- Estimated achievement difficulty: 7
- Offline: 50 (1000 )
- Online: 0
- Approximate amount of time to 1000 : 30+ Hours
- Minimum number of playthroughs needed: 3
- Number of missable achievements: 0
- Glitched achievements: 0
- Do cheat codes disable achievements: No
- Does difficulty affect achievements? Yes
- Glitched achievements: No
- Unobtainable achievements: No
- Extra equipment needed: No

Welcome to Bayonetta, from Platinum Games. It features a tuned and improved game play mechanic from the Devil May Cry series and can be quite challenging for those, who are new to hack-n-slash games. None of the achievements are missable as you can replay any chapter.

Step#1: Normal Playthrough
Do yourself a favor and start the Game on Normal, so you learn how to dodge, which weapon works against which Enemy, and which Combos are useful. Note that you can train during the load sequences and prolong them if you hit . Feel free to use this to your advantage as it is easier to train here and see what the timing for certain combos is, instead of learning it the hard way during the actual fighting. Don't worry about dying since there are plenty checkpoints and you can continue with full health. Most of the time checkpoints are set after finishing a Verse or before a Verse and the only penalty you get from dying is a bad score for the chapter.

You can and should do as many Alfheim challenges, collectibles and Fighting related achievements during this playthrough as it makes the game easier if you have larger Magic and Health Gauges and enemies are a lot more aggressive on hard than on normal.

Recommended weapons are Shuraba+Durga(eletric), do unleash Wicked Weaves with long range, damaging charge attacks with the Durga and instant kills for small angels by charging the shuraba. Use whatever you see fit as second set.

Step#2: Hard Playthrough
Basically the same as normal. The major difference is damage taken, the overall enemy aggressiveness, and added enemies like grace&glory in the vestibule. Hopefully you maxed your Health and Magic gauges by now, collected all LPs for the weapons and learned how to dodge. If you are not aiming for a good score, just be persistent and use Items to replenish health or boost Attack/Defense. A good piece of advice is that you utilize the Moon of Mahaa-Kalaa as you can block/counter attacks, giving you an edge against the angelic hordes and if you real trouble beating certain enemies/bosses use the yellow lollipops to become invincible.

Step#3: Infinite Climax Playthrough
Finally the last real challenge. Witch Time is completely deactivated and I recommend that you equip the Evil Harvest Rosary as it damages Enemies if you dodge their attacks successfully. Be persistent and use yellow lollipops.

Step#4 Mop up
If you haven't already now is the time to do the Collectibles, Alfheim Challenges and Fighting related achievements. Check the guide how to get the ones you are missing.

Bayonetta is a great game with a a challenging game play mechanic and a lot easier 1000 to achieve than DMC4. For those new to this genre it will be sometimes a painful experience as some enemies are not the forgiving type, but with some persistence you will beat the game.

x360a would like to thank cra for this Road Map

Bayonetta Achievement Guide

Printable Guide
Show completed achievements
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There are 50 achievements with a total of 1000 points

  • Complete the Vestibule.

    See Umbra Witch.

  • Defeat ????? on any difficulty.

    Weapons I recommend for all fights:
    Shuraba+Durga(eletric). Charge attacks with Durga (holding ) do a great deal of damage, especially if you have only little attack windows you can use. A nice combo is , , , , .

    1st phase: You start on one of two platforms. Attack his heads while dodging a lunge from his heads, in addition to fireballs and a sweep with the tail. Once he falls to the ground, jump down and press + followed by mashing to rip off one head. Now, he will fly to the outer part of the colosseum. After the sequence, jump down and make your way towards him by jumping from platform to platform and give him a beating with another climax.

    2nd phase: Just repeat what you've done before. He will occasionally destroy the platforms, which can be repaired by using the Hour Glass.

    3rd phase: After you reinvented his image the arena will change and you have 5 minutes to kill the rest of his body. His attacks consist of ramming, spike attacks with his tail, a fire breath and stomping. Show him the nice, sharp aspects of Shuraba until you can trigger the climax.
  • Defeat ????? on any difficulty.

