Overview:
- Estimated achievement difficulty: 2/10 [Achievement Difficulty Rating]
- Offline: 10 [1000gs.png]
- Online: 0
- Approximate amount of time to 1000gs.png: <30 minutes [Estimated Time to 100%]
- Minimum number of playthroughs needed: 1
- Missable achievements: No
- Does difficulty affect achievements: No
- Unobtainable/glitched achievements: No

Introduction:
Frightence is a short, intense first-person horror experience.

You are the janitor who works at the infamous Apartment #17, which is the seed of many eerie tales and bloodcurdling urban legends. The apartment recently got an eviction notice and tonight, you must check every resident’s flat to make sure that everybody has left. Soon you will realize that things are not what they seem in this dreadful apartment…” - xbox.com

Frightence is a horror first-person game, playing much like an interactive walking simulator. It takes place mainly on two identical floors (except the apartment numbers) of an apartment building. While inspecting the apartments to make sure all the tenants have left, you uncover clues that may suggest that the tenants may not have left after all.

You will soon discover that there is no sprinting in this game, which is somewhat annoying. button-a.png interacts with items and doors while button-y.png zooms in and out (which you will never use except at the beginning of the game). Before you start, it is suggested that you go into the Options and turn the brightness all the way up. With that out of the way, let’s dive in!

Abbreviated Walkthrough:
The game requires only one playthrough. While most of the achievements are technically missable, none have been labeled as such. Plus, the game is so short, if you happen to miss one or more, you can easily play through the game real quick. However, if you are following this guide, none can be missed.

The guide below is written in walkthrough format, so each solution tells you the last achievement that you should have unlocked and the next achievement that you should unlock. To follow along with the guide, click on the achievement reference labeled ‘next achievement you will unlock…’ in each solution. The achievements should be unlocked in this order:
 Conclusion:
For a horror game, this was pretty tame. Whether you’re just playing this game for achievements or paying attention to the story, it’s a pretty painless 1000gs.png. This game is really only good for boosting your gamerscore.
 
[XBA would like to thank bLaKgRaVy for this Roadmap]

Frightence Achievement Guide

Printable Guide
Show completed achievements
Show secret achievements

There are 10 achievements with a total of 1000 points

  • Why this fella?

    *START HERE*

    From the starting room in the basement, press button-y.png to zoom out and walk down the corridor and up the short flight of stairs. Open the door and walk up two flights of stairs to the second floor. Enter the hallway and open the first door on your right, #227.

    Enter the apartment and directly in front of you is a short table with a piece of paper on it (there should be a white arrow above it). Press button-a.png to pick it up, turn to your left and walk over to the TV. On top of the TV is a video tape, so pick that up as well.

    Turn around and walk to the left of the kitchen and open the bathroom door. Walk over to the tub then turn around and leave the bathroom. Exit the apartment into the hallway and turn right. Continue to walk down the hallway until this achievement unlocks.

    The next achievement you will unlock is Meow Meow (100G).
  • ...dream date night…

    From Scared Janitor (100G), turn around and walk down the hallway to the stairwell. Descend one flight and enter the first floor hallway. Walk to the end of the hallway where you will see a cat that will run off, unlocking this achievement.

    The next achievement you will unlock is Good Old Times (100G).
  • Pick up your toys…

    From Landlord for Kids (100G), continue in apartment #135 and open the third door in front of you. You will walk into a room with toys scattered on the floor and a round table to your left with three figures sitting around it. Walk towards the table to unlock this achievement.

    The next achievement you will unlock is Funeral Home (100G).
  • Nobody...

    From Funeral Home (100G), continue in apartment #233, turn left and walk down the corridor and open the door on the left. On the nightstand to the left of the bed is a piece of paper, so pick it up and leave the room. Open the door across the corridor, walk to the computer, then turn around and leave the room.

    Turn left to walk towards the main room and you will be stopped by a figure standing in the corridor. It will sing for about 20 seconds before you can continue. Exit the apartment and walk back to the stairwell. Descend one flight and enter the first floor hallway. Walk down the hallway and this achievement will eventually unlock.

