Overview:
- Estimated achievement difficulty: 4/10 [Achievement Difficulty Rating]
- Offline: 50 [990]
- Online: 1 [10] ["Repaid in Blood"]
- Approximate amount of time to 100020-25 Hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: 1
- Number of missable achievements: None
- Do cheat codes disable achievements?: N/A
- Does difficulty affect achievements?: N/A
- Unobtainable/glitched achievements: None 
- Extra equipment needed?: None

  • Lord of the Hunt DLC
    • Difficulty: 5/10
    • Time to 350: 4-8 Hours
    • Unobtainable: None
  • The Bright Lord DLC
    • Difficulty: 3/10
    • Time to 3304-8 Hours
    • Unobtainable: None

Introduction:
Middle-Earth: Shadow of Mordor introduces players to the grand Lord of the Rings universe when Talion, a brave Ranger of Gondor, defies death with the help from a vengeful Wraith. His newfound purpose is to find and stop Sauron and exact revenge on the Dark Lord’s army of Uruk that get in his way. The game is presented in an open world format that can be freely explored at your own pace. While the main narrative only lasts around ten hours, there is more than enough side content waiting to be unlocked and explored. Achievement wise, most of your time will be radically split between experiencing the story missions and side missions, as well as completing two sets of challenges, hunting down two sets of unique collectibles and working on some extremely entertaining miscellaneous tasks that revolve around the game’s stealth mechanics, free-flow combat, and Nemesis System. Overall, you will need to dedicate around thirty or more hours over a single playthrough in order to see the game complete. 

Main Story + Side Missions:
While there is no suggested or recommended order in how to tackle the main story missions and additional side missions during the course of your playthrough, there are several achievements related to these tasks that should be recognized before powering through the game. Keep in mind that Talion’s three weapons each have ten side missions that must be completed. Thus, completing all the Bow missions unlocks both "Legend of the Maker" and "The Maker’s Bow", while "Legend of Shadow" and "The Last Shadow" are related to the completing the Dagger missions and "Legend of Vengeance" and "Fire of Justice" are related to finishing up all the Sword missions. What’s more, completing a single Outcast Rescue mission will unlock "The Free Folk" and completing all twenty-four will unlock the "Liberator" achievement. Make sure to also focus on "Black Celebration" during a Feast side mission and Repaid in Blood during a Vendetta side mission. 

As for the game’s main story missions, "You Will Obey" and "The Bright Master" will unlock extremely early on in the game without much effort on your part. The secret achievements of "Gorthaur the Cruel", "Beyond Hope", "To Rule them All", "Ratbag the Great and Powerful", "The White Wizard", "The Hand is Severed", "For My Brother", "The Tower Crumbles" and "The Hammer Falls" are all story-related and will unlock as you naturally progress through the game's storyline.

Captain & Warchief Objectives:
There are a great number of achievements related to manipulating the game’s brilliant Nemesis System and targeting different Uruk Captains and Warchiefs in certain ways. In total, there are ten achievements related to this segment of the game and while none of them are missable, it is best to plan them out early as working on them late in the game will prove to be tedious and challenging. Right off the bat, "Iron of Death", "A New Master" and "No Power in Numbers" are all related to specific acts against Uruk Captains and they all will probably come naturally as you advance through the storyline. On the other hand, "Stinking Rebels", "The Spirit of Mordor", "Lord and Master", "Divide and Conquer", "Power Vacuum" and "A Graug’s Heel" are all related to Uruk Warchiefs and will prove to be much more tasking than the previous three achievements. Finally, "Rise and Fall" is one of the most complicated achievements of the bunch because there’s three specific steps involved and there lies a great possibility of error when working on it. Remember, none of these achievements here are missable, but try to get them done sooner rather than later!

Collectibles & Challenges:
During your playthrough, you will want to focus your attention on the vast amount of collectibles and challenges presented in the game. Collectibles in Mordor are broken down into two distinct categories: Artifacts and Ithildin. Collecting the artifacts will unlock both "Paths of the Dead" and "Shadows of the Ancient Past" while "Crowned with Living Light" and "Bearer of the Shining Lamp" will unlock once all the Ithildin are discovered. Make sure to also discover all the Forge Towers across the different regions of Mordor, as doing so will unlock the "Memories of Eregion" achievement. Lastly, there are two types of challenges to tackle; these are Survivalist and Hunter challenges. The former tasks players with hunting down different types of herbs, while the later revolves around hunting down different creatures and beasts roaming around the open world. Completing all the Survivalist challenges will net both "Scout of Morannon" and "Ranger of Ithildin" while completing all the Hunter challenges will unlock the "Thrill of the Hunt" and "Master of the Wilds" achievements.

Miscellaneous Tasks:
During your playthrough, you will want to focus your attention on the vast amount of collectibles and challenges presented in the game. Collectibles in Mordor are broken down into two distinct categories: Artifacts and Ithildin. Collecting the artifacts will unlock both "Paths of the Dead" and "Shadows of the Ancient Past" while "Crowned with Living Light" and "Bearer of the Shining Lamp" will unlock once all the Ithildin are discovered. Make sure to also discover all the Forge Towers across the different regions of Mordor, as doing so will unlock the "Memories of Eregion" achievement. Lastly, there are two types of challenges to tackle; these are Survivalist and Hunter challenges. The former tasks players with hunting down different types of herbs, while the later revolves around hunting down different creatures and beasts roaming around the open world. Completing all the Survivalist challenges will net both "Scout of Morannon" and "Ranger of Ithildin" while completing all the Hunter challenges will unlock the "Thrill of the Hunt" and "Master of the Wilds" achievements.

Mop-Up:
If at any point in your adventure you have missed a particular achievement, do not hesitate in referring to the guide below in order to complete the remaining objectives at hand. Chances are, some of these missable achievements will be related to collectibles, challenges, and miscellaneous tasks, so you will definitely want to roam around Mordor post-game to get these done. None of the achievements in the game are missable which means you can go back and work on anything at any point in the game.

Lord of the Hunt DLC

Main Story + Side Missions:
As soon as the story begins, Talion and Torvin's adventure will spring into action. After the first story mission has been completed, "A Short Introduction" will unlock and several story missions – represented by gold icons - will appear on the world map. Like the main game, these can be completed in whichever order you’d prefer. The main story missions here involve luring out the various Beastmaster Warchiefs in different ways so that Talion can finally put them down once and for all. After all five Warchiefs have been eliminated via the main story missions, "The Most Dangerous Game" will unlock.

During the story mission entitled “Matrons Rising,” try to set a Ghul Matron on fire with Talion’s Flame of Askar ability. There are about three Ghul Matrons in this mission, so there are plenty of chances in getting this done. If successfully pulled off, you will unlock the "Hot Flashes" achievement. Additionally, during the story mission entitled “Hypocritical Oath,” you will more than likely naturally unlock "O Mother, Where Art Thou?" as you are dominating vast amounts of Ghuls in Nurn. Make sure to attempt "Ghûls Gone Wild" at the end of this mission by dispatching your branded Ghuls while they are attacked the stunned Wretched Graug.

Finally, side missions - represented by white icons - are necessary in order to unlock one of the game’s new abilities. As always, make note that some of these side missions will not be available until you progress through the main story. Completing the first four of these side missions will unlock the final side mission, where "The Flames Make It Go Faster" can be unlocked after activating the new Blazing Steed ability.

Captain & Warchief Objectives:
Unlike the main game, there aren’t too many achievements directly tied to the Uruk Warchiefs and Captains in Nurn. In fact, there are only two achievements that require you to harm or kill Uruk Captains in a specific way and they can both be unlocked at the same time. After completing the story mission entitled “Unwarranted Aggression,” you will be in a perfect position to begin working on "Wretched Retch." This will unlock after spitting a Graug's projectile vomit on a Uruk Captain. Additionally, "Nom Nom Nom!" can be achieved shortly after by eating the very same Uruk Captain with the Wretched Graug. Take note that these achievements can be done at any point in your playthrough so long “Unwarranted Aggression” has been completed.

Miscellaneous Tasks:
There are several achievements that are not directly tied to the story and side missions. For example, killing twenty-five Uruk with a Caragath’s stealth attack will unlock "Jaws of Death", while performing an execution or “mount kill” attack on a Caragath will unlock "I Had To Put Him Down." As for "Rattle the Hive," this will more than likely unlock naturally over time as you bait Ghul mounds a total of ten times during your playthrough. Lastly, "The Collector," one of the more tedious achievements in the expansion, will only unlock after you have a dominated Caragath, Wretched Graug and Spitter Ghul simultaneously. This should probably be attempted after the main story missions are complete, so that you are familiar with where certain Graug baits and Ghul mounds spawn around the region of Nurn.