    1st phase: You are on a platform, which will be regularly destroyed, and your task is to destroy his arms first. You have to evade shots from his other hand and a devastating punch with his blue glowing fist, which can be evaded. Just attack him with your pistols if he is too far away to punch and keep mashing . Once you are on his arm, change to panther and run to inner side where a orange glowing beam ends. Destroy this bubble while dodging either blue projectiles or a discharge.

    2nd phase: Same as 1st phase, but he can release these fog creatures from his mouth.

    3rd phase: Finally, on the main body you have to destroy the remaining bubbles to drop the shield protecting his head. Once the shield is down be careful as he can fire shots from his eyes, spin the head while releasing a laser beam, grab you with a dark hand from its mouth and release fog creatures. Just dodge on a regular basis and keep pummeling the head until it is time for a new demon.
  • Defeat ????? on any difficulty.

    1st phase: She attacks with the thorny "arms" and the little head in front of you. In my opinion a really easy boss as the attacks are quite predictable. Be careful if she retracts the small head and the eyes glow. At this time you can expect a rush attack which you should dodge. After you've done enough damage you can run along the "neck" dodging the arms and some white barriers to attack the core of the neck. After this part is dead, the arms will destroy the platform. Just jump off and fall down, evade with + to avoid damage and you are back in business.

    2nd phase: Same as phase 1 but you have to destroy a rock once she's lost enough health, before you can run along the neck.

    3rd phase: Again the same, but this time with two rocks instead of one.
  • Defeat ????? on any difficulty.

    1st phase: Surf around and attack the faces on the legs. These can shoot fireballs and the main body can shoot rockets. It will regularly dive and to avoid getting hit as it rises, move away from the center of the waves. After these two attacks, move to either side of the screen to avoid the lunge attack. Once all faces are destroyed you can trigger a climax and steer him to the spider using +. Occasionally, you are prompted to keep him put with +.

    2nd phase: Now that its head is unshielded, you can pummel it to your heart's content. The only attack it does besides diving is an arm sweep, which can be easily dodged. Once the HP Bar is down, the same climax part repeats.

    3rd phase: You have to reach him first before beating up that ugly face again. On your way down his eyes will pop up and fire a laser. Dodge to engage Witch Time and make your way to him. He has two attacks that can really hurt. Biting with his mouth and his arm sweep again. Don't be too close or you can't dodge the bite. Finally enjoy the climax by mashing .
  • Defeat ????? on any difficulty.

    1st phase: He is a real pain if you have trouble with dodging. He throws bubbles at you, which will trap you if you are caught. He can fire projectiles at you, make a satellite fire a laser to destroy your platform and swing his sword/whip of light to give you a hard time. Dodge his attacks until he closes in and forget about large combos. Just go for the Durga's charge attack until his Health is depleted and you can sacrifice your first demon.

    2nd phase: He is a bit more aggressive and he throws a building at you, which can be evaded with +. Don't get greedy with your attacks or you pay a high price for it. Finally you can summon the next demon.

    3rd phase: Finally, the end is near. During the fight you can catch a satellite with + and be ready to throw it 4-5 times back at Balder until it is too fast for him. After the final climax, this fight is over.
  • Complete all Chapters on any difficulty.

    Finish the game on Very Easy, Easy, or Normal to unlock this.

  • Complete Chapters 1 through 4 on Normal difficulty.

    See Umbra Witch.

  • Complete Chapters 5 through 7 on Normal difficulty.

    See Umbra Witch.

  • Complete Chapters 8 through 11 on Normal difficulty.

    See Umbra Witch.

  • Complete all Chapters on Normal difficulty.

    Beat the game on Normal and all other achievements regarding the Normal difficulty along with Taste of the Witching Hour will unlock after the credits.
  • Complete Chapters 1 through 4 on Hard difficulty.

    See Umbra Elder.

  • Complete Chapters 5 through 7 on Hard difficulty.

    See Umbra Elder.

  • Complete Chapters 8 through 11 on Hard difficulty.

