Overview:
- Estimated achievement difficulty: 5/10 [highly skill dependent] [Achievement Difficulty Rating]
- Offline: 10 [840]
- Online: 2 [160]
- Approximate amount of time to 1000: 3-4+ hours [highly skill dependent] [Estimated Time to 100%]
- Minimum number of playthroughs needed: 3, one of each mode
- Missable achievements: None [arcade style gameplay]
- Does difficulty affect achievements: No, can change difficulty in Original mode
- Unobtainable/glitched achievements: None
- Extra equipment needed: None

Introduction:
Magical Drop II is an action based puzzle game where a grid of different colored balls descends from above, and you can take balls and then shoot them back up to try to make matches of 3 or more. Like all of these types of games, it starts off slow and simple but then gets really fast and hectic. You're going to be heavily abusing save states for Original mode, and then going to have to put your skill and speed to the test against CPU opponents for Hi Score and Caravan modes.

Step 1: Original Mode
Your first goal is to reach 60,000 points in Original mode. Naturally you should first pause, go to Game Settings, and lower the difficulty all the way. Now you can play, and you'll want to heavily abuse the Create Interrupt Save as you progress. The "Score 60,000 points" achievement solution has more information on how to do this. Once you reach 60,000 points, let yourself lose and don't continue. Upload your score to the online leaderboard.

Step 2: Hi Score Mode
In Hi Score mode you'll be playing against a computer opponent. Your goal is to score 5,000 points, which might seem really low after Original mode but it's much tougher against an opponent. Refer to the "HI SCORE MODE 5,000 points" for tips on accomplishing this. Be prepared for a decent amount of practice and attempts. Once you break 5,000 points, let the opponent beat you and then upload your score to the online leaderboard.

Step 3: Caravan Mode
Caravan Mode is identical to Hi Score mode except you have 5 minutes to do the exact same thing you just did. Once you finally reach 5,000 points you can let the CPU beat you. That'll wrap up this completion.

Conclusion:
Magical Drop II is a pretty hectic and intense action puzzle game. Getting the scores will be tough depending on how fast and good you are at setting up combos. It'll most likely take you some time to practice and get better and faster at making combos, but eventually you should be able to achieve the scores as you get better at setting up longer chains.

[XBA would like to thank Necrophage33 for this Roadmap]

ACA NEOGEO: Magical Drop II Achievement Guide

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There are 12 achievements with a total of 1000 points

  • The score has been posted to the online rankings.

    After having game over in any game mode, you'll be asked if you want to post your score to the online leaderboard. Choose to do so and this achievement will unlock.

  • High score has been updated.

    After having game over in Original Mode, if your score is high enough you'll be able to input your initials for the local leaderboard. Do so and this achievement will unlock. This will happen naturally as you go for the score achievements in Original Mode.

  • The score won 20,000 points.

    Refer to the "Score 60,000 points" achievement solution for more information.

  • The score won 40,000 points.

    Refer to the "Score 60,000 points" achievement solution for more information.

  • The score won 60,000 points.

    First off, when you start up Original mode, pause and go into the Game Settings and change the difficulty to the lowest and make everything in your favor. The second thing you need to be aware of is that you can pause the game and choose Create Interrupt Save at any time to create a save state that you can reload by quitting to the title screen and then choosing Original mode. This is going to be the main thing you rely on to progress.

    Even with the use of save states, this isn't easy. After 20,000 points things start to get really hectic and move really fast. Every so often though you'll get to use one of your items on the board (certain color but has a sword or something inside), and when you use it you'll typically make massive combos that clear out practically the whole board. Right as you START this big combo is when you want to pause and create a save state. Doing so at the end will mean you wasted those couple seconds while the combo was occurring. It may not seem like much initially but to get to 60,000 every second will count later on.

    Consider the board clearing combos checkpoints, and every time you make one make sure you quickly pause and create a save state. Now you may need to experiment with how to proceed after each checkpoint. You'll likely get overwhelmed multiple times until you find a route that works best and eventually gets you to your next checkpoint. As I said, this won't be easy, but keep at it and you'll eventually break through to the 60,000 point level.

  • The score has been posted to the online rankings in the "HI SCORE MODE".

    After having game over in Hi Score Mode, you'll be asked if you want to upload your score to the online leaderboard. Choose to do so and this achievement will unlock.

  • HI SCORE MODE 1,000 points.

    Refer to the "HI SCORE MODE 5,000 points" achievement solution for more information.

  • HI SCORE MODE 3,000 points.

    Refer to the "HI SCORE MODE 5,000 points" achievement solution for more information.

  • HI SCORE MODE 5,000 points.

    Hi Score Mode pits you against a CPU enemy who you'll be playing side by side against. The goal is either to reach the quota (get the number down to zero) before the CPU or to make the CPU lose from balls going down too low. You'll pretty much never be winning the former way, so it's the latter I'll focus on as that's the way to earn lots of points and beat the enemy faster.

    The main mechanic you need to be aware of is that when you create a match of 4 or more balls, you send more balls over to the enemy's board. If you can chain together lots of matches of 4+, you'll send tons of balls to the enemy's board and it'll flood down and make him lose. This is how you're going to be winning each battle.

    As far as which character to pick, choose one with full Power stat. I played as World. For scoring, you'll get score during each match and then a bunch more for winning. Typically you get 800-1000 points per match, meaning you'd need to defeat 6-7 enemies to reach 5,000 points. However, during my fourth enemy I beat him and went from 3000 to 5200. I believe this has to do with how fast you defeat an enemy. So you should be trying to defeat the enemy as quickly as possible to get as many points as possible. Even the third enemy moves pretty quick, so anything you can do to reduce the number of enemies you need to defeat is a massive help.

    On to strategy for each game. If you just try to make matches as fast as possible you probably won't win. You need to focus on making matches of at least 4, and as many in a row as possible. It's best to even start out by setting yourself up right away. Instead of starting off a battle by hammering out matches, set up pairs of each color. Then what you want to do is one by one make matches of 4 or more using each pair, one move after another without any nonmatching moves in between. This should create a pretty heavy flow to the enemy board and it'll be very difficult for him to recover. As you play, continue to focus on making matches of 4 or more and do it as fast as possible. If one of your items is visible, use it ASAP to create even more chains.

    Below is a video showing this method. All that stuff in the beginning of each round is setting up for multiple matches in a row. It's not as easy as it looks, and you don't have to be perfect like in the video, but at least you can see how to start each round, then just start hammering big matches. Full credit to the video's creator.

  • CARAVAN MODE 1,000 points.

    Refer to the "CARAVAN MODE 5,000 points" achievement solution for more information.

  • CARAVAN MODE 3,000 points.

    Refer to the "CARAVAN MODE 5,000 points" achievement solution for more information.

  • CARAVAN MODE 5,000 points.

    Caravan Mode is set up identically to Hi Score mode except that you only have 5 minutes to get as much score as possible. The score limit and strategy are identical to Hi Score mode though, so refer to the "HI SCORE MODE 5,000 points" achievement solution for more information.

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Author

  • Necrophage33

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