- Estimated achievement difficulty: 4/10 [but hugely dependent on your hearing and how musically inclined you are] [Achievement Difficulty Rating]
- Offline: 15 [1000]
- Online: 0
- Approximate amount of time to 1000: 4+ hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: 1
- Missable achievements: None*
- Does difficulty affect achievements: No difficulty
- Unobtainable/glitched achievements: None
- Extra equipment needed: Good musical ears

*I'm pretty sure nothing is missable. If you violate any of the requirements for levels for any of the achievements, it seems as though picking "Restart Game" from the pause menu will reset the level completely and make the game forget anything you did (such as using hints or using individual layers). It also seems that replaying levels works too. Even so, to be safe, I recommend meeting all the requirements on your first playthrough.

Welcome to Circuits, a puzzle game where you construct songs by correctly placing sound tiles along a timeline. You play the song and listen to it (or parts of it) and then try to place each piece of the song in the correct spot in the song's timeline. Unfortunately for you, the placement of the sound tiles at the bottom of the screen is randomized, meaning it's not possible to just follow a guide to complete each level and blow through this game in under an hour. Even so, there are some useful videos out there to help you get through this completion. But even with videos, this game is still going to rely heavily on how well you can hear the differences in musical sounds and slight changes in pitch. If you don't have a musical ear, then you are likely going to struggle quite a bit. If you've got decent ears, with the help of some videos you shouldn't have too many problems. As far as achievements go, you're going to have to play through the whole game without breaking the songs into individual layers to hear them better, making the game more difficult. You also won't be able to use hints for the majority of the game, further complicating things. Even with all of this in mind, it's still not a very difficult game and there's no penalty for getting anything wrong, so you can keep trying and tweaking the sounds until you get it right. As for completion time, it took me 5 hours according to the Xbox One app, which sounds about right. I do play guitar but I don't have a good musical ear (I know it sounds weird but it's true), yet I'm still pretty decent with being able to hear subtle differences. So if you're really good with music, you could probably finish in 4 hours or so. If not, it could take much longer. Let's get started.

The completion can easily be obtained in a single playthrough without having to replay levels as long as you keep a few things in mind:

1) Be certain about your sound placement in the first three levels so you finish all three without a mistake.

2) Play through the entire game without ever using or to switch to layers (aside from level 3 where you learn about this).

3) Play through until level 20 without using hints (except levels 6 and 7 where you're shown how to).

If you follow these three things, by the time you complete all 25 levels you should unlock almost every achievement. If you didn't grab "Hacker" or "Turbo Boost" along the way, refer to their achievement solutions for where to quickly get them.

As for finishing each level, as noted in the intro, the sound tile placement is random, meaning you can't just rely on a video guide. Even so, there are video guides in the "Golden Ear" achievement solution that show each level being broken down into layers. Since you aren't allowed to do this if you want the "Golden Ear" achievement, these videos basically do that for you, allowing you to better hear each sound throughout the song. So you're basically going to use the videos instead of Playmode () in the game to make things easier. The video also shows the correct setting of switches, loops, and loopers too, which saves a decent amount of time.

Once you get to level 20, if you didn't use hints you should unlock "The cake is a lie" upon completing level 19. This means that for levels 20-25 you are free to use hints as you please to finish these last levels. I highly recommend playing each level like you normally would and try to correctly place each sound tile. Once you've placed all the ones you're sure of, also consult the video guides in the "Golden Ear" solution to make sure you have loopers, loops, and switches set correctly. Once that is all done, use the leftmost hints to automatically correctly place some remaining sound tiles, if any of these hints are available. After that, place all remaining sound tiles randomly if you have no idea, then you should always have some of the rightmost hints available. Use one and make a mental note (or take a quick picture) of which tiles are placed incorrectly. Rearrange them and then use another hint and continue until you finish the level. This should be enough to get you through the last levels.

Refer to the "Golden Ear" achievement solution for more information on each level. By the time you finish the game, you should be done with the completion.

Circuits is a very interesting and unique type of puzzle game that will put some skills to the test that you won't be used to using, and thanks to the randomized placement of the sound tiles, you will be forced to actually do most of the solving work yourself instead of relying on a guide to blast through every level. If you've got a good ear for music, then this game should prove relatively easy; but if you don't have a good ear for music or your hearing isn't great to begin with, then expect to struggle a lot. Thankfully there are some videos available to ease the pain a decent amount. Couple that with the fact that there is no penalty for incorrect answers, and anyone should be able to finish the completion with some trial and error and persistence. If you managed all 25 levels without breaking them up into layers, then congrats on a well-earned completion!

