Engines sound utterly fantastic, but the music is simply too intense and high drama. We turned it off after a few hours due to migraines. Impacts sound like bags of marbles being smacked with hammers. We suspect this is exactly what the sound guy used.
Forza 5's strongest suit, no one does retina-detaching shininess like Turn 10. If anything, the game's visuals are too clean and clinical. Cars look gorgeous inside and out. Track environments are supremely detailed too, with sun pouring in and lens flare bouncing off bodywork. It's the greatest showcase for Xbox One's visual grunt among the console's launch line-up.
A joy to drive as ever, Forza 5's relative lack of variety makes it something of a grind after extended play sessions. Still, there's no denying that Forza 5 is still a superlative console racing sim, let down only by a few dubious design choices here and there. The Xbox One controller's impulse triggers also feel great, connecting you to Forza's virtual asphalt with vibrating rumbliness.
A myriad of Career events, but a lack of variety in single-player. Multiplayer doesn't fare a whole lot better, removing game types from previous games. Presentation is impeccable throughout, with the Top Gear license fleshing things out considerably. Forzavista too is fantastic, enabling petrolheads to get up close with expensive cars to poke around their various flaps and pipes.
What is it with Forza and unrepentantly insipid achievement lists? This is yet another one, securing the racing series' place in achievement list infamy for all the wrong reasons. Levelling up and earning hundreds of medals does not a great list make. It's pure grind and zero fun. Rubbish.