Overview:
- Estimated achievement difficulty: 4/10
- Offline: 37 Achievements - 750
- Online: 13 Achievements - 250
- Approximate amount of time to 1000: 10-20+ hours
- Minimum number of playthroughs needed: 1 (2 Recommended)
- Number of missable achievements: Breaking the Lore (Collectibles), Suited-Up & Geared Up (Other achievement opportunities can be revisited using mission select)
- Do cheat codes disable achievements? No Cheats
- Does difficulty affect achievements? Yes (Supersoldier required)
- Glitchy achievements? Yes (Supersoldier difficulty)
- Unobtainable achievements? No

  • Lost Island DLC
    • Difficulty: 9/10 [2/10 Boosted]
    • Time to 250: 10-20 Hours [2-3 hours boosted]
    • Unobtainable: None

Introduction:
Crysis 3 is the next installment of the Crysis series, a first person futuristic shooter. The achievements are fairly easy compared to the average shooter, and shouldn't be too hard for the average gamer. It is recommended to do 2 playthroughs as it'll make the experience a little easier for you.

Single Player:
You'll need to complete the game on Supersoldier difficulty, and it is up to you on whether or not you want to start on this difficulty, or work your way towards it. Because the game can be completed in 4 hours, I recommend that you beat it as quick as possible on the lowest difficulty to get a feel for each section and get all the collectibles and miscellaneous achievements, and then revisit it on Supersoldier. Keep in mind, you'll want to start a new campaign, and make sure to play the tutorial, as the achievements can be glitchy. Use THIS THREAD to follow along with the collectibles and achievements through the campaign.

There are a lot of miscellaneous achievement that you'll want to work through, which is why 2 playthroughs are recommended. You need to unlock all the weapon attachments, and get all the nanosuit upgrades by completing the challenges for each one. Keep your eye out to complete the bow specific achievements, and anything else you may have missed along the first playthrough.

Multiplayer:
There are a wide array of multiplayer achievements here, and although none of them take too long nor require boosting, some of them do involve some skill and/or luck. You’ll want to reach rank 20 online, which should take about 6-8 hours for the average player, and focus on all the miscellaneous achievements during your journey. There are also double xp events that will cut the time it takes in half. Otherwise, refer to each of the individual achievements for any tips on the skill based MP achievements.

Lost Island DLC

The Lost Island is a multiplayer only DLC featuring four new maps; Crossing, Coastline, Creek and Ascent. All four maps show off the wonderful CryEngine3 and graphics in the lush tropical settings that Crysis is now famous for. The DLC also brings two new game modes, Frenzy and Possession.

So, the maps :

* Crossing is based in the Lingshan swamp of the very first Crysis game.
* Creek is based in a small village high in the mountains
* Ascent is set in the middle of a dense jungle.
* Coastline is set on a beautiful coastline and is possibly one of the best looking multiplayer maps ever made.

The game modes :

* Possession - Possession splits you into two teams and tasks you with holding onto an alien power source for as long as your team can. The solider who is in possession of the power source can use it as an ultra powerful melee weapon or throwing it at foes, with the disadvantage of having your movement speed reduced and appearing on your enemies minimap as a beacon. Whichever team has held the source the longest at the end of the game, wins.

* Frenzy - Frenzy is a solo FFA mode with cycling loadouts. Every soldier starts with the same loadout at the start of the game which will then change for everyone every sixty seconds. The more enemies you kill, the higher your multiplier becomes earning you a bigger score. When a score multiplier hits X5, he will appear as a beacon for every other player on the map.

All ten achievements featured in the DLC are online multiplayer achievements only earnt in public matches. Unfortunately, even when the DLC was released the online playerbase for the base game was incredibly small. Only a small percentage of those bought the Lost Island DLC, which made finding a game at launch incredibly hard. Now, over a year after the DLC's release finding a game is virtually impossible. The achievements if played legitimately at release were quite difficult, now legitimately I would class them as near impossible. This brings us to the fact that the only way to realistically earn these achievements is by boosting

Conclusion:
The game and achievements are pretty straightforward, and you should be able to complete the achievement within a reasonable time, about 15 hours. Feel free to use the rest of the roadmap and achievement guide to mop-op any of the miscellaneous achievements that you have have skipped or missed along the way.
 

