Another World Saved Achievement in Guardian Heroes

  • Another World Saved

     

    30

    Watch all the endings in Story Mode.

  • How to unlock Another World Saved

    You get an ending after you defeat each of the bosses that have achievements. But to get the Unique karma based endings you need to have had positive karma to get ending 5(light) or negative karma to get ending 5 (darkness), the same goes for the third ending.

    The achievements Knightly Nite and The Sky is Fallen are the karma based endings. You need a good -200 karma in order to get the darkness endings, this is because the choices for those paths give you positive karma. It gives you between 10-50 positive karma per stage. To get negative karma kill civilians, or keep attacking dead enemies. You know you are hitting them when their body flies up in the air and and your hits say dead. It is easy to get negative karma with Han and his attack - a regular swing/stab and keep a dead enemy in the air. Just keep doing this by the edge of the screen to rack up negative karma in no time. To get positive karma, don't attack civilians, don't attack an enemy after they die, let enemies flee off the screen, and by making any choice.

Comments
  • Need help with the dark endings? Check this link... http://www.gamefaqs.com/boards/629692-guardian-heroes/61107941
  • Can this be done on easy?
  • These are just two of the many paths you can take to reach Ending 3 (Darkness) and Ending 5 (Darkness). ENDING 3 (DARKNESS): 1 Awakening = None > Stage 2 2 Prelude to Hope = Bah! Let's go back to town. > Stage 4 4 Of Mechs and Men = (Rush to the rebels' aid.) > Stage 7 7 The Captive Kingdom = (Storm the castle head on.) > Stage 10 10 Town of Treachery = What you did was wrong. > Stage 14 14 A Flash of Smitening = (Lie to protect the people.) > Stage 20 20 Choices = What would that achieve? > Stage 26 26 Scenario for Destruction = None > Stage 29 29 Paradise = Negative karma > Ending 3 (Darkness) ENDING 5 (DARKNESS): 1 Awakening = None > Stage 2 2 Prelude to Hope = Bah! Let's go back to town. > Stage 4 4 Of Mechs and Men = (Rush to the rebels' aid.) > Stage 7 7 The Captiv
  • ENDING 5 (DARKNESS): 1 Awakening = None > Stage 2 2 Prelude to Hope = Bah! Let's go back to town. > Stage 4 4 Of Mechs and Men = (Rush to the rebels' aid.) > Stage 7 7 The Captive Kingdom = (Storm the castle head on.) > Stage 10 10 Town of Treachery = Was force the only option? > Stage 16 16 Dark Labyrinth = Has this freed the Earthblood? > Stage 23 23 The Truth = Yes, we seek the answer. > Stage 28 28 Warrior of Light = Negative karma > Ending 5 (Darkness) Make sure to hurt civilians along the way! SOURCE: http://www.gamefaqs.com/boards/629692-guardian-heroes/60641827

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