Overview:
- Estimated achievement difficulty: 7/10 [hugely skill dependent] [Achievement Difficulty Rating]
- Offline: 21 [1000gs.png]
- Online: 0
- Approximate amount of time to 1000gs.png: 5-8+ hours [hugely skill dependent] [Estimated Time to 100%]
- Minimum number of playthroughs needed: 6, but plan on many runs and attempts
- Missable achievements: Almost all of them, since your run ends permanently either upon dying or beating the game
- Does difficulty affect achievements: No. Apparently PAL is considered the easier difficulty, so from the main menu, go to Options and set the difficulty to PAL to make the game slightly easier
- Unobtainable/glitched achievements: None
 
  • DLC: Title Update 1
    • Difficulty: 1/10
    • Time to 1000:1gs:: 5 minutes [built into base game completion]
    • Unobtainable: None
  • DLC: Title Update 2
    • Difficulty: 1/10
    • Time to 1000:1gs:: 5 minutes
    • Unobtainable: None
  • DLC: Title Update 3
    • Difficulty: 1/10
    • Time to 1000:1gs:: 2 minutes
    • Unobtainable: None
  • DLC: Title Update 4
    • Difficulty: 1/10
    • Time to 1000:1gs:: 2 minutes
    • Unobtainable: None
For questions, comments or feedback, please visit the Achievements and Guide Discussion thread.

Introduction:
Welcome to Castle of No Escape 2, another game with a massive amount of gamerscore courtesy of publisher Xitilon. If you enjoyed the simple gameplay and old school RPG mechanics from the first game, know that this game is entirely different. It's an action adventure game that plays more like an old isometric Zelda game. As a result, you have a much different experience ahead than the first game. On top of that, because you need to actually fight real time instead of turn based like the first game, the achievements require much more skill than the first game. Like all Xitilon games, the title updates are a walk in the park and take virtually no effort, but be aware that the base game completion for this game is quite challenging. It'll definitely take more practice, patience, and effort than any other Xitilon game. Let's get started.

Note on Title Updates and Quick Walkthrough for 4000gs.png:
You will likely unlock most if not all title update achievements naturally while unlocking all base game achievements, if you choose to go for the entire completion. However, if you have no interest in bothering with the time and difficulty of the base game and just want the 4000gs.png from the four title updates, here is how to quickly get all title update achievements.

From the main menu, select Rituals and then just mash button-a.png to enter the Ritual button-a.pngbutton-a.pngbutton-a.pngbutton-a.pngbutton-a.pngbutton-a.pngbutton-a.pngbutton-a.pngbutton-a.pngbutton-a.png. This will load you into a game as the Huntress and unlock all achievements in Title Updates 2 and 4, two achievements in Title Update 1, and four of five achievements in Title Update 3. From the room you start in, find the nearest room with enemies (it's random, so you may need to check one, two, or three rooms) and kill all but one, collecting their coins. Leave one enemy alive and leave the room, then reenter and all enemies will respawn. Kill them and collect their coins, repeating as above until you unlock I love money (200G) for collecting 200 coins and Great hero (200G) for killing 15 enemies. That finishes off Title Update 1. Now just let enemies kill you to unlock Such a dangerous place (200G) and wrap up Title Update 4.

That's 4000gs.png in around 5-10 minutes.

Note on Ritual codes:
If you look around other sites for this game, such as TrueAchievements and Youtube, you'll likely encounter tons of Rituals and videos that aren't applicable anymore with the current version of the game. Every Ritual in my guide is with the current/final version of the game, so I can attest that every one works as of 2022. Most others you find will not work at all anymore, or not as originally intended.

Abbreviated Walkthrough:
For the base game, you have a decent amount of work to do and some effort required, but thankfully we can use the Ritual codes from the main menu to make it far faster to unlock every achievement in the game. This is a quick walkthrough in an efficient order to unlock all achievements in the base game.

Start off with Cheap plastic imitation (50G). Begin a game and change the number in the lower left to 666 using button-x.png, then start a game, kill yourself, start a new game, and you'll unlock this achievement.