[XBA would like to thank Necrophage33 for this Roadmap]

Circuits Achievement Guide

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Show completed achievements
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There are 15 achievements with a total of 1000 points

  • Complete the first three levels without any fail

    As the description says, you need to complete levels 1-3 without ever getting the "Something is wrong" message if you perform a check and have a sound tile in the wrong spot. If you get the "Something is wrong" message, then pause and select "Restart Game" to reset the level and start over.

    Refer to the "Golden Ear" achievement solution for a breakdown of all levels, including the first three.

  • Build all levels without switching to individual layers, with the level 3 exception

    As the description says, you need to complete all 25 levels (with the exception of level 3) without using or to switch to individual layers. This means you need to complete the song without being able to listen to each type of sound tile group individually, making the levels much more difficult. Thankfully there are videos below to make this easier. As noted in the Roadmap though, the placement of the sound tiles across the bottom of the screen is randomized, so you CAN NOT simply place the sound tiles exactly as in the videos. What you can do though, is listen to the video playing each layer individually and use that to help you select which sound tiles go where.

    In addition to the videos below, here are some general tips:

    - Turn your sound up on your TV. The louder the better, so you are more likely to catch subtle differences, such as a little extra beat on the end, a slight change in pitch, etc.

    - Start each level by finding the most distinct sounds and placing them first. There are usually sound tiles that are very obviously different than the rest. Place these first to get them out of your sound tile pool at the bottom of the screen, making it easier to work with the rest of the tiles.

    - Keep in mind the length of each sound tile in addition to just the sound. In a bunch of levels, there may be, for example, 4 red tiles in a row on the timeline, and they're all pretty close together. If you have 4 red tiles on the bottom, play each one individually. If 3 of them play a short sound clip and then end abruptly, but the 4th plays and tapers off slowly or lasts longer, then obviously that 4th one goes at the end of those four red spots on the timeline and you can place it immediately and then just sort through the other three.

    - Some levels have many of the same sound tile type (red, purple, or yellow). Very often, there are groupings within these colors that can help you further separate them up. For example, 4 red tiles that play a piano-like note, and 4 red tiles that play a louder dub-step-like beat. Since you can't set tiles around the board, I would just stick all 4 piano-like red tiles into the 4 red spots on the timeline where they'd go, but not necessarily in the right places. Then you can enter playmode, listen to the sound at the first spot, switch back to construction mode and play each piano-like tile to hear which one sounds right. I found it easier to check like this than to have all tiles at the bottom and have to switch back and forth between similar ones and ones that were way different.

    - If all else fails, turn up your sound more and play a sound tile at the exact same time as it gets played in the videos below. This should make it easier to hear if they sound exactly the same or not. This could get tedious though, constantly replaying the same sounds over and over. I only reserved this tactic for places in levels where a few sounds sounded very similar.

    - Lastly, once you unlock "The cake is a lie," make sure to make efficient use of your hints! Don't be afraid to use them, but don't waste them!

    Here are the videos. Full credit to each video's creator for providing these valuable resources.

    Circuits Walkthrough 1-5

    Circuits Walkthrough 6-10

    Circuits Walkthrough 11-15

    Circuits Walkthrough 16-20

    Circuits Walkthrough 21-25 Final

    Circuits Level 24 Walkthrough (Quick Guide)

    Circuits Level 25 (Quick Guide)

  • 2+2=5



    Build 5 levels

    Progress-related; cannot be missed.

    Refer to the "Golden Ear" achievement solution for more information.

  • Build 10 levels

    Progress-related; cannot be missed.

    Refer to the "Golden Ear" achievement solution for more information.

  • Build 15 levels

    Progress-related; cannot be missed.

    Refer to the "Golden Ear" achievement solution for more information.

  • Eargasm



    Build 20 levels

    Progress-related; cannot be missed.

    Refer to the "Golden Ear" achievement solution for more information.

  • Build 25 levels

    Progress-related; cannot be missed.

    Refer to the "Golden Ear" achievement solution for more information.

