Overcooked! 2 Review

Richard Walker

If by the end of the first Overcooked you had any friendships left, then Overcooked 2 will put them all to the test once again, flinging a plethora of new recipes at you in even more wild and wacky kitchens. There will be swearing, there will be frustration, there will be kitchens bursting into flames. Overcooked 2 is more of the same breed of calamitous co-op cuisine, and then some.

Thrust into the Onion Kingdom once more, Overcooked 2 sees your chosen chef roaming the land, cooking meals to order in a bid to vanquish a ravenous horde of zombie baked goods known as the 'Unbread'. So far, so bonkers, Overcooked 2's story doesn't really matter, but what does matter is that this is a bigger and more accomplished game than its predecessor. It's well tasty.

These hot air balloons keep moving. Throw the food across! Throw it!

First of all, the world map itself is a larger, more interactive expanse, with challenging secret levels to unlock in which you'll rustle things up for Kevin the dog, and switches to push in order to activate ramps to higher plateaus. There's a far greater variety of recipes this time around too, from sushi to dim sum, burgers to pancakes, burritos to pasta, salad, chicken, fries, pizza and cake. Yum.

Each of Overcooked 2's kitchens has its own set of novelties to work around too, be it multi-directional conveyor belts, levitating tables that move from left to right, randomly falling balls of flame, platforms that can only be manually moved using an in-game joystick, disruptive gusts of wind, portals, or busy roads. There's always some sort of new challenge to contend with.

Again, speed, efficiency and organisation is the key to achieving gourmet godliness, and in single-player that can often be a tall order as you have to frantically switch between chefs and cover a lot of ground without help. Of course, playing in co-op mode with a friend is the optimum way to play and succeed in Overcooked 2, assuming you can communicate properly, that is, and deliver orders in sequence to maximise your tips.

In all probability, you'll end up turning the air blue like Gordon Ramsay dressing down an incompetent chef on Hell's Kitchen, as you strive to coordinate who's doing what on each station. Like, who's chopping the steak?! Where the hell is the lettuce?! Your burger is about to burn! Why the [email protected]*k haven't you thrown me a tomato yet?!! Oh, yeah; you can throw ingredients now, which is pretty cool.

Being able to chuck raw or chopped ingredients around might seem like a small addition to Overcooked, but it's a useful shortcut for flinging food across gaps, across the kitchen for a chef buddy to catch or directly into a pot or pan. Some stages will see you flinging all and sundry with reckless abandon, as you strive to attain that all-important three-star score target. Don't forget to wash up and put out fires when your kitchen starts to burn too, yeah?

Success or failure, you'll get dumped back to the world map each time you finish a level, which is a mite annoying if you're striving for perfection in order to snag three stars. A quick retry option would have been nice. Still, this is a minor gripe in what is an otherwise stellar sequel, stuffed to bursting with challenges, recipes galore, and - a glaring omission from the previous game - online multiplayer.

This kitchen is like Hogwart's; all floating countertops and disappearing stairs.

Taking the culinary chaos online means you can yell at one another over a headset, which should prove interesting if you choose to enjoy a public match. You're probably better gathering some friends and sticking with private lobbies, however, so incendiary Overcooked 2's frenetic kitchens can become as the orders start piling up. Just try and play nice.

While things start gently enough in the beginning, Overcooked 2 quickly piles on the pressure as you approach its latter stages, until a lengthy multi-recipe showdown against the unyielding Unbread. As you'd expect, Ghost Town Games' sequel is best played in couch co-op, the controller share option returning to enable two players to share a single controller if you're short on peripherals.

Overcooked 2 has everything that the first game was missing; primarily online co-op for Arcade Mode and the competitive Versus Mode, while being able to chuck food around adds all sorts of different opportunities during the more complicated kitchens. Throw it all in a pot, stir it up then bring it to a gentle simmer, and Overcooked 2 is a delicious second serving of co-op cookery. Eat it up.

Overcooked! 2

A tasty dish, Overcooked 2 adds extra spice to the first game's stupidly enjoyable co-op shenanigans, with online multiplayer finally in the mix and the ability to throw food around making for even more gastronomic madness. Food fiiiiight!

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Every bit as joyful and upbeat as its predecessor, you'll be absent-mindedly humming Overcooked 2's ditties for days.


Colourful, charming and guaranteed to raise a smile, Overcooked 2's visuals ooze pure, unadulterated loveliness.


Slightly refined over the first game, controls are tighter and less woolly, while food throwing is a neat addition.


Over 40 levels of crazy cookery in the campaign, a competitive Versus Mode, Arcade Mode and the addition of online make for a comprehensive menu.


A vast improvement over the previous game's lazy list, there's a bit more to this one, encouraging extended play and a bit of exploration.

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