With that done, it's time to beat the game with all six characters. Starting with What's that horn for? (50G) as the Guardian, go through each of the achievement solutions for beating the game with each character. Use the Ritual code to warp right to the end of a playthrough with each character, then find and beat the boss. Doing so will unlock numerous other achievements along the way. Specifically:
 Now that you've beaten the game with all six characters, it's time to mop up a bunch of miscellaneous stuff. In my opinion, the Bandit is the best character in the game, so I recommend starting each run with the Ritual in Bits and bites (50G) for each of these miscellaneous achievements. Order doesn't matter here.
 
  • Refer to I didn't do nothing! Seriously! (25G) to relatively quickly grind out 100 enemies dying from traps
  • Refer to Phantom gold (50G) for how to grind out that and Reincarnated millionaire (50G). While grinding out money for those two achievements, you will unavoidably amass a ton of the items required to upgrade armor for Armor 2.0 (50G), so as soon as you're done with those first two achievements, refer to that third one for easily doing it in the same playthrough
  • Refer to Who needs an armor? (50G) for a separate Ritual you'll need to enter to beat the game without armor. It should be pretty easy to do now after the experience you have with this game
With all of those tasks done, you should be down to just a couple achievements in the base game. Now it's time to tackle the hardest achievement in the game - beating it without taking damage. A lot of skill and luck need to come together for this one. Untouchable (50G) has more information and a strategy and video to help you succeed. This achievement will make or break your completion, but practice and persist and you should be able to accomplish it.

Now that that task is complete, you may still need kills to reach 666 kills for 666 kills (50G). Refer to that achievement solution for how to quickly and easily grind out whatever you have left. And lastly, if you still haven't unlocked I kinda like this place (50G) by now, all that's left is to idle your game in a safe room until it unlocks.

Conclusion:
Castle of No Escape 2 is far different and far more difficult than the first game. It requires less luck than the first game but far more skill. If you just want gamerscore and don't care about the completion, you can blast through the 4000gs.png of title updates in under 10 minutes. The base game completion is going to take you much longer and require a good amount of skill. With enough patience and practice though, you should be able to complete the base game in under 10 hours, which isn't too bad (but is an eternity compared to other Xitilon games). If you survived the base game completion, great work and congrats on the completion!

Credits: Full credit to Sangriaz at The Hidden Levels for the majority of the Ritual codes used in this guide. He has a video that includes showing the majority of the achievements HERE. Refer to it if you'd like to see any in action.
 
[XBA would like to thank Necrophage33 for this Roadmap]

Castle of no Escape 2 Achievement Guide

Printable Guide
Show completed achievements
Show secret achievements

There are 41 achievements with a total of 5000 points

  • Allow the phantom to steal 10,000 gold

    This achievement is cumulative across all runs of the game, but it is easily paired with Reincarnated millionaire (50G) which is NOT cumulative across all games. Reincarnated millionaire (50G) requires you to collect a cumulative total of 10,000 coins in a single playthrough. You don't have to have 10,000 coins on you all at once, but you must collect 10,000 total in a single playthrough. The strategy below will unlock both achievements in the same playthrough.

    Start off by loading into a game using any of the Rituals for each character, provided in their achievement solutions at the end of the base game. My preference was the Bandit (in Bits and bites (50G)), but use whichever character you prefer. Use that Ritual to start up a game, and now you're going to need a bit of luck and searching to find the ideal room. You're looking for a room with the minotaur enemies, typically brown and red ones, but sometimes the brown and gold ones also work. When you enter that room and then leave back the way you came, the minotaur enemies should follow you back the way you came. You can kill them in the safe room, they drop a lot of coins, and then you can reenter and leave the same minotaur room to draw another pair towards you to again kill for coins. To speed this process up, you can actually enter and leave the minotaur room twice quickly, and this will cause four minotaurs to follow you instead of two, doubling the rate at which you amass coins.

    This isn't a super fast method, but it is reliable (once you find a room) and pretty simple to grind out. It'll likely take upwards of half an hour to grind out 10,000 coins, but it's pretty mindless. Once you've collected 10,000 coins and unlocked Reincarnated millionaire (50G), it's time to get them stolen by the phantom.