  • Build 10 levels without using hints

    Note that this does not need to be 10 consecutive levels, just 10 cumulative levels. Also be aware that levels only count toward your cumulative 10 if there are hints available to use and you don't use them. The reason I mention this is because levels 1-5 and 14-15 don't have available hints, so they don't count toward your total. Additionally, levels 6 and 7 teach you how to use hints, so they don't count toward your total either. This means only levels 8-13 and 16-25 count towards your cumulative 10 levels.

    I highly recommend doing the earlier levels without hints. The later levels have some tiles that have very subtle differences and hints are very valuable. The "Golden Ear" achievement solution has each level broken down, so refer to it for completing each level without hints. Just remember there is no penalty for a wrong answer, so you can try as many times as you need. Also try to keep track of which tiles you've placed that you aren't sure of. That way, if you were wrong, you know which ones to rearrange to try again.

    If you play every level without hints in order, then this achievement will unlock after beating level 19.

  • Build level 2 in less than 4 minutes

    As the description says, you have to complete level 2 in under 4 minutes. This level is very simple - there are only 3 sound tiles. An important thing to realize is that there is no penalty for an incorrect level check. So of the three sound tiles, one is softer and clearly different from the other two. Put that one first. If you can't make out the difference between the two remaining ones, just put them in the two remaining spots, then click Play and hold to fast forward to the end. If you get the "Something is wrong" message then just quickly switch the last two tiles and perform a level check again. The achievement will unlock when you get the "Well done" message if you did it in under 4 minutes.

  • Put the level 10 loopers correctly with the first check

    On level 10, there are three loopers. These are the music tiles with the purple outer ring. When you start level 10, two of them should be correctly placed on the top row, and the middle one missing. Grab the remaining looper from bottom and place it in the middle. Now all the loopers are correctly placed and you just have to set them. To set a looper, press and hold on it to make a number wheel pop up. You should have learned this in level 9. For the three loopers in level 10, from left to right set them to 2, 2, 4. This will unlock the achievement immediately. You don't need to even run a test of the level, let alone complete it.

    If for some reason you mess this up, pause the game and select Restart Game to restart the level, then set the loopers properly before your first check.

  • Read the credits after completing the game

    Note that this has nothing to do with the Credits option on the main menu.

    After you complete the game, when you finish level 25 you'll get the usual on-screen prompt. Choose "Next Level" and you'll get a little message thanking you for playing and supporting them. Upon viewing this credits screen, the achievement will unlock.

    As for actually beating the game, refer to the "Golden Ear" achievement solution for more information.

  • Build correctly your first Looper

    Progress-related; cannot be missed. This achievement is first possible to unlock in level 17. Note that the looper referred to in this description is different than the loopers learned about in level 9. These loopers repeat entire sections of sounds.

    In level 17 the game will teach you about this kind of looper and instructs you to set the first one correctly. Simply set it to 2 and the achievement will unlock immediately. You don't even need to finish the level.

  • Use the turbo for more than 6 seconds

    The turbo referred to in the description is when you hold after clicking on the Play button to play the song in the center (not by entering Play Mode by pressing ). When you finish placing all of the sound tiles on a level and click on the play button, you can press and hold to enter turbo mode where you essentially fast forward through the song while it checks if you built the level correctly. To unlock this achievement, you have to hold in turbo mode for at least 6 straight seconds on a single level.

    The only thing you need to wait for to unlock this achievement is a level with a song that is long enough that you'll be in turbo mode while holding for 6 seconds before reaching the end of the song. The first level where this is possible is level 6. Once you've got all your sound tiles in place, click on the play button and then press and hold until the level ends. The achievement should unlock where the end level prompt pops up.

  • Hacker



    Skip more than five levels

    During any level, you can pause the game and one of the options on the pause menu is "Skip level." You must do this on a total of 5 levels. Don't worry, if you skip a level, when you quit the game you will automatically be put back at the last level you actually finished. So skipping levels doesn't save your progress. Might as well get this out of the way early, so from level 1 you can pause the game and pick "Skip level" on each level until you get to level 6 and the achievement will unlock. You can then quit to the main menu to pick back up at level 1 for the other achievements. Don't worry though, you can do this at any time regardless of your progress on any levels.

  • Build the level 16 switcher in the correct way for the first check

    You'll learn about switchers in level 14. You click on them to change their direction. In level 16 there are two switchers and they're both directing upward. Click on each one once to point them both downward and the achievement will unlock immediately. You don't even need to complete the level.

    If for some reason you perform a song check before orienting the switchers correctly, pause the game and choose Restart Game to restart the level, and then do it properly.

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