Overview:
- Estimated achievement difficulty: 1-2/10 [Achievement Difficulty Rating]
- Offline: 41 [1000]
- Online: 0
- Approximate amount of time to 1000: 3-4 hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: 1
- Missable achievements: None [map select available]
- Does difficulty affect achievements: No
- Unobtainable/glitched achievements: "Bring on the heat!" [obtainable but glitchy]
- Extra equipment needed: None


Introduction:
Monkey King Saga is a rather unambitious yet enjoyable mix of tower defense and isometric combat. Achievements are straightforward and simple, much like the gameplay, without much effort involved.

Abbreviated Walkthrough:
Play through the game, map by map, unlocking the ability to purchase weapons as you progress. Almost all of the achievements will come from natural progression, such as completing each story map, unlocking characters, defeating bosses, etc.

Mop-Up:
You will likely have to grind out some money (coins), ally upgrades, and kills by the end; strategy to do so is included within the individual descriptions. It mostly boils down to simply repeating a few maps until the conditions have been met.

Conclusion:
I didn’t expect much from this game until a gamerscore tournament had me pull it out of the backlog, and it’s a pleasant little romp through a combination of genres that you don’t often see together (maybe for a reason? You can decide). It’s not going to blow you away but the achievements are simple and shouldn’t require much grinding at all.

[XBA would like to thank Floyd. for this Roadmap]

Monkey King Saga Achievement Guide

Printable Guide
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There are 41 achievements with a total of 1000 points

  • Collected "Golden Staff"

    Please refer to "Cutting it up!"

  • Collected "FINE CASSOCK"

    Please refer to "Cutting it up!"

  • Collected "9-TOOTH SILVER RAKE"

    Please refer to "Cutting it up!"

  • Collected "BLADED-MOON STAFF"

    All weapons are unlocked in the store through natural progression. If you are short on coins when they become available, grind a map or two and you’ll quickly have enough. Don’t forget to up the difficulty if you find it too simple and wish to earn more coins per map.

  • Defeated Yellow Wind King

    Since this game is so incredibly easy and can be made even easier without affecting achievements, there isn't much strategy to be had on this (or any other) boss.

    Choose the allied units you're most comfortable with and lead the offense with Monkey. The fight will be over just as quickly as the rest.

  • Unlocked Pigsy

    Story related and cannot be missed (complete Map 3).

  • Unlocked Sandy

    Story related and cannot be missed (complete Map 4).

  • Finished Map 1

    Please refer to "Finish Map 22."

  • Finished Map 7

    Please refer to "Finish Map 22."

  • Finished Map 8

    Please refer to "Finish Map 22."

  • Finished Map 9

    Please refer to "Finish Map 22."

  • Finished Map 10

    Please refer to "Finish Map 22."

  • Finished Map 11

    Please refer to "Finish Map 22."

  • Finished Map 12

    Please refer to "Finish Map 22."

  • Finished Map 13

    Please refer to "Finish Map 22."

  • Finished Map 14

    Please refer to "Finish Map 22."

  • Finished Map 15

    Please refer to "Finish Map 22."

  • Finished Map 16

    Please refer to "Finish Map 22."

  • Finished Map 17

    Please refer to "Finish Map 22."

  • Finished Map 18

    Please refer to "Finish Map 22."

  • Finished Map 19

    Please refer to "Finish Map 22."

  • Finished Map 20

    Please refer to "Finish Map 22."

  • Finished Map 21

    Please refer to "Finish Map 22."

  • Finished Map 22

    The key to winning every map is to make sure your main characters are always kitted out in their best gear (grind a map if you need the coins) and using ally units that you understand. There is no single combination of allies that will win every fight because all of them can win every fight, and Monkey can fend off the vast majority of waves on his own.

    I recommend getting to know the early ally units and sticking with them throughout the game. There are many that will be added to your roster but a unit that you understand and have placed appropriately will always outperform a unit that was used incorrectly, regardless of stats. Cheaper units are also recommended as they can be upgraded quickly and serve as quick and easy support for Monkey, who you will likely be in control of for nearly the entire game.

  • Defeated Evil Shiva

    Since this game is so incredibly easy and can be made even easier without affecting achievements, there isn't much strategy to be had on this (or any other) boss.

    Choose the ally units you're most comfortable with and lead the offense with either Monkey or Sandy. The fight will be over just as quickly as the rest.

  • Achieved 666 points

    Please refer to "Super hero!."

  • Achieved 8,888 points

    There are two different and simple methods to obtaining this:

    Your first option is to load up the final level where the boss is static and does not move, pick a far corner, and camp the spawning units with Monkey or Sandy until you hit the target.

    Your second option (credit to Qlekani who pointed this out), is to purchase Orbs under the Potions tab (40 of them for 2,000 coins) and spam them all during a match. If you wish to save your money for the weapon collection achievements, wait until the end of the game and choose option one.

  • Earned 50 mana points

    Please refer to "King of the mana!."

  • Earned 100 mana points

    Mana Points are the currency spent on ally units, which are the “towers” in Monkey King Saga, and are earned by killing enemy units. On Map 5, place Monkey at one of the spawn points (once you feel comfortable enough with his upgrades that he can withstand waves on his own), and slaughter indiscriminately until you hit 100. This can also be attempted on the final map but Map 5 is easier.

    If you find that Monkey is not able to take down waves on his own, switch to Sandy for ranged attacks and follow the same strategy.

  • Played a map 5 times

    Please refer to "On a roll!."

  • Played a map 10 times

    Contrary to how the achievement is worded, this is for playing 10 maps total, regardless of them being different or not. If you have not grinded out any other maps, this will unlock after completing Map 10.

  • Summoned 50 Allies

    Please refer to "Amassing an army!."

  • Summoned 100 Allies

    Allies are the “towers” in Monkey King Saga that you spend Mana Points to place onto predetermined locations. This will unlock through natural progression.

  • Upgraded any Ally 10 times

    Please refer to "Bring on the heat!."

  • Upgraded any Ally 50 times

    This achievement refers to an individual ally type, meaning that upgrades are not counted cumulatively across different ally types and must be upgraded to full or else the tracking may not work properly. Once you’ve unlocked Map 5, you can start grinding this one out, or you may choose to wait until you’ve completed the game.

    Using the map select, choose Map 5 and drop your base monkey allies that only cost 5 Mana Points into each available slot. Upgrade them as much as possible each round, replaying the map again if needed.

  • Defeated 200 monsters

    Please refer to "Smashing it up!."

  • Defeated 1,000 monsters

    I highly recommend you don’t focus on this until you’ve completed the game, as you’ll get the majority of these kills through natural progression. Head back to Map 5 and play it on loop, or bounce around between the early maps if you want some variety.

  • Earned 1,000 coins

    Please refer to "Let it rain coins!."

  • Earned 10,000 coins

    This will be earned during natural progression, but if you wish to get it earlier, up the difficulty on the level to earn more coins and/or repeat an early map ad nauseum (such as Map 5). If you don’t want to unlock it early, continue playing as normal.

  • Finished Map 2

    Please refer to "Finish Map 22."

  • Finished Map 6

    Please refer to "Finish Map 22."

Guide navigation

Author

  • Floyd.

Game navigation