    The phantom appears completely randomly. It's essentially a black shadow that moves across the floor of the room you're in and takes all the money you have. It can spawn in any room. So once you have your 10,000 coins from above (keeping in mind this specific achievement for the phantom is cumulative and doesn't actually need you to have 10,000 coins stolen at once), you then just need to wait for the phantom to spawn. Since it can spawn in any room, the safest way to get it to spawn is to just move back and forth between two safe rooms; for example, two rooms where you've killed all enemies so none respawn, or a jackpot room and an enemy-less room. Just go back and forth, waiting a second in each room to see if the phantom spawns. It's completely random so it could happen quick or you could be going back and forth for 10 minutes. Once he finally spawns, he'll move to the center of the room and steal all your money. Once he's taken 10,000 total from you, this achievement will unlock.
  • Always leave any room in 30 seconds

    As the description kind of implies, you need to complete the game without ever spending more than 30 seconds in a single room. This can be quite difficult to achieve legitimately, but thankfully there is a one Ritual that will save you the majority of the trouble. If you're going in order through the characters for their achievements for beating the game, both the Guardian and Huntress won't unlock this achievement, but the Cardinal will. So you'll want to follow Ears of ash (50G) and use that Ritual to start a game as the Cardinal. Now you just need to run through each room to head right for the boss glimmer to start the boss fight. This should be really easy to do since no rooms require you to kill all enemies to proceed, so you can just ignore enemies and head right for the next doorway. Once you kill the boss, this achievement will unlock at the end of your Cardinal playthrough.
  • Don't use the crystal orbs

    This achievement requires you to beat the game without ever interacting with any of the crystal orbs, which are the round objects on pedestals in the center of random rooms.

    If you're going in order with the character specific achievements for beating the game with each character, the Ritual for the Guardian involved an orb being used already, so you won't unlock this achievement there, but you will when using the Ritual for the Huntress provided in Girlizard (50G).
  • Don't pick up an armor

    This achievement requires you to beat the game without ever picking up armor. Unfortunately, all of the Rituals provided in the achievement solutions below for beating the game with each character will start you with armor, voiding this achievement.

    Fortunately, another code exists. Enter the following Ritual from the main menu:

    dpad-up.pngdpad-down.pngbutton-page.pngbutton-page.pngbutton-page.pngbutton-page.pngdpad-left.pngbutton-page.pngbutton-a.pngdpad-up.pngdpad-up.pngdpad-up.pngdpad-left.png

    This will spawn you as the Bandit with everything you need to beat the game, but with no armor. Check a handful of the neighboring rooms from where you spawn to find a shimmering orange thing in the center of a random room. Walk into this to be teleported to the boss room. Press button-x.png when standing on the symbol on the floor to initiate the boss fight. Now you just need to beat the boss to unlock this achievement. Refer to Bits and bites (50G) for a little more detail for winning with the Bandit.
  • Don't pick up a shield

    This achievement requires you to beat the game without ever picking up a shield. All of the Ritual codes provided in the achievement solutions for beating the game with each character will start you without a shield, so simply beating the game using any of those Rituals will unlock this achievement too.
  • Collect the false sword

    Normally this achievement requires you to find all five falses sword pieces, but there is thankfully an easy shortcut. From the main menu, choose Begin to go to the character selection screen. In the bottom left corner of this screen you'll see a three digit number. Use dpad-up.png and dpad-down.png on the dpad to change the number and button-x.png to move to a different digit, and set it to 666. Now pick any character and start the game.

    This will start you with all five pieces of the false sword, but for some reason the achievement doesn't unlock until you die and start a new game. So find the nearest enemies, let them kill you, then start a new game (doesn't need to be with 666, just choose any character) and this achievement will unlock right after starting your new game.
  • Complete the game with no damage

    This is, by far, the hardest achievement in the game, and the one that is going to make or break the completion for most people. As the description says, you need to complete the game with taking any damage. It's important to note that this also means you can't get hit. So even if you have a shield or have armor, getting hit at all still voids this achievement.

    It's also important to note that this achievement requires a good amount of skill but also some luck with the fireballs in the boss fight. I will go through my strategy, but don't expect to succeed first try. This achievement will take some practice and some luck for everything to come together.

