Overview:
- Estimated achievement difficulty: 2/10 [Achievement Difficulty Rating]
- Offline: 12 [1000]
- Online: 0
- Approximate amount of time to 1000: 1-2 hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: 1
- Missable achievements: Yes, I will list them in the guide [there is no chapter select]
- Does difficulty affect achievements: N/A
- Unobtainable/glitched achievements: The whole game has been reported to be glitchy, but all the achievements do unlock
- Extra equipment needed: No

Introduction:
Rise of Insanity is a first-person psychological horror game that sees you take on the role of a doctor who must uncover the truth behind his latest patient’s split personality, delving into the dark recesses of his mind. How is this patient involved with the tragedy that befell the doctor's family?

Set in 1970, the lack of understanding behind mental health issues makes for a somewhat disturbing experience. Dr Stephen Dowell’s methods have been called into question and he faces his biggest challenge so far. Not only that but it seems as though the good doctor harbours some secrets of his own.

Abbreviated Walkthrough:
You can play the game blind and enjoy the bizarre concept of it, unlocking what you can along the way, if you'd like. Otherwise, all achievements can be obtained in a single playthrough.

Assuming you want to unlock all achievements in your first playthrough, you're going to want to do just about everything the game has to offer. You'll pick up every collectible and earn all miscellaneous achievements. None of these things stack over playthroughs, so unless you earned one of the achievements in your first playthrough, you'll have to do all necessary actions in a second playthrough, recollect all collectibles, etc., to get any achievements you missed.

Conclusion:
It’s not a long game and can be wrapped up in about 1 hour, but during that time you’ll be fascinated about the tale of mental health and the horrors that came about from the patient the doctor was working with.

Note: Although it is very hard to die, you still can, which is why it's a 2/10.

[XBA would like to thank jroller1979 for this Roadmap]

Rise of Insanity Achievement Guide

Printable Guide
Show completed achievements
Show secret achievements

There are 12 achievements with a total of 1000 points

  • Rebel

     

    200

    Don't listen to your wife and go to next level not switching the TV off on the first level.

    This achievement is missable!

    At the start of the game head downstairs and into the kitchen. Here you will hear a voice asking you to turn off the TV. Ignore the voice and leave the TV on. Now wait for about two minutes and the achievement should unlock.

  • Solve the puzzle with the padlock in the hospital.

    This is story related and cannot be missed.

    Once you leave the house, you'll end up in the hospital. You'll go down the elevator and all the way to the end to a door with a locked padlock and blood written on the wall to your left. Just to go all the way back and to the door next to where you started to look at an eye chart for the code. Once you run all the way back down, enter the code and the achievement will unlock.

  • Find the mystery with the leak in the basement.

    This is story related and cannot be missed.

    After returning back to the house you will need to go into the basement to get some fuses. Once you have the fuses, steam will block your path back upstairs. Enter the room in front of the steam. There are pipes with white paint on them. Across from them, there is a paper that shows you the way they should appear.

  • Listen to every tape recorder.

     

    This is story related and cannot be missed.

    There are a total of 6 to find and you need these to progress through the story. If you are finding them hard to find you can follow this walkthrough thanks to Maka91

    100% walkthrough

  • Solve the puzzles with the electricity at home and night garden.

    This is story related and cannot be missed.

    There are two puzzles you need to complete to unlock this achievement and they are not hard.

    1: In the house, you'll have to go into the basement to solve the valve puzzle to get a fuse upstairs and turn the lights on.

    2: You will end up outside, and need to find some tape. Use the tape to fix the lights on the van which is outside of the greenhouse.

  • Nosey

     

    100

    Find every note and letter.

    This achievement is missable!

    There are a total of 45 notes in the game. You will be able to tell if it's a note because it will say X-Text at the bottom when you pick one up. If you are finding them hard to find you can follow this walkthrough thanks to Maka91

    100% walkthrough

  • Finish the first level without being beaten up.

    This achievement is missable!

    Near the start of chapter 2 you will get to a birdcage. Upon touching the cage you will enter a flying section. Navigate through the cave passage and to the end, unlocking the achievement.

    Note: Do not hit any walls. If you die you will void the achievement.

  • Finish the second level without being beaten up.

    This achievement is missable!

    Once you have collected all the dolls/toys you will be in a room that fills with blood. After that you will be on the second flying section. This time it is even easier than before. The first part you don't have to do anything until you have passed through all of the doors. After that, all you need to do is fly straight into the light.

    Note: Do not hit any walls. If you die you will void the achievement.

  • Watch the scary movie.

    This achievement is missable!

    After you've completed the outside section for the second time and answered the ringing phone you'll end up back in the room with the TV that's next to the kitchen. The kitchen will look like a rock fall had destroyed it. The TV will be on and playing interference. Walk over to the TV and turn it off, but DO NOT walk through the archway. Instead, look around the room. The TV will eventually turn itself back on and show the eye from the movie The Ring and the achievement will unlock.

  • Find every armor pieces.

     

    This achievement is missable!

    There are 3 armour pieces in the game which you need to find.

    1: After you have been in the greenhouse the first time and answered the phone you will end up in a child’s bedroom. Turn to your left and you will see a chest on the floor. Next to the chest will be a sword and your first piece.

    2: Once you leave the child’s bedroom, continue down into the basement. Turn right after going through the basement door and the next piece is on a box at the end of the hall.

    3: After you do the sequence in the home where you can only move slowly and moving towards a door with a white light, you'll end up in a weird white dreamscape with a checkboard floor and get to this part.

    On the other side of the desk is the last armour piece.

  • Open 80 shelves and sideboards.

    This achievement is missable!

    Although this can be missable it would be very hard to miss. Simply open all the drawers, cupboards, etc., you can until the achievement unlocks.

  • Get murdered five times.

    This achievement is missable!

    Simply die five times in the game to unlock this achievement.

    A good spot for this is after the first outside section you will end up in a child’s bedroom. Now go down the stairs and instead of going into the basement head into the front room/kitchen which will be all dark. You will die but respawn back upstairs. Repeat this four more times.

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