- Estimated achievement difficulty: 4/10
- Offline: 8 
- Online: 4 
- Approximate amount of time to 200: 2-3 Hours
- Minimum number of playthroughs needed: 4
- Number of missable achievements: None!
- Do cheat codes disable achievements?: No cheats
- Does difficulty affect achievements?: No
- Glitchy achievements: 1 [See Introduction]
- Unobtainable achievements: None
- Extra equipment needed: No
Paperboy is a remade version of the arcade classic of the same name. It's almost identical to the original, except for the addition of multiplayer. The game is fairly easy to get the full 200 on, but some of the achievements will require some practice. Ideally, you could get them all in four playthroughs (one on Easy Street, one on Hard Way, and two in multiplayer), but odds are you'll have to do a few more for certain achievements.
Glitched Achievement: "Hard Day's Work" is glitchy. It may or may not take more than 7 successful deliveries to earn the achievement. If you don't get it at 7, then try to get every house, because if you get a perfect round, the achievement will unlock, whether or not it glitched originally.
Step 1: Easy Street [4 for 60]
This is fairly easy. Just complete a week on Easy Street and these three achievements will unlock, either at the end or sometime along the way: "Easy Day", "Good Score", and "Easy Week". You'll more than likely also get "Bundle" along the way, but if you don't, it's extremely easy to do by playing the first level again.
Step 2: Hard Way [2 for 35]
All you have to do here is deliver seven papers in the first day and finish the second day for "Hard Day's Work" and "Hard Days" respectively. It's harder than Easy Way, but it should still be fairly easy.
Step 3: Single Player Wrap-Up [2 for 40]
These achievements are a little harder, although you might have gotten them already. The achievements are "Perfect Aim" and "Racer Boy". Use the guide below for help on these.
Step 4: Multiplayer [4 for 65]
Now, you'll need to get online and find some matches or boost with a friend (or post in the achievement trading thread here). "Team Player" and "Smasher" are pretty easy and straightforward, so they shouldn't be any problem. "Vandal" will be a little harder, but if you're good, you should be able to get it in a few tries. If not, boost. This leaves you with one final achievement, which is also the hardest. For "Stunt Master", you will need to finish the training courses two days in a row in co-op. If you practice and find someone who's equally skilled, this shouldn't be too much of a problem, though.
Congratulations! You now have the full 200 on Paperboy!
[XBA would like to thank Neverender for this Roadmap]