    While you can theoretically do this as any character, I highly recommend using the Bandit (use the Ritual in Bits and bites (50G) to start at the end of a Bandit playthrough). The Bandit's main attack is strong and knocks back the boss, making it easy to stay away, but the Bandit can also use button-b.png to dash. This is invaluable for avoiding the boss's dashes during the first and second phase. Your regular attack with button-a.png can also be placed on the ground, allowing the boss to run into it so you can kind of keep your distance and don't risk getting hit.

    So after entering the Ritual in the reference above and starting as the Bandit, you'll need to beeline right to the boss fight to ensure you don't get hit by any enemies. There is a luck factor here in finding the orange glimmer quickly, but it should be pretty simple to do.

    The first phase of the boss fight is relatively simple. You're going to start off by hitting the boss once with button-a.png, then running away and using button-b.png to dash if need be to avoid his dash. After that dash, you can get in two hits with button-a.png between every dash before you retreat to avoid the dash. I found it unnecessary to time a button-b.png dash perfectly to avoid the boss dash every time. Instead, I would hit the boss twice, and if the boss was in a bad spot, such as the center of the room, I would lure him to a corner and then dash away to put distance between us. This gave enough room to simply walk out of the way of the dash, rather than needing to dash perfectly. So don't feel the need to time your dashes perfectly to avoid the boss dash. Instead, you can use your dash to ideally go to the opposite corner of the room from the boss, giving you plenty of time to move out of the way. It should only take three or four dashes for you to finish the first phase of the boss fight.

    The second phase is identical to the first in terms of strategy, so repeat exactly what you did. Your main worry here is going to be the fireball phases, since the fireballs are completely random. The trickiest part is making sure that when the boss disappears and the fireballs start, you're not near the edge of the room or you risk getting hit by a fireball before you even have time to move. Then, when the fireballs end, the boss with reappear in the center of the room, so you'll need to make sure you're standing against the edge of the room somewhere so he doesn't touch you. The second phase ends when he pulls the sword from your inventory and merges with it. Make sure you stand there hitting him over and over while the sword is coming to him, since he can't hit you.

    The third phase is far simpler than the first two since the boss doesn't dash anymore. He just slowly moves towards you, but your button-a.png attack knocks him back, so you don't even need to move around much. After a few seconds he'll turn blue and move to the center of the room. You can still hit him when he's blue, so you can "drop" your button-a.png attack on the ground in his spiral path so he runs into it and takes damage.

    NOTE: One important thing I struggled with was, after the boss turns blue and spirals around the room and then blasts back into the center of the room, sometimes I would take damage when he reappeared in the center for no apparent reason. This seemed to happen whenever I was standing in the bottom half of the room. I switched to always waiting in the upper left corner for him to reappear and never ended up taking random damage in that corner.

    In the third phase, all you really need to worry about are those fireball phases, since they get faster and more intense. Some luck will be involved in dodging the fireballs, but what you can do is to damage the boss as much and as fast as possible, because the fireball phases happen after a set amount of time, not after a set amount of damage. So the quick you kill him, the less fireball phases you have to deal with.

    As I said initially, this achievement will take some practice and some luck. I've done my best to explain in text the strategy I used to succeed. Since it's easier to watch a video sometimes, refer to the following video, courtesy of Sangriaz from The Hidden Levels. His Bandit run at 28:15 is damage-less. He uses essentially the exact same strategy I described above.
  • Play more than 10 hours

    As the description says, you need to amass at least 10 hours of total playtime across all runs of the game. Thankfully, my experience along with many other reports indicate that this achievement seems to unlock early. It will still easily require five hours or more of playtime, but it doesn't seem to take anywhere near 10 hours.

    You will almost assuredly unlock this achievement before finishing all others, but if you somehow don't, you can just load up a game using any of the ritual codes in below achievement solutions and then just idle your game in a safe room until this achievement unlocks.
  • Collect 10,000 gold

    Refer to Phantom gold (50G) for more information.
  • Watch 50 enemies die from traps

    Refer to I didn't do nothing! Seriously! (25G) for more information.
  • Watch 100 enemies die from traps

    These achievements are cumulative across all runs of the game, regardless if you're successful in beating it or not.

