- Estimated achievement difficulty: 4/10 [Achievement Difficulty Rating]
- Offline: 62 [1000]
- Approximate amount of time to 1000: 50-60 Hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: 1
- Missable achievements: 5 ["Manic Pixie Dream Elf," "The Harder They Fall," "Out of Your League," "A Wink and a Smile," and "Destiny Dominated"]
- Does difficulty affect achievements: Yes ["Destiny Dominated"]
- Unobtainable/glitched achievements: No
- Extra equipment needed: No
The hit RPG returns! From the minds of the bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston, comes Kingdoms of Amalur: Re-Reckoning. Remastered with stunning visuals and refined gameplay Re-Reckoning delivers intense, customizable RPG combat inside a sprawling game world.

Step 1: Complete the Main Story on Hard
There are very few missable achievements in this game, but you will want to take note of a few things before you get too far in the story. First, start the game on Hard difficulty and do not change it at any point so you can get "Destiny Dominated" without issue. Second, do "Out of Your League" as soon as possible. If you level up too far, no enemies will be out of your league anymore, so you'd have to start a new game. Third, invest skill points into persuasion early and often so you can work on "A Wink and a Smile" - there are a limited number of these in conversations, so if you fail too many you'll miss out on the achievement.

Aside from those three achievements, you can play the main story at your leisure. Be sure to work on the lorestone collectibles as you go, though mopping them up later with a maxed out Detect Hidden skill is very simple as they will show on your map. You'll need a minimum amount of points in certain skills to get some of the achievements, though you can respec your character whenever you'd like. Be sure to max out Blacksmithing at 10, get Sagecrafting to 8, and Alchemy to 5. Increasing your other skills will make some achievements easier, but you could technically complete all of them with no bonuses. Really, you can make your character however you want and just respec later on and get whatever achievement you need, then repec again back to your preferred setup.

Once the main story is complete, you can move on to the two "DLC" questlines, which in this version of the game are installed and ready for you straight away. You can technically start these earlier based on your character level, but I played them after just because that's how I did it on Xbox 360.

Step 2: The Legend of Dead Kel
There is one missable achievement in this questline ("Manic Pixie Dream Elf"), and it requires you to always choose "nice" dialogue options (the top-right choice) when speaking with Rast Brattigan. As you play through the story, make sure you loot everything you find and return to Gravehal Keep often to continue renovating it, and check for the map pieces when you are in the corresponding dungeons. You can do all of that whenever, so if you don't get something during the story specifically, don't worry about it.

Step 3: Teeth of Naros
There is one missable achievement in this questline ("The Harder They Fall"), and it requires you to defeat a certain boss without killing his attendants first. Be careful and reload your save if you fail. Other than that, follow the main quest and do the two miscellaneous achievements whenever you like.

Step 4: Mop Up
If you did not finish everything from the "main" part of the achievement list in Step 1, such as collecting all the lorestones or some of the crafting achievements, knock all that out now. Otherwise, you likely got the full 1000G from Step 3 above. Congrats!
Fatesworn DLC

Step 1: Complete the Story + Side-Quests
Your first task in the DLC should be to complete the main story quests. This will unlock all the fast travel points, which makes completing the side-quests much easier. Feel free to knock out any side-quests or steps in side-quests that you run into or aren't too far from the main quest markers, but get those done first. Once you reach the second-to-last story quest "Hope of the Fatesworn" make sure you take note of the missable achievement The Floor is Lava (10G) during this boss fight. The final quest "New Horizons" is the point of no return, so move on to finishing all the side-quests and other achievements, or just make a hard save prior to leaving on the boat so you can load that back up and finish. Be aware that two side-quests can be failed, so check that description for more info on how to successfully complete all 32 quests for Customer Service (60G).
This DLC can be played on any difficulty, so assuming you have done the base game or at the very least unlocked Destiny Dominated (50G), you can lower the difficulty to make things easier on yourself.
Step 2: Chaos Portals
You will be introduced to the Chaos Portals during the story quests, and will complete seven of these as part of the story. There are an additional 18 that spawn in the main map of the base game that need to be closed as well. You can fast travel to that area at any point, so you could work on these for extra experience if needed before finishing the story or side-quests of the DLC. I'd suggest visiting a Fateweaver and maxing out the Chaos Sight skill so that they all show on the map.
Step 3: Mop Up
At this point, the only thing you may have left are the few miscellanous combat-related achievements. All of these are tied to the new armor sets that you will have collected as part of the side-quests. See those relevant achievements below for how to unlock them. And if you chose to do everything prior to completing the "New Horizons" quest, the lone story-related achievement should be your last.

