, follow the process until you arrive at the heaviest. Also keep a look out for when the scale is even, but there is a single on one side, and multiples on the other. That's a sure bet that whatever is able to balance the scales on its own is heavier.

 

Magic Rule: Determine which object should be in the empty space, using the relational logic used in the other 2 examples. For example:

2 3

3 4

8 ?

..relationship is +1, therefore the blank is "9"

 

8 8

4 4

8 ?

..relationship is red becomes green yet remains the same digit, therefore answer is 8

Tips: When you look at the relationship that you need to answer, be on the lookout for a full relationship that matches it. If your first digit is red, look for another relationship that's red. Also look spatially. See how the other digits are related to each other. If the first line starts out with a 7, then its partner is a 7 on its side. Its a safe bet to jump down to your number and look for the one on its side.

 

Impression: You will see a wheel with different looking spokes coming out the side of it. You have to choose what a strip would look like if the wheel ran over it, spacing, shape and size of indentation, etc.

Tips: When the choices are very similar, I keep an eye out for the spoke that has a notch missing in it. It is very easy to discern exactly where that is in the answer. If you see that the notch spoke should be last, look for which answer has the notch missing. The other possible shapes are very similar, looking for the notch is a good way to narrow down the choices in a very short amount of time.

 

Combination: The game will show you 2 objects, and a "+" or "-" sign between them. Depending on which symbol you get, choose the option that shows what the resulting image would look like if they were added together, or if one part was subtracted off.

Tips: The subtraction rule will pop out much less frequently than adding. If you're looking for a way to cut your time down, just assume its addition. If you see all the possible answers are a lot smaller than what your looking for, then switch your mindset to subtraction. Its something that will happen much less, so the time saved by skipping over it will pay off over the small amount of time it takes to switch gears once in awhile.

 

Math (Red Division symbol)

Trout Route: Follow a trail of numbers, using a certain relationship, for example, +3, starting at 55, you would then move to 58, then 61, then 64, etc.

Tips: I stare where the relationship appears, which is in the top right, until I see it, then I work my way through the puzzle. This one is pretty straightforward. If you're not good at rapid quick arithmetic, this one is going to be a challenge, though about the most complicated one I've seen so far was +7, so even that is pretty easy.

Tick Tock: The game will show you 2 stopwatches, each with a different time on it. Choose the answer that shows how much time difference there is between the 2 clocks.

Tips: The clocks are in 24 hour mode. An easy way to narrow it down is just to focus on hours first. Many times there will only be one solution with the correct amount of hours, so just doing that will save time on doing your calculations. Sometimes, especially in the harder modes, there will be many with the same hour, so then a full calculation is needed, but in the early stages, skipping the minutes will help save time for you.

Arithmetic: You will see a mathematical equation, and you must type in what is missing. For example: 5 + ? = 7, the answer is "2"

Tips: The questions are simple addition, subtraction, multiplication and division. Nothing too complicated.

Matchsticks: You will be shown a design made of matchsticks. enter in how many matchsticks are used to make the design.

Tips: I find its easier to count in 2s. The matchsticks are all in a regular pattern, like a box, or a triangle, so counting by 2s will go much faster than counting individually.

Memory (Yellow Piece of Paper)

Traveling: The game will show you a line drawn on the screen, and you must follow it, for example, up, right, right, down. Then you have to repeat the pattern.

Tips: Just focus on the route the example takes, and try to follow it the best you can. for long routes, remember and focus on the corners, knowing the straightaways are assumed, and will save you some mental room when trying to remember long patterns.

Order: The game will show you a sequence of symbols, then ask you a question. For example, you will see B, A, 3. Then you could be asked, which was shown 3rd, the answer being “3.”

Tips: I try to say what I see out loud, like A, B, Up, and that keeps it very fresh in my memory, then when it says which came last, you just said it a second ago, so recalling should be easier.

Garage: You will see a garage, then a certain amount of cars going in, and a certain amount coming out. The garage always starts out empty. After all is said and done, enter in how many cars are left in the garage.