[XBA would like to thank Maka for this road map]

[XBA would like to thank Lavindathar for this roadmap]

Crysis 3 Achievement Guide

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There are 60 achievements with a total of 1250 points

  • Complete Tutorial

    When starting a new campaign, you will be asked if you want to participate in the tutorial, make sure to accept the prompt and complete all 5 stages to unlock this achievement.

  • Complete Post-Human

    This is story related, and cannot be missed.

  • Complete Welcome to the Jungle

    This is story related, and cannot be missed.

  • Complete The Root of All Evil

    This is story related, and cannot be missed.

  • Complete Safeties Off

    This is story related, and cannot be missed.

  • Complete Red Star Rising

    This is story related, and cannot be missed.

  • Complete Only Human

    This is story related, and cannot be missed.

  • Complete Gods and Monsters

    This is story related, and cannot be missed.

  • Complete 3 of 7 levels on Veteran difficulty

     

    See “Professional Superhero” for more information.

  • Complete 3 of 7 levels on Supersoldier difficulty

    See “Professional Superhero” for more information.

  • Finish the campaign in any difficulty

    See “Professional Superhero” for more information.

  • Complete the campaign on Veteran difficulty

     

    See “Professional Superhero” for more information.

  • Complete the campaign on Supersoldier difficulty

    This difficulty isn't too bad. It is recommended to do it as your second playthrough, as you will have unlocked the module upgrades, making the game even easier, and you can focus on some other achievements as well. Regardless, for this difficulty, you'll want to avoid as many enemies as possible, by using cloak and running through the levels when possible. In some cases, you will need to complete harder sections, but keep at it, and use your armour and cloak abilities wisely, and try your best to adjust your nanosuit to the scenario.

    Avoid the Glitch This achievement is known to occasionally glitch. Make sure you start a new Supersolider playthrough and play the tutorial. After defeating the large boss at the end of the final level, before the ship section, you'll want to create a save file onto a USB Stick or Cloud. Make sure to save the Save File AND Crysis 3 Content Cache File. Keep reloading this save, and finishing the game until the achievement unlocks. If you've tried this a few times, and have been unsuccessful, try deleting the installed game from your HDD.

    There is a video to avoid this that can be found HERE.

  • Single Player: Save a Nanosuit module package

    At the beginning of Mission 2, you will be pointed towards some Nanosuit module upgrades points on a wall. Just pick those up, and equip a module package by pressing , and then purchasing one of the packages and assigning it to one of the buttons.

  • Single Player: Unlock all weapon attachments

    For this achievement, you'll need to pick up all weapons, with all possible attachments for each weapon. It is recommended that you try to pick up as many weapons (you can drop them immediately) during your first playthrough. Make sure you get to the next checkpoint if you plan to quit. Once you pick up all possible weapons with all possible attachments, you will unlock the achievement. Also, remember that you can use your visor :dup: to scan enemies and see the weapons that they are holding. You can view the video below for additional information.

    Video HERE.

    The most difficulty, and most notable, attachments can be found below:

    • Bayonet: Safeties Off - At the very beginning of the level, there will be a large amount of enemies. One of them with carry the Marshall with bayonet, make sure to kill and check all the enemies once you kill them.
    • FY7 1M: Only Human - At the dead end, where you do the secondary objective where you rescue your teammates from the mines.
    • Extended Clip for Jackal: Red Star Rising - Can be found on enemies inside the base near the end of the level.
  • Single Player: Upgrade all Nanosuit modules to Maximum level

    This achievement can take a little time and understanding of the nanosuit upgrades. To pull up the nanosuit menu, you need to press . First thing you'll want to do is unlock all possible modules, by collecting all 16 Nanosuit Upgrade Kits throughout the game, and then purchase all the modules. Now, you'll need to complete the challenges to upgrade every module, by completing the tasks listed next to each one. When the task is completed, the module will be marked with a yellow star, and you will be notified. At that point, you should switch out to another module.

