Overview:
- Estimated achievement difficulty: 1/10 [Achievement Difficulty Rating]
- Offline: 25 [4000gs.png]
- Online: 0
- Approximate amount of time to 4000gs.png: 1-2 hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: 1
- Missable achievements: 4 - Bretteur (100G), Berserker's Rage (100G), and Inner Harmony (100G) in the base game, and Taste of Death (200G) and Luddite (200G) in Title Update 3
- Does difficulty affect achievements: No difficulty option
- Unobtainable/glitched achievements: None
 
For questions, comments or feedback, please visit the Achievements and Guide Discussion thread.

Introduction:
Welcome to Dark Grim Mariupolis, a point-and-click adventure game with a very minimalistic look and a neo-noir feel to it. Frankly, it's not a particularly good game, but it's very easy to play through, and very quick to get all achievements in it, which is expected from any Xitilon game nowadays. While there are a few missable achievements, the walkthrough I've provided will ensure you don't miss any and that you unlock all achievements in the base game and all title updates within a couple hours. Let's get started.

Title Updates:
First, a word about how I've handled title updates in this roadmap and guide. The base game achievements require you to play through the game from start to finish. All of the achievements in all of the title updates are ones that are either miscellaneous or story achievements that have been peppered in throughout the game. Since this is a linear point-and-click adventure game, you will unlock all title update achievements by the time you complete the base game and unlock all base game achievements (assuming you follow my walkthrough). As a result, I have not given separate overviews and roadmaps for the title updates; all of them are integrated into the base game.

Abbreviated Walkthrough:
As noted above, this is a linear point-and-click adventure game. Like all point-and-click adventure games, walkthroughs are far better to ensure you get all achievements rather than reading a roadmap or achievement guide. As a result, I have written up a text walkthrough (which, in my opinion, is far preferable over a video walkthrough) of the game from start to finish. If you follow this walkthrough, you will unlock all achievements in the base game and all achievements in all title updates, in around one or two hours. A link to that guide can be found HERE.

If, for some strange reason, you would like to play the game blind but still ensure you get all five missable achievements, here are the order the five missables are obtained in. Refer to their achievement solutions to see when and where to get them.
 And that's all there is to it. Follow my walkthrough and you'll have yourself a massive chunk of gamerscore in a very short time.

Conclusion:
As mentioned above, Dark Grim Mariupolis is not a good game by any stretch, but thanks to Xitilon and their penchant for abusing title updates to add gamerscore, coupled with my walkthrough, and you can have yourself an extra few thousand gamerscore in only a couple hours. Congrats on the completion and huge boost in gamerscore.
 
[XBA would like to thank Necrophage33 for this Roadmap]

Dark Grim Mariupolis Achievement Guide

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There are 25 achievements with a total of 4000 points

  • Finished the prologue.

    Story-related; cannot be missed. 

    This will unlock upon escaping from the basement of the bar and drinking the cocktail.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Solved the RGB puzzle.

    Story-related; cannot be missed. 

    To solve this puzzle, combine red and green to make yellow (I know, makes no sense), and then combine yellow and red to make orange. Use orange on the printer icon to complete the puzzle and unlock this achievement.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Repaired and scavenged the robots.

    Story-related; cannot be missed. 

    This achievement requires you to repair the robots, which requires a string of events.
     
    1. Go to the Kiryat Temple and talk to the Priest. Choose the bottom dialogue option each time to offer to fix his robot, and receive a screwdriver.
    2. Go outside the Temple and use the screwdriver on the robot on the left. See Master of Random (200G) for finishing this puzzle.
    3. Head back inside to tell the Priest you fixed his robot, and he'll ask for a microphone. Leave and head to your Home.
    4. On the left lying on the ground is another robot. Use the screwdriver on it and then press button-x.png to take the microphone.
    5. You'll then be given a light puzzle. You need to light up squares to make a smiley face (shown below) to repair the robot and unlock this achievement.
      - - - - -
     - o - o -
      - - - - -
     o - - - o
    - o o o -

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Opened the Naropolus' door

    Story-related; cannot be missed. 