Tips: Try and calculate each time. So for example 3 come in, 2 leave (that means 1 still in there), 4 go in (that means 5), then 3 leave (that leaves 2). That way when its done, you already have your answer, so you don't have to think back at all, its already done for you.

Hocus Pocus: There is a box in the middle of the screen. You will see a group of symbols go in, then come out, but one will be missing. You must choose which design is the one that disappeared while going through the box.

Tips: This one is just going to rely heavily on your memory. Try and remember all the shapes you're seeing, then try to figure out which one you're not seeing on the other side. Initially it's very easy, but when you get to 7 or 8 shapes going in, it becomes a bit harder.

Visual (Green Eye Ball)

Ascending: There will be 4 groups of blocks, each corresponding to the color of http://www.xbox360achievements.org/forum/../images/misc/a.png, http://www.xbox360achievements.org/forum/../images/misc/b.png, http://www.xbox360achievements.org/forum/../images/misc/x.png, and http://www.xbox360achievements.org/forum/../images/misc/y.png. Select in sequence the group with the fewest number of blocks, moving up to the most amount of blocks

Tips: Sometimes this can be much harder than it sounds, especially if one side has 27 and the other has 28, and you can't really see the difference in a split second. When dealing with large groups, I find it's easier to group in a set of 9 (3x3 square), then see whats left. For instance 9 plus 1 on one side, 9 plus 4 on the other. It allows to focus on a shape (the square) which should cut down on the amount of time needed to count.

Reflection: You will see an object, then a mirror on a certain side of it. You then have to choose what the object would look like in the mirror.

Tips: This one can be down right tricky sometimes. Try and focus on the pivot point of the object, the point closest to the mirror that the shape will flip on. If you see that it's a flat side or a green box, then narrowing down the choices to only those with a flat side or a green box on the left will help out.

Mosaic: It will show you a picture on the left, then give you a series of blank squares on the right, and you have to choose which picture should go in the highlighted square in order to make up the larger picture shown on the left

Tips: Just take your time, and focus on only that section of the mosaic instead of the whole picture. It will help to discern which parts have to go together.

Face: Choose the face that matches the one shown

Tips: This game is almost just as easy as it sounds. For the most part, it's incredibly simple. Once into the harder difficulties, the faces get almost identical, and maybe the only difference will be the direction the eyes are pointing. For the most part, focus on the color of the shirt, and look for that color. That should get you through everything up until the trickiness.

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Focus (Purple Arrow to Target)

Bouncing Ball: Watch a group of balls bouncing, then select which ball bounces the highest.

Tips: Stare at the very top edge of the screen, then see which color gets closest to it. If you just look at the balls, many times it can be too close to call, so focus on the spatial differences between the ball and the top border of the box.

Ninja: On the screen will be a set of boxes. You will then see a Ninja jump from box to box. When he is done, choose where he ended up.

Tips: Rather simple game, just watch where the ninja goes. In the harder difficulties, there will be multiple color ninjas, so you'll have to watch every one, because you don't know which one the game will ask about. Focus on the mental image of that last second you see the ninjas, then the ninja they're looking for will be in the same color. So if they want the green ninja, the word green will be colored green. Then instead of reading, you can focus on the relationship between the 2 colors, and skipping reading will save time and allow you to recall the location better.

Frog: Choose where the frog will end up, knowing that he must take every corner that he comes to.

Tips: Just follow his path down the ladder. He must take every corner that he comes to on the way down, so just follow the path through all the twists and turns and you'll know where he'll go.

Numbers: The screen will flash a series of numbers, then you must select the answer that is possible with the combination shown.

Tips: Focus on the numbers that are shown, not the order. Chances are, the order will be wrong. Take a look at the possible answers, and notice how many digits long they are. That's the amount of numbers you'll be reading. So for example, if the answers are 3 digits long, and you watch and see 3 - 4 - 7, flashed onto the screen, and you see an answer that says 437, that will be the correct answer. It's important to know how many digits you'll be looking for, and don't worry if you miss the first digit shown. As I said, they're not in order and the series perpetually repeats, so with the above example, if you missed the first digit because you were counting, you would then see 4 - 7 - 3. It doesn't matter, still has the same correct answer.