This is one of my favorite underrated games. It has such a great blend of Fable and World of Warcraft lore/graphics with some cool God of War style combat. The chakrams are one of the more fun weapons I've ever used in an RPG. For only $40 with the DLC included and a new expansion coming next year, I can't recommend this game enough. The achievements are also very simple if you watch out for the missables, though it's a larger game and will take some time. This version uses the Xbox One's achievement tracking system through the dashboard which helps a ton.
[XBA would like to thank The Pants Party for this Roadmap]

Kingdoms of Amalur: Re-Reckoning Achievement Guide

Printable Guide
Show completed achievements
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There are 69 achievements with a total of 1150 points

  • Awarded all trophies.

    Congrats on your Platinum Trophy! I always make this joke when a game has a "get all achievements" achievement, but this one they didn't even bother to change the wording and it still says trophies...
  • Completed the House of Ballads storyline quests.

    This questline begins by speaking to Hallam the White inside the House of Ballads. You can follow the questline starting with Song of Sir Sagrell on the game's wiki for any help.
  • Completed the House of Sorrows storyline quests.

    This questline begins by speaking to Bisarane as part of the main story. You can follow the questline starting with The Sorrows Call on the game's wiki for any help.
  • Completed the Scholia Arcana storyline quests.

    This questline begins by speaking to Docent Augra Tenet inside Scholia Arcana Embassy at the Gardens of Ysa. You can follow the questline starting with Trial by Fire on the game's wiki for any help.
  • Completed the Travelers storyline quests.

    This questline begins by speaking to Grim Onwig outside Star Camp. You can follow the questline starting with The Guided Hands on the game's wiki for any help.
  • Completed the Warsworn storyline quests.

    This questline begins by speaking to Ost Ordura at the Gorhart Inn. You can follow the questline starting with The Commendation on the game's wiki for any help.
  • Killed 5 enemies with a single Fateshift.

    Fateshift is unlocked shortly after the tutorial before you reach the first town. As you kill enemies, the purple bar at the top of the screen between your health and mana will fill, and once maxed out you can press + to activate Fateshift. This slows down the enemies and gives you a huge boost to your damage. Enemies "killed" while in Fateshift will have an prompt over them. Use Fateshift with 5+ enemies present and get them all to the point where they can be killed, then press when next to one of the enemies and they will all be Reckoned and the achievement will unlock.

    Note: Smaller enemies like brownies will die immediately during Fateshift and can't be reckoned, so use human enemies to be safe.
  • Killed 25 Niskaru.

    This should have no issue unlocking during normal story progression. This is one of the main enemies in the game, especially toward the final missions.
  • Killed an enemy 4 levels higher than you.


    You will want to do this achievement early on in the story. As you level up, less enemies will be "out of your league" and available for this achievement. You can tell an enemy is 4+ levels above you if they have a red name. Venture straight to the Haxhi region after the tutorial to get this easily. Save up your Reckoning meter and use a Fateshift to kill an enemy with a red name to unlock the achievement.
  • Killed 50 bandits.

    Another achievement that will come with natural story progression. Bandits are literally everywhere in the game world.
  • Acquired 10 Unique weapons (Special Delivery weapons excluded).