    There is no chance whatsoever that either of these achievements will unlock naturally while working on the others, so you'll need to grind them out. The easiest way to grind it out is to use one of the Ritual codes in the character specific achievements below. My preference was the Bandit, but use whichever character you prefer. There is some randomness to each playthrough even when using the same Ritual code, but basically load into the game after entering the code and look around nearby rooms. Your goal is to ideally find a room with the swinging balls on chains and multiple enemies. This may take a few restarts or searching around, but once you find a good room it's pretty simple: enter the room and let the swinging balls kill enemies. Make sure you leave the room before all enemies die. As long as at least one enemy was left alive, all enemies will respawn when you reenter the room. Repeat going in and out and letting a few enemies die from traps each time you enter, until this achievement unlocks.

    My experience was that this grinding didn't take more than 10 minutes to unlock this achievement.
  • Exactly this

    This achievement is cumulative across all playthroughs of the game, whether successful or not. Unfortunately, there is no way to track your kills, either ingame or via achievement tracking. This will likely be one of your last, if not the last, achievement in this game, depending on how long others take.

    Before worrying about this achievement, definitely complete all other achievements. In particular, the strategy for unlocking both Phantom gold (50G) and Reincarnated millionaire (50G) involve killing many enemies, so you will make a lot of progress towards this achievement from just those two achievements. You will likely end up killing enemies here and there during other runs, but since there's no real need to for most of the achievements, you likely won't make much more progress towards this achievement, leaving you with grinding it out when you're done.

    The easiest way to grind it out is to use one of the Ritual codes in the character specific achievements below. My preference was the Bandit, but use whichever character you prefer. There is some randomness to each playthrough even when using the same Ritual code, but basically load into the game after entering the code and look around nearby rooms. Your goal is to ideally find a room with many enemies, preferably the small green goblins that die in one hit. You're going to enter that room, kill all enemies but one, then exit the room. As long as you leave at least one enemy alive, all enemies will respawn when you reenter the room. Go back in, and repeat over and over until this achievement unlocks.

    My experience with this achievement was needing only around 10-15 minutes of grinding after I'd done everything else, but your mileage will obviously vary quite a bit depending on how many enemies you killed in other runs.
  • Upgrade an armor with emblems

    For this achievement, you need to collect an armor, then also collect the orange triangle items (count displayed above the right side of your health/armor), which drops randomly from any type of enemies. You then need to find the anvil, which is located in a random room, and use those orange items to upgrade your armor.

    To simplify things, use the Ritual code in Bits and bites (50G) to spawn as a Bandit with armor already. Most of the time you use this code, you'll spawn in a room with a door on top, and going through it takes you to a room with the anvil in it. So with the armor and anvil, you now just need some orange triangles to upgrade your armor. Head to a couple of the neighboring rooms from the anvil room and look for a room with a bunch of enemies in it. The idea here is to kill some/most enemies but leave at least one alive. If any drops an orange triangle, it'll magnetize to you to collect. Leave the room without killing the last enemy, then reenter and all enemies will respawn (if you kill all enemies, they won't respawn). Repeat this process to collect orange triangles.

    In theory, you only need a single orange triangle to get this achievement, but that requires you to have full armor (blue spots next to your red health). If you got hit at all and lost armor points, you'll first need to spend orange triangles at the anvil to refill your "durability." Only once your durability is full will you get three more options to upgrade: speed, skill, and defense. You need to use an orange triangle once on any of these three options to unlock this achievement. So get enough orange triangles to ensure you have full armor, then spend the remaining on upgrades to unlock this achievement.
  • Collect all the gems and a sword, then use an orb

    This achievement will unlock automatically when you enter the Ritual code to play as the Guardian and beat the game. Refer to What's that horn for? (50G) for the Ritual code.
  • Don't kill any monsters (including the fallen hero)

    This achievement requires you to beat the final boss without having killed any other enemies. This is quite easy to do using any of the Rituals in the six character-specific achievements below. Simply use the Ritual and ignore all enemies while you search for the orange glimmer to take you to the boss room. As soon as you kill the boss, this achievement will unlock.
  • Complete the game as a guardian