Test of the Wild:
In this new trial, accessed via the Main Menu’s Trials of War, players will be tasked with eliminating all five Warchiefs and twenty Captains in Nurn. In order to unlock "The Hunt is My Mistress", players will undergo the seemingly impossible task of completing this main objective in forty minutes, while using monsters to kill at least ten of the Captains, all while amassing thirteen-thousand points during the playthrough. This achievement is incredibly hard compared to the rest of the expansion and may take multiple attempts to obtain this achievement. with enough persistence and knowledge of the game’s core combat, coupled with the strategy provided in the achievement guide below, players should be able to obtain it in just a few hours.

The Bright Lord DLC
(Full G&RM Found Here)

Introduction to The Bright Lord DLC:
Middle-Earth: Shadow of Mordor’s The Bright Lord is the game's second and final major downloadable expansion that brings players back to the region of Udun as the Elven ring maker, Celebrimbor. Set few thousands years before the main campaign, players will guide Celebrimbor through Sauron's disciplined Uruk Captains and Warchiefs as the Eleven warrior finally confronts the Dark Lord. Packed with new abilities and higher leveled enemies, this expansion will last average players about three to four hours for all but one achievement. One of the new Trial of Wars, Test of the Ring, is a rather tasking challenge in this expansion that asks players to eliminate all the a majority of the Uruk presences in Udun under a specific set of strict constraints. With enough dedication and practice, this expansion can be completed in about four to eight hours. 

Main Story + Side Missions:
As soon as the story begins, Celebrimbor will be frantically ambushed by a group of Uruk grunts. After defeating these enemies and completing the next two sets of objectives, "The Scouring of Mordor" will unlock and several story missions – represented by gold icons - will appear on the world map. Like the main game, these can be completed in whichever order you’d prefer. The main story missions here involve luring out the various Elite Warchiefs in different ways so that Celebrimbor can dominate their minds and turn them against Sauron. After completing the final boss fight in the mission entitled The True Lord of the Rings, "Betrayed" will unlock. 

During this playthrough, there will be three main story missions that involve rebuilding the Forge Towers of Udun by luring out and eliminating the Uruk Captains that reside in the area. These missions are short and simple, and upon completing all three, "Eregion Reforged" will be yours. 

Lastly, the side missions - represented by white icons - are necessary in order to maximize the power of Celebrimbor's new One Ring ability. As always, make note that some of these side missions will not be available until you progress through the main story. Completing all four of these side missions will unlock "Battle Forged." As a final note, make sure to complete all the side missions before starting the final mission, as you cannot return to Udun post-game to free-roam. 

Miscellaneous Tasks:
There are several achievements that are not directly tied to the story and side missions. For example, Shadow Branding twenty Uruk will unlock "Burning Shadow," while branding fifty Uruk through Celebrimbor's new Wraith Flash Domination ability will unlock "Dominion." As for "From Shadow to Shadow," this will require a bit of planning in order to Stealth Brand an Uruk Captain. Lastly, "The Silver Fist," one of the more difficult miscellaneous achievements, will unlock after dominating twenty Uruk grunts in under sixty seconds. This is best done inside an Uruk Stronghold while overwhelmed by large mobs with a fully charged One Ring gauge. 

Test of the Ring:
In this new trial, accessed via the Main Menu’s Trials of War, players will be tasked with eliminating five Warchiefs and twelve Captains in Udun. In order to unlock "Lord of the Ring," players will be faced with a few easy tasks of completing this main objective in sixty minutes, while Branding at least fifty Grunts (non-Captain and non-Warchief Uruk) during the playthrough and finishing with the eight of the twenty Captains Branded. Compared to the previous DLC Trial, this achievement is - while still somewhat luck-based - very easy. Lastly, though it might prove to be a tad confusing, obtaining a Level 30 Rune in the Test of the Ring will unlock the "Beyond Epic" achievement.

Conclusion to The Bright Lord DLC:
Overall, Middle-Earth: Shadow of Mordor’s The Bright Lord expansion is a wonderful way to give insight towards Celebrimbor's story arc. The new abilities presented are satisfying to utilize within combat and the final boss fight against Sauron trumps all previous boss fights in the core game. With a nice mix of ten achievements, everything can be completed in just four to eight hours for experienced players. Here's hoping for a successful future in the Middle-Earth series, seeing that Monolith's work with Shadow of Mordor was nothing but excellent.

Conclusion to Game:
Overall, Middle-Earth: Shadow of Mordor is a blast to play. Monolith has successfully crafted both a compelling combat system and beautiful world for players to experience Talion’s adventure as the cursed Ranger attempts to take on Sauron’s army of Uruk baddies. Whether you enjoy stealthy combat, hack-and-slash-free-flow combat, or the freedom to explore a vast open world at your own leisure, Shadow of Mordor offers an incredible amount of stylistic gameplay variety and content for all kinds of players. The achievement list is rather straightforward and while nothing is entirely missable, players will definitely want to plan out their strategies when tackling the certain Warchief-related achievements and other miscellaneous tasks. This title is perfect for any and all action genre fans and lovers of Lord of the Rings lore, so you’ll definitely want to check Middle-Earth: Shadow of Mordor out at some point this year!

[XBA would like to thank BiggD for this Road Map]

Middle-Earth: Shadow of Mordor Achievement Guide

Printable Guide
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There are 74 achievements with a total of 1680 points

  • Collect 25% of the Artifacts.

    Please refer to "Shadows of the Ancient Past" for more information regarding the Artifact collectibles.

  • Collect 50% of the Ithildin.

    Please refer to "Bearer of the Shining Lamp" for more information regarding the hidden Ithildin collectibles.

  • Brand 5 Bodyguards of a Warchief, turning them against him in combat.

    Before attempting this achievement, you must first unlock the "Brand" and "Command" abilities in the missions "Queen of the Shore" and "The Power of the Wraith." These two abilities unlock naturally during the aforementioned story missions.

    This achievement is best described when broken down into five distinct steps. First, hunt down five different Uruk Captains and command each one of them to "Infiltrate" the same exact Warchief. This creates a Power Struggle Mission (represented by a blue Power Struggle icon) to prove their worth. Next, complete all five of their Power Struggle Missions and make sure your branded Captain comes out alive and well. 

    After doing all five missions, open the "Sauron's Army" screen and target the Warchief you chose before; the five Captains from before will now be connected to him as bodyguards. Finally, you will want to track down and fight the Warchief. In combat, press  and your branded Captains will turn on their own Warchief. As soon as this happens, the achievement will immediately unlock. 

    For further assistance on this pesky achievement, be sure to utilize the video guide below!

  • Complete all Azkâr Legend Missions.

    These side missions are otherwise known as Bow Missions and their locations are represented by a white bow icon on the world map. Take note that while there are ten of these side missions, they will not all appear at once. Rather, you must complete one mission to unlock the next. Also, some of these side missions will also be locked until you advance in the main storyline, increase your Power Level, and unlock new abilities in both the Ranger and Wraith skill trees.

    Overall, these missions will task you with sharpening your skills as an archer and are extremely enjoyable to experience. Once all ten Azkâr Legend missions have been completed, you will be rewarded with the achievement!

  • Complete a Bow Mission and begin growing the legend of Azkâr.

    Please refer to "The Maker’s Bow" for more information on Bow Missions. 

  • Unlock 2 Bow Rune slots.

    Please refer to "The Cold Light" for more information on acquiring additional Rune slots for Talion’s three weapons.

  • Complete all Acharn Legend Missions.

    These side missions are otherwise known as Dagger Missions and their locations are represented by a white dagger icon on the world map. Take note that while there are ten of these side missions, they will not all appear at once. Rather, you must complete one mission to unlock the next. Also, some of these side missions will also be locked until you advance in the main storyline, increase your Power Level, and unlock new abilities in both the Ranger and Wraith skill trees.

    Overall, these missions will task you with sharpening your stealth skills as a deadly ranger. Some of the missions may prove to be difficult, though most of them are very straightforward and satisfying to undertake. Once all ten Acharn Legend missions have been completed, you will be rewarded with both the achievements!

  • Complete a Dagger Mission and begin growing the legend of Acharn.

    Please refer to "The Last Shadow" for more information on Dagger Missions. 

  • Unlock 4 Dagger Rune slots.

    Please refer to "The Cold Light" for more information on acquiring additional Rune slots for Talion’s three weapons.

  • Use Strike From Above while at least 60 feet above your target.

