Overview:
- Estimated achievement difficulty: 1/10 [Achievement Difficulty Rating]
- Offline: 17 [1000gs.png]
- Online: 0
- Approximate amount of time to 1000gs.png: 1-2 hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: <1 [technically don't need to finish the game for any achievements]
- Missable achievements: 8 [all non story achievements are missable; see roadmap] 
- Does difficulty affect achievements: No - can play on Casual
- Unobtainable/glitched achievements: None
 
For questions, comments or feedback, please visit the Achievements and Guide Discussion thread.

Introduction:
Welcome to 9 Clues: The Secret of Serpent Creek, the latest Artifex Mundi game. If you're unfamiliar with their games, they're old school point and click adventure games with a heavy emphasis on puzzles and hidden object scenes. Unlike all of their games before this one, this game doesn't have any skill related achievements for hidden object puzzles or minigames aside from one for the lockpick puzzles, but those are easily covered with a walkthrough solution. There are also barely any collectibles in this one. Combined, that makes this the easiest and fastest one of their games to date. Let's get started. 

Abbreviated Walkthrough:
As with all Artifex Mundi games, there are collectibles. While there are multiple areas you can't return to, thankfully there aren't any collectibles in them. Even so, it's very easy to miss these collectibles since there are only nine, and therefore you won't know which scenes to even look for one in. As a result, I highly recommend keeping a collectible guide open while you play through the game (a great one can be found in Clue Collector (60G)). I highly recommend grabbing each collectible as soon as you reach that scene.

Aside from the missable collectible achievements, there are a number of miscellaneous achievements that are also missable, so you should be aware of them and, ideally, take care of them as soon as possible so you don't have to worry about them for the remainder of your playthrough. One is game-spanning:
 The rest are one-off achievements:
 
  • Complete three Hidden Object Puzzles (HOPs) without using a hint (Unaided (50G))
  • Complete the three Lockpick puzzles in under 3 minutes total (Arsene Lupin (70G))
  • Find 3 newspapers (Avid Reader (60G))
  • Play with Breebo the cat (Cat Lady (60G)); refer to this one first, as it's easy to miss and is gotten very early in the game
The one game-spanning achievement just requires you to not press dpad-up.png during minigames. Refer to it if you need any tips. One important thing to note here is that there is no achievement for completing all HOPs without using a hint, only three of them. Therefore, as soon as you unlock Unaided (50G), you can feel free to use hints during HOPs as much as you want. As for the one-off ones, you should be able to knock out most of those within the first 15 or so minutes of the game, allowing you to play through the rest of the game without worrying about missing any achievements (aside from collectibles). The riskiest one is Arsene Lupin (70G), since the game autosaves as soon as you complete each puzzle, and if you took too long you won't know until you're done (the achievement tracking won't increase) but it'll be too late. It's therefore in your best interest to make use of the walkthrough in Last Stand (60G) to ensure you have the solutions to those puzzles handy for when you start each one.

Aside from the collectible achievements and bunch of miscellaneous achievements above, all other achievements are story related. By the time you complete the main game, you should have all achievements. The bonus chapter is not required for any achievements.

Conclusion:
9 Clues doesn't add anything unique or interesting as far as gameplay, although it does have a more open feel since the entire game takes place across all of the same accessible areas. Both the minigames and HOPs felt extremely easy in this one, with almost no challenge whatsoever..On top of that, thanks to some easier miscellaneous achievements, this is one of the easier and quicker Artifex Mundi games. Congrats on another quick (and hopefully enjoyable) completion!
 
[XBA would like to thank Necrophage33 for this Roadmap]

9 Clues: The Secret of Serpent Creek Achievement Guide

Printable Guide
Show completed achievements
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There are 17 achievements with a total of 1000 points

  • Finish your first Hidden-Object Puzzle.

    Story-related; cannot be missed.

    This achievement is unaffected by hints, and will unlock avoidably when you finish your first HOP. 

    Refer to Last Stand (60G) for more information. 
  • Complete three Hidden-Object Puzzles without using the Hint button.

    *MISSABLE*

    As the description says, you need to complete any three HOPs in the game without pressing dpad-up.png to use a hint. There are close to 10 HOPs in the game, and this is the only one that requires you to not use hints. Assuming you're playing on Casual difficulty, you can mash button-a.png through all HOPs to find all of the objects with relative ease. 

    Once you unlock this achievement, feel free to use hints during HOPs as much as you want to speed them up on top of mashing through them. 
  • Solve three Lockpick puzzles in less than three minutes.

    *MISSABLE*

    As the description says, you need to solve three Lockpick puzzles in less than three minutes combined across all three of them. There are only three Lockpick puzzles in the game, so you'll need to average a minute or less on each one to unlock this achievement, making it highly missable.

