The score is suitably ominous and the dialogue is a vintage slice of B-movie style cheese. Brill.
A step up from Capcom's previous Resident Evil remaster job, Zero looks lovely. The CG cut-scenes don't look so hot, though.
It looks like classic Resident Evil and plays like classic Resident Evil. Alternate or tank controls are in, but unfortunately that means the direction switching with a change in camera angles is in too.
Resident Evil Zero is a generously sized game, although like any Resident Evil, you can race through in 3-4 hours if you know exactly where you're going. The extra Leech Hunter and Wesker Mode add some additional replay value.
A fairly tough achievement list that demands finishing the game on hard difficulty, with an S rank, without saving, without using a health item, and so on. Most of the tasks are straightforward, but bagging 100% is a tall order.