    Enter the following Ritual from the main menu:

    dpad-up.pngdpad-down.pngbutton-page.pngbutton-page.pngbutton-page.pngbutton-x.pngdpad-right.pngdpad-left.pngdpad-down.pngdpad-left.pngbutton-page.pngdpad-up.pngbutton-a.png

    This will spawn you as the Guardian with everything you need to beat the game. Check a handful of the neighboring rooms from where you spawn to find a shimmering orange thing in the center of a random room. Walk into this to be teleported to the boss room. Press button-x.png when standing on the symbol on the floor to initiate the boss fight. If you can't find the orange glimmer after five or six rooms, feel free to quit out (button-page.png) and restart a new run with the same ritual above, and you may have better luck with one spawning nearby.

    The Guardian is one of the better characters in the game thanks to his attack that is strong and hits multiple times. Unfortunately, he's quite slow, but he has a lot of health and armor to make up for it. The other bad thing is that his attack doesn't really knock the boss back at all, so you'll want to only hit him a couple times before retreating to put some distance between you and him before he dashes. You should be able to finish his first and second phases off pretty quickly though, with a combination of your regular button-a.png attack and stronger button-b.png attack. The third phase is identical for all characters, meaning attack as much as possible and do your best to dodge the random fireballs. Since there's no dashing to avoid from the boss, just hammer him with attacks as much as possible to reduce the number of fireball phases you need to deal with.

    One important thing I struggled with was, after the boss turns blue and spirals around the room and then blasts back into the center of the room, sometimes I would take damage when he reappeared in the center for no apparent reason. This seemed to happen whenever I was standing in the bottom half of the room. I switched to always waiting in the upper left corner for him to reappear and never ended up taking random damage in that corner.
  • Complete the game as a huntress

    Enter the following Ritual from the main menu:

    dpad-up.pngdpad-down.pngbutton-page.pngbutton-page.pngbutton-page.pngbutton-x.pngbutton-b.pngbutton-page.pngbutton-a.pngdpad-up.pngbutton-b.pngdpad-up.pngbutton-a.png

    This will spawn you as the Huntress with everything you need to beat the game. Check a handful of the neighboring rooms from where you spawn to find a shimmering orange thing in the center of a random room. Walk into this to be teleported to the boss room. Press button-x.png when standing on the symbol on the floor to initiate the boss fight. If you can't find the orange glimmer after five or six rooms, feel free to quit out (button-page.png) and restart a new run with the same ritual above, and you may have better luck with one spawning nearby.

    The Huntress is one of the worst characters in the game, because her attack has to be charged to be used at all, and it's small so you need to be right on target every time. On the plus side, she has high speed, so it's relatively easy to dodge the dashing of the boss during the first two phases. Just be cautious with your attacks and be prepared to run away to dodge the dashes. As long as you stay conservative you should be fine. The third phase is identical for all characters, meaning attack as much as possible and do your best to dodge the random fireballs. Since there's no dashing to worry about from the boss, you can stay relatively close to him and just do minimally-charged button-a.png attacks over and over. Then just dodge everything and repeat until you win.

    One important thing I struggled with was, after the boss turns blue and spirals around the room and then blasts back into the center of the room, sometimes I would take damage when he reappeared in the center for no apparent reason. This seemed to happen whenever I was standing in the bottom half of the room. I switched to always waiting in the upper left corner for him to reappear and never ended up taking random damage in that corner.
  • Complete the game as a cardinal

    Enter the following Ritual from the main menu:

    dpad-up.pngdpad-down.pngbutton-page.pngbutton-page.pngbutton-page.pngbutton-x.pngbutton-page.pngbutton-page.pngbutton-a.pngdpad-up.pngbutton-b.pngdpad-up.pngbutton-b.png

    This will spawn you as the Cardinal with everything you need to beat the game. Check a handful of the neighboring rooms from where you spawn to find a shimmering orange thing in the center of a random room. Walk into this to be teleported to the boss room. Press button-x.png when standing on the symbol on the floor to initiate the boss fight. If you can't find the orange glimmer after five or six rooms, feel free to quit out (button-page.png) and restart a new run with the same ritual above, and you may have better luck with one spawning nearby.

