- Estimated achievement difficulty: 1/10
- Offline: 20 
- Online: 0
- Approximate amount of time to 200: 6-8 Hours
- Minimum number of playthroughs needed: 1
- Missable achievements: “Brilliant Inventor”
- Does difficulty affect achievements: N/A
- Unobtainable/glitched achievements: None
- Extra equipment needed: None
Warning: Do not make any reactions when you are out of glow. Doing so will result in you having to restart the game or pay to unlock the elements created during this time.
Welcome to Doodle God Blitz! This is a freemium game from JoyBits that is a lot of fun to play and doesn’t take that long. The basic premise is that you take on the roll of Doodle God and have to combine different items to create new ones. In addition to being fun, this is an easy and quick game to complete.
Start playing through the “Main Game.” If you want, you can follow the guide below for what elements you need to create to complete each episode. Make sure that you do not use any hints on Episode 1, otherwise you will miss “Brilliant Inventor” and won’t be able to get it without resetting the game and replaying Episode 1 without hints. Eventually you will run out of glow power, which you need to combine elements. You can buy more if you want, but there is really no reason to as it will recharge on its own after 2-3 hours.
Note: DO NOT create new elements when at 0% glow power. This will result in the new element being locked and requiring you to pay to unlock the element.
While you are waiting for your glow to recharge you can complete any artifacts you have unlocked so far. You will need to do this to move on with the “Main Game” anyway. You can use this artifact guide if you need help figuring out how to complete any of the artifacts.
Another good thing to take care of while waiting on your glow to recharge is completing the quests. Most of the quests are pretty simple, but if you need help the solutions are in the guide below.
So, as you can see, Doodle God is a fun game that is also a quick and easy completion.
[XBA would like to thank TemporalWizard for this Roadmap]