Overview:
- Estimated achievement difficulty: 2/10 [Achievement Difficulty Rating]
- Offline: 50 [1000gs.png]
- Approximate amount of time to 1000gs.png: 25-40 Hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: 1
- Missable achievements: No
- Does difficulty affect achievements: No
- Unobtainable/glitched achievements: No
 
For questions, comments or feedback, please visit the Achievements and Guide Discussion thread.

Introduction:
Explore a vast world on the brink of chaos in a mature, emotional JRPG. Experience an epic story with rewarding, turn-based combat and expansive customization rendered in glorious 4K hand-drawn visuals.

Step 1: Complete the Story
There are no difficulty-related achievements in this game, so as soon as you begin the story feel free to change the combat settings to "Very Easy" and you will one-shot any basic enemy and make boss fights a joke. This way, you can simply focus on enjoying the story and the beautiful visuals, and collecting everything the game has to offer. This is your quintissential JRPG list, and you'll need to collect every piece of equipment, find every chest, etc., while also completing all the optional quests, hunts, and playing a ton of the J-Ster mini-game. I would suggest following this walkthrough to ensure you don't miss anything.

I have read reports of save files going missing, journal entries not updating when you get an item, and various other bugs. The game has had many updates since it launched compared to when I am writing this guide in September 2022, so most of those may be fixed - I personally did not have any of these issues, but be aware just in case and save often in multiple slots to be safe.

Step 2: End-Game
After the story is complete, you will have an end-game activity to tackle, the Time Rift. This is where a large portion of your equipment collection will be done outside of purchasing everything in shops and the bit we found during the story. You should get nearly 5-7 million gold during this run depending on how many enemies you avoid, which will fund all the purchasing we still need to do. After the Time Rift is complete, empty every shop (including the two secret shops in the Archipelago) and the only equipment left should come from the J-Ster arena challenges.

Step 3: J-Ster
The last step is to collect every J-Ster token, and you will win 100 games along the way beating opponents for their pieces. I would suggest doing the arena first, then going in order of token level. Get every Level 1 piece first, then sell them to Migthief so they are taken out of your current inventory in case an opponent has random draw rules. Repeat with Level 2-4, and then going for Level 5 tokens you'll be stocked with only good characters. Once you collect your last token, that should be the completion - congrats!

Conclusion:
Astria Ascending is an absolutely gorgeous game. The battle system is tight. I love that you are given a roster of 8 people right from the start and just hit the ground running. Now that the game is fully patched up and can be completed with no issues, it's a must in my opinion - especially while it is still on Game Pass. The completion is fairly simple, especially if you play on Very Easy difficulty, but a guide is definitely needed to get all the treasure chests as the dungeons can be confusing. Also, the J-Ster mini-game is oddly one I enjoyed, which is rare for JRPG mini-games for me. 

Note: The time completion for this game will vary greatly depending on what difficulty you play on. I completed it in about 25 hours on Very Easy, but most people on Normal and above will estimate that it took nearly 40.
 
[XBA would like to thank The Pants Party for this Roadmap]

Astria Ascending Achievement Guide

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There are 50 achievements with a total of 1000 points

  • Complete all quests

    There are a total of 43 side-quests in the game but only 42 of them will track to your Quest log. The final quest is completely hidden, but is outlined in the walkthrough I linked in the Road Map, as are the rest of the quests. There is more info on the hidden 43rd quest HERE as well (it's in French, but the screenshots should help). None of the quests are missable, and the Quest log does a great job of laying out the steps. Quest givers will have the telltale exclamation point (!) over their heads as well as at each new step.
  • Complete all Hunts

    There are a total of 20 hunts to complete in the game. Some do not unlock until you've completed the main story, so you can either work on them as they unlock or simply knock out all 20 in a row in the post-game section. These are labeled on your map after you accept them, and once you beat the game (and especially if you're on Very Easy difficulty) the hunts are all a piece of cake. Once again, they are all outlined in the walkthrough as well.
  • Collect all different tokens

    There are a total of 220 J-Ster tokens to collect for this achievement. Many of the basic tokens will drop as rewards from battles, or you can use Arpajo's "Token Transform" ability to turn an enemy into a token. As you go up the tiers of token rarity, they will only come from quest rewards, hunts, or winning them in J-Ster matches. When you are going for the ones in J-Ster wins, especially in matches with the "random token" rule, be sure to sell all your Tier 1-4 tokens to Migthief so the only tokens in your collection are actually useful. This will not mess with the achievement, as you only need to collect every token once, not have them all in your inventory at the same time.

