Overview
- Estimated achievement difficulty: 4/10
- Offline: 19 Achivements 190
- Online: 1 Achievements 10
- Approximate amount of time to complete: 10-15 hours
- Minimum number of playthroughs needed: 1 playthrough
- Number of missable achievements: 0
- Do cheat codes disable achievements?: None
- Does difficulty affect achievements?: No
- Glitchy achievements?: N/A
- Unobtainable Achievements: None
- Extra equipment needed?: No
- Is there DLC?: Yes
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DLC: Return to Ravnica
- Difficulty: 2/10
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Time to 50
: 3-5 Hours
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Offline: 4 Achievement, 40
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Online: 1 Achievement, 10
Single Player:
A large portion of your achievement hunting in this title will be conducted in single player, however you can also take it to multiplayer. A total of 17 single player achievements make up the main bulk of the 200 in this title. A large percentage of them will come naturally as you progress through the various stages, however some are mode specific such as Challenge Master, Dragon Slayer, and Magic: The Puzzling. More luck is required than skill.
Multiplayer:
Playing Magic with your friends is one of the best features in this series, and with it come a few achievements. Only one of the games' twenty achievements require you to play multiplayer, and that is Otherworldly Being. Two-Headed Giant and Last Mage Standing can both be completed in the custom game tab using AI or via online multiplayer. An achievement trading thread for the online component exists here.
Four of these five achievements can be boosted online with a partner if you wish. Guildmage is the only sinlge-player achievement, and only Insurrection requires playing online. The other three achievements can be unlocked in the singleplayer game or online. Therefore, players have a lot of flexibility in how to complete this expansion.
Most of your playtime with Return to Ravnica will be in beating the expansion campaign and then the Revenge campaign for the Guildmage achievement. The campaign isn’t very difficult if you understand the game’s mechanics and have already unlocked some nice cards for a variety of decks by playing through the base game. If you’re ever struggling, go back to play some easier matches to earn more cards, or switch decks to try a different strategy.
With careful planning, Insurrection, Near-Death Experience, and either Auramancer or Fury of the Horde can be unlocked in a single multiplayer match. It is technically possible to get all four in one game, as the Aura Servants deck has 20+ creatures in it when upgraded with unlocked cards, but this is tedious compared to just playing a second game using Collective Might, which can throw out creatures much faster.
Conclusion: Return to Ravnica is a great expansion for this game, and is well worth the $5 for 5 new decks, which bring new strategies and more variety to the game. With a little time and patience, these 50 points can be yours without much trouble.