    This achievement is cumulative, so don't worry about selling things you don't need anymore. Unique weapons can be identified by their purple names, and you'll get a large amount during the game so this should come without actually trying. You can always purchase some if necessary though.
  • Parried 100 times.

    To parry an attack you will need to have a shield equipped and then press right before an enemy's attack would hit you. You will know this worked properly if you take no damage, the game's speed slows for just a second, and the enemy is knocked back. You can farm a number of parries on a single enemy, though they do take minor damage. Wolves and bandits telegraph their attacks and are very easy to parry.
  • Killed 25 enemies with traps.

    Traps can be unlocked earliest with six points in the Finesse skill tree. Once unlocked, you will need to map the ability to a face button, then hold and press the corresponding face button to place a trap. You only need to get the killing blow with the trap to unlock the achievement, so feel free to weaken the enemy with normal attacks first. You could also wait to place more skill points into the trap skills so they do more damage.
  • Landed 25 special attacks out of Parry.

    For this achievement you will need the Riposte ability, which costs 50 skill points into either the Finesse or Might skill tress. You will be using a different weapon depending on which skill tree you used, or if you put 37 points into all three skill trees you'll unlock the Riposte on every weapon.
    A Riposte is performed by first successfully parrying an enemy's attack (see "Foiled Again!") and then using a basic attack during the slow motion time directly after the parry with the proper weapon equipped.
  • Landed 100 complete attack chains.

    Complete attack chains occur when you use a number of basic attacks in a row without variation. You'll notice your character will stop attacking for a second, then repeat the same pattern if you're mashing the same attack button constantly. This will easily come naturally as you play, especially if you're a chakram user.
  • Killed 100 enemies with abilities.

    See "And Then There Were None" for more info.
  • Killed 500 enemies with abilities.

    Abilities are the skills that you can map to your face buttons and activate by holding and pressing the corresponding face button to trigger them. These are classified as "active" skills in the menu. I personally didn't use many abilities as I buffed up my chakrams so much that they destroyed anything they touched, so I had to respec to a magic user and used the House of Valor horde mode to meteor a bunch of enemies to death for a while to get this achievement.
  • Land 5 consecutive hits on a launched enemy.

    This achievement can be done very easily at the beginning of the game with the Longsword and Bow. Use the longsword and attack twice with a small pause in between the attacks to perform an uppercut and launch the enemy into the air. After that, switch to using the bow and shoot five quick arrows into the enemy's helpless floating body. If you're on a low difficulty or overleveled at all, the enemy will die before all five arrows can hit, so find a tougher one later on.
  • Made a potion with the Essence of Fate.

    You will need at least five points in your Alchemy skill to create something with the Essence of Fate ingredient. These are considered "Master" potions, and a full list of them can be found here. Create any one of those potions to unlock the achievement. Essence of Fate reagents drop sometimes when you kill enemies with a Fateshift.
  • Made a stable potion by experimenting.

    This achievement unlocks by creating a potion without having first learned the recipe. You should get this at the same time you do "Elixir of Fate" or you can check the potions list here and make something else that you don't already know.

    If you get your Alchemy skill to 10, you automatically learn every recipe in the game, so be sure to get this before then. You can always respec if you accidentally do that though.
  • Harvested 10 of each type of reagent.

    Note: The tracking on this achievement does not function correctly on Xbox One, but in a very good way. It appears this achievement tracks every single reagent you harvest, and once you hit 100 successful harvests, the achievement will unlock. The "correct" way to unlock the achievement is below in case they change this in a patch, but for now just grab everything you see and it will unlock easily on your travels.

    For this achievement, you must harvest (pick from the ground) 10 each of the different reagents below. Looting from a corpse/chest or purchasing the reagents does not count toward this achievement. Increasing your Alchemy skill will improve the chance of successfully harvesting a reagent, as you can fail to get anything when you try to harvest. All of the reagents are on a 2-day spawn timer (except Seaflax which is three days), so sleep for a while and return to the location marked to grab more. I would highly suggest keeping track of this on paper or a note on your phone/computer so you know what you need to collect toward the end of the game. You could also avoid looting reagents from bodies so you can track it via your inventory.

