Inon Zur has done a fantastic job with Fallout 4’s score, hitting all the right notes in all the right places. Courtenay Taylor and Brian T. Delaney both do a fantastic job as the female and male survivors respectively too.
2015 had some amazing looking games, Fallout 4 isn’t one of then. It still has its charm and is a wonderfully realised world with great art direction, but it’s a little rough around the edges at times.
With every iteration of the Creation Engine, the gameplay improves. VATS is still a pleasure as always and you can even treat it as an FPS if you so wish. It’s not a perfect engine by any means, one that’s ageing, in fact, but it’s the best it’s ever been, which is still impressive.
Fallout 4’s Boston is a much richer environment than Fallout 3’s Washington. It’s a world full of tragic beauty, colour, diversity, wonderful characters and an interesting Blade Runner-esque narrative.
It’s a pretty good list by Bethesda, so much better than Fallout 3’s. No more karma achievements, thankfully, but you’ll be having to save tactically or play multiple times if you want them all.