- Estimated achievement difficulty: 6/10
- Offline: 50 (1000)
- Online: 0
- Approximate amount of time to 1000: 30-75 hours.
- Minimum number of playthroughs needed: 2-3
- Number of missable achievements: 28 (450)
- Do cheat codes disable achievements?: No Cheats.
- Does difficulty affect achievements?: Yes.
- Glitchy achievements: Obscure achievement requirements, unknown if glitched.
- Unobtainable achievements: None.
- Extra equipment needed? None.
After four years of development, Alpha Protocol has finally been released, to mainly negative reviews. Alpha Protocol puts you into the shoes of secret agent Micheal Thorton, with the main point of gameplay being that you can emulate the style of the three famous JB's. In other words, James Bond, Jason Bourne, or Jack Bauer. Like Bioware games, the main point of the game is choice. Choice in how you wish to go about the game, how you interact with the various NPC's, and even the important plot-altering choices.
In order to properly emulate the three JB's, there are three ways to go about taking care of enemies, as you can use either stealth, gunplay, or gadgets to do your work. Given the three play styles, there are three default classes specializing in each field, with a fourth option allowing you to choose your own skills. The gameplay itself is fairly similar to the first Mass Effect, with some key differences. This game is not half shooter, half RPG. This game is an RPG through and through, with shooter elements. Being a good shot isn't enough here, as you must invest "advancement points" that you gain after each level into the proper skill trees.
As well as that, this would not be an RPG if there weren't a large cast of characters with which you can interact with. The game uses a fairly similar conversation system to Mass Effect, with one very big difference. Instead of waiting for your turn to talk and deciding on what to say, conversations never stop. Instead, when it's almost time for your turn to talk, a wheel will pop up with the various face buttons, with which you choose how to respond. Also emulating the three JB's here, you can choose between being Suave like James Bond(), Professional like Jason Bourne(), or Aggressive like Jack Bauer(). On top of that, you will sometimes be given the option of either performing in action mid-conversation, or responding based upon your pre-service background with the . Commenting using your history is exclusive only to the Recruit and Veteran backgrounds.
Just as a warning to anyone who has not played or finished this game, this guide will contain SPOILERS. When possible, the instructions for each achievement will not contain spoilers. However, for certain achievements, in order to properly explain them, spoilers must be given.
Achievement wise, this game at no point presents any serious challenge. However, seeing as how most of the game's achievements come with plot choices, you will not be able to unlock all of the story achievements in one playthrough. While you can save before a major choice and reload the other for both achievements, it's not worth doing, as you will need to make both choices again for the whole game for several achievements. Some of the requirements for certain achievements (Ask Questions First, Shoot Later, Judge, Jury, and Executioner, and Thorton Inc.) are very vague. No one knows the exact requirements, or even some of the more important choices, like who can live or die, is not 100% confirmed. While Ask Questions First, Shoot Later and Thorton Inc. aren't too hard despite not knowing every requirement, the main problem comes with Judge, Jury, and Executioner. No one knows 100% for sure what to do, or even if they are glitched. There are many variations, and many people have reported playing the game with many different decisions, and still getting these achievements in some way. This guide will list the decisions most people reported to have worked.
Right off the bat, do not bother with the game's default classes, and instead opt for your own. There are only four skill trees worth investing into, and they are Stealth, Pistols, Technical Aptitude, and Toughness. Stealth and Pistols are the most important however, as having as many points as you can in both will make this game a cake-walk. Technical Aptitude will do a variety of things for you, anywhere between increasing all of the stats associated with your various weapons, to increasing your survivability. Toughness allows you to stay alive for longer, so it's always good to invest into.
Very few fights in the game are difficult, due mainly to a particular skill in the Pistol skill tree, called "Chain Shot". Chain Shot slows down time, allowing you to shoot multiple times instantaneously, with each hit being a critical hit. Investing more into the Pistol tree allows you to perform even more shots, which makes every boss fight in the game fairly easy. The best strategy to use in each boss fight is to first drop a boss's Endurance(the light blue bar above their health) with a shot or two, and once you can damage their health, shoot every shot you have with Chain Shot. With this strategy, if you've heavily invested into the tree, every mini-boss will be killed instantly, and the last boss in an area with two Chain Shots, even on Hard.
