- Estimated achievement difficulty: 5/10
- Offline: 36/36 (1000)
- Online: 0 (0)
- Approximate amount of time to 1000: 15-25 hours
- Minimum number of playthroughs needed: 1 (2 on levels that have speed trophies)
- Number of missable achievements: None
- Do cheat codes disable achievements?: No Cheats
- Does difficulty affect achievements?: No
- Glitchy achievements: None
- Unobtainable achievements: None
- Extra equipment needed?: None
The game offers only local co-op and only the Primary Profile will be able to earn achievements
Rayman is back! Once again in the form of fantastic side scrolling platforming action. The game is simply beautiful, has an amazing soundtrack and plays silky smooth. The game plays much like classic side scrolling games of the SNES era, you get hit once you become "bubblized" unless you have an extra heart handy. Fortunately the game has a smart checkpoint system so you won't be forced to complete the entire level from scratch upon death (unless you are attempting a speed trophy) and respawn at the beginning of the area you entered. Fans of previous Rayman titles or classic platforming look no further, this adventure is one of the best side scrolling platformers to come out in years.
I would suggest playing through the game at your own pace as your skill and familiarity with the game will increase the further you progress. There are 6 story related achievements that will come with natural progression, 12 completion related achievements (hidden cages, skull teeth, speed trophies, medallions), 15 miscellaneous/skill related achievements and 3 that will come naturally with just playing the game (Sprinter!, Fisher King!, Hover Happy!).
All in all the game is not too difficult to complete, although some may find difficulty in some of the time trial challenges and Lum collecting in later levels. If you are finding some levels/challenges to be frustrating simply move on or replay earlier levels. The game has plenty of fun platforming to offer to those with patience and persistence. Happy Platforming!
[x360a would like to thank Bum Commando for this roadmap]