    The best place to get reagents is by rebuilding the Seawatch castle. Info on this process can be found here. See below for the full list of reagents and their most common locations.
    • Bloodroot - Seawatch
    • Seaflax - Seawatch
    • Scarlet Flowstone - Seawatch
    • Scarwood Bark - Seawatch
    • Sky Blossom - Seawatch
    • Tindertwig - Seawatch
    • Black Cohosh - Allestar Tower
    • White Flake - Shardfall
    • Eel Petal - Allestar Tower
    • Scarab Salts - Shardfall
    • Star Thistle - Seawatch
    • Softscrabble Powder - The Court of Winter
    • Sativa Fibers - Seawatch
    • Cripplespore Caps - Stonecandle Mines
    • Edelweiss - House of Valor
    • Ysa's Breath - Seawatch
    • Embereyes - Seawatch
    • Leechwood Bark - Seawatch
    • Prismere Dust - The Court of Winter
  • Repaired a piece of equipment.

    You will need a Repair Kit for this achievement, which you get right away in the tutorial. As you use weapons to attack or get hit by enemies, your equipment will degrade. Use a repair kit from your inventory and select the degraded equipment to restore it and unlock the achievement.
  • Crafted a piece of equipment with Blacksmithing.

    See "Master of the Forge" for more info.
  • Crafted an item that uses all 5 forge component slots.

    This achievement requires a skill of 7 in Blacksmithing to unlock. You will need to create any item (weapon or armor) that uses all four component slots and one gem slot. Later in the game as you have looted more items, this will be much easier, but you can get it early on if you've got the right stuff or purchase the difference. Depending on the item you're trying to create, it will require a specific type of gem that you may not have.
  • Crafted an Epic Gem.

    This achievement requires a skill of 8 in Sagecrafting to unlock. Once you have that, head to an altar and begin trying to combine different shards you've looted to that point and see what the outcome will be. You don't have to commit right away, so you'll be able to back out if it doesn't equate to an Epic quality gem. Once you find a combo that works, finish the creation to unlock the achievement. If you don't have anything right when you get to skill 8, keep playing and looting and try again later.
  • Crafted a Pristine Shard.

    This achievement requires a skill of 3 in Sagecrafting to unlock. Once you have that, head to an altar and begin trying to combine different shards you've looted to that point and see what the outcome will be. You don't have to commit right away, so you'll be able to back out if it doesn't equate to a Pristine quality shard. Once you find a combo that works, finish the creation to unlock the achievement. If you don't have anything right when you get to skill 3, keep playing and looting and try again later.
  • Backstabbed 20 enemies.

    For this achievement, you need to have daggers equipped. With those in either the or slot, press to enter stealth mode and sneak up behind an enemy. If you see a red tint around the circle, this will be a killing blow. Tougher enemies won't die in one hit to a backstab, so use the bandits in the first area of the game. Once you have the red circle, press the appropriate face button for where your daggers are equipped for the kill. Repeat until it unlocks.
  • Discovered 100 locations.

    This should come naturally as you play through the game and especially as you work on collecting all the lorestones in the game.
  • Detected 25 hidden things.

    For this achievement's purposes, "hidden things" refer to invisible walls, chests, or any seemingly "normal" looking item such as a pile of logs, rocks, or even wells that will produce items when interacted with. Depending on the level of your Detect Hidden skill, the items will show as a chest on your mini-map. I would suggest maxing out this skill to help with finding all the lorestones.
  • Discovered all Lorestones.

    Lorestones are tall, well, stones that you can interact with to get some experience and extra lore about the game world. I personally used this guide to find them all. With the Detect Hidden skill maxed out, these will show on your mini-map and make finding them that much easier.
  • Read 50 books.

