Overview:
- Estimated achievement difficulty: 1/10 [Achievement Difficulty Rating]
- Offline: 10 [1000gs.png]
- Online:
- Approximate amount of time to 1000gs.png: 20-30 minutes [Estimated Time to 100%]
- Minimum number of playthroughs needed: <1
- Missable achievements: None
- Does difficulty affect achievements: No difficulty option
- Unobtainable/glitched achievements: None
 
For questions, comments or feedback, please visit the Achievements and Guide Discussion thread.

Introduction:
Welcome to Dark Grim Mariupolis, a point-and-click adventure game with a very minimalistic look and a neo-noir feel to it. Frankly, it's not a particularly good game, but it's very easy to play through, and very quick to get all achievements in it, which is expected from any Xitilon game nowadays. Unlike the X1 version, there are no missables, and only a short partial playthrough is required to get all achievements. Even so, I've adapted the X1 walkthrough to ensure you unlock all achievements as quickly as possible. Let's get started.

Abbreviated Walkthrough:
As noted above, this is a linear point-and-click adventure game. Like all point-and-click adventure games, walkthroughs are far better to ensure you get all achievements rather than reading a roadmap or achievement guide. As a result, I have written up a text walkthrough (which, in my opinion, is far preferable over a video walkthrough) of the achievements. If you follow this walkthrough, you will unlock all achievements in around 20 or 30 minutes. A link to that guide can be found HERE.

Conclusion:
As mentioned above, Dark Grim Mariupolis is not a good game by any stretch, but thanks to Xitilon and their penchant for abusing title updates and stacks to add gamerscore, coupled with my walkthrough, and you can have yourself an extra thousand gamerscore in well under an hour. Congrats on the completion and boost in gamerscore.
 
[XBA would like to thank Necrophage33 for this Roadmap]

Dark Grim Mariupolis Achievement Guide

Printable Guide
Show completed achievements
Show secret achievements

There are 10 achievements with a total of 1000 points

  • Finished the prologue

    Story-related; cannot be missed. 

    This will unlock upon escaping from the basement of the bar and drinking the cocktail.

    For a text walkthrough of all achievements in this game, please use THIS GUIDE.
  • Talk to the Dinosaur Head

    At any point in the game, you can go to your Home and head to the far right room. Interact with the Dinosaur Head on the right side to unlock this achievement.

    For a text walkthrough of all achievements in this game, please use THIS GUIDE.
  • Talk to the Chief

    Story-related; cannot be missed.

    The Chief is the guy on the right inside the Pentatonic Temple. You will be required to talk to him multiple times during your playthrough.

    For a text walkthrough of all achievements in this game, please use THIS GUIDE.
  • Escape through the Bar shelf

    Story-related; cannot be missed. 

    During the prologue you'll end up trapped in the Bar basement. Talk to the bartender on the left and ask him about the key on his chest (bottom option). He'll give you the key, and now you can grab a fish from the fish crate, head to the right side, and use the key from your inventory on the lock on the door, opening it and unlocking this achievement.

    For a text walkthrough of all achievements in this game, please use THIS GUIDE.
  • Open the door of your house with a key

    Story-related; cannot be missed. 

    Right after the prologue, you'll be in your house. After completing the RGB puzzle, head to the rightmost room, interact with the Dinosaur Head to be given a key, then head to the leftmost room and use the key on the door to open it, allowing you to leave and unlocking this achievement.

    For a text walkthrough of all achievements in this game, please use THIS GUIDE.
  • Talk to the Pentatonical Priest

    Story-related; cannot be missed. 

    You will go to the Pentatonic Temple and talk to the priest there many times during your playthrough.

    For a text walkthrough of all achievements in this game, please use THIS GUIDE.
  • Report

     

    100

    Finish the Report

    Story-related; cannot be missed. 

    At the Pentatonic Temple, the Chief on the right will tell you about a crime. Talk to him, and you'll eventually (after exhausting dialogue options multiple times), be given the option "Yes, I found out" on the bottom. Select this to have a report brought up on screen. Scroll the single word over to choose "rigorism," which completes the report and unlocks this achievement.

    For a text walkthrough of all achievements in this game, please use THIS GUIDE.
  • Solve the random numbers puzzle

    Story-related; cannot be missed.

    After talking to the priest at the Kiryat Temple, you'll say you will repair his robot and he'll give you a screwdriver. Head outside and use the screwdriver on the robot on the left to be presented with a puzzle. The solution is this: take the number on the right and multiply it by three. Take this result and subtract the two numbers on the left side. The result is the number you need to set the middle gauge on the left side to. Once you set the middle gauge to this number, use the big dial on the right to complete the puzzle and unlock this achievement.

    For a text walkthrough of all achievements in this game, please use THIS GUIDE.
  • Talk to Sergio

    Story-related; cannot be missed. 

    Sergio is on the far left side of the Bar basement, and you'll need to talk to him multiple times throughout your playthrough.

    For a text walkthrough of all achievements in this game, please use THIS GUIDE.
  • Kiryats

     

    100

    Talk to the Kiryat priest

    Story-related; cannot be missed. 

    The Kiryat priest is the only person inside the Kiryat Temple, and you'll be talking to him multiple times throughout your playthrough.

    For a text walkthrough of all achievements in this game, please use THIS GUIDE.

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Author

  • Necrophage33

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