    At the end of the game, you'll be able to travel to Naropolus' House. At the door is a keypad puzzle. The solution is the same every time: ostrich, cat, dolphin, dog, seahorse. This will unlock the door and this achievement.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Finished the game

    Story-related; cannot be missed. 

    As stated, this achievement unlocks upon completing the game.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Be victorious.

    Story-related; cannot be missed. 

    After obtaining the sword and shield from the Kiryat Priest, you'll be able to return to the Bar and challenge Wolfil to a duel when you attempt to steal the bitters. Once you have the sword and shield, you will automatically win this duel and unlock this achievement.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Be victorious for a second time.

    After obtaining the sword and shield from the Kiryat Priest as part of the story, and immediately after obtaining Thor's Hammer (100G) and getting the bitters, you'll be able to give the bitters to Warlock, the bartender, to have him make Pentatonic Gin. Take this downstairs to Sergio (guy on the far left) and give it to him, then mash button-a.png through the dialogue. Head outside the Bar to the guy leaning against the building. Tell him the password - "going up and going down is the same thing" - to be let into a secret bar. Once inside, talk to the guy on the left end of the bar. You'll be eventually given the option to challenge another guy to a duel. With the sword and shield you will automatically win and unlock this achievement.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Stay at peace.

    *MISSABLE*

    This achievement requires you to complete the game without killing Sergio. Note that Berserker's Rage (100G) is unlocked upon killing Sergio, so to unlock both, make a manual save before you unlock that achievement, then reload so you can complete the game like normal (i.e. don't challenge Sergio to a duel after you obtain the sword and shield), and upon completing the game this achievement will unlock.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Ask the priest for a duel.

    *MISSABLE*

    When you head to the Pentatonic Temple for the first time, relatively early on in the game, you will head inside and talk to the Pentatonic Priest. Before proceeding with the story at all, you must scroll down to the bottom of the dialogue options and challenge him to a duel. This option is only available the first time you come to the Temple to talk to the Pentatonic Priest, so if you forget to choose it, you'll need to start a new playthrough.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Be victorious any time.

    *MISSABLE*

    Warning: 
    Obtaining this achievement will void Inner Harmony (100G) on that save. In order to get both, make a manual save before attempting this achievement, unlock this achievement, then reload that manual save.

    This achievement is unlocked by killing Sergio. You will obtain a sword and shield as part of the story, and head back to the basement of the Bar where you'll use them to unlock Thor's Hammer (100G). After doing so and making the Pentatonic Gin with the bitters by giving them to Warlock upstairs, you'll head back down and talk to Sergio, giving him the gin. You'll have the option to challenge him to a duel, which you will automatically win with your sword and shield. This will kill him and unlock the achievement. Now reload your save and don't challenge him to a duel.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.

DLC: Title Update

There are 5 achievements with a total of 1000 points

  • Talk to the Dinosaur Head.

    At any point in the game, you can go to your Home and head to the far right room. Interact with the Dinosaur Head on the right side to unlock this achievement.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Talk to the Chief.

    Story-related; cannot be missed.

    The Chief is the guy on the right inside the Pentatonic Temple. You will be required to talk to him multiple times during your playthrough.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Escape through the Bar shelf.

    Story-related; cannot be missed. 

    During the prologue you'll end up trapped in the Bar basement. Talk to the bartender on the left and ask him about the key on his chest (bottom option). He'll give you the key, and now you can grab a fish from the fish crate, head to the right side, and use the key from your inventory on the lock on the door, opening it and unlocking this achievement.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Open the door of your house with a key

    Story-related; cannot be missed. 

    Right after the prologue, you'll be in your house. After completing the RGB puzzle, head to the rightmost room, interact with the Dinosaur Head to be given a key, then head to the leftmost room and use the key on the door to open it, allowing you to leave and unlocking this achievement.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Talk to the Pentatonical Priest

    Story-related; cannot be missed. 

    You will go to the Pentatonic Temple and talk to the priest there many times during your playthrough.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.

