If you like the incessant blaring whine of an engine, then you'll be loving this. There's no music while racing, only overwrought choral nonsense in the menus, and the occasional, infrequent audio bug here and there.
Genuinely lovely, with superbly detailed cars, lovingly rendered circuits and some truly beautiful visual effects. Only the odd bit of pop-up scenery and hastily drawn-in texture on the periphery conspire to ruin the party. It's smooth too, though on Xbox One, the anti-aliasing ain't all that great and shadows popping in on the track surface can prove distracting.
What initially seems like an impenetrable racing sim, turns out to be an involving game that's packed to the gills with options you can tweak to tailor your very own racing experience. Some cars are nippy, agile and fun, others are weighty and tough to handle. They're all fun in their own unique way, and so is Project CARS (most of the time). Any handling issues encountered at launch seem to have since been ironed out.
No shortage of tracks, but a relative dearth of cars in the base game make Project CARS seem lacking. However, given the spread across different racing disciplines, you'll be hard-pushed to feel truly short-changed. Presentation too is remarkably slick. Joing an online game however, can often be a bit of a headache.
Humorously named and well-spread across almost every facet of Project CARS, this is a fine achievement list for a racing game that's mercifully light on grinding. Good stuff.