    A perfect location to attempt this achievement is near the eastern most Forge Tower of Udun. This is where the game starts, but you can observe the location in the video below if you are unfamiliar with the regions of Mordor. There will usually be enemies roaming around this area which makes them prime targets for this achievement. 

    Once you’ve spotted a target, attract the Uruk by clicking + and lure them near the Forge Tower. Now, quickly climb the Tower and then turn around and perform a stealth takedown from above using the +combination. Remember, the Uruk cannot be in combat mode (red arrow above the head) when you attempt the stealth takedown. You have to remain undetected, otherwise the Uruk will simply shove you off when you land on top of him. 

    If further assistance is needed for this achievement, you can use the video below for a visual aid.

  • Make an uruk yours.

    Story-related, cannot be missed.

    This achievement will unlock extremely early on in the game once Talion is taught how to dominate Uruk through the Wraith’s instruction. Take note that the actual branding ability does not unlock until much later on in the storyline. 

  • Poison a Captain at his own Feast.

    In order to attempt this achievement, you must first complete the mission entitled, “The Outcasts” so that Talion can unlock the “Poison” ability. This mission occurs fairly early on in the game. As for Feasts, these Uruk celebrations are random side missions that will spawn across the map and are marked with a red Power Struggle icon. If some times goes by and you do not see any Feasts on your map, scroll over a Forge Tower and select the option to advance time; this method will surely make new events, such as Feasts, spawn.

    Once you find a Feast, head over there and start the mission. You will need to locate the drinking bowls (Grogs) in the area. The Captains of the Feast will be moving from one Grog to another, so you will need to poison one of the drinking bowls without being seen and wait for the Captain to drink from it. If at any point you are detected, you will have to retry during another Feast. If you successfully pull this off, the Captain will drink the poison and go mad, thus unlocking the achievement. 

  • Activate all Forge Towers.

    Forge Towers act as Fast Travel Points throughout the regions of Mordor. Each region usually consists of a single Forge Tower that is represented by a small grey building icon on the world map. When you approach a Forge Tower, you notice that it's in complete ruins. As you begin to climb the tower however, you will automatically enter Wraith Mode as you reach the top of the structure. 

    Once you get to the top, simply activate the forge using  and you will register the Fast Travel Point to your world map. It is important to take note that activating Forge Towers will also uncover all Artifact and Ithildin collectibles in that specific region. Once all the Forge Towers across both maps of the game have been activated, the achievement will finally unlock.

  • Discover some of the Wraith's past.

    Story-related, cannot be missed.

    This achievement will unlock during Gollum's first story mission. After following Gollum into a dark cave and grabbing a jewel medallion, a cutscene will ensue and you will learn some information on the Wraith’s past. At this point, the achievement will unlock before leaving the cave. 

  • Make 20 uruks flee by dropping Morgai Fly nests.

    Morgai Fly nests are the equivalent to giant bee hives. They can be found hanging on the bottom side of walkways, bridges, and arches of the many ruined buildings and structures scattered around the different regions of Mordor. They are also quite easy to spot from afar, as the hive is not only large, but bright orange Morgai Flies will be hovering around the outside of their nest. 

    This achievement is fortunately cumulative so don't think you'll need to scare off twenty Uruk at once with a single nest. With that said, when you spot a nest, try to make some commotion and get a good amount of Uruk to follow you underneath the nest. From here, quickly take out your Bow and shoot the Fly nest. This will cause it to drop and the Morgai Flies will begin to infest the area. The Flies don't cause any harm to you, but the Uruk will cower and begin to run away. Continue to utilize this method over the course of your playthrough and this achievement will be yours in no time. 

  • Issue a Death Threat, and then successfully kill the target.

    This achievement is fairly straightforward. First, you will need to advance in the story far enough until you are able to unlock the fourth tier of abilities. On the Ranger skill tree, you'll then need to unlock the “Death Threat” ability. With this, you will now be able to issue Death Threats to other Uruk Captains and Warchiefs when you are dominating an enemy's mind by pressing the  button. 

    Issuing a Death Threat will cause the target's Power Level to increase and they will also be protected by a gang of Uruk. Simply choose whichever Uruk Captain or Warchief you desire to issue the threat to and then hunt him down and kill him for the achievement to unlock. Take note that successfully killing a targeted Death Threat usually makes the target drop an Epic Rune!

  • Free 5 caragors from cages.

    Scattered around the various regions and Uruk Strongholds of Mordor, you will often time come across large lion-like creatures that are being held in wooden cages. These creatures are known as Cargors and their cages are surprisingly rather weak.

    When you spot a caged Caragor during the course of your playthrough, simply take out your Bow and shoot the front gate. This will shatter the wooden door and cause the Caragor to escape, wrecking havoc on both you and any Uruk enemies in the area. You can always try mounting the Caragor for fun, though you'll probably want to wait until you unlock the Shadow Mount ability to do so. Either way, once you have freed five caged Caragors, this achievement will unlock. 

  • Start a Riot by commanding a Warchief to attack another Warchief.

    Before attempting this achievement, you must first have unlocked the "Brand" and “Command” ability. Once you can pull off these tactics, head off into Mordor and try tracking down a Warchief whichever way you deem easiest.

    Once you have located a Warchief, weaken him – capitalize on his fears to quicken the process - until he surrenders. From here, you will now have to dominate his mind and then tap  in order to give him a command. When the “Sauron’s Army” screen opens, have your newly branded Warchief start a Riot by tapping  over another Warchief that is not branded. The achievement will unlock right away once the Riot has been issued. 

  • Successfully complete a Survivalist Challenge.

    Please refer below to "Ranger of Ithilien" for more information on Survivalist Challenges.

  • Successfully complete 4 Hunting Challenges.

    Please refer below to "Master of the Wilds" for more information on Hunting Challenges. 

  • Brand all 5 Warchiefs.

    Story-related, cannot be missed.

    Towards the end of the main storyline, after lifting Lady Marwen's curse, you will be tasked with branding all five Warchiefs in the area in order to advance to the next mission. At this point in the game, you will naturally unlock this achievement while completing the task at hand. 

  • Use the Detonate ability to burn 50 uruks.

    The Detonate ability is one of the very first skills you can unlock in the game. In fact, out of the first four abilities in the Wraith's skill tree, you should probably choose Detonate first, as it's extremely useful in combat during the entirety of the game.

    In essence, this ability allows Talion to shoot arrows into campfires and at explosive barrels, thus causing them a massively overwhelming explosion. What's great about this ability is that you are completely immune to the damage from the fires and explosions. Overall, you will usually spot groups of Uruk enemies huddled around campfires around Mordor and their Strongholds as well. As a cumulative achievement, simply burn a total of fifty Uruk with this ability and the achievement will finally unlock. 

  • Liberate 30 slaves in 180 seconds while riding a caragor.

    Once of the best locations for this achievement is on the left side of the second region – Sea of Nurnen – where the second half of the story takes place. Also, make sure to unlock the Shadow Mount ability in the Wraith’s skill tree before attempting this achievement, as shadow mounting will be incredibly useful when trying to dominate a caragor. 

    Now fast travel to the Forge Tower in the southwest corner of the aforementioned region. Advance the time so that it is daytime; slave locations will differ between daytime and nighttime and freeing slaves for this achievement is easier during the day.

    Slaves are usually accompanied by two or three Uruk guards as they walk across the lands of Mordor. You will need to kill these Uruks in order to successfully liberate the slaves from their captivity. Make sure to follow the video below so that you can free thirty slaves in the allotted time for this achievement to unlock. 

  • Eliminate the bodyguards of two Warchiefs, then draw them out and kill them.

    This achievement is fairly straightforward and you will most likely unlock it without much effort. After the mission entitled "The Warchief," you will be tasked with hunting down and killing at least three other Warchiefs in Mordor. During this time, open the "Sauron's Army" screen and find two Warchiefs that have at least two bodyguards. Chances are that when you are completing a Power Struggle Mission to lure a Warchief out, you will be killing his bodyguards in the process of said mission. 

    Overall, this means that simply completing these Power Struggle Missions during this time in the storyline is a guaranteed way in obtaining this achievement. Once you have successfully lured out and killed two different Warchiefs, this achievement will finally unlock.

  • Brand a Captain while in combat.

    Before attempting this achievement, you will need to complete the story mission entitled “Queen of the Shore” in order to learn the “Combat Brand” ability.

    This ability will allow Talion to brand Uruk enemies while in combat without having to actually grab them. With those prerequisites out of the way, your next focus should be hunting down a Uruk Captain. They randomly spawn all throughout Mordor, so just keep exploring. Once you’ve tracked down a Captain, weaken them enough until the skull symbol above their head turns green; this means you can now interrogate or brand them. Now simply unleash your Combat Brand finisher - + - on the Captain and the achievement should unlock without any issues.