    The good news is that there are two ways to ensure you get this even without a guide. Before starting one, pause and quit to the main menu. This saves your game. Continue, and if you take clearly too long to solve it, force close the game app (without quitting to the main menu, so it doesn't save), then relaunch the game and try again. After completing it, if you are successful, this achievement tracks, so you should see it go up to 33%.

    However, if you don't want to risk it, use the walkthrough in Last Stand (60G) to get the solutions. allowing you to solve each one in a few seconds.
  • Solve a Puzzle without using the Skip button.

    *MISSABLE*

    Refer to Puzzle Master (80G) for more information. 
  • Solve five Puzzles without using the Skip button.

    *MISSABLE*

    Refer to Puzzle Master (80G) for more information. 
  • Solve all Puzzles without using the Skip button.

    *MISSABLE*

    As the description says, you need to solve all puzzles without ever using dpad-up.png to skip one. Just to clarify, this only impacts minigames; Hidden Objects Puzzles are not included in this achievement (and you can't skip HOPs anyway).

    Aside from the lockpick puzzles that could trip you up if your trial and error doesn't work, all other puzzles in this game have virtually no difficulty. You will likely be able to solve them all yourself in a minute or two, but if you ever get stuck or just prefer a walkthrough, refer to the Last Stand (60G), since it includes all puzzle solutions. 
  • Complete your first Detective Mode.

    Story-related; cannot be missed.

    Refer to Last Stand (60G) for more information. 
  • Complete all the Detective Mode scenes.

    Story-related; cannot be missed.

    Refer to Last Stand (60G) for more information.
  • Find three Clues connected to your investigation.

    Story-related; cannot be missed.

    Refer to Last Stand (60G) for more information.
  • Find five Clues connected to your investigation.

    Story-related; cannot be missed.

    Refer to Last Stand (60G) for more information.
  • Find all Clues connected to your investigation.

    Story-related; cannot be missed.

    Refer to Last Stand (60G) for more information.
  • Read three newspapers.

    *MISSABLE*

    There are many newspapers in the game, and they aren't your typical collectible in that they aren't tracked and don't disappear when you click on them. The good news is that they aren't hidden at all. It's just a matter of clicking on three of them to unlock this achievement, and then you can ignore any others because they just add to the backstory. If you're playing on Casual difficulty, the game will likely point on the majority of the newspapers as interaction points for you, but just to ensure you get three for this achievement, here are the first ones I noticed:
     
    1. In Reception, one of the first scenes, on the chair on the left
    2. In Garage, on the right. Note that you won't be able to return here for a large portion of the game, but it does open back up near the end
    3. In the Sheriff's Office sitting on the right side of the room
    4. Outside the Sheriff's Office just left of the steps (I think this one might not show up until you finish in the Sheriff's Office)
    5. Falsen's Room (the room behind the reception desk)
    All of those locations can be returned to at any point during your playthrough, making them easy to grab before you finish the game, if you missed any. 
  • Gather information on all of the characters.

    Story-related; cannot be missed.

    Refer to Last Stand (60G) for more information.
  • Find all nine "clue" objects hidden throughout the entire game.

    *MISSABLE*

    This game's only real collectible are nine question marks. Since there are over 20 scenes, you won't be looking for these often, and therefore they're actually easier to miss than other games with more collectibles. However, simply keep THIS GUIDE open during your playthrough so you grab each one as you reach each area. 
  • Save yourself.

    Story-related; cannot be missed.

    This achievement unlocks approximately 90% of the way through the game, and is the last story achievement. You'll have to progress a bit further to unlock Puzzle Master (80G) though, so be aware of that. This game, its HOPs, and its minigames are extremely easy. On top of that, you can play on Casual, allowing you to use hints to see where to go next. Additionally, once you unlock Unaided (50G), you can use hints during HOPs as much as you want while you spam button-a.png. Really, then, the only potential hurdle are the minigames. They are extremely easy, but if you ever get stuck (or just prefer to follow a walkthrough), a great one can be found HERE.
  • Play with Breebo.

    *MISSABLE*

    Breebo is a black cat that you'll see twice in your playthrough. The first is right at the beginning of the game next to the red bicycle by the stairs to Reception. After scaring her away with the bike horn, you'll find her again later. The second location is on top of a stall in the Stalls area by the amulets. To unlock this achievement, you must press button-a.png on Breebo at least five times total before you scare her away the second time, for good. Just mash button-a.png on her until this achievement unlocks. 

    If you do miss this achievement, you can get it right at the start of a second playthrough by the bike. 
  • Shoo!

     

    60

    Get rid of Breebo for good.

    Story-related; cannot be missed.

    Refer to Last Stand (60G) for more information.

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Author

  • Necrophage33

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