    See Umbra Elder.

  • Complete all Chapters on Hard difficulty.

    Beat the game on Hard and you earn all Hard difficulty achievements along the way as during the Normal playthrough. Before attempting Hard, I recommended using the Moon of Mahaa-Kalaa and having collected all Pearls, Witch Hearts and Weapons.
  • Complete all Chapters on ???? Difficulty.

    Just survive the game on Infinite Climax difficulty. Witch Time is disabled, so use the Evil Harvest Rosary to deal extra damage every time you successfully dodge attacks along with Moon of Mahaa-Kalaa to counter attacks.
  • Execute a Torture Attack.

    See Feels Good, Doesn't It?

  • Execute 50 Torture Attacks.

    To execute a Torture Attack you need 8 Charges of your Magic Gauge filled and then you have to press +. After initiating it, you can mash the shown button to earn extra Halos, which depends on which angel-type you are torturing. You receive one Charge every time you engage Witch Time, avert/counter attacks with Moon of Mahaa-Kalaa, or connect with several of your attacks.
  • Engage Witch Time successfully 10 times.

    See Nice Try.

  • Engage Witch Time successfully 10 times consecutively.

    To engage With Time you have to press shortly before the attack hits Bayonetta. You can also dodge into a attack, for example shots from the Tuba or a Fireball, and activate Witch Time. The easiest way to unlock it is engaging Witch Time with the crystal statues you encounter to engage super Witch Time, wait for it to end and repeat it nine times.
  • Earn 10 Platinum Medals. Must be earned in 10 different battles.

    To earn a Platinum Medal you need good scores in the three Combat Ratings. To earn a high combo shoot with if enemies are too far away and close in while firing the Pistols. You can increase your attack value by taunting enemies with . The down side of that approach is that they are more aggressive and attack faster.

    The next rating is the needed time to finish the Verse you are currently in. Note that a Verse only begins with a Battle and usually ends after this fight. Sometimes you have to advance a bit for another fight or use a Huge Key to finish the Verse.

    The final rating is the damage taken. No damage taken results in a pure platinum and is something you should aim for. Even if you take 1-3 hits you can get a gold and if the other are pure platinum or platinum you get an overall platinum.

    During each chapter is a Verse which only consists of 2-6 Enemies you can easily dispatch. If you have trouble with the game play, just replay the chapter and give it your best in these short Verses. A good example is Chapter 1, Verse 2.
  • Create 20 Concoctions.

    Concoctions just means to create Items with the ingredients you can find by destroying benches, pots, statues, etc. To create an Item, enter the Item Menu, press and see the recipes on the left side. To add ingredients press and hold and after you added enough to create the Item rotate . Repeat nineteen times for the achievement.
  • Kill an enemy by jumping on top of them.

    The easiest place to earn this achievement is in the 10th Alfheim Challenge, which can be found once you exit Jörmungandr's Staff after the Witch walk. Instead of going up, go down and enter the challenge. You have to stay up in air for one minute, just drop on one of the Dears in the process. Note that it doesn't work, if you have Durga equipped on your legs.
  • Avert 10 enemy attacks with the Moon of Mahaa-Kalaa equipped.

    Averting an attack is quite easy. First you have to buy the accessory "Moon of Mahaa-Kalaa" for 200,000 Halos in the Gates of Hell, then equip it via the Item menu. Now, you have to push the in the direction of the incoming attack. If the angel is pushed back and you see a black circle appear where Bayonetta and the angel clashed, you've done it right.
  • Counter 10 enemy attacks with the Moon of Mahaa-Kalaa equipped.

    See Touch and It will REALLY Hurt.

  • Counter three enemy attacks consecutively with the Moon of Mahaa-Kalaa equipped.

    Countering is a bit more difficult than averting attacks. You have to time it so that you push the in the last possible moment before the attack really connects. Maybe you noticed that a rose appears once you get hit. Shortly before it appears or the instant it does push the . If done correctly a longer Witch Time is engaged and Bayonetta attacks the angel. It requires practice, so do it with a single enemy until you get the timing right. I personally found it easier with the gaze equipped as the attacks are faster.
  • Taunt and defeat five plus angered enemies while taking no damage. Gaze of Despair may be equipped.

