Overview:
- Estimated achievement difficulty: 2/10 [Achievement Difficulty Rating]
- Offline: 13 [1000
]
- Online: 0
- Approximate amount of time to 1000
: 30-45 minutes [Estimated Time to 100%]
- Minimum number of playthroughs needed: 1
- Missable achievements: 4 - Wornhole (76G), Spies (76G), Watched (76G), Tuning In (76G)
- Does difficulty affect achievements: No
- Unobtainable/glitched achievements: No
Introduction:
“A lonely roadside diner in the middle of the desert. The locals say it’s lost all its color. You are sent to investigate.
Discolored is a strange and surreal puzzle adventure, taking place over two-or-so hours in a single desolate location. Your mission: restore the color to this once-vibrant world. What caused the colors to disappear? How can they be brought back? As you explore, you'll solve an array of inventive puzzles and uncover a selection of clues - leading you to discover the deeper secrets of this strange place at the end of an abandoned highway.” - xbox.com
Discolored is a first-person adventure puzzle game with no text, no backstory, and no guidance. Your objective is to restore color to the environment but you aren’t told how to do it. Luckily, the game is progression-based so you can’t advance unless you figure out how puzzles need to be completed. Without a guide, it would be a lot of trial and error, returning to locations over and over again, etc., but luckily everything is laid out here simply and directly.
The controls are pretty standard for an adventure game but seem like they could have been refined.
selects something but also backs out (instead of
) once you move the cursor to a certain position on screen.
opens your inventory (which you will be doing a lot). During an animation sequence (such as going up or down a ladder/stairs or interacting with something), you can press
to skip. And finally, the game doesn’t tell you this but
allows you to run. You can also make a limited number of manual saves from the menu.
Abbreviated Walkthrough:
The game requires only one playthrough. All but four achievements are story related, but if you are following this guide, nothing should be missed.
The guide below is written in walkthrough format, so each solution tells you the last achievement that you should have unlocked and the next achievement that you should unlock. Starting with Spies (76G), follow along with the guide by clicking on the achievement reference labeled ‘next achievement you will unlock…’ in each solution. The achievements should be unlocked in this order:
If you’re one to let odd-valued gamerscore bother you, you can put your mind at ease. Discolored is a quick and relaxing game with no time limits or pressure so you’re free to take as little or as much time as you want. It’s a fun puzzle game, and solving them isn’t too difficult, especially if you’re using this guide. Congratulations!
- Estimated achievement difficulty: 2/10 [Achievement Difficulty Rating]
- Offline: 13 [1000

- Online: 0
- Approximate amount of time to 1000

- Minimum number of playthroughs needed: 1
- Missable achievements: 4 - Wornhole (76G), Spies (76G), Watched (76G), Tuning In (76G)
- Does difficulty affect achievements: No
- Unobtainable/glitched achievements: No
Introduction:
“A lonely roadside diner in the middle of the desert. The locals say it’s lost all its color. You are sent to investigate.
Discolored is a strange and surreal puzzle adventure, taking place over two-or-so hours in a single desolate location. Your mission: restore the color to this once-vibrant world. What caused the colors to disappear? How can they be brought back? As you explore, you'll solve an array of inventive puzzles and uncover a selection of clues - leading you to discover the deeper secrets of this strange place at the end of an abandoned highway.” - xbox.com
Discolored is a first-person adventure puzzle game with no text, no backstory, and no guidance. Your objective is to restore color to the environment but you aren’t told how to do it. Luckily, the game is progression-based so you can’t advance unless you figure out how puzzles need to be completed. Without a guide, it would be a lot of trial and error, returning to locations over and over again, etc., but luckily everything is laid out here simply and directly.
The controls are pretty standard for an adventure game but seem like they could have been refined.





Abbreviated Walkthrough:
The game requires only one playthrough. All but four achievements are story related, but if you are following this guide, nothing should be missed.
The guide below is written in walkthrough format, so each solution tells you the last achievement that you should have unlocked and the next achievement that you should unlock. Starting with Spies (76G), follow along with the guide by clicking on the achievement reference labeled ‘next achievement you will unlock…’ in each solution. The achievements should be unlocked in this order:
- Spies (76G) (missable)
- Wornhole (76G) (missable)
- Green (76G)
- Stealing the Moon (76G)
- Blue (76G)
- Red (76G)
- Dialing Out (76G)
- Signal (76G)
- Evil Moon (76G)
- Watched (76G) (missable)
- Full Spectrum (88G)
- Tuning In (76G) (missable)
- Unfinished (76G)
If you’re one to let odd-valued gamerscore bother you, you can put your mind at ease. Discolored is a quick and relaxing game with no time limits or pressure so you’re free to take as little or as much time as you want. It’s a fun puzzle game, and solving them isn’t too difficult, especially if you’re using this guide. Congratulations!
[XBA would like to thank bLaKgRaVy for this Roadmap]