Stress Training

 

Multitask (Light Purple Hands)

Tiger Ride: Rotate http://www.xbox360achievements.org/forum/../images/misc/rs.png while answering random questions. Choose the answer with http://www.xbox360achievements.org/forum/../images/misc/ls.png, then select your answer with http://www.xbox360achievements.org/forum/../images/misc/lb.png.

Tips: I just rotate my whole hand on http://www.xbox360achievements.org/forum/../images/misc/rs.png on auto-pilot, and that allows all the mental capacity to go to solving the problems. If your tiger gets too close to the car, the screen will flash red, and that will alert your attention back to your rotating, and once the picture is done flashing, you can go back to solving your equations.

Panda Balance: Answer random questions, while balancing a panda on a big ball, using http://www.xbox360achievements.org/forum/../images/misc/lb.png and http://www.xbox360achievements.org/forum/../images/misc/rb.png to keep him upright. The buttons will flash on the screen showing you which way he is falling, so you know which to push

Tips: Same as above, you can see big flashing boxes next to the panda which alert you, and as long as you're not seeing those, feel free to ignore the top box until you do.

Running Sheep: There will be 2 puzzles on the screen at the same time. To answer the one on the left, move the http://www.xbox360achievements.org/forum/../images/misc/ls.png and answer with http://www.xbox360achievements.org/forum/../images/misc/lb.png, use the http://www.xbox360achievements.org/forum/../images/misc/rs.png and http://www.xbox360achievements.org/forum/../images/misc/rb.png for the puzzle on the right side. As you answer the questions slowly, the sheep gets closer to being eaten by the wolf. Answer questions as quickly as possible, and don't neglect one side or the other.

Tips: The faster you answer questions, the faster the sheep runs, and in turn gets farther away from the wolf. Don't focus on one side or the other. If you aren't able to do both at once (which most of us aren't), just do them one after the other, left, right, left, right, etc, and that way neither side gets neglected, and should help keep you away from the wolf.

Physical (Orange Heart)

Animals: You will do random exercises, all while the screen is covered in insects.

Tips: The bugs aren't that distracting, sometimes the sounds they make can be though. If you're faint of heart, and are easily spooked by spiders, snakes, and other creepies, turn the volume off, and just focus on the problems. They're only on the screen for a few seconds and disappear, so they're easily ignored.

Visual: Answer random questions while random visual effects are on the screen attempting to distract you.

Tips: Same as above, but not creepy at all. Sometimes it's downright annoying when the random colors come on, and you're doing a Magic Rule game where you need to focus on the colors, but other than that, it's not nerve racking at all.

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Order: The game will show you a sequence of symbols, then ask you a question. For example, you will see B, A, 3. Then you could be asked, which was shown 3rd, the answer being “3.”

Tips: I haven't seen any groups larger than 3, so I say what I see out loud, like A, B, Up, and that keeps it very fresh in my memory, then when it says which came last, you just said it a second ago, so recalling should be easier.

 

I actually had some groups come up during a Daily Brain Test that started to move into the 4 and 5 item range. This might have something to do with me raping this category in other tests and training.

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I actually had some groups come up during a Daily Brain Test that started to move into the 4 and 5 item range. This might have something to do with me raping this category in other tests and training.

 

Yeah, I updated that. I just started running into that last night too. Its probably just a function of the higher difficulty levels.

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Visual (Green Eye Ball)Ascending: There will be 4 groups of blocks, each corresponding to the color of http://www.xbox360achievements.org/forum/../images/misc/a.png, http://www.xbox360achievements.org/forum/../images/misc/b.png, http://www.xbox360achievements.org/forum/../images/misc/x.png, and http://www.xbox360achievements.org/forum/../images/misc/y.png. Select in sequence the group with the fewest number of blocks, moving up to the most amount of blocks

 

Just wondering, how'd you get those button images?

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Oddly enough, I stole them from my own guide.

 

I wrote the guide for Scene It? as well, and whichever one of you mod folks copied it from the forum onto the site guide put them in. I had originally just put in the letters, and whoever copied it replaced them with the pictures. I made a mental note of it, and when the opportunity arose to need them, I stole them off my own guide.