    To make this go as fast as possible, it is suggested that you pick modules that have similar goals so you can work at all 4 slots at the same time. The achievement will unlock when you have unlocked upgrades for all modules.

  • Single Player: Kill 10 enemies with each arrow type

    This is a cumulative achievement, that you may want to keep in mind as your progress through the game. Predator Bow ammo is a little rare, so it may take you a few missions, but you’ll want to use all 4 of the tip types to kill 10 enemies to unlock this achievement. When you reach 10 kills with 1 tip type, the game will notify you with some on-screen text. Explosive rounds that kill because of blast radius will still count. Helicopter kills do not count towards anything.

  • Single Player: Kill 25 enemies using only the Nanosuit's enhanced powers instead of guns

    You’ll want to have either cloak or armor enabled, and then walk up to an enemy from the side or front. Hold to grab them, and then to throw them. Do this 25 times throughout the game to unlock this achievement.

  • Single Player: Retrieve 10 arrows from pinned enemies

    Using the Carbon Impact tip and the heavy draw, you want to kill enemies close to walls to pin them, and then walk over to their bodies to and press to pick up your ammo from their dead bodies. Do this a total of 10 times to unlock the achievement.

  • Single Player: Complete 20 hacking challenges

    This will come very easily while progressing through the campaign, and most players should have it by the time they finish Mission 3. To hack, pull up your visor , and then press on an object that has potential to be hacked. Complete the little mini-game to hack it. You can hack such things as sensors, mines and turrets. Do this 20 times to unlock the achievement.

  • Single Player: Rip off and use all alien weapon types

    There are 5 weapon types that you'll need to pick up during the campaign, although you'll be able to find all of them during mission 7, after the first ceph mindcarrier. The weapons are as follows:

    • Pinch Rifle
    • Bolt Sniper
    • Reaper Cannon
    • X-Pac Mortar
    • Incinerator (You must melee a Ceph Scorcher to death)
  • Single Player: Kill 25 enemies while supercharged

    This should come will natural story progression, and most of this kills will come to you during the last mission of the game. Becoming supercharged will give you full ammo, health and boost your damage. You will be able to tell that you are supercharged, because your energy meter will begin to glow bright blue and remain constantly full. You become supercharged by interacting with the story related Ceph Mindcarriers, or picking up the small battery items (cores) that are occasionally scattered around levels.

  • Single Player: Retrieve all CELL Intel

    A text and video guide for all collectibles can be found HERE.

    You can find a secondary video source by Predni here.

  • Single Player: Kill a deer using explosive arrows

    This achievement is easily attained during Mission 2: Welcome to the Jungle. You’ll reach a point near the very beginning where you go outside. Make sure to equip an explosive bolt, like super-thermite, and use invisibility to not scare the deer away. Aim using your bow, and hit the deer.

    If you didn’t have an explosive tip at this point, don’t worry, you will see plenty of deer during mission 3, as well as other parts of the game, just keep an explosive tip on you at all times, or once you beat the game, just replay mission 2.

  • Welcome to the Jungle: Disable the Nanosuit Jammer

    During Mission 2: Welcome to the Jungle, nearing the end of the mission, you will go outside and notice that your HUD and Nanosuit become distorted. At this point, you are given a secondary objective to "Disable the Nanosuit Jammer", which is located near the middle of this trainyard area. There will be some enemies, that you can choose to kill or ignore. The jammer will look like a short antenna with a screen. When you find it, go up to it, press and the achievement will unlock.

  • Post-Human: Take out an attack helicopter using the Predator Bow

    During Mission 1: Post-Human, you will split up from your partner. At this point, kill a few enemies, and get “spotted”. Once this happens, a helicopter will appear in the sky. Use an explosive bolt in your predator bow to shoot the helicopter a few times until it explodes.

