Extra, Extra! Achievement in Escape Academy

  • Extra, Extra!

     

    30

    Read 10 different editions of "The Escapist Times."

  • How to unlock Extra, Extra!

    There are 15 different newspaper editions in the game, one in each of the 13 escape rooms and 2 in other locations. For this achievement, you only need to read 10 by hovering over them and pressing button-a.png. This should unlock naturally while you are solving the escape rooms if you are purposely looking for them.

    Newspaper locations are identified in each of the escape room solutions.

    Note: If you happen to miss one while solving an escape room, just reload the room you missed the newspaper in via the bulletin board in your dorm room and play until you find and read it.
     
    1. Prologue: ‘Introductions’ - To the right of the phones on the left when you enter the tram station
    2. The Headmaster’s Office: ‘The Entrance Exam’ - While facing the desk, it is on the floor on the left below the pirate ship on the white shelves
    3. The Hall of Escapists: ‘Escape Artist” - Gain access to the office (four colors/shapes) and it is on the desk (spray paints are in the lockers)
    4. The Thresher: ‘Under Pressure’ - In the first room on the shelf on the left
    5. The Headmaster’s Office: ‘The Breakout’ - In the first room on the counter on the left
    6. The Cafeteria: ‘Trial by Taste’ - In the second part of this escape, after gaining access to the dining area, walk to the tables on the right and it is on a table to the left after you walk down the steps
    7. The Greenhouse: ‘The Tea Kettle’ - From the start, walk forward and it is on the left-hand bench
    8. The Computer Lab: ‘Lab Rat’ - In the room with the TV, to the right of the TV
    9. The Arena: ‘The Rival Room’ - At the start, in the orange crate on the floor
    10. The Library: ‘Where There’s Smoke’ - At the start, in the back right-hand corner on a desk
    11. The Quad: ‘Tea ‘N Tea’ - After blowing open the rear door of the white panel truck, it is on the table at the front
    12. The Headmaster’s Office: ‘The Confrontation’ - Looking at the desk, it is in the trash can on the right
    13. The Headmaster’s Office: ‘What Lies Below’ - At the start, move forward and walk up the stairs to start the timer. Enter the doors and open the left-most locker to the immediate left

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