Overview:
- Estimated achievement difficulty: 2/10 [Achievement Difficulty Rating]
- Offline: 29 [1000]
- Approximate amount of time to 1000: 4-5 Hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: 2
- Missable achievements: Yes
- Does difficulty affect achievements: N/A
- Unobtainable/glitched achievements: No
- Extra equipment needed: No
Description:
Light Fairytale is a turn-based Japanese-style RPG in full 3D, set in a dying underground world ruled by a fierce and powerful empire. The goal of this project is to bring back the immersion and emotion of 90's era JRPGs on current hardware, with the expected evolution in both design and technique.
Step 1: Haru's Story
I would highly suggest following this walkthrough which outlines the entire game AND the achievements. Basically all of the achievements in the game are missable, and the game is fairly short, so it's easy to accidentally skip something and have it be not available. However, the upside to the game being short is that missing something won't set you back long.
You will want to finish every achievement in this step except for Kurkoko's story and the "platinum trophy" achievement.
Step 2: Kuroko's Story
You will need to replay the episode a second time from Kuroko's point of view. You should have got all the achievements in the first step except for this one, so just run through the story quickly for the final achievement. Her story is much faster.
Conclusion:
This is a very good game, reminiscent of early Final Fantasy entries, especially FF6/FF7 with its industrial setting - except replacing sprites or blocky polygons with cute chibi characters. Made by a solo developer from France, it's a really nice love letter to JRPGs. Despite its many missable achievements, the game is quite easy to complete, and fairly short being the first episode in a series.
[XBA would like to thank The Pants Party for this Roadmap]