  • The Root of All Evil: Surf the donut down the river for 20 seconds

    During Mission 3: The Root of All Evil, you will come to a point where you are making your way down river. Keep your eye out for a large yellow/orange donut in the water, it’s pretty hard to miss. Once you see it, just jump on top of it and let it move. Stay on top of the donut for 20 seconds to unlock the achievement. Time is counted cumulatively, so if you fall off, just get back on.

  • Red Star Rising: Crush 5 enemies with the Buggy

    During Mission 5: Red Star Rising, you will need to kill a total of 5 enemies using the Buggy. Progress will save when you reach a checkpoint, so keep in mind that if you die, your progress from your current life will be lost. You'll come to a part where you descend down a tower, then some rocks to a buggy. At this point, you'll want to get in and focus your fire on the helicopter to take it down first, as it will be the most troublesome. Next, you'll want to get out of the buggy, and mark the enemies that are located at the top of the structure in the middle of this section. There should be a total of 4 enemies which you should run over, then change your buggy if it is damaged and trigger the next checkpoint. Then you'll come to the section with the HUGE gate blocking your progress. To the left of the gate entrance there will be some CELL soldier enemies that you can run over to finalize the achievement. If you still haven't attained the achievement, progress through the gate, and you should find 1 more solider enemy near the middle of the road on your way to the final base.

  • Only Human: Kill all Pingers

    During Mission 6: Only Humans, there will be 3 Pingers (mech robots) that roam near air defense Bravo that you will have to eliminate to get this achievement. Doing the secondary objective where you save the mortar team will makes this easier as they can kill 2/3 for you, but it is not necessary. Just make sure all 3 of them blow up, and the achievement will unlock.

  • Single Player: Kill 10 enemies using hacked sentry guns

    After you hack a sentry gun, it will automatically shoot any enemies within sight. Whenever you come across a sentry gun, I suggest you hack it, whether you have this achievement or not. It will begin to shoot enemies for you, and you should easily unlock this achievement after a few turret hacks.

  • Single Player: Kill 10 enemies in a single Supercharge boost

    As far as I know, there is only really 1 place in the game to get this achievement. During Mission 7: Gods and Monsters, after interacting with all 3 Ceph Mindcarriers, you will be asked to go and close a warmhole. You should now be supercharged for a good amount of time, and there should be around 12-14 enemies on your way to the next objective. You want to be fast, as the ability can run out and you will be invincible. Killing 10 enemies on the way to the warmhole will easily unlock this achievement.

  • "Single Player: End an enemy's career as a CELL operative by wounding him in the knee with an arrow!

    This can easily be one of the first achievements you get after the tutorial. After acquiring the predator bow, make sure to set Low Draw Weight and the Carbon Impact Tip. This tactic will work in many areas, but the first area after getting the bow is easy. Once the door opens, go stealth, and try to sneak up to an enemy. Now put your crosshairs onto his knee. Without aiming down the sights, just quickly pull , hopefully wounding the enemy and not killing them. There may be some trial and error here, but just make sure to keep at a good distance and not to draw the bow too much.

  • Single Player: Kill two enemies in one strike using the environment

    Easily done during Mission 1, after acquiring the predator bow. After getting the bow, the first area will have a lot of grouped enemies as well as explosive canisters. The key is to try and use stealth, and find at least 2 enemies near a barrel, then shoot it killing both.

  • Single Player: Perform 20 Stealth Kills without alerting nearby enemies

    This achievement is pretty easy, regardless of difficulty, and can easily be attained during Mission 1 or many other parts of the game. Ideally, you'll want to find an enemy that is somewhat alone and isolated. Take your time using cover and stealth to sneak up behind them, and then you will get prompted to stealth kill them using click. Do so while cloaked, and you will automatically cloak after getting the kill. Assuming that you weren't spotted, and enemies don't begin shooting at you, you were successful. An achievement tracker will show up during your journey to 20 kills. Just continue to use this method, and you'll easily get this achievement.

  • Single Player: Using the Predator Bow, pin 10 enemies to walls with arrows

    Using the predator bow, make sure to select Heavy Draw and the Carbon Impact tip. Find an enemy next to any surface, and shoot a full drawn bow into their chest, hopefully pinning them to the surface. An easy place to get this achievement is at the beginning of Mission 4, as well as the later areas of Mission 1.

