Wonderful music from Michelle Zauner of indie rock outfit Japanese Breakfast, Sable’s ambient soundscape fits Shedworks’ gently-paced adventure perfectly. There’s no spoken dialogue, but it’s the sort of game that doesn’t really need it.
Elegantly simple but incredibly effective, Sable’s flat, cel-shaded visuals are colourful, dynamic, and very pretty. It’s just a shame about the handful of visual glitches and sometimes choppy frame rate.
While your hoverbike is prone to swaying and rolling about the place when at full speed, riding across the desert is enjoyable. Climbing, jumping, and hovering as you explore Midden’s various landmarks also proves quite compelling.
You could earn three badges, claim a mask, and finish Sable’s Gliding in the space of a few hours, but ideally you’ll want to stick around to explore further quests and earn more masks. What’s here is good, but it’s slightly lacking in technical polish.
It’ll take you a while to unlock anything, but once the floodgates open, the spread of achievements is nicely pitched, rewarding time taken to go off-piste and dig up some of Sable’s secrets. Of which there are quite a lot.