DLC: Title Update 2

There are 5 achievements with a total of 1000 points

  • Report

     

    200

    Finish the report

    Story-related; cannot be missed. 

    At the Pentatonic Temple, the Chief on the right will tell you about a crime. Talk to him, and you'll eventually (after exhausting dialogue options multiple times), be given the option "Yes, I found out" on the bottom. Select this to have a report brought up on screen. Scroll the single word over to choose "rigorism," which completes the report and unlocks this achievement.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Solve the random numbers puzzle

    Story-related; cannot be missed.

    After talking to the priest at the Kiryat Temple, you'll say you will repair his robot and he'll give you a screwdriver. Head outside and use the screwdriver on the robot on the left to be presented with a puzzle. The solution is this: take the number on the right and multiply it by three. Take this result and subtract the two numbers on the left side. The result is the number you need to set the middle gauge on the left side to. Once you set the middle gauge to this number, use the big dial on the right to complete the puzzle and unlock this achievement.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Talk to Sergio

    Story-related; cannot be missed. 

    Sergio is on the far left side of the Bar basement, and you'll need to talk to him multiple times throughout your playthrough.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Kiryats

     

    200

    Talk to the Kiryat priest

    Story-related; cannot be missed. 

    The Kiryat priest is the only person inside the Kiryat Temple, and you'll be talking to him multiple times throughout your playthrough.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Solve the Cube puzzle

    Eventually, during the story progression, you'll go to the Hiding Place location (X spot at the top center of your map). Once here, head to the right side to find a safe (looks more like a gas pump with lights on it). The combination is 1264, but you first need to roll the die until it shows the number you need next, and then input that number. Once done, this achievement will unlock.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.

DLC: Title Update 3

There are 5 achievements with a total of 1000 points

  • Ask the Fugu for advice 5 times in the same location

    After completing the prologue, after each event (each time you travel, leave a building, etc.) to progress the story, you'll see a white mechanical fish pop up in the upper right corner. This means a hint is available. To unlock this achievement, you must press button-y.png five times in a single location to get five hints. Do so at any point in the game; hints don't void any other achievements.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Tune the piano

    You'll first need to wait until you unlock Master of the Cube (200G). Inside the safe is a marker and a book; take both. Return to the Kiryat Temple and interact with the book on the bench. Now that you have the marker, you'll have a dialogue option to write a title on the book. Choose whichever you want, and you'll take the book.  Return to the Bar and head inside. Talk to Scrubman (the guy mopping the floor) to automatically give him the book; he'll give you a crown in return. Go back to the Pentatonic Temple and give the crown to the guy outside the building; he'll give you a tuning fork. Lastly, return to your Home and head right one room to your bedroom. The thing on the right side is a piano. Use the tuning fork on it to tune it and unlock this achievement.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Get the Game Over screen

    *MISSABLE*

    This achievement is only possible before you obtain the sword and shield as part of the story (later in the story). The only way to die is to lose in a duel, which isn't possible after you have the sword and shield.

    Before you have the sword and shield, you can challenge a couple different people to a duel and lose: Sergio in the Bar basement is the first and easiest one, but the guard on the right will also kill you in a duel if you challenge him.

    Lose in a duel to unlock this achievement.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Luddite

     

    200

    Intimidate your PC with a hammer

    *MISSABLE*

    This achievement has a very small window where it can be unlocked. After unlocking Roboengineer (100G) as part of the story, you'll get a microphone from the robot, which you can give to the priest inside for a letter. Take that letter to Arrowsmith (guy on the right side of the Bar) to receive a hammer. Now you must return to your Home to use the hammer, but before using the hammer to progress the story, head into your house and use the hammer on the computer in the first room to unlock this achievement.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.
  • Zen

     

    200

    Wait for an elevator for a while

    At the end of the game, you'll go to the house in the middle of your map with ??? above it. Head inside the mysterious house in the background. Once inside, there will be doors everywhere. Simply stand still for a couple minutes until this achievement unlocks.

    For a full game walkthrough that includes all achievements from the base game and all title updates, please use THIS GUIDE.

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Author

  • Necrophage33

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