Overview:
- Estimated achievement difficulty: 3/10 [Achievement Difficulty Rating]
- Offline: 12 [1000]
- Online: 0
- Approximate amount of time to 1000: 1+ Hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: 1
- Missable achievements: None [chapter select]
- Does difficulty affect achievements: No
- Unobtainable/glitched achievements: No
- Extra equipment needed: None
Introduction:
Albert and Otto is a 2D puzzle platformer set in 1939’s pre-war Germany. The game adopts a monochromatic art style we’ve seen in similar platformers such as Limbo and Inside, keeping the landscape and majority of the characters limited to grayscale. One character does stand out from all the shades of grey with their bright red colouring, however, and that is the game’s titular Otto. Otto is a child’s plush bunny who seemingly happens to have some magic imparted upon him. The game’s other main character, Albert, is a small child who must use his wits along with Otto’s abilities to overcome complex puzzles and thwart off danger the pair encounters in their effort to find his missing sister, Anna.
Abbreviated Walkthrough:
The game is simple and short with only seven chapters. There are twenty-six shard collectables plus twelve mailboxes to find which will unlock "The collector" and "Pen Pals." If you miss a collectable you can use the chapter select, but the game does not tell you which one you have missed. There is only one path to follow so you can’t get lost. There will be two boss fights where you need to beat them without dying; they will unlock "Hammer time" and "The charmer." If you do die on a boss, you don’t need to play the whole game again you can use the chapter select. Completing the stream without dying which is in Chapter 6: 'Here Fishy' will get you "No swimming." The rest of the achievements are straightforward and easy to unlock.
Mop-Up:
There should not much to mop up, but if you do miss any achievement to can chapter select.
Conclusion:
Overall the game is not hard and only offers twelve achievements to unlock. It could only take around an hour to complete.
[XBA would like to thank jroller1979 for this Roadmap]