Step #1: First Playthrough
Considering you'll have to make multiple runs through the game, on your first playthrough, don't worry about playing on Hard. Instead, play on an easier difficulty, like Easy or Medium, but it's up to you. You'll also want to be sure that you start with the Recruit background for Evolution of an Action Hero.
First things first, you'll want to decide whether you want everyone to live or die on this playthrough, for Ask Questions First, Shoot Later and Thorton Inc., and Judge, Jury, and Executioner respectively. It doesn't matter which you decide to go for first, but for the sake of the guide, it will be written under the assumption you are going for Judge, Jury, and Executioner.
For this playthrough, you will want to go for the following achievements.
Judge, Jury, and Executioner
No Time For Love
All Weapon Achievements (Pistol Mastery, SMG Havoc, Shotgun Crowd Control Assault Rifle Marksmenship)
One With the Shadows
All Gadget Achievements (Technophile, Building a Deadlier Mouse Trap)
Price For Lying
One Less Gangster
Youth Trumps Experience
Never Trust a Sociopath
You'll want to go for every achievement that means killing any semi-important character in the game, so focus on alienating nearly everyone you meet, save for Steven Heck. Also, make sure all your romance options do not like you(aside from SIE). Make sure you also send any emails you get that has info on Halbech to them for blackmail, as you will make the most money there.
Since you do need to alienate Heck for Never Trust a Sociopath, make a seperate save, going only for this achievement. Follow the achievement description for more details, and once it unlocks, reload your saves before, and get him to like you.
Since this will be your first playthrough, it's best to knock out all the weapon and gadget achievements right away, so that you don't bother trying to go for them on Hard. Focus on using only one weapon at a time, and then moving onto the next one, and then eventually onto the gadgets. If you die while going for any of these achievements, your progress will not be saved, so you will have to start again from your last checkpoint.
You'll want to make multiple saves throughout the game, especially towards the end of the game, mainly because of Judge, Jury, and Executioner and No Time For Love. For Judge, Jury, and Executioner, most users reported skipping certain meeting missions in the game was needed for the achievement, however some of the scenes must be seen for No Time For Love. On top of that, you are recommended to bring different handlers for both achievements. You'll need Steven Heck for Judge, Jury, and Executioner, and SIE for No Time For Love. So make multiple saves before, and focus on getting No Time For Love. Once you have the achievement, load before, choose Steven Heck in order to nab Judge, Jury, and Executioner.
Just be thorough, and explore as much as you can so you don't miss anything.
Step #2: Second Playthrough
Now that you've knocked out all of the violent achievements, it's time to play a little nicer for this playthrough, so you'll want to focus on the other achievements you couldn't get before. The ones you'll want to go for is as follows.
Ask Questions First, Shoot Later
Friends Before Strangers
Stay of Execution
No Compromise, No Mercy
A Price on Mercy
Now that you've finished the game on Recruit, you finally have access to the Veteran background, which will make playing through the game much easier. The biggest thing this time around is to do the exact opposite of what you did your last playthrough, sparing everyone you possibly can for Ask Questions First, Shoot Later. you'll also need to make sure you don't get any enemies to dislike you for Thorton Inc.. They don't need to love you, but they do need to stay neutral with you at least. That means even Leland.
One thing you'll have to keep in mind towards the end of the game, is to be sure you make multiple saves before the final mission. Since you spared Shaheed, you will be able to meet up with him one more time, and he will give you a choice. Make sure you agree with him for No Compromise, No Mercy.
In other words, you'll have to replay the final mission two times. Once in which you side with Halbech for Ask Questions First, Shoot Later, Thorton Inc., and Rising Star. Another time agreeing to betray America with Shaheed for No Compromise, No Mercy.
Step #3: Mop-Up
Well, if you've followed the guides the whole way through, you should hopefully have all the major achievements. In the case that you're missing anything else, start up another new game, focusing solely on it. In the case you need of the confusing achievements or ending achievements, you'll have to do yet another playthrough.
At no point will Alpha Protocol frustrate you with a beyond difficult part of the game, but it will take a lot of planning. This is a game you will either love or hate, as it's many problems hinder the game overall, but also make maxing it out much easier. Plan very carefully though, as one wrong decision, and you'll potentially have to play through the game yet again.
[x360a would like to thank Asian47 for this Road Map]