    The walkthrough linked above has a complete list of the tokens and how to obtain them.
  • Win 100 J-Ster games

    This one is pretty self explanatory. You can challenge a basic opponent 100 times to unlock this, but don't bother playing anyone until you've unlocked Ultimate Collector (25G) as you will no doubt need to win more than 100 to fill in your collection.
     
    J-Ster is a game somewhat similar to FF8's Triple Triad. You need to use the tokens in your inventory to try and flip the opponent's tokens on the board into your favor. Use the weakness and resistence edges on the game pieces to either do extra damage when placing a token, or to minimize damage on the open sides of your token after placing it. This will allow you to flip the opponent and ensure you don't get flipped right back. Also be aware of the "A" side of a token, which will flip any token played against it. Always aim that into an empty space if possible for a huge advantage. The game gives you a nice tutorial on this, and as you earn better tokens, it becomes much easier.
  • Complete the Arena Challenge

    The Arena (Leo Temple) opens somewhat early in the story and offers 5/10 of its challenges right away. The fifth battle here is actually a great way to grind SP early on if needed, gaining 25 per battle and you can lower the battle difficulty to Very Easy to kill it one or two normal attacks.
     
    The final five battles will open after the story is complete, and even on Very Easy the final challenge can be extremely tough due to the debuff the boss uses. However, you can abuse the boss to his own demise. Steal the Harmony Ring from him during the battle, then let him kill you. Repeat three more times. You now have an accessory for your entire party that will negate his debuff. He is Very Easy once again!
  • Complete the J-Ster Arena Challenge

    The final J-Ster challenges in the arena (again, Leo Temple) do not unlock until after the story, so don't bother until then. It's also much easier to win these once you have at least only Level 4-5 tokens in your inventory because of the random rule a few matches has. Again, once you get the hang of this game it becomes very easy. Few opponents carry a full deck of Level 5 tokens, so once you get a bunch of them, you should be able to win battles in one try.
  • Obtain the Physical Ring Power

    Story related and can not be missed.
  • Obtain the Water Ring Power

    Story related and can not be missed.
  • Obtain the Fire Ring Power

    Story related and can not be missed.
  • Obtain the Earth Ring Power

    Story related and can not be missed.
  • Obtain the Wind Ring Power

    Story related and can not be missed.
  • Obtain a Main Job for a character

  • Obtain a Sub Job for a character

  • Obtain a Support Job for a character

  • Obtain a Main Job for all characters

    You will unlock the ability to assign a Main Job after completing Chapter 2. Go into the skill tree menu and choose a main job for any character to unlock the first achievement. Once you complete Chapter 8 and the first five fights of the Arena at Leo Temple, you will have enough job tokens to assign a Main Job to every character and unlock this achievement.
  • Obtain a Sub Job for all characters

    You will unlock the ability to assign a Sub Job inside Chapter 11, after the first boss inside Gemini Temple. Go into the skill tree menu and choose a sub job for any character to unlock the first achievement. Inside Chapter 13, you will be tasked with clearing a set number of the remaining temples. Do so to earn the rest of the sub job tokens and choose a job for every character to unlock this achievement.
  • Obtain a Support Job for all characters

    You will unlock the ability to assign a Supprt Job inside Chapter 12, after completing any of the optional temples (one of the ones you didn't do inside Chapter 11). Go into the skill tree menu and choose a support job for any character to unlock the first achievement. Once you have cleared the rest of the temples you will earn the final tokens and can unlock this achievement.
  • Use a Cosmo Break for the first time

    I can't recal exactly when the Cosmo Break feature unlocks in the story, but once it does it's quite simple. It works similar to Limit Breaks in Final Fantasy, though the blue bar under your character will only advance if you do what applies to their specific roles. Eko needs to heal, Zimar needs to use spells, etc. Once the blue bar is complete filled, press dpad-up.png while hovering over the character's basic attack prompt to then launch their Cosmo Break.
  • Summon for the first time

    Summoning is one of Alissa's abilities. You can do this in the very first battle of the game assuming she is in your active party. Use the ability in battle to unlock the achievement.
  • Hit an enemy's "WEAK" for the first time

    This can also be done in the first battle of the game assuming Dagmar is in your party. Use fire against the enemy. You can turn on the ability to see enemy weaknesses in the options menu which helps to end battles much more quickly.
  • Collect every item

    There are a total of 88 total items in the game to collect for this achievement, though it may only be 87 - I'll get to that in a second. All of the items will generally be available as drops from enemies or purchased in the town shops. There is one somewhat secret item shop in the Archipelago (the area where you fly around on your griffon). Head all the way to the very SE corner to find a glowing Mig character to purchase some ores that you can't find anywhere else.
     
