- Estimated achievement difficulty: 3/10 [Achievement Difficulty Rating]
- Offline: 50 [1000

- Approximate amount of time to 1000

- Minimum number of playthroughs needed: 1 [with lots of save/reloads - see below]
- Missable achievements: Yes [See Road Map]
- Does difficulty affect achievements: No
- Unobtainable/glitched achievements: No
Introduction:
Step 1: Read the Road Map Carefully
Feel free to play the game on any difficulty, but I would highly suggest doing so on Story. The combat is brutal and even on this difficulty, enemies can take huge chunks of your health. The biggest things to remember are to never commit to a faction permanently, and only spend your Attribute and Skill points when absolutely necessary. You can only join one faction at a time (but there are five achievements to get), and you can only max out one skill tree (and there are five of those as well). Only commit to something when you're sure it will apply to every skill tree or faction, otherwise you could lock yourself out of something.
I realized much too late that you can spend some AP/LP as you go since most of the skill trees overlap in what the bare minimum for each attribute requires. I played almost all the way to Chapter 3 without spending a single attribute point, which made things much more difficult than they should have been - I could only equip a crowbar doing 13 damage per hit, and was completely reliant on my companion for damage - it was horrible. Once I invested properly in my character the game became much easier and much more enjoyable. More on the specifics of this in Step 4.
Step 2: Reach Level 30 / Chapter 3 / Good or Bad Destruction
Follow the main quest mostly during this step, and you can do some of the beginning quests for factions, as well as any side-quests for random NPCs you come across. However, be sure you do not commit to any faction, and do not lock yourself out of the Outlaws by making an incorrect choice during one of the Berserker quests. You can see more info on how each of the faction achievements work in the guide below. Once you hit Level 30, and have begun Chapter 3, you can now begin working on unlocking each of the five faction-related achievements in the next step. For reference, to hit Level 30 I did the map achievement and unlocked all the teleporters killing anything I found as I traveled, and every side-quest I could find. You can kill dozens of enemies in the far north of the map for huge XP gains if you're strong enough and on a low difficulty.
The other thing to take note of during this section is your Destruction level. You'll want to focus on either being good or bad to raise the level as low or high as possible. It doesn't really matter which way you go, as there is an easy way to increase or decrease this quickly. You can join the Morkons and go on a killing spree if you get the good achievement first, or donate a ton of money to the Bastion if you go the bad route first. More on these methods are in the guide below.
Step 3: Save/Reload for Faction Achievements
With that one main, hard save on hand prior to joining any faction, you can choose the Berserkers. Work through their faction quests and once you hit the third rank in the Berserkers (which is where the Level 30 requirement comes in), you will get a new quest that can allow you to betray them and switch to the Outlaws who you have been working with behind their backs. As I mentioned before, there is a choice during the quests leading up to joining the Berserkers that can cause you to lock yourself out of the Outlaws, so read carefully on what choice to make there. Get the two linked faction achievements here, then revert to that hard save we made before joining the Berserkers.
Back on the hard save prior to joining any faction, join the Albs. Repeat the same process we did for the Berserkers/Outlaws and work with the Albs through the third rank (again, requiring Level 30) and the next quest will then give you the option to betray the Albs and switch over the Clerics for their achievement. With all the faction achievements out of the way, you can either stick with the Clerics, or reload to your previous save and choose any faction you'd like to finish the game.
Step 4: Save/Reload for Skill Achievements
It is important to understand how much is spent when increasing your attributes to know how many AP you'll need to save, as well as when to use the various potions you can get. From 10-45, each AP will increase the stat by one. From 46-66, it takes 2 AP to increase the stat by one. Then from 67-100 it takes FIVE AP to increase the stat by one. Obviously that's a big jump, so this is where you'll want to use the potions. You should also make sure you don't have any items equipped that raise your attributes until you reach 66, since that will force you to pay more. Get to 66 first, then equip the items that increase your stats. Once you have all the skill tree achievements, you can spend all your points however you see fit.
Step 5: Complete the Game / Miscelaneous Achievements
Conclusion: