Brilliantly subtle, Resident Evil 7 demands to be played while wearing headphones, or using a surround sound system at the very least. The Baker household is full of creaks and eerie sounds, while the soundtrack manages to keep you on edge.
On Xbox One, Resident Evil 7 doesn't look quite as crisp and sharp as the PS4 version. It still looks sensational though, managing to look almost photorealistic in some instances. The entire game is drenched in grisly detail; it's hard to fault from a visual standpoint.
Some parts of the game have the capacity to annoy, but overall, Capcom has provided one of the most playable Resident Evil games in some time. A lot of series conventions remain, which simply ensures that VII feels like classic RE, despite the shift to first-person.
This doesn't feel at all lacking, with a first playthrough likely to take around seven hours plus. Playing a second time is interesting in light of the narrative revelations, and some scenarios can even unfold differently. Madhouse difficulty and bonus weapons add replayability, although an extra mode like Mercenaries or something might have been nice.
A strong and quite varied list that has almost all of the bases covered. Regular awards for progression keep things ticking along, while repeat playthroughs are also encouraged. Collectibles aren't too demanding either, which is nice, but there are some tough ones in here too. Like making it through the game with limited first aid and limited access to your item box.