Overview:
Estimated achievement difficulty: 2/10 [Achievement Difficulty Rating]
Offline: 21 [1000]
Online: 0
Approximate time: 4-6 hours [Estimated Time to 100%]
Minimum number of playthroughs needed: 3
Missable achievements: No
Does difficulty affect Achievements? Yes
Unobtainable achievements: No
Extra equipment needed?: No

Introduction:
Crypt of the Serpent King is a remake of an old Xbox Live Indie Game (the ones on Xbox 360 that sold for $1 and did not have achievements). The developer (a one-man studio from Spain) updated the game with Unity for Xbox One. It is a procedurally-generated dungeon crawler. While it's not a terrible game, it's also not great. There are only seven different enemy types (one per floor of the dungeon) with unique bosses at the end of each level. A complete run can take under an hour on Casual, a bit more on the harder difficulties if you die at all.

Each floor of the dungeon will have a certain number of keys to find which will unlock a door that has a unique boss enemy behind it. Kill that enemy and you will move on to the next floor. Complete all seven floors to beat the game. You will do this on three separate difficulties to get all the achievements.

Step 1: Casual
The Casual difficulty has tons of food and gold chests, as well as no health cap, meaning you can keep picking up health and go over 100 total HP. You also save any gold and experience you've earned if you die to apply to your character. I would suggest trying to get 1000 gold on the first floor and buying the mace, then saving enough money to buy the sword for 6000 gold. If you continue to loot every chest, buy the bow as well for 18000 gold but you can basically stop looting once you have the sword if you want. You don't really need the bow with how easy combat is, but it can come in handy if three enemies spawn near each other to give you some space.

Combat is extremely basic, and every enemy can be killed the same way. Either begin your attack and then walk toward the enemy so that your swing connects as you move forward (this will interrupt any attack they were beginning to use), or simply walk forward to bait them into attacking and then move backward quickly, then once they miss, counter-attack and repeat. Once you get the timing down of either method, you'll never take damage again.

There are seven floors in the dungeon and once you clear them all, you will earn 200 for this difficulty.

Step 2: Normal
Normal difficulty has a bit less food and gold chests, and there is a hard cap of 100 HP (getting food while at 100HP does nothing, just wastes it). The enemies can also take and do a bit more damage, but the strategy to defeating them is no different. You also need to complete a floor to be able to use any gold or experience on your character. Dying makes you lose all your gains from that specific floor (so your character respawns as if you'd never attempted that floor yet). There are still only seven floors in the dungeon and once you clear them all, you will earn 300 for this difficulty.

Step 3: Hardcore
Hardcore difficulty has no food at all and a bit fewer gold chests. The enemies also take and do more damage, but again the same strategies for combat work perfectly. No other changes. There are again seven floors in the dungeon and once you clear them all, you will earn 500 for this difficulty.

[XBA would like to thank The Pants Party for this Roadmap]

Crypt of the Serpent King Achievement Guide

Show completed achievements
Show secret achievements

There are 21 achievements with a total of 1000 points

  • Level 1 Completed on Easy

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 2 Completed on Easy

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 3 Completed on Easy

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 4 Completed on Easy

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 5 Completed on Easy

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 6 Completed on Easy

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 7 Completed on Easy

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 1 Completed on Normal

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 2 Completed on Normal

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 3 Completed on Normal

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 4 Completed on Normal

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 5 Completed on Normal

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 6 Completed on Normal

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 7 Completed on Normal

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 1 Completed on Hard

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 2 Completed on Hard

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 3 Completed on Hard

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 4 Completed on Hard

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 5 Completed on Hard

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 6 Completed on Hard

    Refer below to "Level 7 Completed on Hard" for more information.

  • Level 7 Completed on Hard

    I know it may seem lazy that I'm only providing one achievement description for the entire game, but it really is this simple (and I basically went over everything already in the roadmap). You need to beat the game on each of the three difficulties: Casual, Normal, and Hardcore. Hardcore unlocks when you beat Normal, so just do them in order to get a feel for the game mechanics and the combat.

    Start the game on Casual and complete all seven floors by finding the required number of keys, unlocking the final door with the boss inside, and killing it. You will then start the next floor and repeat this process. Once you complete all 21 floors (7 floors per difficulty), you will have all 1000 this game has to offer. The only time I had any issues was on floor two with the goblin enemy (for some reason his attacks were the hardest to time), and on floor four trying to jump and get the keys (the island is shaped weird and I fell in the lava a few times).

    When you level up your character, focus on agility first. Since the game's combat is so simple, the extra speed and jump distance will help with the platforms on level four of the dungeon. Endurance only mitigates incoming damage, so if you've got the combat timing down, that is irrelevant. Strength will help kill enemies a bit faster, but one extra hit per enemy isn't going to add much time to your completion either. Throw just about everything into agility until the fourth floor, then start adding strength a bit.

    The combat tips and distinctions of each difficulty in the roadmap will help you easily master this game and complete it quickly. Good luck!

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  • The Pants Party

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