Forza Motorsport 6 Review

Richard Walker

Forza Motorsport 6 is essentially the game that Forza Motorsport 5 should have been. Where its predecessor was somewhat light on content, Forza 6 sees Turn 10 going all out, at long last introducing features that fans have been crying out for, while adding more tracks and Forzavista cars to sate even the most demanding racing game aficionado.

Headlining the raft of new stuff is the long-awaited debut of wet racing and nighttime races, features that Forza should really have had years ago. It's all been worth the wait, however, making the succession of race events you'll take part in all the more varied and interesting. Wet races represent a genuine challenge over racing in dry conditions, whereas night races mean having to feel out the track using only your headlights or the taillights of your rivals. Both can be fairly perilous, tense affairs.

Racing in the wet looks awesome.

This might all sound stupidly obvious, but it's more than evident that Turn 10 has actually put some proper time and effort into ensuring that rainy weather and racing in the dark are worthwhile additions rather than cosmetic stuff that has no real impact. The first time you hit a puddle, the dangers of aquaplaning instantly become apparent, as you momentarily lose grip completely. Visibility can be drastically reduced too, although night races present a greater challenge in this regard. And Yas Marina by night is a thing of beauty.

Naturally, Forza is all about the cars, however, and on this front, Forza 6 doesn't disappoint, offering over 450 rides from a whole variety of marques, spanning a range of models from Audis to Zondas. All of these are given the usual Forzavista treatment, so you can climb in and poke around the interior, either in a plush Rio de Janeiro pad or a greasy garage. Tracks too are plentiful this time around, and while the majority are slightly spruced up versions of Forza 5's circuits, there's a decent selection of new ones among the 26 on offer, including legendary venues like Brands Hatch, Daytona Motor Speedway and Monza.

However, the Career isn't really a massive stride forward for Forza. It's big and boasts plenty of events, with the mode divided into Stories of Motorsport volumes and Showcases. While the Career campaign and Stories of Motorsport consist primarily of straightforward races, Showcase events attempt to mix things up with bits where you slalom your way through cones, compete against Top Gear's tame racer, The Stig, take part in passing challenges or knock over bowling pins and so forth. The only way it seems to differ from Forza 5's Career is in the greater number of tracks and events injecting much needed variety to proceedings.

Races can also be spiced up with optional Mods that come in various packs you can purchase with your cache of credits, bringing XP boosts, buffs from various specialist or technician cards and Dares that aim to make each race that little bit harder by decreasing your car's performance or adding some sort of disadvantage in exchange for bonus credits to spend on cars, customisation and more packs of Mods. It's a neat idea. Customisation, meanwhile, includes body kits and tuning, as well as decals and paint jobs as per usual, and as ever, the marketplace remains somewhere you can find bespoke tuning setups and designs or share your own creations.

As for multiplayer, there's a nice suite of modes on offer, from Introductory Racing in C Class cars, to D Class and A Class races, as well as Exotic Showdown where you can race your tastiest rides, all with full grids of 24 cars. Unlimited Drift, RWD Unlimited Drag and Tag (Virus) modes allow a break from racing, with the latter mode in particular enabling players to smash into one another. Not that you'll be able to avoid that in online races, as you'll often run into aggressive racers: unavoidable in pretty much every racing game. Some modes turn off collisions, however, making it simply about the racing rather than ramming your rival into the nearest tyre wall.

Leagues are another new addition to Forza's multiplayer hoppers, placing you in competition with players of a similar skill level in races to earn points to determine your position on the League Leaderboard. Leagues play out during a period of a few days, and once it's over, you'll get a nice League payout and a new League will kick off. As you participate in Leagues, your skill level will rise and you'll get to move up into new Skill Divisions.

Racing at night looks awesome too.

Achievements are all tied into every facet of Forza 6, including Leagues, Career and Mods, Freeplay (also playable in 2-player split-screen), completing race objectives, racking up a certain number of laps in multiplayer and so on. As Forza lists go, this is perhaps one of the best we've seen, bereft of ludicrous grinding for once, and a lot more inviting as a result. Still not the greatest racing game achievement list, this is nonetheless a vast improvement over what we've seen from the series in the past in the achievement stakes.

Indeed, Forza Motorsport 6 is a vast improvement overall, building substantially upon the solid foundations of the previous game with more of everything. There are still features absent from the game that you'll find in other racers like Project CARS, but in terms of providing new additions that have been polished to a blinding sheen, Forza 6 delivers. It handles wonderfully, is presented impeccably and feels like a far more substantial offering than its forebear.

As such, Forza 6 is an easy recommendation with its plethora of cars and tracks, its smart Drivatar stuff still present and correct, and a whole raft of new additions. Forza Motorsport 6 feels like the game that Forza 5 should have been. But it's also so much more. It's a positive leap forward.

Forza Motorsport 6

Simply a better game than Forza 5 and with a lot more content to boot, Forza Motorsport 6 is an endlessly playable racer that deserves a spot in your Xbox One collection. Go get it.

Form widget

A more than tolerable soundtrack unlike last year's music, which was so overwrought, it got turned off immediately. Engine noises are marvellous, and contributions from the Top Gear lot are back once again, albeit skippable this time.


Once again, Xbox One flexes its muscles to deliver one of the most eye-wateringly beautiful racers we've ever seen on a console. Forza 6 is truly gorgeous, and its rendition of both rainy races and night racing are glorious too.


Handling between the various classes of cars seems more pronounced, lending each its own distinct handling characteristics, while racing in the wet and in the dark provide divergent challenges to master. Forza 6 still doesn't really qualify as a racing sim per se, but it's a joy to play, regardless.


Where Forza 5 was rather light on content at launch, Turn 10 has pulled all the stops for Forza 6, with plenty of tracks and modes to satisfy all but the most hard-to-please racing game fan. This feels like a far more substantial game, with a welcome dose of variety.


The best Forza achievement list in a long time, the focus has at last been shifted away from endless grinding and towards simply completing objectives. You won't have to play until you're 106 to get the full 1000G, which is nice.

Game navigation