    Both books and scrolls count toward this achievement. It appears that unique copies of the same book will also count, so if you find a book with the same title but in a new location, that will increase your count. You can read a book off a shelf by hitting twice which will allow you to read books in personal homes without committing a crime by removing them from the shelf.

    You'll find books and scrolls all over the place, but you can also purchase quite a few. The Luminary Leaf in Rathir has 17 books, I believe there is another in Adyssa. The Legend of Dead Kel DLC area has a ton of books that all count toward this as well.
  • Spent 200,000 gold.

    Gold in this game is a joke. You'll likely have well over 1-2 million by the end of the main story and pretty much nothing to spend it on. Crafting and looted weapons are much superior to anything you can buy. But, you must spend for the achievement, so grab whatever looks pretty.
  • Stole and fenced an item.

    Any item that has its name in red (normally in owned homes or hubs like a castle) can be stolen if you are not seen. You can either be in the location alone, or in stealth. Once you have at least one such item, visit either Trader Hidon in Star Camp or Gelphyne Nargyfier in the Rathir Lower Tunnels to fence it. Nobody else in the game will purchase stolen goods.
  • Pickpocketed 20 times.

    To pickpocket someone you will need to be in stealth mode by hitting and then sneak behind someone and press when the prompt shows up. Each individual item stolen counts separately, so you could get multiple steals from the same person by only taking one thing at a time. You'll need to steal the item and exit their inventory, then re-enter the menu to get credit for each one.
  • You broke out of jail.

    Your first order of business here will be getting put in jail. This is very easy in the first town of Gohart by stealing in front of someone. You'll have one lockpick and can use it on the jail cell door to then unlock the achievement.
  • Got caught committing a crime 25 times.

    I would suggest combining this with "Crime Doesn't Pay" since they essentially go hand in hand. Crimes such as theft are fairly cheap, so murdering villagers would be the way to go. Wait until you have at least 10k in gold and continually kill people and wait for the guards to show up. Bribe them off, then rinse and repeat until you are caught 25 times and have spent over 10k in bribes.
  • Spent over 10,000 gold in crime bribes.

    See "A Life of Crime" for more info.
  • Unlocked a two-class hybrid destiny.

    To unlock this achievement, you must put a minimum of six points into two separate skill trees from the options of Might, Finesse, and Sorcery. Then, equip the unlocked destiny.
  • Unlocked a top tier destiny.

    To unlock this achievement, you must put a minimum of 109 into a single skill tree, 55 into two separate skill trees, or 37 points into each of the three skill trees. Any one of those will unlock the top destiny cards available. Then, equip the unlocked destiny.
  • Unlocked a Jack of All Trades destiny.

    To unlock this achievement, you must put a minimum of two skill points into each of the Might, Finesse, and Sorcery skill tress separately. Then, equip the unlocked destiny.
  • Picked 50 locks.

    There are an abundance of doors and chests that you will find locked in the game. Increasing your lockpick skill will make it easier to open these, and you can also use the "force lock" option with greater success which also counts toward the achievement. The Rathir Customs House has a large stockpile of locked chests if you want to get a bunch out of the way at once, but this should come naturally as you play the game. You can see a short lockpick tutorial here.
  • Dispelled 50 wards.

    Objects with a purple glow around them are considered warded and must be dispelled to interact with them. You can invest more points into this skill to make it easier, giving you more time to complete the mini-game. This entire achievement can be done through the "Lab Assistant" side-quest found in Adessa. You can see a short dispelling tutorial here.
  • You have succeeded at 50 Persuasion attempts.


    I would highly suggest putting points into Persuasion early on to ensure you do not miss out on this achievement. That said, there are well over 50 chances to persuade people during conversation, especially with the two DLC questlines. These show up as green options on the dialogue wheel with a percentage showing how likely you will be to succeed. A full list of persuasion attempts can be found here. It's a good idea to save prior to speaking to someone so you can reload if you fail.
  • Smashed 1,000 objects.