  • Collect 100% of the Ithildin.

    In total, there are only thirty-two Ithildin scripts that you must collect over the course of your playthough. In order to track down these collectibles, make sure you unlock a Forge Tower for a specific region, as doing so will uncover all the collectibles for that region. 

    Overall, these Ithildin scripts can only be collected while in Wraith Mode and are bright white symbols that are written into the stone of the ruined structures in Mordor. With that said, make sure to tap  in order to uncover the script and listen to its text. This achievement will unlock once all thirty-two Ithildin scripts have been collected. 

  • Complete all Survivalist Challenges.

    Survivalist Challenges are never clearly presented via an icon on the world map, however when the world map is open, you will notice these challenges are notated on the left side of the screen. Here, your progress towards your current Survivalist Challenge will be displayed, which is a great way to stay updated on your progress for this achievement. 

    These challenges revolve around collecting various different herbs and plants around Mordor. Each challenge will notate the icon of the plant or herb you are required to collect, so make sure to keep an eye out for those world-map icons while traveling across Mordor over the course of your playthough. Overall, there are only ten Survivalist Challenges and once they have all been successfully completed, this achievement will finally unlock. 

  • Complete all Hunting Challenges.

    Hunting Challenges are never clearly presented via an icon on the world map, however when the world map is open, you will notice these challenges on the left side of the screen. Here, your progress towards your current Hunting Challenge will be displayed, which is a great way to stay updated on your progress for this achievement. 

    These challenges revolve around hunting down and slaying the various different types of creatures and beasts around Mordor. Such creatures include spiders, birds, caragors, and bats. Overall, there are only ten Hunting Challenges and once they have all been successfully completed, this achievement will finally unlock. 

    For a visual aid in locating certain spawn locations for the different creatures and beasts of each challenge, don't hesitate in using the video guide below!

  • Complete an Outcast Rescue Mission.

    Please refer below to "Liberator" for more information regarding Outcast Rescue Missions.

  • Complete all Outcast Rescue Missions.

    Outcast Rescue Missions are a two-part event. In order to unlock these missions, you will first need to liberate various groups of slaves around the different regions of Mordor. Slave group locations are indicated by a small white fist icon on the world map. After freeing a group of slaves, they will thank Talion and mention a few words on helping out their friends/families.

    This will now unlock and mark an Outcast Rescue Mission on the world map that is indicated by an even larger white fist icon inside a black shield. Simply head over to this mission start point and complete the objective at hand. These missions are fairly straightforward, as they usually pertain to simply rescuing three or more slaves inside Uruk infested areas or strongholds. Overall, there’s twenty-four of these side missions. Once they have all been successfully completed, this achievement will finally unlock. 

  • Complete a Vendetta Mission.

    Vendetta Missions are small side missions that will only unlock after completing Ratbag’s first story mission. These side missions will then randomly appear on the world map from time to time and are represented by red Vendetta icons similar to Power Struggle icons. 

    Once you reach the mission start point, you will be tasked with hunting down and killing an Uruk Captain that has killed another player in Mordor. Don’t be fooled however, this achievement does not require you to have friends nor followers who are playing the game. Rather, these Vendettas are entirely random in who you are avenging. 

    When the mission starts, make sure to utilize Wraith Mode when hunting down the Uruk Captain. Once you’ve spotted the target, proceed to kill him with whatever means necessary and the mission will then end, thus unlocking this achievement. 

  • Acquire a level 25 Rune.

    Over the course of your playthrough, you will come to notice that when you kill Uruk Captains and Warchiefs, they will always drop a Rune. These Runes are essentially weapon modifiers for your Bow, Dagger, and Sword that will buff the weapon with minor beneficial stats. Additionally, the level of a dropped Rune is based off certain point criteria, such as:

    • 20 points for the Uruk enemy being a Level 20 (1 point equivalent to Uruk's Power Level)
    • 2 points for the enemy being a Uruk Warchief
    • 1 point for performing a revenge kill on the Warchief who killed you
    • 1 point for knowing the weaknesses of the Warchief
    • 1 point for exploiting the Warchief's Fear/Hatred

    With that criteria established, you will want to locate a Uruk Warchief and allow him to kill you enough times so that he reaches Level 20. From there, open "Sauron's Army" screen and place a revenge mark on that Warchief and then proceed to learn of his weaknesses via intel documents, Uruk Works, or by interrogating Uruk Captains.

    Take note that you should not cast a Death Threat on the targeted Warchief. If you do, he will instead drop an Epic Rune rather than a Level 25 Rune. Overall, if you follow the steps detailed above, you shouldn't have any issue obtaining a Level 25 Rune!

  • Kill all 5 Warchiefs before any uruk take their place.

    Though this achievement may seem like it will be difficult task, it's actually quite easy and can be obtained early on during the main storyline. 

    After helping Ratbag take out the first Warchief during the mission entitled "The Warchief," you will then be tasked with killing at least three other Uruk Warchiefs to advance the storyline. Proceed to discover the identities of all the remaining Warchiefs - four in total - and complete all of the new Power Struggle missions in order for them to come out and face you. Once you are in combat with a Warchief, slay him! Continue to repeating this method until all four Warchiefs are dead. Since Ratbag technically took the spot of the first Warchief, you will need to progress through the main storyline a bit more before his spot becomes vacant (this happens during the "The Black Captain" mission), thus unlocking the achievement. 

    If you want to make this achievement a little easier for yourself, you can simply wait until you unlock the Brand ability and then Brand a Warchief whilst in combat. When all five Warchiefs are under your control, you can then choose to meet up with each one and kill them since branded allies will not attack you.

    Overall, when utilizing the first method, make sure you do not die in combat or at any point in your playthrough! Dying will advance time and thus allow a Uruk Captain to take a Warchief's position. Also make sure to refrain from using a Forge Tower's "Advance Time" feature for the same reasoning. Once you have successfully killed all five Warchiefs without any Uruk replacing them, this achievement will be yours. 

  • Collect 100% of the Artifacts and listen to their memories.

    In total, there are forty-two hidden artifacts that you must collect over the course of your playthough. In order to track down these collectibles, make sure you unlock a Forge Tower for a specific region, as doing so will uncover all the collectibles for that region. 

    Overall, these ancient artifacts can only be collected while in Wraith Mode and will appear to be bright white sources of light that are usually well hidden inside ruined structures, Uruk Strongholds, and other locations across Mordor. With that said, make sure to tap  to uncover the collectible and you MUST listen to its entire memory. This achievement will unlock once all forty-two artifacts have been collected.

  • Help a Captain survive a Recruitment Power Struggle, and then kill him and all his new recruits.

    In order to attempt this achievement, you must first complete enough story missions until Power Struggle Missions appear on your world map. Once a Recruitment Power Struggle is available, head on over to the mission and start it. When the mission begins, be ready to defend the Captain from the opposing Uruk forces. Take note that this may be difficult sometimes!

    Overall, if you are successful in completing the mission and helping the Captain survive the Recruitment Power Struggle, now you will need to kill him and all his recruits in order for the achievement to unlock. You can utilize the video below for an alternate strategy if necessary. 

  • Complete all Urfael Legend Missions.

    These side missions are otherwise known as Sword Missions and their locations are represented by a white sword icon on the world map. Take note that while there are ten of these side missions, they will not all appear at once. Rather, you must complete one mission to unlock the next. Also, some of these side missions will also be locked until you advance in the main storyline, increase your Power Level, and unlock new abilities in both the Ranger and Wraith skill trees.

    Overall, these missions will task you with sharpening your combat skills by facing off against hordes of Uruk enemies and working on stringing your combo together. Some of the missions may prove to be difficult for those uncomfortable with the game’s combat mechanics, however once the free-flow combat has been mastered, these missions will be easy and very enjoyable. Once all ten Urfael Legend missions have been completed, you will be rewarded with both the achievement and a unique ability related to your Sword!

  • Complete a Sword Mission and begin growing the legend of Urfael.

    Please refer just above to "Fire of Justice" for more information on Sword Missions. 

  • Unlock 3 Sword Rune slots.

    In the beginning of the game, you will only be able to equip one Rune per weapon: Bow, Dagger, and Sword. In order to purchase additional Rune slots for a specific weapon, you need to utilize your Mirian currency. It is important to recognize that each Rune slot will increase in price, so make sure to save up! Also, take note that Mirian can be acquired by completing side missions and retrieving collectibles around the regions of Mordor. 

    Overall, once you have acquired enough Mirian, simply purchase one additional Bow slot, three additional Dagger slots, and two additional Sword slots and all three achievements will be yours! 