 

Then when I made this guide, I put them in the same way I put the achievement pics in the Achievement guide.

 

2 windows, tiled vertically, click, drag, and drop.

 

....or, to put it in terms Fro will understand, when I went to bed magical pixies came and danced on my keyboard, and when I woke up the pictures were in my guide and my hard drive was filled up with internet porn.

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Just wondering, how'd you get those button images?

Oddly enough, I stole them from my own guide.

 

I wrote the guide for Scene It? as well, and whichever one of you mod folks copied it from the forum onto the site guide put them in. I had originally just put in the letters, and whoever copied it replaced them with the pictures. I made a mental note of it, and when the opportunity arose to need them, I stole them off my own guide.

 

Then when I made this guide, I put them in the same way I put the achievement pics in the Achievement guide.

 

2 windows, tiled vertically, click, drag, and drop.

 

I prefer the answer...magic.

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Oddly enough, I stole them from my own guide.

 

I wrote the guide for Scene It? as well, and whichever one of you mod folks copied it from the forum onto the site guide put them in. I had originally just put in the letters, and whoever copied it replaced them with the pictures. I made a mental note of it, and when the opportunity arose to need them, I stole them off my own guide.

 

Then when I made this guide, I put them in the same way I put the achievement pics in the Achievement guide.

 

2 windows, tiled vertically, click, drag, and drop.

 

....or, to put it in terms Fro will understand, when I went to bed magical pixies came and danced on my keyboard, and when I woke up the pictures were in my guide and my hard drive was filled up with internet porn.

 

!!!!

 

Terabytes of pr0n for freeeeeeeeee!

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  • 2 weeks later...
  • 3 months later...

Math (Red Division symbol)

Trout Route: Follow a trail of numbers, using a certain relationship, for example, +3, starting at 55, you would then move to 58, then 61, then 64, etc.

Tips: I stare where the relationship appears, which is in the top right, until I see it, then I work my way through the puzzle. This one is pretty straightforward. If you're not good at rapid quick arithmetic, this one is going to be a challenge, though about the most complicated one I've seen so far was +7, so even that is pretty easy.

 

I've seen +12.

 

At any points, you can have at most 3 choices. My tip is trying to calculate the last digit 1st, then you can eliminate wrong route.

 

Example: +12 w/ starting value 55, you know that the last digit of next value is 7, 9, 1.... This trick should save you time.

 

Note that the game does trick you by giving you 67, 77.

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  • 3 weeks later...
List of Games, Explanations, and Tips

 

B

Mosaic: It will show you a picture on the left, then give you a series of blank squares on the right, and you have to choose which picture should go in the highlighted square in order to make up the larger picture shown on the left

Tips: Just take your time, and focus on only that section of the mosaic instead of the whole picture. It will help to discern which parts have to go together.

 

How do you get a fast time in this or normal for that matter even. I only get slows and do them as fast as I possibly can.

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  • 1 year later...
How do you get a fast time in this or normal for that matter even. I only get slows and do them as fast as I possibly can.

 

i know i'm a few years late, but anyway...

 

You really don't need fast times for this thing. I just got a score of 1893 on daily test on this, and i only completed like 4 of them (was at 80%+ brain usage). The thing is, that you input the symbols fast, but as a whole it takes time, the game doesn't consider that. the 1893 was done with "Speed: E" :p

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I've seen +12.

 

At any points, you can have at most 3 choices. My tip is trying to calculate the last digit 1st, then you can eliminate wrong route.

 

Example: +12 w/ starting value 55, you know that the last digit of next value is 7, 9, 1.... This trick should save you time.

 

Note that the game does trick you by giving you 67, 77.

 

I find the most difficult ones to be the -7s

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  • 3 months later...
How do you guys figure out the matchsticks quickly without having to count them individually or even in groups of two which seems tedious at best?

 

In the hard difficulty there is often a square or some other shape. Those shapes have a fixed number of matches on the sides, for example 16 for a square. Start counting from this number and take the matches in the inner part of the figure in groups of 2. This should get you A+.

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  • 4 weeks later...

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