    This one is a bit obvious, but break everything you see. Smash crates, pots, etc. Should come naturally during your playthrough.
  • Located all eight message bottles in Gallows End.

    The eight bottles can be found in the following locations:
    1. As soon as you wash up on the island, on the right side of the beach.
    2. To the left of the entrance to Souldeep Fasting.
    3. At the bottom of the ramp leading to Tidal Pools. You need to jump from the platform the gallows are on in Cape Solace to reach this area.
    4. In the "middle finger" of the northern shore of Scuttle Beach.
    5. Directly across the river from Aubrey Gilcrest.
    6. In the "outdoor" section of Mudhold Fasting, where the woman for the side-quest is located.
    7. In the "outdoor" section of Undersea Fasting, the very farthest point of the dungeon.
    8. Just outside the entrance to Brigand's Hideaway. You must start the side-quest "The Exiles" after completing the main quest to access this area.
    The video below can be used to help find these locations.
  • Gravehal Keep has been fully restored.

    Be sure to speak to Padrig and accept the "Gravehal Keep" quest early on when arriving at Cape Solace to begin this process. As you work on the main quest of this DLC, keep an eye out for loot labeled "bundle of X" as these will be the materials used to upgrade the keep. Each time you get enough materials to upgrade, it takes about 20 minutes of real world time for it to complete. If you need more materials, making the "Restoring Gravehal" quest active will lead you to the materials on your map. Once you finish the DLC questline, you will have access to the final upgrade of the keep to complete this achievement.
  • Killed 50 Scavs.

    Scavs look similar to Niskaru, but also have a projectile acid they spit at you. You won't have 50 just by completing the main quest, so once you're done with that you can get about a dozen kills from just killing the ones in Undersea Fasting, Cliffbreak Fasting, and Souldeep Fasting, then sleep at Gravehal Keep for 48 hours to respawn them and repeat until it unlocks.

    Note: If you kill a Scav with one hit (such as with a powerful Meteor spell), the kill for some reason will not count. Use normal weapon attacks to be safe.
  • Killed 50 Pteryx.

    Pteryx are bird like creatures that you'll encounter throughout the DLC. There's at least 21 of these enemies during the main quest alone. There are a bunch more of them in the sewers and undersewers. They'll respawn at the Eryie Peak location as well.

    People have reported this achievement not popping for them. It's thought that this might be like the "Exterminator" Scav achievement from the Dead Kel DLC, where if you one-shot the enemy, it doesn't register the kill. So make sure you don't use your most powerful abilities/spells on these enemies.

Secret achievements

  • Reborn



    You were reborn from the Well of Souls, and have escaped Allestar Tower.

    Story related and can not be missed.
  • You have met High King Titarion, and have been confronted with the true scope of your powers.

    Story related and can not be missed.
  • A ruse has baited Octienne into betraying the necromantic nature of his experiments.

    Story related and can not be missed.
  • You have defeated the great Balor.

    Story related and can not be missed.
  • You have defeated Tirnoch, and defied destiny.

    Story related and can not be missed.
  • You have won the game on Hard difficulty.


    You must select "Hard" difficulty at the beginning of the game and never change it via the options menu until you beat the main questline. If you want to then turn the difficulty down to tackle the "DLC" or work on any other achievements you can.
  • You spoke to someone while not wearing clothes.

    This can be done straight away in Gohart. Go into your menu and select every piece of armor and accessory to remove them. Once you are down to your underwear, speak to anyone in town to unlock the achievement.
  • Found Aubrey Gilcrest's severed hand.

    This achievement is tied to completing the "Scattered Fragments" quest that Aubrey gives you. She will start you with one piece of a treasure map and you'll need to find the other two corresponding pieces, then "use" one from your inventory to put them together. Dig up the treasure and return to her for another fragment. Repeat this four times to find all the treasures and return to Aubrey to complete the quest. After this quest is complete, you can kill a crab that has eaten her hand. Use the video below for help in finding the map pieces, and the location of the crab. Once you loot her hand from the crab, the achievement will unlock.
  • Wooed Rast Brattigan.


