Overview
-Estimated achievement difficulty: 6/10 (lower if you spend lots of real $$$)
-Estimated time for 200: 30+ hours playtime, 1+ month actual time, and about $50.00
-Minimum playthroughs: Hundreds of games
-Offline: 20/20 (200)
-Online: 0/20 (0)
-Missable Achievements: 0
-Unobtainable Achievements: 0
-Does difficulty affect achievements: No difficulty
-Cheats disable achievements: No cheats
-Glitchy achievements: 0
-Extra equipment needed: Windows Phone 8 ONLY
Introduction
Real Soccer 2013 is a freemium soccer simulation game that revolves around controlling and managing a single team. As you play and win games, you earn coins which can be used to purchase upgrades for your facilities and train your players. However, RS2013 takes the freemium model to the extreme. Your player's stamina reduces very rapidly and they frequently become injured. When this happens, they need to rest at the spa or go to the hospital to heal. This process can either be done by waiting a period of real-world time, or by spending dollars to instantly complete the process. And you guessed it...the dollars can only be purchased for your real, hard-earned cash. These dollars also allow you to upgrade everything, including your players, earlier in the game. Unfortunately, the quality of the players you get actually depends on how much money you spend. You can only get the worst of players for free in the game. Trying to get anyone half-decent so you can legitimately compete against the opponents requires dollars. You can train your players, but the cost is very high for how little it actually improves each player (and this training also takes real world time to complete). The controls are for the most part good, but the player switching will undoubtedly frustrate you. For a more in-depth review of the game from WPCentral, click HERE. Currently the game is FREE in the Windows Phone Store.
Step 1: Grind through the game
There is not much to say here. You just have to grind through the game. You will play through unlimited number of seasons. Each season consists of a set number of games to play. The large scale grouping is a league, with the team with the most points at the end winning the league. Added into the league schedule are tournaments which have fewer games and work like a bracket. Winning the tournaments will net you cups, which are needed for one of the achievements.
Conclusion
Real Soccer 2013 is probably too freemium for anyone to actually enjoy playing it. The shear amount of time and money you will have to put into it to even put a dent towards completing the game is a little extreme. This is why I personally recommend staying away from it. However, if you like living on the edge, or just plain love soccer/football, read on!
*WARNING* Currently to complete the game, you do need to spend about $650.00 of real money. One achievement requires that you hire gold and silver players, which you can only get by spending money. Another achievement requires you to max out all of your facility buildings, which also requires real money. This type of practice is prohibited by Microsoft (forcing consumers to spend real money to earn achievements), so there is a decent possibility that this will change in the future with some type of a game relisting or patch. Stay tuned!
*Real Soccer 2013 (USA) and Real Football 2013 (Rest of World) are actually the same exact game. They just have different names and are listed in different Marketplaces. However, they do have separate achievement lists. You can download both versions of the game if you have a Windows Phone 8. You will be able to earn 400 total gamerscore. See THIS thread for more information.*
GENERAL TIPS:
- If at any point in any game you want to restart the game, just turn off your phone (hold down the power button). When you boot back up into the game, it will be before the previous game even started with no negative effects at all. This technique is good for ensuring you win all the tournaments.
- Pay attention to your objectives that show up as messages from the Facilities screen (envelope, top left corner of screen). Completing objectives is often essential for being able to qualify for tournaments. You can also look ahead in your calendar to see what types of upgrades you may need to your staff and facilities to be able to qualify for upcoming tournaments. You should try and meet all of those requirements, as winning each tournament at least once is tied to the "Legend Player" achievement. Otherwise, if you do not meet the upcoming requirements, you will be forced to skip that tournament and wait until it comes around again. WARNING: You can also not qualify for anything at all the next season if you do not upgrade the right things. This will force you to have to spend real world money to even be able to continue playing the game at all. You main goal should be meeting the requirements for next seasons league first, as those have the most games. Secondary, you should try to meet the requirements for some of the cups/tournaments.
- The game is quite challenging considering your players will be way worse than your opponents, there is no difficulty setting, and your AI teammates are 100% useless in every way.
- On defense, I find it best just to hold down the "Press" button, which will make your player automatically chase and "gently" try and steal the ball from the opponent. I also manually try and steer my defensive player with the virtual stick in the correct direction as I think it makes your player move faster than just holding the "Press" button down.
- I never use the "Tackle" button, and neither should you. You are almost guaranteed to get a penalty, and more often than not yellow or red cards. Unless you somehow become a master at slide tackling, stay away from it. It will just hurt you. A red card removes the player from your current game, leaving you shorthanded (no one can substitute) and they will have to sit out the next game (if it was a hard red card).
- Training your players is almost entirely useless and I would recommend against it. Training just one stat (each player has like 15 trainable stats) up one point cost 200 coins. That is a decent amount of money for how little and miniscule the reward is. You will literally have to put 50,000+ coins into a player to make him noticeably better than he already is.
- The exception I see is training the goalkeeper. That I believe may be worth while to train the goalkeeper's "Goalkeeping" stat. There is nothing worse than having a terrible goalkeeper.
- Only the next highest level of facility or coach will be available to buy with coins. All of the others are only available for dollars until you unlock the previous level before it with coins. Several of the buildings will also require you to spend dollars to level up as well, as you will no longer be able to spend coins in some cases (Hospital Lvl 4, Spa Lvl 4, Club Shop Lvl 7, and more).
- Make sure you use the sponsor feature found in you HQ facility. Sponsors work like mini-objective that you try and complete each game to earn extra coins. There is no penalty for activating them. They can only give you more coins! Pick the ones that mesh with your play style.
[x360a would like to thank Arsenic 17 for this Roadmap]