    After that, don't forget to retrieve you bow for a credit to the Hunter-Gatherer achievement.

  • Single Player: Stealth kill a Ceph Stalker

    You will encounter a Ceph Stalker for the first time during mission 2. At this point, you'll want to cloak, jump down ahead towards the exit. If you turn around, you will notice that the stalker jumps on the ledge and starts heading the other way. You'll want to sneak up behind him and click to stealth kill him. Keep in mind that he will take the exact same route every time, and if you screw up, just let them kill you to restart at the checkpoint right before this room:

  • Single Player: Kill 10 enemies with thrown objects without being detected

    This achievement isn't too hard, even on Supersoldier difficulty. This achievement can be easily done during Mission 1 or 4, or throughout many other parts of the game. You'll just want to use your cloak to sneak up close to or behind an enemy, that is alone. Now, just pick up any object near them using , and throw it at them using , killing them instantly, regardless of what the object is. If you threw the object while cloaked, you will automatically cloak after the enemy dies, and get 1 credit towards this achievements. It is ok if other enemies notice that the enemy died, as long as they don't see your exact location and begin to shoot. Just continue to hide behind some cover, then cloak and stealthily kill enemies using any throwing object.

  • Reach Rank 20

    This is the online ranking achievement for this game. Luckily, it’s a lot easier than it was in Crysis 2, as Rank 20 isn’t that high at all. Just put some hours into the game, and try your best to enjoy it. Rank 20 shouldn’t take too long for most players. However, if you are looking to boost, please view THIS THREAD.

  • Complete a match in every location in New York (Public Match only)

    This achievement is for completing a match on all 12 maps. You don't have to be in the match from the very start for it to count. You can check your progress in the Player Profile, under Skill Assessments, Traveller.

    In between rounds, players have the option to vote for the upcoming map and gametype, so make your vote count if you are looking to get this achievement.

  • Get two kills with one throw-able object in the same match (Public Match only)

    This achievement will not unlock using the shields in Spears mode, unfortunately. To get this achievement, you should play Standard Team Deathmatch. You'll then want to pick up some kind of throwable object, such as a pole or wall vent. Ideally, use cloak to sneak up on people, throwing the objects with . You can kill someone with the object, pick up the same object and then kill another person. You can also die in between as long as you go back and use the same object. You can also get the achievement if you manage two kills in 2 throw. This achievement is known to be a little glitchy.

  • Kill 25 enemies with the Pinger (Public Match only)

    The pinger is the mech-like robot that appears on many maps. To enter it, you have to climb on the top, and then hold . The pinger has a total of 3 attacks, using (cannon), (turret) and click (stomp). You'll need to get 25 cumulative kills, using any of the attacks. You should be able to get a few kills every time you get the pinger, but it will likely take you a few games.

    The Pinger can be found in the following maps:

    • Airport
    • Brooklyn Bridge
    • Financial District
    • Museum
  • Get a stealth kill, a rip and throw kill and an air stomp kill in the same match (Public Match only)

    - Rip and Throw: Use a throwable object, such as a pole/shield (also from boarding an enemy Pinger)
    - Air Stomp: jump from a ledge and press
    - Stealth Kill: Sneak up behind someone, then melee (Click )

  • Air stomp someone from a height of 15 metres (Public Match only)

    You will have to kill someone by performing an airstomp, which is done by jumping from a ledge and then holding . This will make you "stomp" the ground, killing anyone under you. The attack has a blast radius that will kill anyone near you.

    The best idea for this is to go somewhere high, above a high traffic area and use cloak. Wait around until you can see running under you, jumping off and then using the stomp to kill them. Crash Site is an easy game mode for this, because enemy movement is very predictable, as most people will be trying to get points inside the crash site.

