If you're already a Dragon Quest fan, then the music will be instantly familiar. For anyone else, the soundtrack will soon start to grate. It's irritatingly repetitive and will get stuck in your brain.
Akira Toriyama's trademark style ensures that DQB2 is brimming with personality, every character and monster a colourful and boldly-realised thing. Environments are massive, and you can switch between first and third-person viewpoints, which is handy.
Occasional camera issues can arise and traversal is often a huge pain, but the building mechanics are easy to get to grips with. Combat feels perfunctory, and sometimes objectives can be a little ill-defined and woolly.
A massive game that's been lavished with care and attention. While building and watching your creations gradually grow is immensely gratifying, DQB2 can become slightly tiresome at times and the story is bit too twee. Still, the localisation is superb.
A robust achievement list that rewards time spent exploring and beating every one of the game's realms. That in itself is no mean feat. We're talking tens of hours to see and do everything. Expect to dig in for the long haul if you want the full 1,000G.