  • After an uruk kills you to become a Captain, help him become a Warchief, then kill him.

    Before attempting it however, make sure you have obtained the "Brand" and "Command" abilities! Once you are able to pull off these tactics, allow any random Uruk to kill you in combat. Upon your death, this Uruk will be promoted to Captain. Now it's your job to track down this Captain, weaken him in combat, and then finally brand him.

    While branding the Captain, command him to "Infiltrate" any of the Warchiefs, as this will cause a Power Struggle Mission for your newly branded Uruk ally. Head over to his new mission and help him come out on top so that he becomes that Warchief's bodyguard. If the Warchief has any additional bodyguards, you will need to kill them before moving on. This ensures that when the Warchief dies, your branded Captain will be the only bodyguard available to take his place. 

    Finally, track down and kill the Warchief in question so that your branded Uruk Captain takes his position in the hierarchy. If you have the "Dispatch" ability, activate it and your newly branded Warchief will die, thus unlocking the achievement. If you do not have this ability, just meet up with your Warchief and kill him as he will not attack you. Either way works for this achievement!

  • Perform an Execution on a flaming Berserker.

    It will not be until the fifth Urfael Legend Mission that the game introduces you to Berserker enemies. You can tell them apart quite easily as Berserkers are the larger-sized Uruks that wield dual axes. 

    At anytime after the aforementioned mission, you will now need to locate a Berserker around Mordor or inside a Uruk Stronghold. Once you find one, build up your combo meter so that is turns red and lure the Berserker near a campfire. Be ready to push/throw him into the fire so that he catches ablaze. You will have a short window of time to pull off the execution finisher (+) so act quickly!

  • Capitalize on a Warchief's Fear.

    Like any main Uruk enemy within the game, Warchiefs will always have specific weaknesses that you will want to exploit in the midst of combat. In order to learn of an enemy's weaknesses however, you will have to interrogate one of his bodyguards!

    Once you are aware of the Warchief's weaknesses, now you will be able to exploit that weakness in battle for this achievement. Weaknesses vary from a bunch of different things, such as a fear of fire, Ghuls, Caragors, Graugs, or Morgai Flies. Other times, the weakness can be vulnerability to ranged attacks, combat finishers, stealth finishers, mounted attacks, and other combat tactics. Remember, you want to look out for a fear weakness, rather than a vulnerability weakness! 

    Once you have successfully capitalized on a Warchief's "fear" weakness in combat, finish him off with the final blow and the achievement will be yours upon his death.

 

Secret achievements

  • Destroy the Monument Gate and topple the statue of Sauron.

    This achievement will unlock upon successfully completing the mission entitled "The Dark Monument." 

  • Attract caragors with bait 5 times.

    Scattered around the various regions and Uruk Strongholds of Mordor, you will often time come across large bundles of meat that are strung up underneath bridges, walkways, and arches of the many different structures in these aforementioned areas. Their size usually gives them away, though when in Wraith Mode, they are easily visible due to their green/blue hue they emit. 

    Overall, this simple achievement is as easy as taking out your Bow and shooting a bundle of meat down from it's location. When the meat hits the floor, Caragors will come running across Mordor to the area and begin killing everyone in sight. There are plenty of opportunities to work on this achievement during the course of your playthrough, especially on a particular Outcast Rescue Mission that tasks you with using the bait to lure Caragors into a Uruk camp. Once you have shot down five pieces of meat, thus luring in wild Caragors, this achievement will unlock. 

  • Save Lithariel's life.

    Story-related, cannot be missed. 

    This achievement will unlock upon successfully completing the mission entitled "The Rescue." 

  • Witness the creation of The Rings of Power.

    Story-related, cannot be missed. 

    This achievement will unlock during the mission entitled "The One Truth" when the Wraith's identity is finally revealed to Talion. Additionally, you will also unlock the Shadow Strike ability during this mission!

  • Get Ratbag promoted to Warchief.

    Story-related, cannot be missed. 

    This achievement will unlock upon successfully completing the mission entitled "The Warchief." 

  • Lift Lady Marwen's curse.

    Story-related, cannot be missed. 

    This achievement will unlock upon successfully completing the mission entitled "The Power of the Wraith." Additionally, you will also unlock the Command ability during this mission!

  • Kill The Black Hand.

    Story-related, cannot be missed. 

    This achievement will unlock upon successfully completing the mission entitled "Mordor in Flames." 

  • Kill the Great White Graug.

    Story-related, cannot be missed. 

    This achievement will unlock upon successfully completing the mission entitled "The Great White Graug." Battling the Graug in this mission may prove to be tedious, but so long as you time your dodge attacks precisely and keep the Ghuls at bay, you should be able to defeat him in four simple waves. 

  • Kill The Tower.

    Story-related, cannot be missed. 

    This achievement will unlock upon successfully completing the mission entitled "Lord of Mordor." 

  • Kill The Hammer.

    Story-related, cannot be missed. 

    This achievement will unlock upon successfully completing the mission entitled "The Black Captain." Take note that after this mission, you will open up the second region of Mordor, marking the halfway point in the main storyline.

DLC: Lord of the Hunt (Store Link)

There are 13 achievements with a total of 350 points

  • Begin a new hunt with Torvin.

    The very first mission of the game will see Talion teaming up Torvin during a mid-day hunt. At this time, you’ll be required to shadow mount a nearby Caragath and then invade an Uruk camp and kill five of the Uruk tamers.

    This is a relatively straightforward mission that can be completed in just a few minutes, so there’s not much strategy involved here. After eliminating the tamers, make sure to regroup with Torvin. The Dwarf will fill Talion in on the Warchief Tamer and dispose information on how to lure him out of hiding. Sauron’s Army screen will automatically open at this time and the achievement will unlock.

  • Defeat all the Beastmaster Warchiefs.

    This will most likely be one of the last achievements you unlock during your playthrough as it requires players to complete all the main story missions. In total, there are five Warchiefs that must be eliminated in Nurn. You can check their details below for a general description of what’s required during each of their missions.

    • Call of the Caragath – Stealth kill the Warchief’s 5 supporters while mounted on a Caragath to lure out the Beast Tamer out without raising an alarm
    • No Rest For the Wretched – Hit 20 Archers with the Wretched Graug’s Projectile Vomit to draw out Beast Butcher
    • Blasted Uruks! – Chase down and kill 10 Uruk couriers in order to draw out the Smuggler
    • Stronghold Uprising – Bait a horde of 3 Ghuls inside the Stronghold to cause chaos, thus luring out the Graug Rider
    • Homewrecker – Hunt down the final Warchief and put an end to the Beast Master threat in Nurn

    Overall, these story missions aren’t too complicated so long as you utilize the wildlife in Nurn to your advantage in combat and follow the in-game prompts that give hints and tips in completing the missions without fail. Remember to utilize Talion's advanced abilities in combat as well performing simpler moves like stunning enemies and jumping over their heads. Once the main story missions have been completed and all five Warchiefs are no longer a threat, this achievement will unlock.

  • Complete 25 Caragath Stealth Kills.

    This achievement can be obtained at any time during your playthrough. To grab hold of a Caragath, simply shadow mount the creature from afar. Once it has been dominated, you can begin prowling around Nurn and hunting down unaware Uruk. To perform a stealth kill with this beast, make sure to hold down the right trigger to enter “sneak mode.” While sneaking, you can then press when an Uruk is nearby to perform a Mounted Stealth Kill.

    The first story mission’s bonus objective asks players to kill seven Uruk with a Mounted Stealth Attack. This presents a prime opportunity at knocking out the first third of the twenty-five kills. Once this mission has been completed, continue traveling across Nurn performing Mounted Stealth Kills on isolated Uruk and this achievement will be yours in no time.

  • Use a Wretched Graug's Projectile Vomit on an Uruk Captain or Warchief.

    Please refer below to "Nom Nom Nom!" for more information.

  • Kill a Graug by dispatching your Ghûls on him.

    This achievement is obtained at the end of the story mission entitled “Hypocritical Oath.” Towards the end of this mission, you will have already successfully dominated more than 45 Ghuls. After surviving the final swarm of Ghuls, a Wretched Graug will appear in the valley just ahead. At this time, Torvin will order you to kill the Graug with the dominated Ghuls.

    To have the Ghuls successfully attack the Graug, you will need to shoot two fully charged Bow shots at the Wretched Graug’s head. This will stun the beast for some time, allowing the Ghuls to jump on the Graug’s head and attack the oversized creature. Continue to stun the Graug until the health bar above its head drops to about a third and when the Ghuls are on top of the Graug, hold down on the d-pad to dispatch your branded allies. This will automatically kill the Graug, thus unlocking the achievement.