    The Cardinal is a pretty decent character, but unfortunately his regular button-a.png attack shoots out at a random angle. If you stay near the boss, this isn't really an issue, but that leaves you vulnerable to his dash, which you're unlikely to be able to avoid if you're that close. So for the first and second phases where he chases you and dashes, I recommend utilizing your button-b.png attack as much as possible. This shoots three projectiles, and while the two outer ones will likely never hit the boss, it at least guarantees the center one will always shoot straight. This allows you to keep your distance and always hit him straight on during the first two phases. The third phase is identical for all characters, meaning attack as much as possible and do your best to dodge the random fireballs. Here, you can just spam your regular button-a.png attack near him since he doesn't dash. Shoot him over and over and then just avoid him when he spirals, dodge the fireballs, and repeat until you beat him.

    One important thing I struggled with was, after the boss turns blue and spirals around the room and then blasts back into the center of the room, sometimes I would take damage when he reappeared in the center for no apparent reason. This seemed to happen whenever I was standing in the bottom half of the room. I switched to always waiting in the upper left corner for him to reappear and never ended up taking random damage in that corner.
  • Complete the game as a champion

    Enter the following Ritual from the main menu:

    dpad-up.pngdpad-down.pngbutton-page.pngbutton-page.pngbutton-page.pngbutton-page.pngdpad-down.pngbutton-page.pngbutton-a.pngdpad-up.pngbutton-b.pngdpad-up.pngbutton-a.png

    This will spawn you as the Champion with everything you need to beat the game. Check a handful of the neighboring rooms from where you spawn to find a shimmering orange thing in the center of a random room. Walk into this to be teleported to the boss room. Press button-x.png when standing on the symbol on the floor to initiate the boss fight. If you can't find the orange glimmer after five or six rooms, feel free to quit out (button-page.png) and restart a new run with the same ritual above, and you may have better luck with one spawning nearby.

    The Champion is one of the best characters and has a relatively easy time with the boss. Your regular button-a.png attack knocks him back, so it's relatively easy to keep your distance. For the first and second phases where he just moves around and then dashes at you, you can easily keep your distance with your regular attack since it knocks him away. The only bad part is that the Champion is relatively slow, so dodging his dashes will be tough. On the plus side, you'll do damage quickly enough that he won't get many dashes in, and the Champion also has a decently large amount of health to survive both phases. The third phase is identical for all characters, meaning attack as much as possible and do your best to dodge the random fireballs. Nothing special for the Champion in the last phase, just do damage as much as possible to reduce the number of fireball phases you need to deal with.

    One important thing I struggled with was, after the boss turns blue and spirals around the room and then blasts back into the center of the room, sometimes I would take damage when he reappeared in the center for no apparent reason. This seemed to happen whenever I was standing in the bottom half of the room. I switched to always waiting in the upper left corner for him to reappear and never ended up taking random damage in that corner.
  • Complete the game as a bandit

    Enter the following Ritual from the main menu:

    dpad-up.pngdpad-down.pngbutton-page.pngbutton-page.pngbutton-page.pngbutton-page.pngdpad-right.pngbutton-page.pngbutton-a.pngdpad-up.pngbutton-b.pngdpad-up.pngbutton-b.png

    This will spawn you as the Bandit with everything you need to beat the game. Check a handful of the neighboring rooms from where you spawn to find a shimmering orange thing in the center of a random room. Walk into this to be teleported to the boss room. Press button-x.png when standing on the symbol on the floor to initiate the boss fight. If you can't find the orange glimmer after five or six rooms, feel free to quit out (button-page.png) and restart a new run with the same ritual above, and you may have better luck with one spawning nearby.

    The Bandit is one of the best characters and has the easiest time with the boss. Your regular button-a.png attack knocks him back, so it's relatively easy to keep your distance. For the first and second phases where he just moves around and then dashes at you, it's important to realize that you can also dash with button-b.png, so make use of it to put some distance between you and him before he dashes, giving you plenty of time to get out of the way. The third phase is identical for all characters, meaning attack as much as possible and do your best to dodge the random fireballs.

