The RoboCop theme makes the cut, while Weller convincingly reprises his role as the title character after thirty-six years. There's an inconsistency to the audio, however, with the robo effect on RoboCop's voice simply not there at times. And why is it almost silent in Old Detroit? Weird.
RoboCop himself looks great, but the quality of the game's NPCs is patchy at best - their skin with texture like orange peel. Frequent texture pop-in can also pulls you out of the game, but environments are packed with plenty of detail. Those puddle reflections and neon signs look lovely, too.
The moment you draw RoboCop's classic Auto-9 pistol from its holster and start filling punks full of lead, it just feels right. Secondary weapons you can pick up pack a nice bit of heft, too, but it's all about that sidearm and that fun shooter gunplay.
A fairly substantial chunk of single-player shooter campaign, with various choices and consequences to take into consideration, tying into multiple endings. Some extra modes might have helped increase replay value, but what's here is more than decent enough.
Missable achievements are a bit of a pain, but you can always load up a chapter to mop them up once you've finished the story. There are some fairly nice and creative tasks to take on here, but, for the most part, this a fairly straightforward, unfussy list.