No voice acting, a lot of pen scratching, and mostly ambient background noise. When Obsidian does lean on an original score, it’s fantastic, but these moments are few and far between.
It’s like playing a woven medieval tapestry. Vibrant, colourful and full of so much charm.
It’s a relatively simple game in terms of playability – you move Andreas, and you click on icons. That’s it, but it doesn’t need to be anything more than that.
A wonderfully presented murder mystery of sorts that after its slow start, will truly have you on the edge of your seat, desperate to know how it finishes. Tassing is a town whose locals become a part of the tapestry itself, as well as the situations they find themselves in.
Lots of choice and consequence achievements, which are great, but it does mean you’re going to have to play a number of times through to get every single one. Which isn’t necessarily a bad thing, but it’s nothing to praise either.