Big Game Hunter Achievement in Final Fantasy XIII-2
Big Game Hunter
30Defeated every worthy opponent.
How to unlock Big Game Hunter
This achievement requires the defeat of four bosses in the Archylte Steppe area. You'll need to kill them all for their fragments to earn "Defragmented" as well. Once you can ride chocobos in this map (find all five statues on the map below and then speak with the keeper), you'll also be able to battle these opponents. To spawn them, use the weather machine at the hunter camp to create the right weather condition.
I suggest waiting until you've beat the game and either finished or are close to the "Supreme Being" achievement. Getting the Odinblade is a good idea as well. See "Giant's Fist" for how to obtain that. My Noel had 1000+ Strength when I did all these and they were extremely easy.
Note: Long Gui does not have an associated "quest" for killing him. The other three do (two from that man next to the weather machine, one from the sheep girl). If the quests don't trigger, try changing the weather and exiting the time and then returning. That should force them to show up.- Immortal - Found in SE when Windy (both up). Really nothing special to this guy, just a quick stagger than a Commando pounding.
- Long Gui - Found in E when Sunny (both down). You'll need to Stagger and "kill" each of his legs for him to fall down, then Stagger his body to 999% and go full Commando. Throwing a Deprotect on won't hurt either. See "Giant's Fist" to get that achievement during this fight as well. Might take two rounds of stagger to kill him, just make sure to heal after any stomps.
- Ochu - Found in W when Rainy (left up, right down). This fight is much easier than the first game. Again, with 1000+ Strength for Noel and Magic for Serah, I just used Rav/Com/Com with a few switches to heal. Take down the adds or their damage can take a toll quickly though.
- Yomi - Found in SE when Stormy (left down, right up). Poison/Wound is going to be your biggest source of damage to this monster. Have three paradigms ready for this, one Sab/Sab/Med to cast the debuffs, one Med/Med/Med for quick full heals and one Sen/Sen/Sen that you will switch to any time he uses the "Wicked Whirl" attack. If you have some extra time, go full Commado for extra damage but I didn't bother.
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