    One important thing I struggled with was, after the boss turns blue and spirals around the room and then blasts back into the center of the room, sometimes I would take damage when he reappeared in the center for no apparent reason. This seemed to happen whenever I was standing in the bottom half of the room. I switched to always waiting in the upper left corner for him to reappear and never ended up taking random damage in that corner.
  • Complete the game as a shamaness

    Enter the following Ritual from the main menu:

    dpad-up.pngdpad-down.pngbutton-page.pngbutton-page.pngbutton-page.pngbutton-page.pngbutton-b.pngbutton-page.pngbutton-a.pngdpad-up.pngbutton-b.pngdpad-up.pngbutton-b.png

    This will spawn you as the Shamaness with everything you need to beat the game. Check a handful of the neighboring rooms from where you spawn to find a shimmering orange thing in the center of a random room. Walk into this to be teleported to the boss room. Press button-x.png when standing on the symbol on the floor to initiate the boss fight. If you can't find the orange glimmer after five or six rooms, feel free to quit out (button-page.png) and restart a new run with the same ritual above, and you may have better luck with one spawning nearby.

    The Shamaness is by far the worst character in the game, and this will be your toughest boss fight of all the characters. Your regular button-a.png attack doesn't knock the boss back and just swirls a single sword around you, making it pretty useless. As you get hit and have lower health, more swords will swirl around you. Just continuously hold button-a.png instead of pushing or mashing it, and new sword(s) will appear as soon as available. For the first and second phases where he just moves around and then dashes at you, the good news is that the Shamaness has just enough speed to get out of the way as long as there is distance between you and the boss. The bad news is that your regular button-a.png attack is terrible (unless you have low health and have three or four swords around you) for actually hitting the boss. I highly recommend using your button-b.png attack instead. Press button-b.png to be surrounded by swords. Now you can simply walk near the boss for the swords to hit him. It's important to realize that the boss has some frames of invincibility immediately after being hit, so DO NOT just stand near him and let swords hit him continually. This is a huge waste of swords, because only every third or fourth sword will actually do damage. Instead, go near enough to hit him, back away, approach, etc., until you finish each phase. If/when you run out of stamina (the green circles below your health), you'll unfortunately need to rely on your regular attack until stamina refills.

    The third phase is identical for all characters, meaning attack as much as possible and do your best to dodge the random fireballs. The good news is you don't have to worry about him charging at you anymore, but the bad news is that the longer you take to damage him (meaning if you have a tough time hitting him with your regular attack) the more fireball phases you'll need to suffer through and hope you don't get hit.

    Unfortunately you're likely going to need a bunch of practice with this character thanks to her terrible regular attack and awfully low amount of health.

    One important thing I struggled with was, after the boss turns blue and spirals around the room and then blasts back into the center of the room, sometimes I would take damage when he reappeared in the center for no apparent reason. This seemed to happen whenever I was standing in the bottom half of the room. I switched to always waiting in the upper left corner for him to reappear and never ended up taking random damage in that corner.

DLC: Title Update

There are 5 achievements with a total of 1000 points

  • Visit 12 rooms during one run

    Refer to Greatest Explorer (200G) for more information.
  • Visit 15 rooms during one run

    From the main menu, select Ritual and enter the code button-a.pngbutton-a.pngbutton-a.pngbutton-a.pngbutton-a.pngbutton-a.pngbutton-a.pngbutton-a.pngbutton-a.pngbutton-a.png. This will start you as the Huntress and automatically unlock this achievement.
  • Collect 200 coins

    I recommend using a Ritual to start as the Bandit (refer to Bits and bites (50G) for the code). Now just look around for the nearest room with enemies. Kill all but one, collect their gold, then leave the room and reenter. If you didn't kill all enemies, they will all respawn. Repeat as necessary until you collect 200 coins total. Hunter (200G) and Great hero (200G) will unlock along the way.
  • Hunter

     

    200

    Kill 10 enemies

    Refer to Great hero (200G) for more information.
  • Kill 15 enemies

    Use the exact same strategy as in I love money (200G) to quickly grind out kills and unlock these achievements while working on that achievement.

DLC: Title Update 2

There are 5 achievements with a total of 1000 points

DLC: Title Update 3

There are 5 achievements with a total of 1000 points

DLC: Title Update 4

There are 5 achievements with a total of 1000 points

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Author

  • Necrophage33

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