    For this achievement, you must always choose the "nice" dialogue options when speaking to Rast during the story. These will always be in the top-right area of the dialogue wheel. After completing the main questline for this DLC, return to Camp Solace to speak with Rast, and if you successfully played nice, the achievement will unlock.
  • You’ve bested Kahrunk without killing his attendants.


    Near the beginning of the DLC, you'll have to kill a Jottun Warlord named Kahrunk. He will be assisted by 2 Kobolds during the fight. Simply kill Kahrunk before you kill the Kobolds.

    If you miss this achievement, this is the first real quest of the DLC, so reload a save from before you started the DLC if you have one and redo this quest.
  • You helped the Kollossae in the Teeth of Naros break free from their fate.

    Story related and can not be missed.
  • You’ve found a strange Almain who has been hiding in the sewers of Idylla.

    You will need to go into the Undersewers for the main quest "Shapen in Iniquity." You'll be going here to retrieve an item from a coffin. Once you've done this, instead of going back out the way you came, continue down the path through the Undersewers. You'll eventually be able to jump down a hole to where this Almain is living. He's really the only NPC in the area, so you can track him on your map by searching for the white arrow.
  • Used the Henge to enter Idylla.

    Story related and can not be missed.
  • Fell to your death from the Idylla Concourse.

    You can do this as soon as you first get to Idylla. When in Idylla, there's a huge pit in the middle of the city. Simply walk up to the edge, and press the command to jump off. You'll die and the achievement will pop. Save beforehand of course. This may seem missable because at a certain point during the main quest, the city becomes inaccessible. After completion of the main quest line however, you'll gain access to the city again and can jump to your death as you please.

DLC: Fatesworn (Store Link)

There are 7 achievements with a total of 150 points

  • (Fatesworn) Parried a block-breaking attack.

    For this achievement, you must be wearing a minimum of two pieces of the Goliath armor set that you will get automatically during "The Giant Killer" side-quest. You will need at least 35 points in the Might skill tree to equip these armor pieces. Once you have them equipped, your next task with be to parry an attack from the new Heavy Knight enemies in this DLC, or an attack from any other large enemy such as Jottun or Trolls.
    See Foiled Again! (10G) for info on how to parry attacks, and the video below of this in action.
  • (Fatesworn) Dealt fatal magic with at least 100 active Unholy Void effects.

    For this achievement, you will need to be wearing the full Abyss armor set, which is collected during the "Lesson of the Bones" side-quest. This quest doesn't have a marker or person who starts it, rather it gets added to your journal when you collect the first piece. It is also a bit unique as the pieces can only be collected "at night" (which appears to be after 8pm and up until about 4am), so you may need to fast travel a few times (each time advances the clock by two hours) or sleep in a bed to get the desired time. You will need a minimum of 35 points in the Sorcery skill tree to wear this armor.
    Once you collect all four pieces and equip them, you will want to use any spell on an enemy which will add one stack of "Unholy Void" which increases your spell damage but also causes constant health loss. I'd suggest chugging a health regen potion prior to attempting, and be ready to swig a max health potion if needed. The easiest spell to use for this is Mark of the Flame. This can tag up to seven enemies at once, and will add a stack for each enemy. It also does almost no damage, so you can easily do this on one group of enemies. Continue marking the enemies until you have 100 stacks of Unholy Void, then hold the cast button to "detonate" the marks you have placed on them. This will kill the enemies and unlock the achievement.
    See the video below for the location of all four armor pieces, and the method of unlocking it described above.
  • (Fatesworn) Have at least 6 active summons simultaneously.

