Overview:
- Estimated achievement difficulty: 2/10 [Achievement Difficulty Rating]
- Offline: 11 [1000
]
- Online: 0
- Approximate amount of time to 1000
: 5 hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: 1
- Missable achievements: None [mission select]
- Does difficulty affect achievements: No difficulty option
- Unobtainable/glitched achievements: None
Introduction:
Welcome to PJ Masks: Heroes of the Night, the videogame tie-in to the kids' TV show. This is a 2D platformer virtually identical to Paw Patrol: On a Roll, with the addition of an autorunner section at the start of each level. Like all of Outright's games, it's meant for kids and is therefore incredibly simple and easy to complete. There are 16 missions that simply require you to collect all of the collectibles. There is no way to die, no enemies, no combat, and virtually nothing else to the game, so this is a very casual (and boring) completion that takes a bit of time only because of how slow paced the game is. Let's get started.
Abbreviated Walkthrough:
As noted above, there are 16 missions in the game, and that's it. Every mission starts with an auto-scrolling section, and they always contain 100 gems you need to collect. After that, you'll be in the level proper, with another 100 gems to collect. There are also three amulets (one per character) in every mission. So you'll need to collect all 200 gems and all three amulets in each of the 16 missions for this completion, and that's all there is to it. All of the gems and amulets are right on your path and out in the open, requiring minimal exploring and no guides of any sort. It's simply a matter of moving from left to the right through the level and picking up everything as you go.
The only part that offers any resistence at all is the auto-scrolling section at the start of each level. Thankfully, this game designed the gems to show you which direction you need to move to collect them (this will make sense when you play and see them) so that you don't need to guess where you need to be to line them up. Also handy for this game is the addition of a "restart level" option in the pause menu, so if you miss a gem in the beginning, quickly restart the level to try again so you don't need to replay the whole thing.
The only unfortunate thing about this game - unlike the Paw Patrol games, where the collectibles you found were a different color upon replay, this game requires you to collect all gems in one run of the mission. So don't plan to replay a mission just for a gem you missed; get them all in your first run to avoid replaying anything.
That's all there is to this completion. No minigames or other content. By the time you finish all 16 missions with all collectibles, you'll have this completion wrapped up.
Conclusion:
Another extremely low effort kids' show tie-in game from Outright Games, PJ Masks has more missions than other games, but that's not a good thing. They're all virtually identical, the QTEs shouldn't even exist at the end of each level, and the rewards for unlocks are the worst of any of these games. Thankfully it's incredibly easy and stress free, as it should be, and functions properly unlike some of their recent games. Hopefully you weren't too bored with this completion.
- Estimated achievement difficulty: 2/10 [Achievement Difficulty Rating]
- Offline: 11 [1000

- Online: 0
- Approximate amount of time to 1000

- Minimum number of playthroughs needed: 1
- Missable achievements: None [mission select]
- Does difficulty affect achievements: No difficulty option
- Unobtainable/glitched achievements: None
For questions, comments or feedback, please visit the Achievements and Guide Discussion thread.
Introduction:
Welcome to PJ Masks: Heroes of the Night, the videogame tie-in to the kids' TV show. This is a 2D platformer virtually identical to Paw Patrol: On a Roll, with the addition of an autorunner section at the start of each level. Like all of Outright's games, it's meant for kids and is therefore incredibly simple and easy to complete. There are 16 missions that simply require you to collect all of the collectibles. There is no way to die, no enemies, no combat, and virtually nothing else to the game, so this is a very casual (and boring) completion that takes a bit of time only because of how slow paced the game is. Let's get started.
Abbreviated Walkthrough:
As noted above, there are 16 missions in the game, and that's it. Every mission starts with an auto-scrolling section, and they always contain 100 gems you need to collect. After that, you'll be in the level proper, with another 100 gems to collect. There are also three amulets (one per character) in every mission. So you'll need to collect all 200 gems and all three amulets in each of the 16 missions for this completion, and that's all there is to it. All of the gems and amulets are right on your path and out in the open, requiring minimal exploring and no guides of any sort. It's simply a matter of moving from left to the right through the level and picking up everything as you go.
The only part that offers any resistence at all is the auto-scrolling section at the start of each level. Thankfully, this game designed the gems to show you which direction you need to move to collect them (this will make sense when you play and see them) so that you don't need to guess where you need to be to line them up. Also handy for this game is the addition of a "restart level" option in the pause menu, so if you miss a gem in the beginning, quickly restart the level to try again so you don't need to replay the whole thing.
The only unfortunate thing about this game - unlike the Paw Patrol games, where the collectibles you found were a different color upon replay, this game requires you to collect all gems in one run of the mission. So don't plan to replay a mission just for a gem you missed; get them all in your first run to avoid replaying anything.
That's all there is to this completion. No minigames or other content. By the time you finish all 16 missions with all collectibles, you'll have this completion wrapped up.
Conclusion:
Another extremely low effort kids' show tie-in game from Outright Games, PJ Masks has more missions than other games, but that's not a good thing. They're all virtually identical, the QTEs shouldn't even exist at the end of each level, and the rewards for unlocks are the worst of any of these games. Thankfully it's incredibly easy and stress free, as it should be, and functions properly unlike some of their recent games. Hopefully you weren't too bored with this completion.
[XBA would like to thank Necrophage33 for this Roadmap]