  • Get a primary weapon, secondary weapon and explosive kill in one life (Public Match only)

    You’ll probably want to aim for this achievement in the Crash Site gametype, but TDM will also work well. You’ll want to start out with your least favourable weapon, and work your way to the better one. When you spawn, try using your grenades in a crowded area to score a kill, and remember to cook them to easily kill camping enemies. Now try to sneak up on someone using cloak with your secondary weapon preferably from behind, and then score a kill with your primary weapon. There’s not much else to say here, just go out and try your luck.

  • Melee someone with a ripped off shield in Spears (Public Match only)

    Play the Crash Site / Spears gametype. Now, during a Spears game, you'll need to grab a shield. Each Spear (A,B,C) have 4 shields that can be ripped off using , while standing next to it. Next, you will have to get a melee kill with it, NOT a throw kill. By default, melee will be click. As a tactic, it is recommended that you use cloak while walking, and hide somewhere safe to rebuild energy when low. Try to sneak up on someone who is camping, or try and defend a Spear and wait for an enemy to try and capture it. Either way, you'll be moving very slow, but when you get the chance, make sure to melee them, which will kill them, getting you the achievement.

  • Rip an enemy player out of a Pinger (Public Match only)

    The Pinger is the large mech-like robot that sometimes spawns in multiplayer. To get this achievement, you'll want to approach it while there is an enemy inside, jump on top of it and then hold to hijack it.

  • Kill 10 Hunters as a C.E.L.L. operative (Public Match only)

    This is a HUNTERS gametype specific achievement. As a part of the cell, you will need to kill 10 total hunters, which will be cloaked during the game, looking to kill cell players. I recommended finding a dead end hall way, and keeping your eyes on the entry point, and/or using a heat sensing scope so you can actually see the enemies.

    It is recommended that you spawn with the Sniper class, as it is the easiest class to get kills with, as it has a heat scope which helps to see the invisible hunters.

  • Accept and complete 25 unique challenges

    After every game, you'll see a list of the challenges that are available, under 4 different categories. You can have a total of 4 challenges active during any game, assuming that you are in a squad, only 3 active challenges if playing alone. They seem to be a little random, and range from extremely easy to extremely difficult. Just make sure to pick the easiest challenges for you, and try your best to complete them in every game. You'll have a few chances before the challenge expires and changes to something different.

    Also, it should be noted that you can do the same challenge multiple times, and it will count, as long as it comes up again on its own.

    Note: Sometimes you'll be given challenges that are impossible considering your level. They may ask you to use a certain weapon that unlocks at level 30, when you are only level 15. Don't worry about these, just ignore them for as long as you can, and they'll be replaced by something else.

  • Kill 10 enemies using the mounted weapon on the VTOL (Public Match only)

    The VTOL is the ship that you will often see flying and circling maps during multiplayer, in gametypes like Team Deathmatch and Crash Site. For this achievement, you will need to get on board of the VTOL and use the mounted turrets to kill a total of 10 people. To board the VTOL, you will need to jump onto it when it is close enough to the ground for you to grab the bottom. You will also have to be inside the ship for a few seconds before you can mount the turret.

    The VTOL can be found on the following maps:

    • Airport
    • Brooklyn Bridge
    • Central Cavern
    • East River
    • Hydro Dam
  • Complete a match using manual armor mode only (Public Match only)

    When first starting out in multiplayer, your armor will automatically turn on every time you are hit with enemy bullets. After levelling up a few levels, and unlocking the ability to create custom classes, make sure you take off auto-armor, and substitute it for another ability. You will get a warning, make sure to accept, and play an entire game without it.

DLC: The Lost Island

There are 10 achievements with a total of 250 points

  • Get a kill with a boat Oar (Public Match only)

    This can only be achieved on two of the new maps, Crossing and Coastline. You need to locate an oar and use it to kill an enemy. The oars on Crossing can spawn anywhere in the water, and on Coastline will spawn on the beach near the rowboats. The oar is wielded as a melee weapon so pick it up with and melee an enemy using . The oar is usually an instant kill. Throwing the oar, even if it kills an enemy will not unlock the achievement.

  • Get 2 kills with each weapon in a round of Frenzy (Public Match only)

    In Frenzy you will start with a preassigned loadout which then switches every sixty seconds. This means that you have sixty seconds to obtain two kills with the gun that you have been assigned in that minute.