  • Bait 10 Ghûl mounds.

    During the story mission entitled "Matrons Rising", you will be shown a tutorial on how to perform Ghul baiting. Essentially, you will need to shoot a fully charged Bow shot at a Ghul mound, small mounds which are randomly scattered around the region of Nurn.

    After shooting their mound, a swarm of Ghuls will then burrow from the depths of Mordor and ambush Talion's position above ground. For this achievement, all that's necessary is to shoot ten mounds and allow the Ghuls to reach the surface. During the aforementioned mission, you will naturally gain progress towards this achievement, but you will need to continue hunting down Ghul mounds in Nurn before finally baiting ten mounds.

  • Have 20 Branded Ghûls at one time.

    This achievement will unlock naturally during the mission entitled “Hypocritical Oath” and cannot be missed.

    It’s worth noting however that in order to brand Ghuls, you must first bait their mounds. Doing this will lure them out into the field of Nurn where you can then begin to attack them, building your combo until you’re able to pull off a Wairth Burn (+) attack. This ability will brand all the Ghuls in the area, allowing them to fight alongside Talion just like branded Uruks.

  • Kill a Caragath with an Execution.

    This can be obtained at any time during your playthrough. In fact, despite the achievement’s description here, you don’t actually need to perform an execution on a Caragath to kill the creature. Instead, simply shadow mount a Caragath while traveling through Nurn and then perform a “Mount Kill” by holding the right trigger and tapping immediately. This will allow Talion to silence the creature and unlock the achievement quick easily.

  • Activate the Blazing Steed.

    In order to obtain this new ability, you will first need to complete four distinct side missions within the region of Nurn. These side missions are represented by white sword icons on the world map. Below, you can find the name of each mission with it’s corresponding location. It’s worth nothing however that some missions may not be readily available until you progress through the main story.

    • Heaving Rampage is located in Cab-Gwanath Bluff
    • From Hunter to Hunted is located in Cape of Nurn
    • Belching Monstrosity is located in Tirith Mesas
    • A Feast of Flesh is located in Thang Talath

    After completing these four side missions, a new mission entitled "Beast Master" will appear in Fort Morn. Head on over to the starting point of this mission, where you will then be shown a tutorial on how to fill your Blazing Steed meter and then execute the move while mounted upon a Caragath. This ability essentially allows Talion to ignite into flames while mounted on a Caragath.

    You can charge this ability by killing enemies with Caragath Stealth kills, Caragath Bite Attacks or even through Caragath Swiftness. Once charged, simply press both thumbsticks in to ignite into flames with Wraith Fire. While active, any enemies that come near your mount will burst into flames. With all this said, close the tutorial page and proceed to fill up your Blazing Steed meter. Once it is filled, activate the ability and the achievement will unlock right away.

  • Eat a captain with a Wretched Graug.

    After completing the mission entitled “Unwarranted Aggression,” Talion will remain mounted upon a dominated Wretched Graug. At this time, begin traveling across Nurn with Wraith Vision activated until the red outline of a Uruk Captain becomes visible. As soon as you spot your target, tap the right thumbstick in to mark the Captain and start heading over to his location.

    When you are near the target, hold the left trigger to aim the Graug’s reticle and then hold the right trigger to release a stream of Projectile Vomit. If you are able to hit the Captain with this vomit, then Wretched Retch will unlock right away. As soon as the achievement unlocks, quickly move in on the Captain and tap to iniate the Graug’s Bite Attack. This will cause the Graug to sweep its hard across the battlefield, pick up the Captain, and devour him whole, thus unlocking the "Nom Nom Nom!" achievement.

  • Catch a Ghûl Matron on fire during the Lord of the Hunt campaign.

    During the mission entitled “Matrons Rising,” Talion will be asked to bait the Ghul mounds around Nurn in order to lure the Matrons out of their hives. It’s worth noting here that there are about five mounds during this mission, three of which will lure Matrons into the wild.

    As soon as you see a Matron, enter Focus Mode by holding the left trigger and then activate the Flame of Azkar ability by tapping both thumbsticks in. Now you will be able to shoot Fire Arrows by tapping , so steady your shot and pierce one of the Matrons with a Fire Arrow. As soon as she lights ablaze, this achievement will unlock.

  • Have a dominated Caragath, Wretched Graug and Spitter Ghûl simultaneously.

    Before you can begin working on this achievement, take note that the main story mission entitled "Hypocritical Oath" must be completed first. Only after this mission has been completed will you finally have learned how to dominate all three creatures in Nurn.

    With that said, Caragaths can usually be found roaming around the region in packs or with a single Uruk tamer. As for Wretched Graugs, you will need to locate and shoot Graug bait (there's usually always one on the underside of the bridge north of the east-most Forge Tower) to lure one out. To dominate these beasts, simply perform a shadow mount from afar and Talion will control the creature.

    Finally, in order to dominate a Ghul (refer above to "O Mother, Where Art Thou?" for more information on branding Ghuls), you will need to locate a Ghul mound in Nurn and bait the mound to lure the pesky creatures out of their hives. Take note that even if a dominated creature is not near you, the game will still recognize that it is under your control. Once all three creatures are simultaneously under your control, this achievement will unlock.

  • Complete all objectives in the Test of the Wild.

    Accessed via Main Menu's Trials of War, the Test of the Wild will ask players to eliminate all five Warchief and twenty Captains in Nurn in a single playthrough. In order to unlock this achievement, players will need to complete all three bonus objectives as seen below:

    • Earn a total of 13,000 points
    • Kill 10 captains with monsters (Wretched Graugs or Caragaths)
    • Complete the trial within 40 minutes

    With this in mind, make sure to follow the strategy detailed below to a tee, as made available by Roose91. There is very little room for error when attempting this achievement and it may even take multiple attempts before finally obtaining the achievement.

    To start, activate the Test of the Wild via the Main Menu's Trials of War. As soon as it begins, peer off the ledge of the Forge Tower that you spawn in and immediately activate Focus Mode by holding the left trigger. In the distance, straight ahead, you will notice a small bridge with Graug bait hanging underneath. On the right side of this bridge, there will be two stationed Uruk near a campfire. As soon as you spot them, perform a Shadow Strike on one of the Uruk to stun him. Now immediately grab the second Uruk and tap to interrogate him. When Sauron's Army screen opens, click again on any of the Captains in order to reveal their identity. Now back out of Sauran's Army screen and click to kill the Uruk. Grab the second Uruk - who should be on his feet now - and repeat the interrogating scheme to find out the identity of a different Captain. After killing the second Uruk, immediately open the world map and fast travel back to the Forge Tower you started from.

    You will be repeating this method mentioned above over and over again until you have the identities of all 20 Captains revealed. Take note that sometimes one Uruk will spawn by the campfire instead of two. If this happens, just proceed as normal. Also, sometimes one of the Uruk will be a Worm, or there might be even be a Worm very close on the cliffside to the right of the campfire. If you're close to a Worm, interrogate him as normal but this time, choose to reveal the identity of one of the Warchiefs. The Warchief you want to uncover is Ugakuga Graug Rider. Since the game is randomly generated each time, you may not get him on your first try. If you reveal another Warchief first, just carry on with the "Captain Reveal" method. If you do uncover Ugakuga, then this is really good. Overall, you want to try to have all 20 Captains revealed by the 7:30 mark.

    As soon as you reveal the identity of the 20th Captain, fast travel back to the Forge Tower. This time, shoot the Graug Bait and wait about ten seconds for the Wretched Graug to appear. When it does, perform a shadow mount from the Forge Tower and pause your game to open the Sauron's Army screen. The timer will pause here so don't worry about staying in this menu for a long time. Begin checking the location of each Captain. About four or five will be in Power Struggle missions, so disregard those. Continue to scroll through the Captains and make mental notes of how many are in the same general area. There will usually be three to four per stronghold: Northwest Fishery Strong, Northeast Fort Stronghold, and South Shantytown Stronghold. The remainder of the other Captains will always be randomly scattered across Nurn.

    After taking their locations into account, return to the game and begin riding your Graug to the first location of your choosing. Make sure to enter Wraith Mode when you enter the general area of a Captain to spot him with ease; he'll appear as a red outline compared to the regular Uruk. Once you find a Captain, approach him with your Graug and get ready to perform a Bite Attack () to instantly kill him. This will count as a monster kill for one of the bonus objectives.