    Taunt an enemy by locking on with and pressing . The animation needs to fully done to count. If successful, the targeted angel will roar and turn orange for a short time. Its attacks are more frequent and faster. If you get hit in the process, you have to start again. To make this achievement easy, taunt Decorations while fighting in the graveyard during the Vestibule or in the beginning of chapter 5 and shoot them with . Gaze of Despair enrages the enemies permanently, if you have problems with taunting them.
  • Execute a Wicked Weave attack while using Dodge Offset.

    See Wicked Weave Master.

  • Execute 20 Wicked Weave attacks while using Dodge Offset.

    The trick here is to use dodge offset. For example use the Combo , hold , . While you hold , press and still hold . You should continue to shoot after the dodge. Now press to release the wicked weave punch and repeat it nineteen times.
  • Kill 20 enemies using only Iai-Jutsu with Shuraba. (Iai-Jutsu performed by holding the Y button.)

    Equip the Shuraba and engage Witch Time. Immediately hold until Bayonetta charged it two times (Ryu's Dragon Sword stance anyone?) and release it once some stupid angels are near you to receive an instant death. Bigger Angels require a beating beforehand since they have too much health.
  • While never setting foot on the ground, grab enemies 10 times using Kulshedra.

    After you received the Kulshedra, equip it. Then double jump and attack with (hold) to pull an enemy towards you. After this you can double jump again. Repeat this until it unlocks, but there is no need to do it right away since two Alfheim Challenges rely on this technique to be beaten.
  • ????? 20 enemies while wearing ?????

    Once you have the Odette equip it to the feet and kick an enemy with frequently until it freezes. Do it another nineteen times.
  • Purchase three new techniques.

    See Commander of Magic.

  • Purchase all techniques.

    You need 245,000 Halos to buy all techniques. Note that the last three are available after Chapter 5 and buying "Crow Within". I recommend buying only Air Dodge, Stiletto and Bat Within instead of focusing on buying all techniques. Wait until you have all the needed Accessories, Witch Hearts and Pearls to make your life easier.
  • Obtain three complete Angelic Hymn Gold LPs.


    See Record Fanatic.

  • Obtain ????? complete Angelic Hymn Gold LPs.

    There are seven and each one unlocks a weapon once you enter the Gates of Hell.

    The Weapons are:
    - Onyx Roses - Shotgun (Chapter 1)
    - Shuraba - Katana (Chapter 2)
    - Kulshedra - Whip (Chapter 3)
    - Durga - Claws (Chapter 5)
    - Odette - Ice Skates (Chapter 6)
    - Lt. Col Killgore - Rocket Launcher (Chapter 9)
    - Bazillions - After beating "Hard"

    Look here for locations.
  • Discover half of all the Umbra Witches' final resting places.


    See Treasure Fanatic.

  • Discover all of the Umbra Witches' final resting places.

    Look here for all locations.

  • Discover all Alfheim portals.

    See Angel Slayer.

  • Complete half of all Alfheim portals.

    See Angel Slayer.

  • Complete all Alfheim portals.

    Alfheim Challenges are bright yellow portals on the ground and there are twenty-one of them throughout the game. Once you complet one, it will be saved and can be redone while replaying a chapter. Some of these can only be done with certain weapons. For all locations and a guide how to beat them look here. Note that all Alfheim Challenges can be done on different difficulties except Very Easy and Easy to unlock the achievement.
  • Collect all of Antonio's Notes.

    These Notes look more like books with a purple glow around them. They are most of the time placed on the main path and it shouldn't be possible to miss them. The final one is in chapter 15 next to the last chest and the achievement unlocks after collecting it. If for some reason it does not unlock, view through them.