    A problem can arise that sometimes you will need two kills with the last weapon for the achievement, but one kill will hit the victory score ending the match early. If this is going to happen as your score is approaching 10,000 you will need to strategically plan out your kills so that you do not end the match early.

    You do not have to win the match for this achievement but you need to ensure you get at least two kills in the last round before the victor reaches 10,000 points.

  • Get the most kills and win by reaching the score limit in a game of Frenzy (Public Match only)

    This is a simple enough achievement and just involves winning a game of Frenzy. Please be aware, that due to the score multiplier the winner may not always be the person with the most kills, so you need to ensure that you win a match by reaching 10,000 points first and you do it with the most kills.

  • Hold the flag for 4 minutes in a game of Team Possession (Public Match only)

    Team Possession is the second new game mode in which you score by holding the flag. This achievement does not track time cumulatively so must be done in a single match. Legitimately this is incredibly hard without a good team. For the best chance at surviving equip perks that improve your maneuverability and sprint endurance. The flag can also be equipped as a one-shot melee weapon in case you do run into enemies, but the best advice is to try and keep moving. Camping out in a hiding place will not work in this mode, as the flag carrier becomes a beacon and appears on every enemies map. To pick up the flag hold down and use to melee.

  • Get 30 kills with the flag in Team Possession (Public Match only)

    This can only be achieved during the Team Possession mode. Thankfully kills are cumulative and can be earnt across multiple games. When the flag has spawned, you must collect it by approaching and holding . Then find enemies and melee kill them with for a one shot kill. Get thirty kills with the flag to unlock the achievement.

  • Get an 'Incoming!' Skill Kill from the top of the central rock on Coastline (Public Match only)

    This requires you to get an 'Incoming!' skill kill on the Coastline map. In the middle of the map you will see a large rock. I guess you could say, compared to the rest of the landscape it's a mountain. Anyway, the point is it's hard to miss which rock you require. An 'Incoming!' skill kill is where you kill someone with an air stomp. Passing through this rock is a tunnel, so you want to watch for enemies entering and exiting underneath you. When someone is below you, press to jump and at the height of your jump hold to initiate the air stomp. If you've timed it correctly, the air stomp will land on top of an enemy killing him for your achievement. This can be obtained in any game mode.

  • Slide for 1km on Creek (Public Match only)

    This can be earnt on any game mode but has to be done on the Creek map. You simply need to slide for a total of 1km. To slide, hold down to sprint and then hold to slide. This is cumulative over multiple games.

  • Kill the entire enemy team within 60s of activating the radar on Crossing (Public Match only)

    This achievement description is a little misleading as it does not refer to the radar killstreak, instead it refers to a radar station in the middle of the Crossing map. At the central hub of the map you will find three military canvassed tents, the radar station is located inside the middle tent. At the radar itself, you will see a green screen. Approach the console and press , noticing the green lights turn to red. You now have sixty seconds to kill the entire enemy team before the lights turn green again. Only one person can activate the radar at a time so it pays to get there first.

    There does seem to be a small glitch with this achievement in a beneficial way, which is great because it's one of the DLC's hardest achievements. The achievement has been known to unlock if you activate the radar at the start of a round and get the first kill of the match, bypassing any other kills and saving considerably time and effort.

     

     

  • Melee an enemy off the cliff face with a pole on Ascent (Public Match only)

    On the Ascent map you will need to locate a metal pole that is stuck into the ground. There are many of these on the map, so it shouldn't take too long. Once you have picked a pole up with you need to push someone off the cliff. The cliff face is impossible to miss. Approach an enemy who is standing near the cliff and press to melee. If done correctly, the enemy will now fall off the cliff to his death. Just like the 'Totally Oarsome' achievement, throwing the pole will not work.

  • Complete a match on all four DLC maps (Public Match only)

    Simply play and complete a match on all four DLC maps. This can be in any game mode.

    The DLC maps are :

    *Creek
    *Coastline
    *Ascent
    *Crossing

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