    You're going to need to set out across the region and continue doing this nine more times. If you're in a stronghold, make sure to eliminate all the Captains there before leaving so you don't waste time just having to come back once you leave. Generally, the South Shantytown Stronghold has plenty of open space for the Graug to move around, but the Fishery and the Fort are really tight. You're going to need to make good judgment calls on which Captains you want to kill via Graug. Overall, you want to try to have 10 Captains killed via Graug by around the 20:00 or 22:00 mark. When you kill your 10th Captain, perform a "mount kill" on your Graug for some extra points.

    After that objective is complete, hopefully Ugakuga Graug Rider has been revealed. If not, you may want to restart the trial as he's vital by this point. Head on over to Ugakuga's marked mission on the map and start it. You'll be tasked with eliminating 5 of his supporters without raising an alarm. Once you complete this task and he shows up, kill any of his bodyguards before dealing with him. When fighting Ugakuga, drop his health to about a third and then stop performing combo executions. Rather, just perform regular hits until he surrenders. Here, dominate his mind using and then tap to issue a command in Rioting against another Warchief. As soon as you do this, open the world map, mark the newly created Riot - represented by a blue Power Struggle icon - and head on over there. If it's really far away, utilize the fast travel through the world map. Once you reach the Riot, begin the mission and defeat the opponent and his bodyguards, ensuring Ugakuga makes it out alive. Utilizing Riots is important here because it skips out on the "luring out" missions necessary for every Warchief.

    With that said, Ugakuga is a great ally during this time because as a Berserker Uruk, he'll often time perform deadly charge/beatdown attacks on his foes that nearly drain all their health. Anyways, during each Riot, remember to kill bodyguards first while combat branding (+) the lesser Uruk. Always deal with the Warchief last. After the first Riot is settled, Ugakuga will remain in the area so grab him and command him to start a Riot with another Warchief. You're basically going to repeat this process until all the Warchiefs are dead.

    One of the Warchiefs, Zugor, should always be tackled with the Flame of Azkar ability. As for Shagflak, this Warchief is immune to almost everything, so try to hang back while Ugakuga and his army take him on. The other two Warchiefs are extremely easy to defeat so there's not much worth discussing about them. After all the Warchiefs have died, there should be maybe 4 or 5 Captains left. Sometimes, one of these Captains is automatically promoted to Warchief and the remaining Captains become his bodyguards. If this happens, this is absolutely great for your playthrough so continue utilizing the Riot method to kill the remaining opponents.

    At this point, you should have around 37:00 or 38:00 minutes on the clock. If so, you're doing great. Make sure to keep Ugakuga alive though after every other Warchief and Captain is dead. Don't dispatch Ugakuga yet or you'll mess up this achievement. You probably need a few thousand points at this time as well to finish the second bonus objective. Generally, you want to have around 10,500 or 11,000 points at this time. If you don't, consider restarting the trial. If you're on track with points, quickly begin roaming around Nurn. Shadow mounting Caragaths and then performing a "mount kill" on them nets a decent amount of quick points (150) and you can even tackle large groups of Uruk inside strongholds (that is, if you're already near one from your last riot) for a few extra hundred combat points.

    Basically, you're going to be racing the clock here, trying to amass at least 11,800 points. Once you reach that number, go ahead and quickly press down on the d-pad to dispatch Ugakuga and his army of branded Uruk. This will net around 200-400 points. Additionally, you're going to receive an extra 1,000 points as a bonus for completing the first two bonus objectives under 40:00 minutes.

    For a slightly modified strategy, don't hesitate in utilizing the video provided below by Roose91.

    If you're successful in completing this trial with all the bonus objectives checked off by the end, then congratulations, you've finally earned the expansion's most difficult achievement! Once again, this detailed strategy was made available by Roose91, so another big thanks, Roose.

DLC: The Bright Lord (Store Link)

There are 10 achievements with a total of 330 points

  • Challenge the Dark Lord in Mordor.

    Story related, cannot be missed. 

    This achievement will unlock upon completing the first three sets of objectives once you gain control of Celebrimbor. The objectives at hand here involve surviving the initial ambush of Uruk enemies, followed by branding 12 Uruk Grunts in the nearby encampments. Once these objectives have been completed, defeat the Uruk Captain that arrives and the achievement will be yours once he has been eliminated. 

  • Shadow Brand 20 Uruks.

    One of Celebrimbor’s new abilities is to Shadow Brand enemy Uruk from afar using the bow. In order to pull this off, you’ll need to hold  and then tap  when aiming at an Uruk to initiate the attack. This ability will consume three elf-shot on activation, but it ultimately allows Celebrimbor to brand enemies from a distance. 

    One of the first objectives in this DLC tasks players with Shadow Branding at least 12 Uruk. Take note that these will definitely count towards the achievement, thus lessening the amount needed to finally reach the full twenty. In the event of running low on elf-shot throughout the DLC, Celebrimbor can resupply from various elf-shot loot sources around the world or hold  on a targeted enemy Uruk to drain their mind for a short time and replenish half of the elf-shot gauge. 

  • Wraith Flash Dominate 50 Uruks.

    Wraith Flash Domination is the second of Celebrimbor’s new abilities. In order to execute it within battle, you’ll need to press  and  simultaneously with a charged hit streak. This will cause Celebrimbor to slam his first on the ground and Flash Brand nearby Uruk. Take note that the higher your hit streak is, the more Uruks you will brand when using the ability. 

    All in all, this will come naturally while playing the side missions and main story missions since the total is cumulative throughout your playthrough. Once 50 Uruk have been branded via the Wraith Flash Domination ability, this achievement will unlock. 

  • Maximize the power of the Ring by completing all of the One Ring missions.

    In order to maximize Celebrimbor’s new One Ring special ability – which grants him a short time of invisibility, infinite fire arrows and infinite combat abilities – you will first need to complete four distinct side missions within the region of Udun. These side missions are represented by white ring icons on the world map. Below, you can find the name of each mission with its corresponding location. It’s worth nothing however that some missions may not be readily available until you progress through the main story.

    • Don’t Shoot the Messenger is located in East Garrison Stronghold.
    • Strength in Numbers is located in Udun Crossing.
    • Shoddy Construction is located in Udun Crossing.
    • Silver Persuasion is located in Barrows of Udun.

    Completing each of these missions allows Celebrimbor to wield the power of the One Ring ability for a longer amount of time. Once all four missions have been successfully completed, this achievement will unlock. 

  • Stealth Brand a Captain.

    In order to Stealth Brand an enemy Uruk, you will need to hold  to enter sneak mode, then tap  when targeting an unaware Uruk. Performing this Stealth Brand allows you to brand your targeted enemy without alerting the presence of nearby Uruk.

    While this achievement can be obtained in either the main story or in the Test of the Ring Trial, it must be noted that Captains are far too strong to be dominated by a single Stealth Brand attack. With this in mind, once you have found a Captain and are battling him, you’ll need to drain his health until the meter above his head becomes green (indicating that he’s very weak). 

    Once his health is at this state, you will need to charge your One Ring ability and activate it. As mentioned before, this will grant you invisibility for a short amount of time – as well as remove all immunities and strengths of enemies – so go ahead and start spamming Stealth Brand attacks on the Captain until you finally dominate him. Once you successfully pull this off, the achievement will unlock. 

  • Brand 20 Uruks in 60 seconds.

    This achievement can be obtained in either the main story or in the Test of the Ring Trial. It may initially seem difficult, but after completing all the One Ring side missions and maximizing the Ring’s duration, it becomes incredibly simple. So with that established, go ahead and enter the East Garrison Stronghold in the south region of the map. 

    Once you are there, make some noise and start fighting the Uruk, deliberately allowing one to raise the alarm. Once reinforcements show up and you are surrounded by enemies, start using Wraith Flash Domination when your Hit Streak allows for it to brand the mob of Uruk. Given one of Celebrimbor’s skills, much like Talion, you can execute two combat abilities in a row once your Hit Streak reached x8. Keep on using Wraith Flash Domination on the mobs and this achievement should unlock without issue, especially since the blast radius – or area of effect – of Wraith Flash Domination is incredibly large once your Hit Streak reaches x40 plus. 

    If you feel as though you’re having issues with this achievement, this is where having the One Ring fully maxed out helps. Essentially, once enough enemies are around, activate the One Ring and start spamming Wraith Flash Domination since you have unlimited usage until the One Ring’s ability runs out. Either way, once 20 Uruk have been dominated in 60 seconds, this achievement will unlock. 

  • Build all the Forge Towers in Udun.