    Here is the list with the Note titles in the order you can find them.
    Chapter 1:
    - A Voyage towards truth: In front of the Sage+Witch crystal Statue
    - The Crystal Witch & Sage: Right in front of you after the first Gates of Hell Portal
    - A Witch's Brew: Right beside the second Gates of Hell Portal

    Chapter 2:
    - An unkown Metal Wall: Right before the first metal wall
    - Notes on the Topic of Magic I: After the introduction of Luka, go up the small stairs to the right of the exit and it is in front of you.
    - Notes on the Topic of Magic I: After you fought the Enchants, you enter a plaza. Go right and atop of the staircase next to the Chest is the note.
    - About the Umbra Witches I: After the fight with the two Beloved, between the next set of crystal statues.

    Chapter 3:
    - Abouth the Umbra Witches II: Right in front of you after the quick time event
    - Notes on the Topic of Magic III: Once you enter the Catacombs, it is on the path to your right.
    - The Old Coliseum: After the witch walk part once you hit the road leading to the coliseum.

    Chapter 5:
    -Crescent and Sunrise Valleys: Right at the start of the level a bit to the left of you
    - Heavenly Manipulators: On the right, next to the Manipulator
    - The Witches's Tears of Blood: Once you reach the Gates of Hell portal, go left and jump down.
    - Witch Graves within the City: Once you exit the Staff and go up the serpent way, you will see a pool of water to the left with the note.
    - Rodin & The Gates of Hell: Once you killed the Inspired and have to climb up the broken stairs, you will find the note beneath the chest.

    Chapter 6:
    - Entering Vigrid: Before you go down to smash the gate, go right and collect the note
    - Notes on the Topic of Magic IV: After you cross spike floor and open the door, it is right behind it.
    - The Laguna Faith and Vigrid's Rise: Right behind the door after you protected Cereza.
    - Purgatorio, Center of the Trinity: After you escape the Beloved with Cereza, it is midway to the Portal to Paradiso.
    - The Angel's Banquet Hall - Alfheim: After you kill Joy, it is right next to the Portal.
    - Prominence Bridge: After you went through the Portal, it is right of the bridge before you cross it.

    Chapter 12:
    - The Valkyrie Military Transport: Before you exit through the door to the cargo bay, you will find this note next to the door.
    - The Gjallarhorn strategic Defense Initiative: After the two battles, next to Gates of Hell portal.
    - Treasure of the Clans - The Eyes of the World: After your battle with Jeanne, you have to cross the room with electrified water, you will find it on your way through.

    Chapter 15:
    - Island in the Sun - Isla Del Sol: After you killed Temperantia with the Cannons, it is just beyond the corner.
    - Ithavoll CEO I: Once you get to the Pole you have to turn to activate the "moving wall" don't use it yet. Instead, run further and you will find it.
    - Ithavoll CEO II: Once you traversed the moving wall, turn around and look back. You can see the platform, which you should go to fight Golem again and two others which have smaller platforms leading to the center. There is the final note.
    - To my beloved Son: Unlocks after collecting the final note.
  • Destroy all the tentacles that drop down together during in single sequence in Chapter 9.

    Use the Kulshedra and the Pistol. You can slow down with firing the Pistols and try to destroy the tentacles either by falling through the orange spot or hit it with the Kulshedra. Here is a video for your convenience.

  • Defend ????? during the ???????, ensuring ????? takes no damage.

    You will finally meet the "little one" and like a good mother protect her. Once the sequence starts, you will notice a purple shield around her. Your goal is simple, keep away the naughty angels, so that no attack connects with the shield. Easiest done with , , while Shuraba is equipped. Throw in Torture attacks to finish bigger angels in an instant.
  • Earn Platinum Medals during Verse 1 and Verse 2 of Chapter 14.

    This one is a bit of a pain on normal, so change the difficulty to "very easy". The key is not getting hit and you don't need a pure platinum medal in both Verses, a platinum is enough. Here another video how to do it.

  • Dodge the ?????? during Chapter 2.

    You will exit a plaza, walk through an arc and see a tram driving by in front of you. Proceed a bit forward and the camera will show you another tram derailing. Do a simple double jump to avoid it.

Secret achievements

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