    Back to what I mentioned above about possibly getting the achievement at 87/88 items. It appears the Bronze Stone item (#86) does not always drop from enemies when the Tower is under attack as it should, but one of the game's patches appears to have removed its requirement. If you don't have it, once you get to 87 items, save your game and reload it - the achievement should unlock.

    Note: This save/reload trick may be required for some of the other collection achievements once you find the final items you need. Keep it in mind.
  • Collect every Weapon

    There are 212 weapons to collect for this achievement. You will find about half of them in chests or boss drops in the game's dungeons, especially the Time Rift end-game dungeon. The rest can be earned in the arena or purchased in the town weapon shops. There is a second somewhat secret Mig shop in the Archipelago, this one in the upper NE corner which sells the rest of the weapons.
  • Collect every Shield

    There are 25 shields to collect for this achievement. You will find about half of them in chests or boss drops in the game's dungeons, especially the Time Rift end-game dungeon. The rest can be earned in the arena or purchased in the town weapon shops. There is a second somewhat secret Mig shop in the Archipelago, this one in the upper NE corner which sells the rest of the shields.
  • Collect every Armor

    There are 80 armors to collect for this achievement. You will find about half of them in chests or boss drops in the game's dungeons, especially the Time Rift end-game dungeon. The rest can be earned in the arena or purchased in the town weapon shops. There is a second somewhat secret Mig shop in the Archipelago, this one in the upper NE corner which sells the rest of the armors.
  • Collect every Head Armor

    There are 80 head armors to collect for this achievement. You will find about half of them in chests or boss drops in the game's dungeons, especially the Time Rift end-game dungeon. The rest can be earned in the arena or purchased in the town weapon shops. There is a second somewhat secret Mig shop in the Archipelago, this one in the upper NE corner which sells the rest of the head armors.
  • Collect every Accessory

    There are 50 accessories to collect for this achievement. You will find about half of them in chests or boss drops in the game's dungeons, especially the Time Rift end-game dungeon. The rest can be earned in the arena or purchased in the town weapon shops. There is a second somewhat secret Mig shop in the Archipelago, this one in the upper NE corner which sells the rest of the accessories.
 

Secret achievements

  • Complete chapter 2

    Story related and can not be missed.
  • Complete chapter 3

    Story related and can not be missed.
  • Complete chapter 4

    Story related and can not be missed.
  • Complete chapter 5

    Story related and can not be missed.
  • Complete chapter 6

    Story related and can not be missed.
  • Complete chapter 7

    Story related and can not be missed.
  • Complete chapter 8

    Story related and can not be missed.
  • Complete chapter 9

    Story related and can not be missed.
  • Complete chapter 10

    Story related and can not be missed.
  • Complete chapter 11

    Story related and can not be missed.
  • Witness the events at the Scorpio Temple

    Story related and can not be missed.
  • Witness the events at the Cancer Temple

    Story related and can not be missed.
  • Witness the events at the Taurus Temple

    Story related and can not be missed.
  • Witness the events at the Capricorn Temple

    Story related and can not be missed.
  • Witness the events at the Aries Temple

    Story related and can not be missed.
  • Witness the events at the Sagittarius Temple

    Story related and can not be missed.
  • Witness the events at the Libra Temple

    Story related and can not be missed.
  • Witness the events at the Aquarius Temple

    Story related and can not be missed.
  • Complete chapter 13

    Story related and can not be missed.
  • Complete chapter 14

    Story related and can not be missed.
  • Complete chapter 15

    Story related and can not be missed.
  • Complete chapter 16

    Story related and can not be missed.
  • Complete chapter 17

    Story related and can not be missed.
  • Complete chapter 18

    Story related and can not be missed.

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Author

  • The Pants Party

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