Been Down So Long... Achievement

  • Been Down So Long...

     

    20

    Complete memory sequence 11.

    This is a story related achievement that can't be missed. There are four optional objectives that you will want to complete as you are playing the sequence. If you miss them, you can reload a checkpoint if you are still within the mission, or replay the entire mission at any time from the menus. The optional objectives for each memory are listed below:

    Memory 1 - To Suffer Without Dying
     

    1. Sabotage alarm bells: You will need to sabotage three alarm bells for this objective to be satisfied. One alarm bell is directly in front of you at the start, with the next one directly to the southwest by a well, and the last one directly south of the viewpoint. If you are having trouble finding them, synchronize at the viewpoint in the middle of the restricted zone. Probably a good idea to take the gunner out with a dart before climbing up there though.
    2. Visit old friends: Southwest of the viewpoint in the restricted zone is an animus fragment. Next two the fragment are two cages suspended in the air, one of which contains a corpse. Approach the corpse and press to interact with the first old friend. Once you enter the prison, the first room you enter will have four guards. Kill them and Vane can be found in a corner cell to your right as you enter the room. Press to interact with him and complete the objective.

    Memory 2 - Delirium

    • There are no optional objectives in this memory

    Memory 3 - ...Everything Is Permitted

    1. Use the rope dart to hang guards: You will need to hang two guards with the rope dart. The game provides a tutorial for the first one. After that, stay in the trees and get one more to complete the objective.
    2. Use the rope dart to pull guards: When on the ground you can shoot the rope dart with and just pull an enemy toward you by pressing down on . You will need to pull three separate guards and the optional objective will be complete!

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Comments
  • This achievement has glitched for me. I have completed the game and have all the other memory achievements, but this one is missing. I've tried replaying the mission, which doesn't work, and it's too far into the game to play the whole thing over again.

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