    In order to rebuild the three Forge Towers in Udun, you’ll need to complete three distinct story missions that involve luring out an Uruk Captain. Upon killing him, the mission will end and Celebrimbor will rebuild the nearby Forge Tower. The missions necessary for this achievement are as follows:

    • Petty Minds
    • Tools for the Task
    • Press the Advantage

    The objectives within these missions range from tedious tasks like branding a certain amount of the Captain’s followers and supporters to defending a pair of trebuchets for a few minutes or building an army of Uruk grunts using your domination powers. Overall, these missions are short and simple, and once all three have been completed, the achievement will unlock.

  • Get a Level 30 Rune in Test of the Ring.

    Over the course of your playthrough in the Test of the Ring Trial, you will come to notice that when you kill Uruk Captains and Warchiefs, they will always drop a Rune. These Runes are essentially weapon modifiers for your Bow, Dagger, and Sword that will buff the weapon with minor beneficial stats. Additionally, the level of a dropped Rune is based off certain point criteria, such as:

    • 25 points for the Uruk enemy being a Level 25 (1 point equivalent to Uruk's Power Level).
    • 2 points for the enemy being an Uruk Warchief.
    • 1 point for performing a revenge kill on a Warchief who has killed you.
    • 1 point for knowing the weaknesses of the Warchief.
    • 1 point for issuing a Death Threat to a Warchief.

    Some players who have played the core game may realize that this solution differs from the main guide in that you do not need to exploit a Warchief’s fear for an alternative additional point. Similarly, in the core guide, it was suggested to avoid using Death Threats since they increase (by 40%) the chance of the targeted Uruk to drop an Epic Rune. Despite this confusion, issuing Death Threats in this Trial is perfectly okay. This is because none of the starting Warchiefs in the trial have fears to exploit, so it would take more time to kill a Warchief, find an exploitable Captain, and groom him to become a Warchief. With that foundation established, be sure to follow the method detailed below to get this done with ease. 

    When the Trial starts, head to one of the several Power Struggle missions around the region and fight the Uruk Captain there. Once his health is low (indicated by a green skull over his health bar), dominate his mind however you see fit and reveal the identity of a Warchief (it doesn't matter which one). Once that Warchief's mission appears in the world, head there, start it, complete the prerequisite to lure him out…then allow him to kill you. Make sure the Warchief gets the finishing blow on you!

    When you respawn at the Forge Tower, go ahead and find another Captain (be it through Power Struggle missions or free roaming the region with Wraith Vision enabled) and dominate him however you see fit once again. While holding this Captain, do not worry about gaining intel. Instead, issue a DEATH THREAT to the Warchief that just killed you. Now go to Sauron's Army screen and you'll notice that because the Warchief killed you earlier, he'll have at least one or two bodyguards (this doesn’t always happen, though). It's worth noting that initially, these five Warchiefs do not have any bodyguards. Upon killing you however, there is a chance they obtain one or two. If the Warchief does have bodyguards, you’ll need to reveal their identities through Uurk worms, intel documentations or by interrogating other Captains around the region. When you go to track down the bodyguards, do what it takes to DOMINATE them, then DISMISS them. DO NOT KILL THEM. 

    Once that's through, go back to the "Unfinished Business" mission from where the Warchief from before is “savoring in your defeat.” Start the mission up and he'll show with his bodyguards (whom you have branded) and a small gang of Uruk grunts – no need to complete the prerequisite to lure him out again. Initiate the fight against your foe and do what you must to get as many Uruk Grunts dominated under your control. Obviously, Wraith Flash Domination (+) works best to dominate several Uruk at once. 

    The Warchief's bodyguards (if he had any) and now all the branded grunts will be attacking him. Get some executions and stuns on the Warchief if you want to speed things up, but DO NOT deliver the finishing blow!!! When his health is really low, allow one of your several dominated Uruk allies to deliver the finishing blow and the Warchief will drop a Level 30 Rune - NOT an Epic. 

    This method is super easy because you don't have to go through the trouble of finding that ONE single Captain who has an easy fear to exploit and waste time leveling him up and getting him to become a Warchief. This method detailed above works within the first 10-15 minutes of the trial. It's worth reinstating that issuing the Death Threat DOES WORK - please do not let people's comments that state otherwise confuse you or deter you from thinking what's correct - but you CANNOT be the one to deliver the final blow; your allies MUST.

  • Complete all objectives in the Test of The Ring.

    Accessed via Main Menu's Trials of War, the Test of the Ring will ask players to eliminate all five Warchief and at least twelve Captains in Udun in a single playthrough. In order to unlock this achievement, players will need to also complete all three bonus objectives as seen below:

    • Finish with 8 Captains or Warchiefs Branded
    • Brand 50 Grunts (Grunts are any Uruk who are not Captains or Warchiefs)
    • Complete the trial within 60 minutes

    To start, activate the Test of the Ring via the Main Menu's Trials of War. As soon as it begins, open up the world map and start moving to the nearest Power Struggle Mission. Once you are there, start it and attack the Captain involved. During the fight, make sure to use Celebrimbor’s Wraith Flash Domination ability whenever you can to brand the Captain’s Grunts, thus making progress towards the “Brand 50 Grunts” objective. Once the Captain’s health is low (indicated by a green skull over his health bar), go ahead and grab him using  without the worry that the Grunts will attack you (they should all be branded by this point in the fight). While holding the Captain, tap  to dominate his mind – thus making progress towards the “Finish with 8 Captains…Branded” objective – and then tap  again to GAIN INTEL. Now choose to uncover the identity of one Warchief.

    Now DISMISS your Captain, and you’ll notice a bunch of your newly branded Grunts are hanging around. Grab them with  and tap to gain intel on the identity of another Captain. Repeat this process on all your nearby branded Grunts to reveal more Captains. Once you’re done, open up the world map and head to the new mission for that Warchief you just uncovered.

    When you reach the mission, start it and complete the objective to lure the Warchief out. When he arrives, he won’t have any bodyguards, so just start attacking him. Using Celebrimbor One Ring ability during these Warchief fights make them go by a lot faster. There is absolutely no reason to dominate the Warchief for the bonus objective, so just keep on fighting until his health drops low and he surrenders. Remember to use Celebrimbor’s Wraith Flash Domination ability during the fight if Uruk grunts start joining the battle. When the Warchief is on his knees surrendering, dominate his mind – FOR NOW ONLY – in order to gain intel on the next Warchief. Once you have the intel, don’t dismiss the Warchief, KILL HIM. If there are branded Uruk grunts nearby, remember to grab them and gain intel for more identities of Captains. You will now be repeating this process for the remaining Warchiefs until they are all dead. 

    While running around to each of the Warchief missions, be sure to activate Wraith Vision every now and then (or refer to the Sauron’s army screen) when moving around the region of Udun to see if there’s nearby Captains around. If there are, head towards the Captain before going to the Warchief mission and as mentioned before, fight him and his grunts, making sure to brand the Captain for intel and then gaining more intel on branded grunts. 

    Once all the Warchiefs are dead, you can now focus on branding the remaining Captains. Remember, you should already have – at a bare minimum – one Captain branded from the beginning of the Trial. Chances are you’ve uncovered the identity of a few more during the Warchief phase, so start seeking them out (or going to nearby Captain Power Struggle missions) and branding them. As soon as you have eight Captains branded, STOP BRANDING THEM! You’ll need to kill the remaining 12 Captains in Udun for the main objective now. This can be done by continuing to visit Power Struggle missions or by continuing to gain intel on new Captains (via intel documents, Uruk Worms, or branded Grunts) and using Wraith Vision to find them in Udun. 

    In an attempt to avoid rambling on, there’s no room for error in this Trial. What this means is that since you already have killed the five Warchiefs and most likely branded 50 Grunts, you need EXACTLY eight Captains branded BEFORE killing the remaining twelve. Do not brand anymore Captains once eight have been branded, or you’ll waste time having to kill a branded a branded Captain manually since Celebrimbor’s “Dispatch” ability (now called Consume) doesn’t effect Captains. As a general reminder, it’s always smart to enter Warchief fights with a fully charged One Ring so that you can eliminate them within seconds and save time for the Captains portion of this Trial. 

    If all is executed swiftly, players can finish all the objectives in about 50 minutes, easily. In my experience, I accidently branded two Captains after I already had eight branded, so each Captain took me about two minutes to kill – which means I lost four minutes for my own mistake.

    Overall, this achievement is much easier than Test of the Wild, but will still test your patience. I fear the method above isn’t as “exact” as Test of the Wild, which is why this solution seems choppy and somewhat vague. As a result, please feel free to post within the game’s forum guide or send me a PM if questions arise regarding this achievement.

 

Secret achievements

  • The One Ring has returned to it's Maker.

    Story related, cannot be missed. 

    This achievement will unlock upon completing the mission entitled, “The True Lord of the Rings.”

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