    For this achievement, you will need to wear the full Zyddie armor set, which is collected during "The Tree and the Branches" side-quest. You will need at least 35 points in the Sorcery skill tree to equip these items, and will need at least one point in the Summon Faer Gorta skill. You'll also want at least Level 5 in Detect Hidden as some pieces are behind secret walls.
    Once you have the full set equipped, we'll be using Mark of the Flame again to easily get this achievement. Each time you hit an enemy with a spell while the full Zyddie armor set is equipped, you will summon a Boggart ally, up to five in total. Use Mark of the Flame until you have summoned all five, then use the Summon Faer Gorta spell to have a sixth ally with you to unlock the achievement.
    See the video below for a walkthrough of this quest and the method described above to unlock the achievement.

Secret achievements

  • (Fatesworn) Departed Amalur towards Icewall Peaks.

    Story related and can not be missed.
  • (Fatesworn) Completed all side quests and faction quests in Mithros.


    There are a total of 32 quests to complete for this achievement. It's important to note that two of the quests can be failed if you don't do things in the correct order. For "Stolen Ticket" you must ensure you are not caught while stealing from Dolan Hardy or he will not speak to you anymore and he is needed to finish the quest. And for "The Raid" you must ensure you have completed another quest ("Ivan's Favor") first, and to avoid spoilers I won't mention why but it's very important you do them in that order.
    A full list of all the quests and some tips on completing them can be found HERE.
  • (Fatesworn) Closed all 25 Chaos Portals in Amalur.

    As mentioned in the Road Map, you will close seven of these portals during the story quests for the DLC. The other 18 are found in the map area of the base game, and can be tackled at any time. However, I'd suggest making sure you visit a Fateweaver and redistribute your skill points to max out Chaos Sight so the portals and all the rifts are visible on the map. It's also a good idea to do these after the story and wear the full Hope of the Fatesworn armor set to have maximum bonuses against the enemies inside.
    To close a portal, you first need to close any minor rifts attached to it. Depending on your skill level in Chaos Sight, the rifts and portals will be available on the map for you to easily locate, otherwise it's a bit of a pain to track them down. Kill any chaos enemies near a rift, then close it to weaken the portal. Each portal can have between 2-5 rifts associated with it, and you'll see this when you get close to the portal. Once all the associated rifts are destroyed, you can enter the portal.
    The portals themselves are randomly generated dungeons. You will need to make your way to the Chaos Node at the end of the dungeon and destroy it to complete the dungeon and close the portal. The node is always guarded by a large enemy and a slew of other smaller ones, but if you simply target the node and destroy it, you'll be teleported out and can skip that fight (unless you need the XP). That actually goes for the entire dungeon, since this is extremely repetitive and time consuming, I'd suggest running past every enemy in the dungeon unless you have to defeat them to activate a lever from some of the doors that block your progress.
    One example of closing a portal can be seen below.
  • (Fatesworn) Survived final battle without cleansing Flame Locus fields.


    This achievement is missable, and takes place during the boss fight against Telogrus during the "Hope of the Fatesworn" quest. During the fight, Telogrus will put large yellow sun-like swirls on the ground. These are the Flame Locus fields. Since there was an achievement tied to not cleansing them, I actually don't even know how to do it, and unless you repeat the battle I suppose you don't need to know either. These fields will cause massive amounts of damage if you stand in them, and the longer he is alive the more he can possibly place, so killing him quickly is imperative. He starts with a chaos shield, so use your chaos weapon to get ride of that, then start dishing out regular damage. His chaos shield will return at 75%, 50%, and 25% health, so just repeat this pattern until he is dead. The biggest issue will be navigating this small room when he has put down 6-10 of these fields. I used two sets of chakram (one chaos, one normal) to defeat him so I could still attack if he was standing on the Locus fields. Actually I used them the entire time I played the game, but they came in extra handy here.
    See the video below for a demonstration of this battle. The person who recorded this used some combos with the daggers that left him basically stun-locked, so if you're proficient with those, that appears to help as well.

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