- What is the estimated achievement difficulty for Frightence?
The estimated achievement difficulty for Frightence is 2/10. - How many offline achievements are there in Frightence?
There are 10 offline achievements in Frightence. - How many online achievements are there in Frightence?
There are 0 online achievements in Frightence. - How long does it take to get 100% in Frightence?
The estimated time to get 100% in Frightence is Less than 30 minutes. - How many playthroughs is needed to get 100% in Frightence?
1. - How many missable achievements are there in Frightence?
There are no missable achievements in Frightence. - Does difficulty affect achievements in Frightence?
Difficulty does not affect achievements in Frightence. - Are there any unobtainable/glitched achievements in Frightence?
There are no unobtainable/glitched achievements in Frightence.
Overview:
- Estimated achievement difficulty: 2/10 [Achievement Difficulty Rating]
- Offline: 10 [1000]
- Online: 0
- Approximate amount of time to 1000: <30 minutes [Estimated Time to 100%]
- Minimum number of playthroughs needed: 1
- Missable achievements: No
- Does difficulty affect achievements: No
- Unobtainable/glitched achievements: No
Introduction:
“Frightence is a short, intense first-person horror experience.
You are the janitor who works at the infamous Apartment #17, which is the seed of many eerie tales and bloodcurdling urban legends. The apartment recently got an eviction notice and tonight, you must check every resident’s flat to make sure that everybody has left. Soon you will realize that things are not what they seem in this dreadful apartment…” - xbox.com
Frightence is a horror first-person game, playing much like an interactive walking simulator. It takes place mainly on two identical floors (except the apartment numbers) of an apartment building. While inspecting the apartments to make sure all the tenants have left, you uncover clues that may suggest that the tenants may not have left after all.
You will soon discover that there is no sprinting in this game, which is somewhat annoying. interacts with items and doors while zooms in and out (which you will never use except at the beginning of the game). Before you start, it is suggested that you go into the Options and turn the brightness all the way up. With that out of the way, let’s dive in!
Abbreviated Walkthrough:
The game requires only one playthrough. While most of the achievements are technically missable, none have been labeled as such. Plus, the game is so short, if you happen to miss one or more, you can easily play through the game real quick. However, if you are following this guide, none can be missed.
The guide below is written in walkthrough format, so each solution tells you the last achievement that you should have unlocked and the next achievement that you should unlock. To follow along with the guide, click on the achievement reference labeled ‘next achievement you will unlock…’ in each solution. The achievements should be unlocked in this order:
For a horror game, this was pretty tame. Whether you’re just playing this game for achievements or paying attention to the story, it’s a pretty painless 1000. This game is really only good for boosting your gamerscore.
- Estimated achievement difficulty: 2/10 [Achievement Difficulty Rating]
- Offline: 10 [1000]
- Online: 0
- Approximate amount of time to 1000: <30 minutes [Estimated Time to 100%]
- Minimum number of playthroughs needed: 1
- Missable achievements: No
- Does difficulty affect achievements: No
- Unobtainable/glitched achievements: No
Introduction:
“Frightence is a short, intense first-person horror experience.
You are the janitor who works at the infamous Apartment #17, which is the seed of many eerie tales and bloodcurdling urban legends. The apartment recently got an eviction notice and tonight, you must check every resident’s flat to make sure that everybody has left. Soon you will realize that things are not what they seem in this dreadful apartment…” - xbox.com
Frightence is a horror first-person game, playing much like an interactive walking simulator. It takes place mainly on two identical floors (except the apartment numbers) of an apartment building. While inspecting the apartments to make sure all the tenants have left, you uncover clues that may suggest that the tenants may not have left after all.
You will soon discover that there is no sprinting in this game, which is somewhat annoying. interacts with items and doors while zooms in and out (which you will never use except at the beginning of the game). Before you start, it is suggested that you go into the Options and turn the brightness all the way up. With that out of the way, let’s dive in!
Abbreviated Walkthrough:
The game requires only one playthrough. While most of the achievements are technically missable, none have been labeled as such. Plus, the game is so short, if you happen to miss one or more, you can easily play through the game real quick. However, if you are following this guide, none can be missed.
The guide below is written in walkthrough format, so each solution tells you the last achievement that you should have unlocked and the next achievement that you should unlock. To follow along with the guide, click on the achievement reference labeled ‘next achievement you will unlock…’ in each solution. The achievements should be unlocked in this order:
- Scared Janitor (100G)
- Meow Meow (100G)
- Good Old Times (100G)
- Aisle Blocker (100G)
- Landlord for Kids (100G)
- Toy's Land (100G)
- Funeral Home (100G)
- Room 128 (100G)
- Murderess Father (100G)
- Good Morning Sunshine (100G)
For a horror game, this was pretty tame. Whether you’re just playing this game for achievements or paying attention to the story, it’s a pretty painless 1000. This game is really only good for boosting your gamerscore.
[XBA would like to thank bLaKgRaVy for this Roadmap]