- Estimated achievement difficulty: 3/10
- Offline: 38/38 [1000/1000]
- Online: 0/38 [0/1000]
- Approximate time: 20 Hours
- Minimum number of playthroughs needed: 1
- Missable achievements: 12
- Does difficulty affect Achievements: No
- Unobtainable/glitched Achievements: No but some have incomplete descriptions
- Extra equipment needed?: None
"Amaneka of Dawn and the Deep Blue Golem" is an Adventure Game / Dungeon Crawler. The game does not offer much variety and has only a dozen dungeons that get repeated over and over - and there's basicly no battle system besides stand there and shoot. It's fun for a short while, but then gets utterly repetitive and boring. With that out of the way, welcome to the achievement guide.
First off, I would like you to know that I don't speak any japanese - thus I am unable to help with any translations of the story. I've progressed through this game by countless hours of trial-and-error. Many story quests have time limits tied to them that ultimately result in game over if not completed quickly. I think I grew some grey hairs while playing this without being able to read anything.
The game is all about treasure hunting. You go into dungeons and open countless pots and chests for valuables, which you can sell at the museum for fame and money. It's not all that easy though, in every chapter, there's other factions that try to get treasure themselves. Whenever a treasure race starts and NPCs move around the map, pay attention. They will go somewhere to clear out that dungeon. If they arrive, a second NPC with a flag will spawn and move to the same location. If that NPC arrives too, the dungeon is being cleared of all treasure and the final chest will only contain a consolidation letter, should you choose to go there.
I've put together a turn guide that will hold your hand through the entire game. Do not panic if the turn number desyncs from yours. The game is a bit glitchy when it comes to counting turns: Sometimes actions will cost a turn, sometimes not.
That being said, please remember that this is not a visual novel game, it is a dungeon crawler / adventure game, and thus, there is some randomness involved in certain things happening, like the treasure races which occur in every chapter. Due to the randomness, I am unable to cover that in my turn guide. If you get stuck somehow, it's likely that you messed up, or some random factor got you. If you're stuck at some point, try to skip a few turns and simply revisit the same location. If the other factions steal treasure, reload and take out that dungeon first, but ignore #38, as this will respawn every 100 turns and is an optional dungeon and get stolen over and over. Save often.
Translations and the turn guide are available here:
Playing the Game:
Start brings up the options menu. The currently selected option continues, the lower gets you back to the main menu. The upper two options set the text speed, but they don't matter, as you will most likely skip everything anyway by pressing during a conversation.
You start with Amaneka Machbuster in a mini-dungeon. Press to bring up the target flag and place it next to the door, press again to walk there. When next to the door, press to open/close it. Bring up the target flag again and stand next to a pot. Press to open it. Repeat this with all pots, then open the treasure chest. The blinking chest will always finish the dungeon, regardless whatever is left in it. Here, you will unlock your first achievement.
Now, at the main map, you start out with three options (from top to bottom): Move, Skip, Save/Load. Move to the building far northwest of your current position (not the train station). Refer to the menu translation from now on.
Ogi Cutlass joins you, select the third menu item (Party) and put him into your team. You can only do that at this location! I recommend putting him on the first place of Team 1, because he's simply a goot tank. You can also equip and use items here, press on a character to see the items they currently have. Pressing on any item brings up the item menu, also shown in the translation list. Make sure you do not accidently unequip a weapon, characters will not fight when they have none equipped.
Move back to the southeast building, ignoring the train station again for another cutscene. At this point, you will be able to search the entire town for dungeons by using the second option. Once you've found one, you can enter it. There's one right north between the river and the square house with the round garden. You may enter this now with the third option and may start exploring.
Learning this, the game basicly plays itself. Search dungeons, clear, get random cutscenes and characters.
During chapter one, Deep Blue Golem will join you. Robots need fuel to work, else they will walk very slowly. It has no other impact on the gameplay though.
Step 1: Get Killed More Than FIVE Times in a Dungeon:
Get this achievement out of the way first. After starting, go into any of the dungeons, unequip your weapons and get killed. Repeat four more times to unlock the achievement.
Step 2: Clear the Game Without Getting KO'd:
Save often, if you are defeated, load your last save. Make sure not to buy anything at the item shop, get enough fame and money and stay below 9,000 turns, which is easy if you use the turn guide.
Step 3: Obtain the Final CG:
Once you obtiain the final CG view the completed CG Gallery from the main menu.
Big thanks to Allgorhythm, who contributed the solution to obtain the final CG.
[XBA would like to thank Gleylancer for the RoadMap]