A Plague Tale: Requiem’s original score is all kinds of brilliant, from start to finish. Throw into that a superb performance from McBurney and co. and Requiem will leave a lasting impression on the ear drums.
Considering this is a next-gen only title, it’s not really breath-taking. However, we imagine most of the next-gen aspects are in Requiem’s ridiculously impressive rat technology.
When the game relies on its stealth mechanics and environmental takedowns, it’s a joy to play. But as soon as it spams enemies your way, the game’s flaws really bubble to the surface.
An excellent story with plenty of tension, some great set-pieces and some really cool puzzles, A Plague Tale: Requiem is a solid follow-up to Innocence, but with plenty of room to improve in what will be their inevitable third game.
Not a bad list, but one that’s not very inspired. It has some cool out-of-the-box style achievements, but for the most part, they’re locked to story completion and collectibles.