    The next achievement you will unlock is Murderess Father (100G).
  • Those who remains...

    From Toy's Land (100G), turn around and open the door into the kitchen. Walk forward as far as you can then turn around and leave. Walk around the table to the right and the far door will automatically open. Walk into the bathroom to the sink, turn around and leave. When you turn around, you will see a couple of toy robots moving on their own. Walk into the main room and around the table to the right to play a cutscene before it fades to black.

    You will once again awaken in the basement, so return once again to the second floor. Walk to the end of the hallway and turn right and open the door directly in front of you, #233, which will unlock this achievement.

    The next achievement you will unlock is Room 128 (100G).
  • When you wake up...

    From Murderess Father (100G), turn left and continue down the corridor. Walk into the bathroom on the left, turn around then leave. While walking back to the apartment door you will see it close. Open the door and walk through it, only to be teleported back to the corridor outside the bathroom.

    Return to the apartment door, now open, and walk through it and you will be teleported once again back to the corridor. For a third time, start walking towards the apartment door only to be stopped by a figure that says “you have come this far but you won’t make it out without our help”. Once it disappears, you can now exit the apartment.

    In the hallway, turn right then turn left and enter #134 again. Walk down the corridor to the main room and stand in front of the TV. A cutscene will play, and once you have movement again, this final achievement will unlock. Congratulations on your 1000gs.png!
  • ...reads like poetry…

    From Good Old Times (100G), turn around and exit the apartment. You will notice that the door is closed, so attempt to open it for a jump scare. Open it again and you will be able to walk out into the hallway.

    Now running, head back to the stairwell and you will pass out before you get there. When you awaken, you will be in the basement. Return to the second floor, enter the hallway and open the third door on your right, #230.

    Enter the apartment and slightly to the left is a round table with a newspaper on it, so pick it up. Turn right and open the door across the room that leads to the kitchen. On the counter on the right side past the refrigerator is a prescription slip, so pick it up to unlock this achievement.

    The next achievement you will unlock is Landlord for Kids (100G).
  • ...mommy!

    From Aisle Blocker (100G), turn around and leave the kitchen. Walk through the slabs of hanging meat and exit the apartment. Turn left and walk down the hallway to the stairwell. Descend one flight and enter the first floor hallway. Walk to the end of the hallway and turn left and open the door directly in front of you, #135.

    Open the second door and on the table on the left is a piece of paper. Pick it up to unlock this achievement.

    The next achievement you will unlock is Toy's Land (100G).
  • ...please…

    From Room 128 (100G), continue down the hallway until you reach #132 on the right. Open the door, walk down the corridor and open the second door. Continue walking and against the wall in front of you is a dresser with a video tape on top of it, so pick it up to unlock this achievement.

    The next achievement you will unlock is Good Morning Sunshine (100G).
  • Mrs. Moore

    From Meow Meow (100G), turn left at the end of the hallway and continue following the cat into #134, the first (only) door on your left.

    Enter the apartment and walk down the corridor. Enter the main room and on a table to the left of the TV is a notebook. Pick it up to unlock this achievement.

    The next achievement you will unlock is Aisle Blocker (100G).

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Frightence Achievement GUIDE FAQ

  • What is the estimated achievement difficulty for Frightence?
    The estimated achievement difficulty for Frightence is 2/10.
  • How many offline achievements are there in Frightence?
    There are 10 offline achievements in Frightence.
  • How many online achievements are there in Frightence?
    There are 0 online achievements in Frightence.
  • How long does it take to get 100% in Frightence?
    The estimated time to get 100% in Frightence is Less than 30 minutes.
  • How many playthroughs is needed to get 100% in Frightence?
    1.
  • How many missable achievements are there in Frightence?
    There are no missable achievements in Frightence.
  • Does difficulty affect achievements in Frightence?
    Difficulty does not affect achievements in Frightence.
  • Are there any unobtainable/glitched achievements in Frightence?
    There are no unobtainable/glitched achievements in Frightence.